diff --git a/evennia/contrib/README.md b/evennia/contrib/README.md index ebf08c6cca..7940d78e9a 100644 --- a/evennia/contrib/README.md +++ b/evennia/contrib/README.md @@ -24,6 +24,7 @@ things you want from here into your game folder and change them there. * Clothing (FlutterSprite 2017) - A layered clothing system with slots for different types of garments auto-showing in description. * Color-markups (Griatch, 2017) - Alternative in-game color markups. +* Cooldowns (Owllex, 2021) - Command cooldowns per-object as a handler. * Custom gametime (Griatch, vlgeoff 2017) - Implements Evennia's gametime module but for custom game world-specific calendars. * Dice (Griatch 2012) - A fully featured dice rolling system. @@ -75,7 +76,7 @@ things you want from here into your game folder and change them there. objects and events using Python from in-game. * Turnbattle (FlutterSprite 2017) - A turn-based combat engine meant as a start to build from. Has attack/disengage and turn timeouts, - and includes optional expansions for equipment and combat movement, magic + and includes optional expansions for equipment and combat movement, magic and ranged combat. * Tutorial examples (Griatch 2011, 2015) - A folder of basic example objects, commands and scripts.