Updated HTML docs.

This commit is contained in:
Evennia docbuilder action 2024-03-16 23:57:33 +00:00
parent 06297c3976
commit 4028dce888
43 changed files with 169 additions and 153 deletions

View file

@ -1,4 +1,4 @@
# Sphinx build info version 1
# This file hashes the configuration used when building these files. When it is not found, a full rebuild will be done.
config: 224d24ea1bf52e25659e937a71f17735
config: 9499ef40ca22eef7b7d571d0b687c0d5
tags: 645f666f9bcd5a90fca523b33c5a78b7

View file

@ -194,6 +194,11 @@
<section id="evennia-main-branch">
<h2>Evennia Main branch<a class="headerlink" href="#evennia-main-branch" title="Permalink to this headline"></a></h2>
<ul class="simple">
<li><p>Feature: Support Python 3.12 (Griatch). Currently supporting 3.10,3.11 and
3.12. Note that 3.10 support will be removed in a future release.</p></li>
<li><p>Feature: Update <code class="docutils literal notranslate"><span class="pre">evennia[extra]</span></code> scipy dependency to 1.12 to support latest
Python. Note that this may change which (equivalent) path is being picked when
following an xyzgrid contrib pathfinding.</p></li>
<li><p>Feature: <em>Backwards incompatible</em>: <code class="docutils literal notranslate"><span class="pre">DefaultObject.get_numbered_name</span></code> now gets objects
name via <code class="docutils literal notranslate"><span class="pre">.get_display_name</span></code> for better compatibility with recog systems.</p></li>
<li><p>Feature: <em>Backwards incompatible</em>: Removed the (#dbref) display from

View file

@ -188,28 +188,28 @@
<span class="bp">self</span><span class="o">.</span><span class="n">assertIsInstance</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">char1</span><span class="o">.</span><span class="n">test_b</span><span class="p">,</span> <span class="n">ComponentTestB</span><span class="p">)</span></div>
<div class="viewcode-block" id="TestComponents.test_character_assigns_default_value"><a class="viewcode-back" href="../../../../../api/evennia.contrib.base_systems.components.tests.html#evennia.contrib.base_systems.components.tests.TestComponents.test_character_assigns_default_value">[docs]</a> <span class="k">def</span> <span class="nf">test_character_assigns_default_value</span><span class="p">(</span><span class="bp">self</span><span class="p">):</span>
<span class="bp">self</span><span class="o">.</span><span class="n">assertEquals</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">char1</span><span class="o">.</span><span class="n">test_a</span><span class="o">.</span><span class="n">my_int</span><span class="p">,</span> <span class="mi">1</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">assertEquals</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">char1</span><span class="o">.</span><span class="n">test_a</span><span class="o">.</span><span class="n">my_list</span><span class="p">,</span> <span class="p">[])</span></div>
<span class="bp">self</span><span class="o">.</span><span class="n">assertEqual</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">char1</span><span class="o">.</span><span class="n">test_a</span><span class="o">.</span><span class="n">my_int</span><span class="p">,</span> <span class="mi">1</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">assertEqual</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">char1</span><span class="o">.</span><span class="n">test_a</span><span class="o">.</span><span class="n">my_list</span><span class="p">,</span> <span class="p">[])</span></div>
<div class="viewcode-block" id="TestComponents.test_character_assigns_default_provided_values"><a class="viewcode-back" href="../../../../../api/evennia.contrib.base_systems.components.tests.html#evennia.contrib.base_systems.components.tests.TestComponents.test_character_assigns_default_provided_values">[docs]</a> <span class="k">def</span> <span class="nf">test_character_assigns_default_provided_values</span><span class="p">(</span><span class="bp">self</span><span class="p">):</span>
<span class="bp">self</span><span class="o">.</span><span class="n">assertEquals</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">char1</span><span class="o">.</span><span class="n">test_b</span><span class="o">.</span><span class="n">my_int</span><span class="p">,</span> <span class="mi">3</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">assertEquals</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">char1</span><span class="o">.</span><span class="n">test_b</span><span class="o">.</span><span class="n">my_list</span><span class="p">,</span> <span class="p">[</span><span class="mi">1</span><span class="p">,</span> <span class="mi">2</span><span class="p">,</span> <span class="mi">3</span><span class="p">])</span></div>
<span class="bp">self</span><span class="o">.</span><span class="n">assertEqual</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">char1</span><span class="o">.</span><span class="n">test_b</span><span class="o">.</span><span class="n">my_int</span><span class="p">,</span> <span class="mi">3</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">assertEqual</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">char1</span><span class="o">.</span><span class="n">test_b</span><span class="o">.</span><span class="n">my_list</span><span class="p">,</span> <span class="p">[</span><span class="mi">1</span><span class="p">,</span> <span class="mi">2</span><span class="p">,</span> <span class="mi">3</span><span class="p">])</span></div>
<div class="viewcode-block" id="TestComponents.test_character_has_autocreated_values"><a class="viewcode-back" href="../../../../../api/evennia.contrib.base_systems.components.tests.html#evennia.contrib.base_systems.components.tests.TestComponents.test_character_has_autocreated_values">[docs]</a> <span class="k">def</span> <span class="nf">test_character_has_autocreated_values</span><span class="p">(</span><span class="bp">self</span><span class="p">):</span>
<span class="n">att_name</span> <span class="o">=</span> <span class="s2">&quot;test_b::my_list&quot;</span>
<span class="bp">self</span><span class="o">.</span><span class="n">assertEquals</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">char1</span><span class="o">.</span><span class="n">attributes</span><span class="o">.</span><span class="n">get</span><span class="p">(</span><span class="n">att_name</span><span class="p">),</span> <span class="p">[</span><span class="mi">1</span><span class="p">,</span> <span class="mi">2</span><span class="p">,</span> <span class="mi">3</span><span class="p">])</span></div>
<span class="bp">self</span><span class="o">.</span><span class="n">assertEqual</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">char1</span><span class="o">.</span><span class="n">attributes</span><span class="o">.</span><span class="n">get</span><span class="p">(</span><span class="n">att_name</span><span class="p">),</span> <span class="p">[</span><span class="mi">1</span><span class="p">,</span> <span class="mi">2</span><span class="p">,</span> <span class="mi">3</span><span class="p">])</span></div>
<div class="viewcode-block" id="TestComponents.test_component_inheritance_properly_overrides_slots"><a class="viewcode-back" href="../../../../../api/evennia.contrib.base_systems.components.tests.html#evennia.contrib.base_systems.components.tests.TestComponents.test_component_inheritance_properly_overrides_slots">[docs]</a> <span class="k">def</span> <span class="nf">test_component_inheritance_properly_overrides_slots</span><span class="p">(</span><span class="bp">self</span><span class="p">):</span>
<span class="bp">self</span><span class="o">.</span><span class="n">assertEquals</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">char1</span><span class="o">.</span><span class="n">ic_a</span><span class="o">.</span><span class="n">name</span><span class="p">,</span> <span class="s2">&quot;inherited_test_a&quot;</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">assertEqual</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">char1</span><span class="o">.</span><span class="n">ic_a</span><span class="o">.</span><span class="n">name</span><span class="p">,</span> <span class="s2">&quot;inherited_test_a&quot;</span><span class="p">)</span>
<span class="n">component_names</span> <span class="o">=</span> <span class="nb">set</span><span class="p">(</span><span class="n">c</span><span class="p">[</span><span class="mi">0</span><span class="p">]</span> <span class="k">for</span> <span class="n">c</span> <span class="ow">in</span> <span class="bp">self</span><span class="o">.</span><span class="n">char1</span><span class="o">.</span><span class="n">_get_class_components</span><span class="p">())</span>
<span class="bp">self</span><span class="o">.</span><span class="n">assertNotIn</span><span class="p">(</span><span class="s2">&quot;shadowed_test_a&quot;</span><span class="p">,</span> <span class="n">component_names</span><span class="p">)</span></div>
<div class="viewcode-block" id="TestComponents.test_component_inheritance_assigns_proper_values"><a class="viewcode-back" href="../../../../../api/evennia.contrib.base_systems.components.tests.html#evennia.contrib.base_systems.components.tests.TestComponents.test_component_inheritance_assigns_proper_values">[docs]</a> <span class="k">def</span> <span class="nf">test_component_inheritance_assigns_proper_values</span><span class="p">(</span><span class="bp">self</span><span class="p">):</span>
<span class="bp">self</span><span class="o">.</span><span class="n">assertEquals</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">char1</span><span class="o">.</span><span class="n">ic_a</span><span class="o">.</span><span class="n">my_int</span><span class="p">,</span> <span class="mi">1</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">assertEquals</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">char1</span><span class="o">.</span><span class="n">ic_a</span><span class="o">.</span><span class="n">my_other_int</span><span class="p">,</span> <span class="mi">4</span><span class="p">)</span></div>
<span class="bp">self</span><span class="o">.</span><span class="n">assertEqual</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">char1</span><span class="o">.</span><span class="n">ic_a</span><span class="o">.</span><span class="n">my_int</span><span class="p">,</span> <span class="mi">1</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">assertEqual</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">char1</span><span class="o">.</span><span class="n">ic_a</span><span class="o">.</span><span class="n">my_other_int</span><span class="p">,</span> <span class="mi">4</span><span class="p">)</span></div>
<div class="viewcode-block" id="TestComponents.test_host_mixins_assigns_components"><a class="viewcode-back" href="../../../../../api/evennia.contrib.base_systems.components.tests.html#evennia.contrib.base_systems.components.tests.TestComponents.test_host_mixins_assigns_components">[docs]</a> <span class="k">def</span> <span class="nf">test_host_mixins_assigns_components</span><span class="p">(</span><span class="bp">self</span><span class="p">):</span>
<span class="bp">self</span><span class="o">.</span><span class="n">assertEquals</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">char1</span><span class="o">.</span><span class="n">test_d</span><span class="o">.</span><span class="n">mixed_in</span><span class="p">,</span> <span class="mi">8</span><span class="p">)</span></div>
<span class="bp">self</span><span class="o">.</span><span class="n">assertEqual</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">char1</span><span class="o">.</span><span class="n">test_d</span><span class="o">.</span><span class="n">mixed_in</span><span class="p">,</span> <span class="mi">8</span><span class="p">)</span></div>
<div class="viewcode-block" id="TestComponents.test_character_can_register_runtime_component"><a class="viewcode-back" href="../../../../../api/evennia.contrib.base_systems.components.tests.html#evennia.contrib.base_systems.components.tests.TestComponents.test_character_can_register_runtime_component">[docs]</a> <span class="k">def</span> <span class="nf">test_character_can_register_runtime_component</span><span class="p">(</span><span class="bp">self</span><span class="p">):</span>
<span class="n">rct</span> <span class="o">=</span> <span class="n">RuntimeComponentTestC</span><span class="o">.</span><span class="n">create</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">char1</span><span class="p">)</span>
@ -217,15 +217,15 @@
<span class="n">test_c</span> <span class="o">=</span> <span class="bp">self</span><span class="o">.</span><span class="n">char1</span><span class="o">.</span><span class="n">components</span><span class="o">.</span><span class="n">get</span><span class="p">(</span><span class="s2">&quot;test_c&quot;</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">assertTrue</span><span class="p">(</span><span class="n">test_c</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">assertEquals</span><span class="p">(</span><span class="n">test_c</span><span class="o">.</span><span class="n">my_int</span><span class="p">,</span> <span class="mi">6</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">assertEquals</span><span class="p">(</span><span class="n">test_c</span><span class="o">.</span><span class="n">my_dict</span><span class="p">,</span> <span class="p">{})</span></div>
<span class="bp">self</span><span class="o">.</span><span class="n">assertEqual</span><span class="p">(</span><span class="n">test_c</span><span class="o">.</span><span class="n">my_int</span><span class="p">,</span> <span class="mi">6</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">assertEqual</span><span class="p">(</span><span class="n">test_c</span><span class="o">.</span><span class="n">my_dict</span><span class="p">,</span> <span class="p">{})</span></div>
<div class="viewcode-block" id="TestComponents.test_handler_can_add_default_component"><a class="viewcode-back" href="../../../../../api/evennia.contrib.base_systems.components.tests.html#evennia.contrib.base_systems.components.tests.TestComponents.test_handler_can_add_default_component">[docs]</a> <span class="k">def</span> <span class="nf">test_handler_can_add_default_component</span><span class="p">(</span><span class="bp">self</span><span class="p">):</span>
<span class="bp">self</span><span class="o">.</span><span class="n">char1</span><span class="o">.</span><span class="n">components</span><span class="o">.</span><span class="n">add_default</span><span class="p">(</span><span class="s2">&quot;test_c&quot;</span><span class="p">)</span>
<span class="n">test_c</span> <span class="o">=</span> <span class="bp">self</span><span class="o">.</span><span class="n">char1</span><span class="o">.</span><span class="n">components</span><span class="o">.</span><span class="n">get</span><span class="p">(</span><span class="s2">&quot;test_c&quot;</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">assertTrue</span><span class="p">(</span><span class="n">test_c</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">assertEquals</span><span class="p">(</span><span class="n">test_c</span><span class="o">.</span><span class="n">my_int</span><span class="p">,</span> <span class="mi">6</span><span class="p">)</span></div>
<span class="bp">self</span><span class="o">.</span><span class="n">assertEqual</span><span class="p">(</span><span class="n">test_c</span><span class="o">.</span><span class="n">my_int</span><span class="p">,</span> <span class="mi">6</span><span class="p">)</span></div>
<div class="viewcode-block" id="TestComponents.test_handler_has_returns_true_for_any_components"><a class="viewcode-back" href="../../../../../api/evennia.contrib.base_systems.components.tests.html#evennia.contrib.base_systems.components.tests.TestComponents.test_handler_has_returns_true_for_any_components">[docs]</a> <span class="k">def</span> <span class="nf">test_handler_has_returns_true_for_any_components</span><span class="p">(</span><span class="bp">self</span><span class="p">):</span>
<span class="n">rct</span> <span class="o">=</span> <span class="n">RuntimeComponentTestC</span><span class="o">.</span><span class="n">create</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">char1</span><span class="p">)</span>
@ -289,7 +289,7 @@
<span class="bp">self</span><span class="o">.</span><span class="n">assertTrue</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">char1</span><span class="o">.</span><span class="n">tags</span><span class="o">.</span><span class="n">has</span><span class="p">(</span><span class="n">key</span><span class="o">=</span><span class="s2">&quot;test_c&quot;</span><span class="p">,</span> <span class="n">category</span><span class="o">=</span><span class="s2">&quot;components&quot;</span><span class="p">))</span>
<span class="bp">self</span><span class="o">.</span><span class="n">assertTrue</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">char1</span><span class="o">.</span><span class="n">tags</span><span class="o">.</span><span class="n">has</span><span class="p">(</span><span class="n">key</span><span class="o">=</span><span class="s2">&quot;added_value&quot;</span><span class="p">,</span> <span class="n">category</span><span class="o">=</span><span class="s2">&quot;test_c::added_tag&quot;</span><span class="p">))</span>
<span class="bp">self</span><span class="o">.</span><span class="n">assertEquals</span><span class="p">(</span><span class="n">test_c</span><span class="o">.</span><span class="n">added_tag</span><span class="p">,</span> <span class="s2">&quot;added_value&quot;</span><span class="p">)</span></div>
<span class="bp">self</span><span class="o">.</span><span class="n">assertEqual</span><span class="p">(</span><span class="n">test_c</span><span class="o">.</span><span class="n">added_tag</span><span class="p">,</span> <span class="s2">&quot;added_value&quot;</span><span class="p">)</span></div>
<div class="viewcode-block" id="TestComponents.test_host_has_added_default_component_tags"><a class="viewcode-back" href="../../../../../api/evennia.contrib.base_systems.components.tests.html#evennia.contrib.base_systems.components.tests.TestComponents.test_host_has_added_default_component_tags">[docs]</a> <span class="k">def</span> <span class="nf">test_host_has_added_default_component_tags</span><span class="p">(</span><span class="bp">self</span><span class="p">):</span>
<span class="bp">self</span><span class="o">.</span><span class="n">char1</span><span class="o">.</span><span class="n">components</span><span class="o">.</span><span class="n">add_default</span><span class="p">(</span><span class="s2">&quot;test_c&quot;</span><span class="p">)</span>
@ -297,7 +297,7 @@
<span class="bp">self</span><span class="o">.</span><span class="n">assertTrue</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">char1</span><span class="o">.</span><span class="n">tags</span><span class="o">.</span><span class="n">has</span><span class="p">(</span><span class="n">key</span><span class="o">=</span><span class="s2">&quot;test_c&quot;</span><span class="p">,</span> <span class="n">category</span><span class="o">=</span><span class="s2">&quot;components&quot;</span><span class="p">))</span>
<span class="bp">self</span><span class="o">.</span><span class="n">assertTrue</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">char1</span><span class="o">.</span><span class="n">tags</span><span class="o">.</span><span class="n">has</span><span class="p">(</span><span class="n">key</span><span class="o">=</span><span class="s2">&quot;added_value&quot;</span><span class="p">,</span> <span class="n">category</span><span class="o">=</span><span class="s2">&quot;test_c::added_tag&quot;</span><span class="p">))</span>
<span class="bp">self</span><span class="o">.</span><span class="n">assertEquals</span><span class="p">(</span><span class="n">test_c</span><span class="o">.</span><span class="n">added_tag</span><span class="p">,</span> <span class="s2">&quot;added_value&quot;</span><span class="p">)</span></div>
<span class="bp">self</span><span class="o">.</span><span class="n">assertEqual</span><span class="p">(</span><span class="n">test_c</span><span class="o">.</span><span class="n">added_tag</span><span class="p">,</span> <span class="s2">&quot;added_value&quot;</span><span class="p">)</span></div>
<div class="viewcode-block" id="TestComponents.test_host_remove_component_tags"><a class="viewcode-back" href="../../../../../api/evennia.contrib.base_systems.components.tests.html#evennia.contrib.base_systems.components.tests.TestComponents.test_host_remove_component_tags">[docs]</a> <span class="k">def</span> <span class="nf">test_host_remove_component_tags</span><span class="p">(</span><span class="bp">self</span><span class="p">):</span>
<span class="n">rct</span> <span class="o">=</span> <span class="n">RuntimeComponentTestC</span><span class="o">.</span><span class="n">create</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">char1</span><span class="p">)</span>
@ -325,7 +325,7 @@
<span class="n">test_b</span><span class="o">.</span><span class="n">single_tag</span> <span class="o">=</span> <span class="s2">&quot;second value&quot;</span>
<span class="bp">self</span><span class="o">.</span><span class="n">assertTrue</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">char1</span><span class="o">.</span><span class="n">tags</span><span class="o">.</span><span class="n">has</span><span class="p">(</span><span class="n">key</span><span class="o">=</span><span class="s2">&quot;second value&quot;</span><span class="p">,</span> <span class="n">category</span><span class="o">=</span><span class="s2">&quot;test_b::single_tag&quot;</span><span class="p">))</span>
<span class="bp">self</span><span class="o">.</span><span class="n">assertEquals</span><span class="p">(</span><span class="n">test_b</span><span class="o">.</span><span class="n">single_tag</span><span class="p">,</span> <span class="s2">&quot;second value&quot;</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">assertEqual</span><span class="p">(</span><span class="n">test_b</span><span class="o">.</span><span class="n">single_tag</span><span class="p">,</span> <span class="s2">&quot;second value&quot;</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">assertFalse</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">char1</span><span class="o">.</span><span class="n">tags</span><span class="o">.</span><span class="n">has</span><span class="p">(</span><span class="n">key</span><span class="o">=</span><span class="s2">&quot;first_value&quot;</span><span class="p">,</span> <span class="n">category</span><span class="o">=</span><span class="s2">&quot;test_b::single_tag&quot;</span><span class="p">))</span></div>
<div class="viewcode-block" id="TestComponents.test_component_tags_default_value_is_overridden_when_enforce_single"><a class="viewcode-back" href="../../../../../api/evennia.contrib.base_systems.components.tests.html#evennia.contrib.base_systems.components.tests.TestComponents.test_component_tags_default_value_is_overridden_when_enforce_single">[docs]</a> <span class="k">def</span> <span class="nf">test_component_tags_default_value_is_overridden_when_enforce_single</span><span class="p">(</span><span class="bp">self</span><span class="p">):</span>
@ -358,11 +358,11 @@
<div class="viewcode-block" id="TestComponents.test_mutables_are_not_shared_when_autocreate"><a class="viewcode-back" href="../../../../../api/evennia.contrib.base_systems.components.tests.html#evennia.contrib.base_systems.components.tests.TestComponents.test_mutables_are_not_shared_when_autocreate">[docs]</a> <span class="k">def</span> <span class="nf">test_mutables_are_not_shared_when_autocreate</span><span class="p">(</span><span class="bp">self</span><span class="p">):</span>
<span class="bp">self</span><span class="o">.</span><span class="n">char1</span><span class="o">.</span><span class="n">test_a</span><span class="o">.</span><span class="n">my_list</span><span class="o">.</span><span class="n">append</span><span class="p">(</span><span class="mi">1</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">assertNotEquals</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">char1</span><span class="o">.</span><span class="n">test_a</span><span class="o">.</span><span class="n">my_list</span><span class="p">,</span> <span class="bp">self</span><span class="o">.</span><span class="n">char2</span><span class="o">.</span><span class="n">test_a</span><span class="o">.</span><span class="n">my_list</span><span class="p">)</span></div>
<span class="bp">self</span><span class="o">.</span><span class="n">assertNotEqual</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">char1</span><span class="o">.</span><span class="n">test_a</span><span class="o">.</span><span class="n">my_list</span><span class="p">,</span> <span class="bp">self</span><span class="o">.</span><span class="n">char2</span><span class="o">.</span><span class="n">test_a</span><span class="o">.</span><span class="n">my_list</span><span class="p">)</span></div>
<div class="viewcode-block" id="TestComponents.test_replacing_class_component_slot_with_runtime_component"><a class="viewcode-back" href="../../../../../api/evennia.contrib.base_systems.components.tests.html#evennia.contrib.base_systems.components.tests.TestComponents.test_replacing_class_component_slot_with_runtime_component">[docs]</a> <span class="k">def</span> <span class="nf">test_replacing_class_component_slot_with_runtime_component</span><span class="p">(</span><span class="bp">self</span><span class="p">):</span>
<span class="bp">self</span><span class="o">.</span><span class="n">char1</span><span class="o">.</span><span class="n">components</span><span class="o">.</span><span class="n">add_default</span><span class="p">(</span><span class="s2">&quot;replacement_inherited_test_a&quot;</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">assertEquals</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">char1</span><span class="o">.</span><span class="n">ic_a</span><span class="o">.</span><span class="n">replacement_field</span><span class="p">,</span> <span class="mi">6</span><span class="p">)</span></div></div>
<span class="bp">self</span><span class="o">.</span><span class="n">assertEqual</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">char1</span><span class="o">.</span><span class="n">ic_a</span><span class="o">.</span><span class="n">replacement_field</span><span class="p">,</span> <span class="mi">6</span><span class="p">)</span></div></div>
<div class="viewcode-block" id="CharWithSignal"><a class="viewcode-back" href="../../../../../api/evennia.contrib.base_systems.components.tests.html#evennia.contrib.base_systems.components.tests.CharWithSignal">[docs]</a><span class="k">class</span> <span class="nc">CharWithSignal</span><span class="p">(</span><span class="n">ComponentHolderMixin</span><span class="p">,</span> <span class="n">DefaultCharacter</span><span class="p">):</span>

View file

@ -97,10 +97,10 @@
<span class="kn">from</span> <span class="nn">unittest</span> <span class="kn">import</span> <span class="n">mock</span>
<span class="kn">from</span> <span class="nn">django.test</span> <span class="kn">import</span> <span class="n">TestCase</span>
<span class="kn">from</span> <span class="nn">evennia.utils.test_resources</span> <span class="kn">import</span> <span class="p">(</span><span class="n">BaseEvenniaCommandTest</span><span class="p">,</span>
<span class="n">BaseEvenniaTest</span><span class="p">)</span>
<span class="kn">from</span> <span class="nn">parameterized</span> <span class="kn">import</span> <span class="n">parameterized</span>
<span class="kn">from</span> <span class="nn">evennia.utils.test_resources</span> <span class="kn">import</span> <span class="n">BaseEvenniaCommandTest</span><span class="p">,</span> <span class="n">BaseEvenniaTest</span>
<span class="kn">from</span> <span class="nn">.</span> <span class="kn">import</span> <span class="n">commands</span><span class="p">,</span> <span class="n">xymap</span><span class="p">,</span> <span class="n">xymap_legend</span><span class="p">,</span> <span class="n">xyzgrid</span><span class="p">,</span> <span class="n">xyzroom</span>
<span class="n">MAP1</span> <span class="o">=</span> <span class="s2">&quot;&quot;&quot;</span>
@ -766,14 +766,14 @@
<span class="p">((</span><span class="mi">0</span><span class="p">,</span> <span class="mi">0</span><span class="p">),</span> <span class="p">(</span><span class="mi">1</span><span class="p">,</span> <span class="mi">0</span><span class="p">),</span> <span class="p">()),</span> <span class="c1"># no node at (1, 0)!</span>
<span class="p">((</span><span class="mi">2</span><span class="p">,</span> <span class="mi">0</span><span class="p">),</span> <span class="p">(</span><span class="mi">5</span><span class="p">,</span> <span class="mi">0</span><span class="p">),</span> <span class="p">(</span><span class="s2">&quot;e&quot;</span><span class="p">,</span> <span class="s2">&quot;e&quot;</span><span class="p">)),</span> <span class="c1"># straight path</span>
<span class="p">((</span><span class="mi">0</span><span class="p">,</span> <span class="mi">0</span><span class="p">),</span> <span class="p">(</span><span class="mi">1</span><span class="p">,</span> <span class="mi">1</span><span class="p">),</span> <span class="p">(</span><span class="s2">&quot;ne&quot;</span><span class="p">,)),</span>
<span class="p">((</span><span class="mi">4</span><span class="p">,</span> <span class="mi">1</span><span class="p">),</span> <span class="p">(</span><span class="mi">4</span><span class="p">,</span> <span class="mi">3</span><span class="p">),</span> <span class="p">(</span><span class="s2">&quot;nw&quot;</span><span class="p">,</span> <span class="s2">&quot;ne&quot;</span><span class="p">)),</span>
<span class="p">((</span><span class="mi">4</span><span class="p">,</span> <span class="mi">1</span><span class="p">),</span> <span class="p">(</span><span class="mi">4</span><span class="p">,</span> <span class="mi">3</span><span class="p">),</span> <span class="p">(</span><span class="s2">&quot;nw&quot;</span><span class="p">,</span> <span class="s2">&quot;ne&quot;</span><span class="p">)),</span>
<span class="p">((</span><span class="mi">4</span><span class="p">,</span> <span class="mi">1</span><span class="p">),</span> <span class="p">(</span><span class="mi">4</span><span class="p">,</span> <span class="mi">3</span><span class="p">),</span> <span class="p">(</span><span class="s2">&quot;ne&quot;</span><span class="p">,</span> <span class="s2">&quot;nw&quot;</span><span class="p">)),</span>
<span class="p">((</span><span class="mi">4</span><span class="p">,</span> <span class="mi">1</span><span class="p">),</span> <span class="p">(</span><span class="mi">4</span><span class="p">,</span> <span class="mi">3</span><span class="p">),</span> <span class="p">(</span><span class="s2">&quot;ne&quot;</span><span class="p">,</span> <span class="s2">&quot;nw&quot;</span><span class="p">)),</span>
<span class="p">((</span><span class="mi">2</span><span class="p">,</span> <span class="mi">2</span><span class="p">),</span> <span class="p">(</span><span class="mi">3</span><span class="p">,</span> <span class="mi">5</span><span class="p">),</span> <span class="p">(</span><span class="s2">&quot;nw&quot;</span><span class="p">,</span> <span class="s2">&quot;ne&quot;</span><span class="p">)),</span>
<span class="p">((</span><span class="mi">2</span><span class="p">,</span> <span class="mi">2</span><span class="p">),</span> <span class="p">(</span><span class="mi">1</span><span class="p">,</span> <span class="mi">5</span><span class="p">),</span> <span class="p">(</span><span class="s2">&quot;nw&quot;</span><span class="p">,</span> <span class="s2">&quot;n&quot;</span><span class="p">,</span> <span class="s2">&quot;n&quot;</span><span class="p">)),</span>
<span class="p">((</span><span class="mi">5</span><span class="p">,</span> <span class="mi">5</span><span class="p">),</span> <span class="p">(</span><span class="mi">0</span><span class="p">,</span> <span class="mi">0</span><span class="p">),</span> <span class="p">(</span><span class="s2">&quot;sw&quot;</span><span class="p">,</span> <span class="s2">&quot;s&quot;</span><span class="p">,</span> <span class="s2">&quot;sw&quot;</span><span class="p">,</span> <span class="s2">&quot;w&quot;</span><span class="p">,</span> <span class="s2">&quot;sw&quot;</span><span class="p">,</span> <span class="s2">&quot;sw&quot;</span><span class="p">)),</span>
<span class="p">((</span><span class="mi">5</span><span class="p">,</span> <span class="mi">5</span><span class="p">),</span> <span class="p">(</span><span class="mi">0</span><span class="p">,</span> <span class="mi">0</span><span class="p">),</span> <span class="p">(</span><span class="s2">&quot;sw&quot;</span><span class="p">,</span> <span class="s2">&quot;s&quot;</span><span class="p">,</span> <span class="s2">&quot;sw&quot;</span><span class="p">,</span> <span class="s2">&quot;w&quot;</span><span class="p">,</span> <span class="s2">&quot;sw&quot;</span><span class="p">,</span> <span class="s2">&quot;sw&quot;</span><span class="p">)),</span>
<span class="p">((</span><span class="mi">2</span><span class="p">,</span> <span class="mi">2</span><span class="p">),</span> <span class="p">(</span><span class="mi">1</span><span class="p">,</span> <span class="mi">5</span><span class="p">),</span> <span class="p">(</span><span class="s2">&quot;nw&quot;</span><span class="p">,</span> <span class="s2">&quot;ne&quot;</span><span class="p">,</span> <span class="s2">&quot;w&quot;</span><span class="p">)),</span>
<span class="p">((</span><span class="mi">5</span><span class="p">,</span> <span class="mi">5</span><span class="p">),</span> <span class="p">(</span><span class="mi">0</span><span class="p">,</span> <span class="mi">0</span><span class="p">),</span> <span class="p">(</span><span class="s2">&quot;sw&quot;</span><span class="p">,</span> <span class="s2">&quot;nw&quot;</span><span class="p">,</span> <span class="s2">&quot;sw&quot;</span><span class="p">,</span> <span class="s2">&quot;s&quot;</span><span class="p">,</span> <span class="s2">&quot;s&quot;</span><span class="p">,</span> <span class="s2">&quot;sw&quot;</span><span class="p">)),</span>
<span class="p">((</span><span class="mi">5</span><span class="p">,</span> <span class="mi">5</span><span class="p">),</span> <span class="p">(</span><span class="mi">0</span><span class="p">,</span> <span class="mi">0</span><span class="p">),</span> <span class="p">(</span><span class="s2">&quot;sw&quot;</span><span class="p">,</span> <span class="s2">&quot;nw&quot;</span><span class="p">,</span> <span class="s2">&quot;sw&quot;</span><span class="p">,</span> <span class="s2">&quot;s&quot;</span><span class="p">,</span> <span class="s2">&quot;s&quot;</span><span class="p">,</span> <span class="s2">&quot;sw&quot;</span><span class="p">)),</span>
<span class="p">((</span><span class="mi">5</span><span class="p">,</span> <span class="mi">2</span><span class="p">),</span> <span class="p">(</span><span class="mi">1</span><span class="p">,</span> <span class="mi">2</span><span class="p">),</span> <span class="p">(</span><span class="s2">&quot;sw&quot;</span><span class="p">,</span> <span class="s2">&quot;nw&quot;</span><span class="p">,</span> <span class="s2">&quot;w&quot;</span><span class="p">,</span> <span class="s2">&quot;nw&quot;</span><span class="p">,</span> <span class="s2">&quot;s&quot;</span><span class="p">)),</span>
<span class="p">((</span><span class="mi">4</span><span class="p">,</span> <span class="mi">1</span><span class="p">),</span> <span class="p">(</span><span class="mi">1</span><span class="p">,</span> <span class="mi">1</span><span class="p">),</span> <span class="p">(</span><span class="s2">&quot;s&quot;</span><span class="p">,</span> <span class="s2">&quot;w&quot;</span><span class="p">,</span> <span class="s2">&quot;nw&quot;</span><span class="p">)),</span>
<span class="p">((</span><span class="mi">4</span><span class="p">,</span> <span class="mi">1</span><span class="p">),</span> <span class="p">(</span><span class="mi">1</span><span class="p">,</span> <span class="mi">1</span><span class="p">),</span> <span class="p">(</span><span class="s2">&quot;nw&quot;</span><span class="p">,</span> <span class="s2">&quot;w&quot;</span><span class="p">,</span> <span class="s2">&quot;sw&quot;</span><span class="p">)),</span>
<span class="p">]</span>
<span class="p">)</span>
<span class="k">def</span> <span class="nf">test_shortest_path</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">startcoord</span><span class="p">,</span> <span class="n">endcoord</span><span class="p">,</span> <span class="n">expected_directions</span><span class="p">):</span>
@ -1005,7 +1005,7 @@
<span class="p">((</span><span class="mi">5</span><span class="p">,</span> <span class="mi">1</span><span class="p">),</span> <span class="p">(</span><span class="mi">0</span><span class="p">,</span> <span class="mi">3</span><span class="p">),</span> <span class="p">(</span><span class="s2">&quot;w&quot;</span><span class="p">,</span> <span class="s2">&quot;w&quot;</span><span class="p">,</span> <span class="s2">&quot;n&quot;</span><span class="p">,</span> <span class="s2">&quot;w&quot;</span><span class="p">)),</span>
<span class="p">((</span><span class="mi">1</span><span class="p">,</span> <span class="mi">1</span><span class="p">),</span> <span class="p">(</span><span class="mi">2</span><span class="p">,</span> <span class="mi">2</span><span class="p">),</span> <span class="p">(</span><span class="s2">&quot;n&quot;</span><span class="p">,</span> <span class="s2">&quot;w&quot;</span><span class="p">,</span> <span class="s2">&quot;s&quot;</span><span class="p">)),</span>
<span class="p">((</span><span class="mi">5</span><span class="p">,</span> <span class="mi">3</span><span class="p">),</span> <span class="p">(</span><span class="mi">5</span><span class="p">,</span> <span class="mi">3</span><span class="p">),</span> <span class="p">()),</span>
<span class="p">((</span><span class="mi">5</span><span class="p">,</span> <span class="mi">3</span><span class="p">),</span> <span class="p">(</span><span class="mi">0</span><span class="p">,</span> <span class="mi">4</span><span class="p">),</span> <span class="p">(</span><span class="s2">&quot;s&quot;</span><span class="p">,</span> <span class="s2">&quot;n&quot;</span><span class="p">,</span> <span class="s2">&quot;w&quot;</span><span class="p">,</span> <span class="s2">&quot;n&quot;</span><span class="p">)),</span>
<span class="p">((</span><span class="mi">5</span><span class="p">,</span> <span class="mi">3</span><span class="p">),</span> <span class="p">(</span><span class="mi">0</span><span class="p">,</span> <span class="mi">4</span><span class="p">),</span> <span class="p">(</span><span class="s2">&quot;s&quot;</span><span class="p">,</span> <span class="s2">&quot;n&quot;</span><span class="p">,</span> <span class="s2">&quot;n&quot;</span><span class="p">,</span> <span class="s2">&quot;w&quot;</span><span class="p">)),</span>
<span class="p">((</span><span class="mi">1</span><span class="p">,</span> <span class="mi">4</span><span class="p">),</span> <span class="p">(</span><span class="mi">3</span><span class="p">,</span> <span class="mi">3</span><span class="p">),</span> <span class="p">(</span><span class="s2">&quot;e&quot;</span><span class="p">,</span> <span class="s2">&quot;w&quot;</span><span class="p">,</span> <span class="s2">&quot;e&quot;</span><span class="p">)),</span>
<span class="p">]</span>
<span class="p">)</span>

View file

@ -189,7 +189,7 @@
<span class="kn">from</span> <span class="nn">os.path</span> <span class="kn">import</span> <span class="n">join</span> <span class="k">as</span> <span class="n">pathjoin</span>
<span class="k">try</span><span class="p">:</span>
<span class="kn">from</span> <span class="nn">scipy</span> <span class="kn">import</span> <span class="n">zeros</span>
<span class="kn">from</span> <span class="nn">numpy</span> <span class="kn">import</span> <span class="n">zeros</span>
<span class="kn">from</span> <span class="nn">scipy.sparse</span> <span class="kn">import</span> <span class="n">csr_matrix</span>
<span class="kn">from</span> <span class="nn">scipy.sparse.csgraph</span> <span class="kn">import</span> <span class="n">dijkstra</span>
<span class="k">except</span> <span class="ne">ImportError</span> <span class="k">as</span> <span class="n">err</span><span class="p">:</span>
@ -198,7 +198,6 @@
<span class="s2">&quot;the SciPy package. Install with `pip install scipy&#39;.&quot;</span>
<span class="p">)</span>
<span class="kn">from</span> <span class="nn">django.conf</span> <span class="kn">import</span> <span class="n">settings</span>
<span class="kn">from</span> <span class="nn">evennia.prototypes</span> <span class="kn">import</span> <span class="n">prototypes</span> <span class="k">as</span> <span class="n">protlib</span>
<span class="kn">from</span> <span class="nn">evennia.prototypes.spawner</span> <span class="kn">import</span> <span class="n">flatten_prototype</span>
<span class="kn">from</span> <span class="nn">evennia.utils</span> <span class="kn">import</span> <span class="n">logger</span>
@ -759,7 +758,8 @@
<span class="sd"> &quot;&quot;&quot;</span>
<span class="k">global</span> <span class="n">_XYZROOMCLASS</span>
<span class="k">if</span> <span class="ow">not</span> <span class="n">_XYZROOMCLASS</span><span class="p">:</span>
<span class="kn">from</span> <span class="nn">evennia.contrib.grid.xyzgrid.xyzroom</span> <span class="kn">import</span> <span class="n">XYZRoom</span> <span class="k">as</span> <span class="n">_XYZROOMCLASS</span>
<span class="kn">from</span> <span class="nn">evennia.contrib.grid.xyzgrid.xyzroom</span> <span class="kn">import</span> \
<span class="n">XYZRoom</span> <span class="k">as</span> <span class="n">_XYZROOMCLASS</span>
<span class="n">x</span><span class="p">,</span> <span class="n">y</span> <span class="o">=</span> <span class="n">xy</span>
<span class="n">wildcard</span> <span class="o">=</span> <span class="s2">&quot;*&quot;</span>
<span class="n">spawned</span> <span class="o">=</span> <span class="p">[]</span>

View file

@ -100,7 +100,7 @@
<span class="sd">&quot;&quot;&quot;</span>
<span class="k">try</span><span class="p">:</span>
<span class="kn">from</span> <span class="nn">scipy</span> <span class="kn">import</span> <span class="n">zeros</span>
<span class="kn">from</span> <span class="nn">numpy</span> <span class="kn">import</span> <span class="n">zeros</span>
<span class="k">except</span> <span class="ne">ImportError</span> <span class="k">as</span> <span class="n">err</span><span class="p">:</span>
<span class="k">raise</span> <span class="ne">ImportError</span><span class="p">(</span>
<span class="sa">f</span><span class="s2">&quot;</span><span class="si">{</span><span class="n">err</span><span class="si">}</span><span class="se">\n</span><span class="s2">The XYZgrid contrib requires the SciPy package. Install with `pip install scipy&#39;.&quot;</span>
@ -110,11 +110,11 @@
<span class="kn">from</span> <span class="nn">collections</span> <span class="kn">import</span> <span class="n">defaultdict</span>
<span class="kn">from</span> <span class="nn">django.core</span> <span class="kn">import</span> <span class="n">exceptions</span> <span class="k">as</span> <span class="n">django_exceptions</span>
<span class="kn">from</span> <span class="nn">evennia.prototypes</span> <span class="kn">import</span> <span class="n">spawner</span>
<span class="kn">from</span> <span class="nn">evennia.utils.utils</span> <span class="kn">import</span> <span class="n">class_from_module</span>
<span class="kn">from</span> <span class="nn">.utils</span> <span class="kn">import</span> <span class="n">BIGVAL</span><span class="p">,</span> <span class="n">MAPSCAN</span><span class="p">,</span> <span class="n">REVERSE_DIRECTIONS</span><span class="p">,</span> <span class="n">MapError</span><span class="p">,</span> <span class="n">MapParserError</span>
<span class="kn">from</span> <span class="nn">.utils</span> <span class="kn">import</span> <span class="p">(</span><span class="n">BIGVAL</span><span class="p">,</span> <span class="n">MAPSCAN</span><span class="p">,</span> <span class="n">REVERSE_DIRECTIONS</span><span class="p">,</span> <span class="n">MapError</span><span class="p">,</span>
<span class="n">MapParserError</span><span class="p">)</span>
<span class="n">NodeTypeclass</span> <span class="o">=</span> <span class="kc">None</span>
<span class="n">ExitTypeclass</span> <span class="o">=</span> <span class="kc">None</span>

View file

@ -293,7 +293,10 @@
<span class="sd"> also works, to stay compatible with the in-file names). While &quot;form/FORM&quot;</span>
<span class="sd"> is required, if FORMCHAR/TABLECHAR are not given, they will default to</span>
<span class="sd"> &#39;x&#39; and &#39;c&#39; respectively.</span>
<span class="sd"> cells (dict): A dictionary mapping `{id: str}`</span>
<span class="sd"> cells (dict): A dictionary mapping `{id: str}` or `{id: evennia.utils.evtable.EvCell}`.</span>
<span class="sd"> By pre-creating the `EvCell` like `EvCell(&quot;text&quot;, align=&quot;c&quot;, valign=&quot;t&quot;)` you can</span>
<span class="sd"> control the cell contents&#39; alignment. Note that cell width/height will be enforced</span>
<span class="sd"> by the form so will be overridden even if specified.</span>
<span class="sd"> tables (dict): A dictionary mapping `{id: EvTable}`.</span>
<span class="sd"> literals (dict): A dictionary mapping `{id: str}`. Will be replaced</span>
<span class="sd"> after width of form is calculated, but before cells/tables are mapped.</span>

View file

@ -155,7 +155,7 @@
<span class="c1"># article_list = Article.objects.all().select_related(&#39;category&#39;)</span>
<span class="c1"># last_article = article_list[0]</span>
<span class="c1"># for article in article_list[1:]:</span>
<span class="c1"># self.assertEquals(article.category2 is last_article.category2, False)</span>
<span class="c1"># self.assertEqual(article.category2 is last_article.category2, False)</span>
<span class="c1"># last_article = article</span>
<div class="viewcode-block" id="SharedMemorysTest.testObjectDeletion"><a class="viewcode-back" href="../../../../api/evennia.utils.idmapper.tests.html#evennia.utils.idmapper.tests.SharedMemorysTest.testObjectDeletion">[docs]</a> <span class="k">def</span> <span class="nf">testObjectDeletion</span><span class="p">(</span><span class="bp">self</span><span class="p">):</span>

View file

@ -271,12 +271,12 @@
<span class="n">attr_data</span> <span class="o">=</span> <span class="p">{</span><span class="s2">&quot;db_key&quot;</span><span class="p">:</span> <span class="n">attr_name</span><span class="p">,</span> <span class="s2">&quot;db_value&quot;</span><span class="p">:</span> <span class="s2">&quot;test_value&quot;</span><span class="p">}</span>
<span class="n">response</span> <span class="o">=</span> <span class="bp">self</span><span class="o">.</span><span class="n">client</span><span class="o">.</span><span class="n">post</span><span class="p">(</span><span class="n">view_url</span><span class="p">,</span> <span class="n">data</span><span class="o">=</span><span class="n">attr_data</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">assertEqual</span><span class="p">(</span><span class="n">response</span><span class="o">.</span><span class="n">status_code</span><span class="p">,</span> <span class="mi">200</span><span class="p">,</span> <span class="sa">f</span><span class="s2">&quot;Response was: </span><span class="si">{</span><span class="n">response</span><span class="o">.</span><span class="n">data</span><span class="si">}</span><span class="s2">&quot;</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">assertEquals</span><span class="p">(</span><span class="n">view</span><span class="o">.</span><span class="n">obj</span><span class="o">.</span><span class="n">attributes</span><span class="o">.</span><span class="n">get</span><span class="p">(</span><span class="n">attr_name</span><span class="p">),</span> <span class="s2">&quot;test_value&quot;</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">assertEqual</span><span class="p">(</span><span class="n">view</span><span class="o">.</span><span class="n">obj</span><span class="o">.</span><span class="n">attributes</span><span class="o">.</span><span class="n">get</span><span class="p">(</span><span class="n">attr_name</span><span class="p">),</span> <span class="s2">&quot;test_value&quot;</span><span class="p">)</span>
<span class="c1"># now test removing it</span>
<span class="n">attr_data</span> <span class="o">=</span> <span class="p">{</span><span class="s2">&quot;db_key&quot;</span><span class="p">:</span> <span class="n">attr_name</span><span class="p">}</span>
<span class="n">response</span> <span class="o">=</span> <span class="bp">self</span><span class="o">.</span><span class="n">client</span><span class="o">.</span><span class="n">post</span><span class="p">(</span><span class="n">view_url</span><span class="p">,</span> <span class="n">data</span><span class="o">=</span><span class="n">attr_data</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">assertEqual</span><span class="p">(</span><span class="n">response</span><span class="o">.</span><span class="n">status_code</span><span class="p">,</span> <span class="mi">200</span><span class="p">,</span> <span class="sa">f</span><span class="s2">&quot;Response was: </span><span class="si">{</span><span class="n">response</span><span class="o">.</span><span class="n">data</span><span class="si">}</span><span class="s2">&quot;</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">assertEquals</span><span class="p">(</span><span class="n">view</span><span class="o">.</span><span class="n">obj</span><span class="o">.</span><span class="n">attributes</span><span class="o">.</span><span class="n">get</span><span class="p">(</span><span class="n">attr_name</span><span class="p">),</span> <span class="kc">None</span><span class="p">)</span></div></div>
<span class="bp">self</span><span class="o">.</span><span class="n">assertEqual</span><span class="p">(</span><span class="n">view</span><span class="o">.</span><span class="n">obj</span><span class="o">.</span><span class="n">attributes</span><span class="o">.</span><span class="n">get</span><span class="p">(</span><span class="n">attr_name</span><span class="p">),</span> <span class="kc">None</span><span class="p">)</span></div></div>
</pre></div>
</div>

View file

@ -2,6 +2,11 @@
## Evennia Main branch
- Feature: Support Python 3.12 (Griatch). Currently supporting 3.10,3.11 and
3.12. Note that 3.10 support will be removed in a future release.
- Feature: Update `evennia[extra]` scipy dependency to 1.12 to support latest
Python. Note that this may change which (equivalent) path is being picked when
following an xyzgrid contrib pathfinding.
- Feature: *Backwards incompatible*: `DefaultObject.get_numbered_name` now gets object's
name via `.get_display_name` for better compatibility with recog systems.
- Feature: *Backwards incompatible*: Removed the (#dbref) display from

View file

@ -145,7 +145,7 @@ method. Otherwise all text will be returned to all connected sessions.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.account.CmdOOCLook.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['ls', 'l']</em><a class="headerlink" href="#evennia.commands.default.account.CmdOOCLook.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'ls']</em><a class="headerlink" href="#evennia.commands.default.account.CmdOOCLook.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -176,7 +176,7 @@ method. Otherwise all text will be returned to all connected sessions.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.account.CmdOOCLook.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'no_prefix': ' ls l', 'tags': '', 'text': '\n look while out-of-character\n\n Usage:\n look\n\n Look in the ooc state.\n '}</em><a class="headerlink" href="#evennia.commands.default.account.CmdOOCLook.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'no_prefix': ' l ls', 'tags': '', 'text': '\n look while out-of-character\n\n Usage:\n look\n\n Look in the ooc state.\n '}</em><a class="headerlink" href="#evennia.commands.default.account.CmdOOCLook.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -150,7 +150,7 @@ skipping, reloading etc.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.batchprocess.CmdBatchCommands.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['batchcommand', 'batchcmd']</em><a class="headerlink" href="#evennia.commands.default.batchprocess.CmdBatchCommands.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['batchcmd', 'batchcommand']</em><a class="headerlink" href="#evennia.commands.default.batchprocess.CmdBatchCommands.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -181,7 +181,7 @@ skipping, reloading etc.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.batchprocess.CmdBatchCommands.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'batchcommand batchcmd', 'category': 'building', 'key': 'batchcommands', 'no_prefix': ' batchcommand batchcmd', 'tags': '', 'text': '\n build from batch-command file\n\n Usage:\n batchcommands[/interactive] &lt;python.path.to.file&gt;\n\n Switch:\n interactive - this mode will offer more control when\n executing the batch file, like stepping,\n skipping, reloading etc.\n\n Runs batches of commands from a batch-cmd text file (*.ev).\n\n '}</em><a class="headerlink" href="#evennia.commands.default.batchprocess.CmdBatchCommands.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'batchcmd batchcommand', 'category': 'building', 'key': 'batchcommands', 'no_prefix': ' batchcmd batchcommand', 'tags': '', 'text': '\n build from batch-command file\n\n Usage:\n batchcommands[/interactive] &lt;python.path.to.file&gt;\n\n Switch:\n interactive - this mode will offer more control when\n executing the batch file, like stepping,\n skipping, reloading etc.\n\n Runs batches of commands from a batch-cmd text file (*.ev).\n\n '}</em><a class="headerlink" href="#evennia.commands.default.batchprocess.CmdBatchCommands.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -1409,7 +1409,7 @@ server settings.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.building.CmdTypeclass.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['&#64;parent', '&#64;update', '&#64;typeclasses', '&#64;swap', '&#64;type']</em><a class="headerlink" href="#evennia.commands.default.building.CmdTypeclass.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['&#64;typeclasses', '&#64;parent', '&#64;swap', '&#64;update', '&#64;type']</em><a class="headerlink" href="#evennia.commands.default.building.CmdTypeclass.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -1440,7 +1440,7 @@ server settings.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.building.CmdTypeclass.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '&#64;parent &#64;update &#64;typeclasses &#64;swap &#64;type', 'category': 'building', 'key': '&#64;typeclass', 'no_prefix': 'typeclass parent update typeclasses swap type', 'tags': '', 'text': &quot;\n set or change an object's typeclass\n\n Usage:\n typeclass[/switch] &lt;object&gt; [= typeclass.path]\n typeclass/prototype &lt;object&gt; = prototype_key\n\n typeclasses or typeclass/list/show [typeclass.path]\n swap - this is a shorthand for using /force/reset flags.\n update - this is a shorthand for using the /force/reload flag.\n\n Switch:\n show, examine - display the current typeclass of object (default) or, if\n given a typeclass path, show the docstring of that typeclass.\n update - *only* re-run at_object_creation on this object\n meaning locks or other properties set later may remain.\n reset - clean out *all* the attributes and properties on the\n object - basically making this a new clean object. This will also\n reset cmdsets!\n force - change to the typeclass also if the object\n already has a typeclass of the same name.\n list - show available typeclasses. Only typeclasses in modules actually\n imported or used from somewhere in the code will show up here\n (those typeclasses are still available if you know the path)\n prototype - clean and overwrite the object with the specified\n prototype key - effectively making a whole new object.\n\n Example:\n type button = examples.red_button.RedButton\n type/prototype button=a red button\n\n If the typeclass_path is not given, the current object's typeclass is\n assumed.\n\n View or set an object's typeclass. If setting, the creation hooks of the\n new typeclass will be run on the object. If you have clashing properties on\n the old class, use /reset. By default you are protected from changing to a\n typeclass of the same name as the one you already have - use /force to\n override this protection.\n\n The given typeclass must be identified by its location using python\n dot-notation pointing to the correct module and class. If no typeclass is\n given (or a wrong typeclass is given). Errors in the path or new typeclass\n will lead to the old typeclass being kept. The location of the typeclass\n module is searched from the default typeclass directory, as defined in the\n server settings.\n\n &quot;}</em><a class="headerlink" href="#evennia.commands.default.building.CmdTypeclass.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '&#64;typeclasses &#64;parent &#64;swap &#64;update &#64;type', 'category': 'building', 'key': '&#64;typeclass', 'no_prefix': 'typeclass typeclasses parent swap update type', 'tags': '', 'text': &quot;\n set or change an object's typeclass\n\n Usage:\n typeclass[/switch] &lt;object&gt; [= typeclass.path]\n typeclass/prototype &lt;object&gt; = prototype_key\n\n typeclasses or typeclass/list/show [typeclass.path]\n swap - this is a shorthand for using /force/reset flags.\n update - this is a shorthand for using the /force/reload flag.\n\n Switch:\n show, examine - display the current typeclass of object (default) or, if\n given a typeclass path, show the docstring of that typeclass.\n update - *only* re-run at_object_creation on this object\n meaning locks or other properties set later may remain.\n reset - clean out *all* the attributes and properties on the\n object - basically making this a new clean object. This will also\n reset cmdsets!\n force - change to the typeclass also if the object\n already has a typeclass of the same name.\n list - show available typeclasses. Only typeclasses in modules actually\n imported or used from somewhere in the code will show up here\n (those typeclasses are still available if you know the path)\n prototype - clean and overwrite the object with the specified\n prototype key - effectively making a whole new object.\n\n Example:\n type button = examples.red_button.RedButton\n type/prototype button=a red button\n\n If the typeclass_path is not given, the current object's typeclass is\n assumed.\n\n View or set an object's typeclass. If setting, the creation hooks of the\n new typeclass will be run on the object. If you have clashing properties on\n the old class, use /reset. By default you are protected from changing to a\n typeclass of the same name as the one you already have - use /force to\n override this protection.\n\n The given typeclass must be identified by its location using python\n dot-notation pointing to the correct module and class. If no typeclass is\n given (or a wrong typeclass is given). Errors in the path or new typeclass\n will lead to the old typeclass being kept. The location of the typeclass\n module is searched from the default typeclass directory, as defined in the\n server settings.\n\n &quot;}</em><a class="headerlink" href="#evennia.commands.default.building.CmdTypeclass.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -1595,7 +1595,7 @@ If object is not specified, the current location is examined.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.building.CmdExamine.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['&#64;ex', '&#64;exam']</em><a class="headerlink" href="#evennia.commands.default.building.CmdExamine.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['&#64;exam', '&#64;ex']</em><a class="headerlink" href="#evennia.commands.default.building.CmdExamine.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -1868,7 +1868,7 @@ the cases, see the module doc.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.building.CmdExamine.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '&#64;ex &#64;exam', 'category': 'building', 'key': '&#64;examine', 'no_prefix': 'examine ex exam', 'tags': '', 'text': '\n get detailed information about an object\n\n Usage:\n examine [&lt;object&gt;[/attrname]]\n examine [*&lt;account&gt;[/attrname]]\n\n Switch:\n account - examine an Account (same as adding *)\n object - examine an Object (useful when OOC)\n script - examine a Script\n channel - examine a Channel\n\n The examine command shows detailed game info about an\n object and optionally a specific attribute on it.\n If object is not specified, the current location is examined.\n\n Append a * before the search string to examine an account.\n\n '}</em><a class="headerlink" href="#evennia.commands.default.building.CmdExamine.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '&#64;exam &#64;ex', 'category': 'building', 'key': '&#64;examine', 'no_prefix': 'examine exam ex', 'tags': '', 'text': '\n get detailed information about an object\n\n Usage:\n examine [&lt;object&gt;[/attrname]]\n examine [*&lt;account&gt;[/attrname]]\n\n Switch:\n account - examine an Account (same as adding *)\n object - examine an Object (useful when OOC)\n script - examine a Script\n channel - examine a Channel\n\n The examine command shows detailed game info about an\n object and optionally a specific attribute on it.\n If object is not specified, the current location is examined.\n\n Append a * before the search string to examine an account.\n\n '}</em><a class="headerlink" href="#evennia.commands.default.building.CmdExamine.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -187,7 +187,7 @@ look <a href="#id1"><span class="problematic" id="id2">*</span></a>&lt;account&g
<dl class="py attribute">
<dt id="evennia.commands.default.general.CmdLook.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['ls', 'l']</em><a class="headerlink" href="#evennia.commands.default.general.CmdLook.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'ls']</em><a class="headerlink" href="#evennia.commands.default.general.CmdLook.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -218,7 +218,7 @@ look <a href="#id1"><span class="problematic" id="id2">*</span></a>&lt;account&g
<dl class="py attribute">
<dt id="evennia.commands.default.general.CmdLook.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'no_prefix': ' ls l', 'tags': '', 'text': '\n look at location or object\n\n Usage:\n look\n look &lt;obj&gt;\n look *&lt;account&gt;\n\n Observes your location or objects in your vicinity.\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdLook.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'no_prefix': ' l ls', 'tags': '', 'text': '\n look at location or object\n\n Usage:\n look\n look &lt;obj&gt;\n look *&lt;account&gt;\n\n Observes your location or objects in your vicinity.\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdLook.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -280,7 +280,7 @@ for everyone to use, you need build privileges and the alias command.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.general.CmdNick.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['nickname', 'nicks']</em><a class="headerlink" href="#evennia.commands.default.general.CmdNick.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['nicks', 'nickname']</em><a class="headerlink" href="#evennia.commands.default.general.CmdNick.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -312,7 +312,7 @@ for everyone to use, you need build privileges and the alias command.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.general.CmdNick.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'nickname nicks', 'category': 'general', 'key': 'nick', 'no_prefix': ' nickname nicks', 'tags': '', 'text': '\n define a personal alias/nick by defining a string to\n match and replace it with another on the fly\n\n Usage:\n nick[/switches] &lt;string&gt; [= [replacement_string]]\n nick[/switches] &lt;template&gt; = &lt;replacement_template&gt;\n nick/delete &lt;string&gt; or number\n nicks\n\n Switches:\n inputline - replace on the inputline (default)\n object - replace on object-lookup\n account - replace on account-lookup\n list - show all defined aliases (also &quot;nicks&quot; works)\n delete - remove nick by index in /list\n clearall - clear all nicks\n\n Examples:\n nick hi = say Hello, I\'m Sarah!\n nick/object tom = the tall man\n nick build $1 $2 = create/drop $1;$2\n nick tell $1 $2=page $1=$2\n nick tm?$1=page tallman=$1\n nick tm\\=$1=page tallman=$1\n\n A \'nick\' is a personal string replacement. Use $1, $2, ... to catch arguments.\n Put the last $-marker without an ending space to catch all remaining text. You\n can also use unix-glob matching for the left-hand side &lt;string&gt;:\n\n * - matches everything\n ? - matches 0 or 1 single characters\n [abcd] - matches these chars in any order\n [!abcd] - matches everything not among these chars\n \\= - escape literal \'=\' you want in your &lt;string&gt;\n\n Note that no objects are actually renamed or changed by this command - your nicks\n are only available to you. If you want to permanently add keywords to an object\n for everyone to use, you need build privileges and the alias command.\n\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdNick.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'nicks nickname', 'category': 'general', 'key': 'nick', 'no_prefix': ' nicks nickname', 'tags': '', 'text': '\n define a personal alias/nick by defining a string to\n match and replace it with another on the fly\n\n Usage:\n nick[/switches] &lt;string&gt; [= [replacement_string]]\n nick[/switches] &lt;template&gt; = &lt;replacement_template&gt;\n nick/delete &lt;string&gt; or number\n nicks\n\n Switches:\n inputline - replace on the inputline (default)\n object - replace on object-lookup\n account - replace on account-lookup\n list - show all defined aliases (also &quot;nicks&quot; works)\n delete - remove nick by index in /list\n clearall - clear all nicks\n\n Examples:\n nick hi = say Hello, I\'m Sarah!\n nick/object tom = the tall man\n nick build $1 $2 = create/drop $1;$2\n nick tell $1 $2=page $1=$2\n nick tm?$1=page tallman=$1\n nick tm\\=$1=page tallman=$1\n\n A \'nick\' is a personal string replacement. Use $1, $2, ... to catch arguments.\n Put the last $-marker without an ending space to catch all remaining text. You\n can also use unix-glob matching for the left-hand side &lt;string&gt;:\n\n * - matches everything\n ? - matches 0 or 1 single characters\n [abcd] - matches these chars in any order\n [!abcd] - matches everything not among these chars\n \\= - escape literal \'=\' you want in your &lt;string&gt;\n\n Note that no objects are actually renamed or changed by this command - your nicks\n are only available to you. If you want to permanently add keywords to an object\n for everyone to use, you need build privileges and the alias command.\n\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdNick.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -335,7 +335,7 @@ inv</p>
<dl class="py attribute">
<dt id="evennia.commands.default.general.CmdInventory.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['i', 'inv']</em><a class="headerlink" href="#evennia.commands.default.general.CmdInventory.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['inv', 'i']</em><a class="headerlink" href="#evennia.commands.default.general.CmdInventory.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -366,7 +366,7 @@ inv</p>
<dl class="py attribute">
<dt id="evennia.commands.default.general.CmdInventory.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'i inv', 'category': 'general', 'key': 'inventory', 'no_prefix': ' i inv', 'tags': '', 'text': '\n view inventory\n\n Usage:\n inventory\n inv\n\n Shows your inventory.\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdInventory.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'inv i', 'category': 'general', 'key': 'inventory', 'no_prefix': ' inv i', 'tags': '', 'text': '\n view inventory\n\n Usage:\n inventory\n inv\n\n Shows your inventory.\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdInventory.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -610,7 +610,7 @@ placing it in their inventory.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.general.CmdSay.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['&quot;', &quot;'&quot;]</em><a class="headerlink" href="#evennia.commands.default.general.CmdSay.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = [&quot;'&quot;, '&quot;']</em><a class="headerlink" href="#evennia.commands.default.general.CmdSay.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -641,7 +641,7 @@ placing it in their inventory.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.general.CmdSay.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '&quot; \'', 'category': 'general', 'key': 'say', 'no_prefix': ' &quot; \'', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say &lt;message&gt;\n\n Talk to those in your current location.\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdSay.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '\' &quot;', 'category': 'general', 'key': 'say', 'no_prefix': ' \' &quot;', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say &lt;message&gt;\n\n Talk to those in your current location.\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdSay.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -721,7 +721,7 @@ automatically begin with your name.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.general.CmdPose.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['emote', ':']</em><a class="headerlink" href="#evennia.commands.default.general.CmdPose.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = [':', 'emote']</em><a class="headerlink" href="#evennia.commands.default.general.CmdPose.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -762,7 +762,7 @@ space.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.general.CmdPose.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'emote :', 'category': 'general', 'key': 'pose', 'no_prefix': ' emote :', 'tags': '', 'text': &quot;\n strike a pose\n\n Usage:\n pose &lt;pose text&gt;\n pose's &lt;pose text&gt;\n\n Example:\n pose is standing by the wall, smiling.\n -&gt; others will see:\n Tom is standing by the wall, smiling.\n\n Describe an action being taken. The pose text will\n automatically begin with your name.\n &quot;}</em><a class="headerlink" href="#evennia.commands.default.general.CmdPose.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': ': emote', 'category': 'general', 'key': 'pose', 'no_prefix': ' : emote', 'tags': '', 'text': &quot;\n strike a pose\n\n Usage:\n pose &lt;pose text&gt;\n pose's &lt;pose text&gt;\n\n Example:\n pose is standing by the wall, smiling.\n -&gt; others will see:\n Tom is standing by the wall, smiling.\n\n Describe an action being taken. The pose text will\n automatically begin with your name.\n &quot;}</em><a class="headerlink" href="#evennia.commands.default.general.CmdPose.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -695,7 +695,7 @@ See <a href="#id11"><span class="problematic" id="id12">|</span></a>luhttps://ww
<dl class="py attribute">
<dt id="evennia.commands.default.system.CmdTasks.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['&#64;delays', '&#64;task']</em><a class="headerlink" href="#evennia.commands.default.system.CmdTasks.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['&#64;task', '&#64;delays']</em><a class="headerlink" href="#evennia.commands.default.system.CmdTasks.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -741,7 +741,7 @@ to all the variables defined therein.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.system.CmdTasks.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '&#64;delays &#64;task', 'category': 'system', 'key': '&#64;tasks', 'no_prefix': 'tasks delays task', 'tags': '', 'text': &quot;\n Display or terminate active tasks (delays).\n\n Usage:\n tasks[/switch] [task_id or function_name]\n\n Switches:\n pause - Pause the callback of a task.\n unpause - Process all callbacks made since pause() was called.\n do_task - Execute the task (call its callback).\n call - Call the callback of this task.\n remove - Remove a task without executing it.\n cancel - Stop a task from automatically executing.\n\n Notes:\n A task is a single use method of delaying the call of a function. Calls are created\n in code, using `evennia.utils.delay`.\n See |luhttps://www.evennia.com/docs/latest/Command-Duration.html|ltthe docs|le for help.\n\n By default, tasks that are canceled and never called are cleaned up after one minute.\n\n Examples:\n - `tasks/cancel move_callback` - Cancels all movement delays from the slow_exit contrib.\n In this example slow exits creates it's tasks with\n `utils.delay(move_delay, move_callback)`\n - `tasks/cancel 2` - Cancel task id 2.\n\n &quot;}</em><a class="headerlink" href="#evennia.commands.default.system.CmdTasks.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '&#64;task &#64;delays', 'category': 'system', 'key': '&#64;tasks', 'no_prefix': 'tasks task delays', 'tags': '', 'text': &quot;\n Display or terminate active tasks (delays).\n\n Usage:\n tasks[/switch] [task_id or function_name]\n\n Switches:\n pause - Pause the callback of a task.\n unpause - Process all callbacks made since pause() was called.\n do_task - Execute the task (call its callback).\n call - Call the callback of this task.\n remove - Remove a task without executing it.\n cancel - Stop a task from automatically executing.\n\n Notes:\n A task is a single use method of delaying the call of a function. Calls are created\n in code, using `evennia.utils.delay`.\n See |luhttps://www.evennia.com/docs/latest/Command-Duration.html|ltthe docs|le for help.\n\n By default, tasks that are canceled and never called are cleaned up after one minute.\n\n Examples:\n - `tasks/cancel move_callback` - Cancels all movement delays from the slow_exit contrib.\n In this example slow exits creates it's tasks with\n `utils.delay(move_delay, move_callback)`\n - `tasks/cancel 2` - Cancel task id 2.\n\n &quot;}</em><a class="headerlink" href="#evennia.commands.default.system.CmdTasks.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -973,7 +973,7 @@ main test suite started with</p>
<p>Test the batch processor.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.tests.TestBatchProcess.red_button">
<code class="sig-name descname">red_button</code><em class="property"> = &lt;module 'evennia.contrib.tutorials.red_button.red_button' from '/tmp/tmplcp4h0sa/34b5f1133cd6ff4cd29f6d909ef3387fce667288/evennia/contrib/tutorials/red_button/red_button.py'&gt;</em><a class="headerlink" href="#evennia.commands.default.tests.TestBatchProcess.red_button" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">red_button</code><em class="property"> = &lt;module 'evennia.contrib.tutorials.red_button.red_button' from '/tmp/tmp43no_9f6/11834dfe49f22584593b6bf9bd5ff24f04675958/evennia/contrib/tutorials/red_button/red_button.py'&gt;</em><a class="headerlink" href="#evennia.commands.default.tests.TestBatchProcess.red_button" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py method">

View file

@ -134,7 +134,7 @@ connect “account name” “pass word”</p>
<dl class="py attribute">
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedConnect.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['co', 'conn', 'con']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedConnect.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['conn', 'co', 'con']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedConnect.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -169,7 +169,7 @@ there is no object yet before the account has logged in)</p>
<dl class="py attribute">
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedConnect.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'co conn con', 'category': 'general', 'key': 'connect', 'no_prefix': ' co conn con', 'tags': '', 'text': '\n connect to the game\n\n Usage (at login screen):\n connect accountname password\n connect &quot;account name&quot; &quot;pass word&quot;\n\n Use the create command to first create an account before logging in.\n\n If you have spaces in your name, enclose it in double quotes.\n '}</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedConnect.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'conn co con', 'category': 'general', 'key': 'connect', 'no_prefix': ' conn co con', 'tags': '', 'text': '\n connect to the game\n\n Usage (at login screen):\n connect accountname password\n connect &quot;account name&quot; &quot;pass word&quot;\n\n Use the create command to first create an account before logging in.\n\n If you have spaces in your name, enclose it in double quotes.\n '}</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedConnect.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -254,7 +254,7 @@ version is a bit more complicated.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedQuit.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['qu', 'q']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedQuit.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['q', 'qu']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedQuit.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -280,7 +280,7 @@ version is a bit more complicated.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedQuit.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'qu q', 'category': 'general', 'key': 'quit', 'no_prefix': ' qu q', 'tags': '', 'text': '\n quit when in unlogged-in state\n\n Usage:\n quit\n\n We maintain a different version of the quit command\n here for unconnected accounts for the sake of simplicity. The logged in\n version is a bit more complicated.\n '}</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedQuit.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'q qu', 'category': 'general', 'key': 'quit', 'no_prefix': ' q qu', 'tags': '', 'text': '\n quit when in unlogged-in state\n\n Usage:\n quit\n\n We maintain a different version of the quit command\n here for unconnected accounts for the sake of simplicity. The logged in\n version is a bit more complicated.\n '}</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedQuit.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -304,7 +304,7 @@ All it does is display the connect screen.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedLook.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['look', 'l']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedLook.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'look']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedLook.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -330,7 +330,7 @@ All it does is display the connect screen.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedLook.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'look l', 'category': 'general', 'key': '__unloggedin_look_command', 'no_prefix': ' look l', 'tags': '', 'text': '\n look when in unlogged-in state\n\n Usage:\n look\n\n This is an unconnected version of the look command for simplicity.\n\n This is called by the server and kicks everything in gear.\n All it does is display the connect screen.\n '}</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedLook.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'l look', 'category': 'general', 'key': '__unloggedin_look_command', 'no_prefix': ' l look', 'tags': '', 'text': '\n look when in unlogged-in state\n\n Usage:\n look\n\n This is an unconnected version of the look command for simplicity.\n\n This is called by the server and kicks everything in gear.\n All it does is display the connect screen.\n '}</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedLook.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -353,7 +353,7 @@ for simplicity. It shows a pane of info.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedHelp.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['?', 'h']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedHelp.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['h', '?']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedHelp.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -379,7 +379,7 @@ for simplicity. It shows a pane of info.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedHelp.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '? h', 'category': 'general', 'key': 'help', 'no_prefix': ' ? h', 'tags': '', 'text': '\n get help when in unconnected-in state\n\n Usage:\n help\n\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedHelp.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'h ?', 'category': 'general', 'key': 'help', 'no_prefix': ' h ?', 'tags': '', 'text': '\n get help when in unconnected-in state\n\n Usage:\n help\n\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedHelp.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -151,7 +151,7 @@ the module given by settings.CONNECTION_SCREEN_MODULE.</p>
<dl class="py attribute">
<dt id="evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedConnect.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['co', 'conn', 'con']</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedConnect.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['conn', 'co', 'con']</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedConnect.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -181,7 +181,7 @@ there is no object yet before the account has logged in)</p>
<dl class="py attribute">
<dt id="evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedConnect.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'co conn con', 'category': 'general', 'key': 'connect', 'no_prefix': ' co conn con', 'tags': '', 'text': '\n Connect to the game.\n\n Usage (at login screen):\n connect &lt;email&gt; &lt;password&gt;\n\n Use the create command to first create an account before logging in.\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedConnect.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'conn co con', 'category': 'general', 'key': 'connect', 'no_prefix': ' conn co con', 'tags': '', 'text': '\n Connect to the game.\n\n Usage (at login screen):\n connect &lt;email&gt; &lt;password&gt;\n\n Use the create command to first create an account before logging in.\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedConnect.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -264,7 +264,7 @@ version is a bit more complicated.</p>
<dl class="py attribute">
<dt id="evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedQuit.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['qu', 'q']</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedQuit.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['q', 'qu']</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedQuit.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -290,7 +290,7 @@ version is a bit more complicated.</p>
<dl class="py attribute">
<dt id="evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedQuit.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'qu q', 'category': 'general', 'key': 'quit', 'no_prefix': ' qu q', 'tags': '', 'text': '\n We maintain a different version of the `quit` command\n here for unconnected accounts for the sake of simplicity. The logged in\n version is a bit more complicated.\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedQuit.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'q qu', 'category': 'general', 'key': 'quit', 'no_prefix': ' q qu', 'tags': '', 'text': '\n We maintain a different version of the `quit` command\n here for unconnected accounts for the sake of simplicity. The logged in\n version is a bit more complicated.\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedQuit.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -309,7 +309,7 @@ All it does is display the connect screen.</p>
<dl class="py attribute">
<dt id="evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedLook.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['look', 'l']</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedLook.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'look']</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedLook.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -335,7 +335,7 @@ All it does is display the connect screen.</p>
<dl class="py attribute">
<dt id="evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedLook.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'look l', 'category': 'general', 'key': '__unloggedin_look_command', 'no_prefix': ' look l', 'tags': '', 'text': '\n This is an unconnected version of the `look` command for simplicity.\n\n This is called by the server and kicks everything in gear.\n All it does is display the connect screen.\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedLook.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'l look', 'category': 'general', 'key': '__unloggedin_look_command', 'no_prefix': ' l look', 'tags': '', 'text': '\n This is an unconnected version of the `look` command for simplicity.\n\n This is called by the server and kicks everything in gear.\n All it does is display the connect screen.\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedLook.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -353,7 +353,7 @@ for simplicity. It shows a pane of info.</p>
<dl class="py attribute">
<dt id="evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedHelp.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['?', 'h']</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedHelp.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['h', '?']</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedHelp.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -379,7 +379,7 @@ for simplicity. It shows a pane of info.</p>
<dl class="py attribute">
<dt id="evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedHelp.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '? h', 'category': 'general', 'key': 'help', 'no_prefix': ' ? h', 'tags': '', 'text': '\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedHelp.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'h ?', 'category': 'general', 'key': 'help', 'no_prefix': ' h ?', 'tags': '', 'text': '\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedHelp.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -128,7 +128,7 @@
<dl class="py attribute">
<dt id="evennia.contrib.base_systems.ingame_python.commands.CmdCallback.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['&#64;callbacks', '&#64;calls', '&#64;callback']</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.commands.CmdCallback.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['&#64;callbacks', '&#64;callback', '&#64;calls']</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.commands.CmdCallback.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -209,7 +209,7 @@ on user permission.</p>
<dl class="py attribute">
<dt id="evennia.contrib.base_systems.ingame_python.commands.CmdCallback.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '&#64;callbacks &#64;calls &#64;callback', 'category': 'building', 'key': '&#64;call', 'no_prefix': 'call callbacks calls callback', 'tags': '', 'text': '\n Command to edit callbacks.\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.commands.CmdCallback.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '&#64;callbacks &#64;callback &#64;calls', 'category': 'building', 'key': '&#64;call', 'no_prefix': 'call callbacks callback calls', 'tags': '', 'text': '\n Command to edit callbacks.\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.commands.CmdCallback.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -223,7 +223,7 @@ the operation will be general or on the room.</p>
<dl class="py attribute">
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdGiveUp.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['abort', 'chicken out', 'quit', 'q']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGiveUp.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['q', 'abort', 'chicken out', 'quit']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGiveUp.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py method">
@ -247,7 +247,7 @@ set in self.parse())</p>
<dl class="py attribute">
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdGiveUp.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'abort chicken out quit q', 'category': 'evscaperoom', 'key': 'give up', 'no_prefix': ' abort chicken out quit q', 'tags': '', 'text': '\n Give up\n\n Usage:\n give up\n\n Abandons your attempts at escaping and of ever winning the pie-eating contest.\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGiveUp.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'q abort chicken out quit', 'category': 'evscaperoom', 'key': 'give up', 'no_prefix': ' q abort chicken out quit', 'tags': '', 'text': '\n Give up\n\n Usage:\n give up\n\n Abandons your attempts at escaping and of ever winning the pie-eating contest.\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGiveUp.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -268,7 +268,7 @@ set in self.parse())</p>
<dl class="py attribute">
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdLook.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['ls', 'l']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdLook.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'ls']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdLook.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -302,7 +302,7 @@ set in self.parse())</p>
<dl class="py attribute">
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdLook.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'ls l', 'category': 'evscaperoom', 'key': 'look', 'no_prefix': ' ls l', 'tags': '', 'text': '\n Look at the room, an object or the currently focused object\n\n Usage:\n look [obj]\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdLook.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'l ls', 'category': 'evscaperoom', 'key': 'look', 'no_prefix': ' l ls', 'tags': '', 'text': '\n Look at the room, an object or the currently focused object\n\n Usage:\n look [obj]\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdLook.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -383,7 +383,7 @@ shout</p>
<dl class="py attribute">
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdSpeak.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = [';', 'whisper', 'shout']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdSpeak.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['whisper', ';', 'shout']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdSpeak.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -412,7 +412,7 @@ set in self.parse())</p>
<dl class="py attribute">
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdSpeak.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '; whisper shout', 'category': 'general', 'key': 'say', 'no_prefix': ' ; whisper shout', 'tags': '', 'text': '\n Perform an communication action.\n\n Usage:\n say &lt;text&gt;\n whisper\n shout\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdSpeak.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'whisper ; shout', 'category': 'general', 'key': 'say', 'no_prefix': ' whisper ; shout', 'tags': '', 'text': '\n Perform an communication action.\n\n Usage:\n say &lt;text&gt;\n whisper\n shout\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdSpeak.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -440,7 +440,7 @@ emote /me points to /box and /lever.</p>
<dl class="py attribute">
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdEmote.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['pose', ':']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdEmote.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = [':', 'pose']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdEmote.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -479,7 +479,7 @@ set in self.parse())</p>
<dl class="py attribute">
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdEmote.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'pose :', 'category': 'general', 'key': 'emote', 'no_prefix': ' pose :', 'tags': '', 'text': '\n Perform a free-form emote. Use /me to\n include yourself in the emote and /name\n to include other objects or characters.\n Use &quot;...&quot; to enact speech.\n\n Usage:\n emote &lt;emote&gt;\n :&lt;emote\n\n Example:\n emote /me smiles at /peter\n emote /me points to /box and /lever.\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdEmote.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': ': pose', 'category': 'general', 'key': 'emote', 'no_prefix': ' : pose', 'tags': '', 'text': '\n Perform a free-form emote. Use /me to\n include yourself in the emote and /name\n to include other objects or characters.\n Use &quot;...&quot; to enact speech.\n\n Usage:\n emote &lt;emote&gt;\n :&lt;emote\n\n Example:\n emote /me smiles at /peter\n emote /me points to /box and /lever.\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdEmote.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -502,7 +502,7 @@ looks and what actions is available.</p>
<dl class="py attribute">
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdFocus.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['unfocus', 'ex', 'examine', 'e']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdFocus.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['unfocus', 'e', 'ex', 'examine']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdFocus.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -531,7 +531,7 @@ set in self.parse())</p>
<dl class="py attribute">
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdFocus.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'unfocus ex examine e', 'category': 'evscaperoom', 'key': 'focus', 'no_prefix': ' unfocus ex examine e', 'tags': '', 'text': '\n Focus your attention on a target.\n\n Usage:\n focus &lt;obj&gt;\n\n Once focusing on an object, use look to get more information about how it\n looks and what actions is available.\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdFocus.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'unfocus e ex examine', 'category': 'evscaperoom', 'key': 'focus', 'no_prefix': ' unfocus e ex examine', 'tags': '', 'text': '\n Focus your attention on a target.\n\n Usage:\n focus &lt;obj&gt;\n\n Once focusing on an object, use look to get more information about how it\n looks and what actions is available.\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdFocus.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -593,7 +593,7 @@ set in self.parse())</p>
<dl class="py attribute">
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdGet.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['i', 'inventory', 'inv', 'give']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGet.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['inv', 'i', 'give', 'inventory']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGet.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py method">
@ -617,7 +617,7 @@ set in self.parse())</p>
<dl class="py attribute">
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdGet.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'i inventory inv give', 'category': 'evscaperoom', 'key': 'get', 'no_prefix': ' i inventory inv give', 'tags': '', 'text': '\n Use focus / examine instead.\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGet.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'inv i give inventory', 'category': 'evscaperoom', 'key': 'get', 'no_prefix': ' inv i give inventory', 'tags': '', 'text': '\n Use focus / examine instead.\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGet.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -638,7 +638,7 @@ set in self.parse())</p>
<dl class="py attribute">
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdRerouter.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['&#64;open', '&#64;dig']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdRerouter.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['&#64;dig', '&#64;open']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdRerouter.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py method">
@ -661,7 +661,7 @@ to all the variables defined therein.</p>
<dl class="py attribute">
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdRerouter.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '&#64;open &#64;dig', 'category': 'general', 'key': 'open', 'no_prefix': ' open dig', 'tags': '', 'text': '\n Interact with an object in focus.\n\n Usage:\n &lt;action&gt; [arg]\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdRerouter.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '&#64;dig &#64;open', 'category': 'general', 'key': 'open', 'no_prefix': ' dig open', 'tags': '', 'text': '\n Interact with an object in focus.\n\n Usage:\n &lt;action&gt; [arg]\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdRerouter.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -757,7 +757,7 @@ try to influence the other part in the deal.</p>
<dl class="py attribute">
<dt id="evennia.contrib.game_systems.barter.barter.CmdStatus.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['deal', 'offers']</em><a class="headerlink" href="#evennia.contrib.game_systems.barter.barter.CmdStatus.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['offers', 'deal']</em><a class="headerlink" href="#evennia.contrib.game_systems.barter.barter.CmdStatus.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -783,7 +783,7 @@ try to influence the other part in the deal.</p>
<dl class="py attribute">
<dt id="evennia.contrib.game_systems.barter.barter.CmdStatus.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'deal offers', 'category': 'trading', 'key': 'status', 'no_prefix': ' deal offers', 'tags': '', 'text': &quot;\n show a list of the current deal\n\n Usage:\n status\n deal\n offers\n\n Shows the currently suggested offers on each sides of the deal. To\n accept the current deal, use the 'accept' command. Use 'offer' to\n change your deal. You might also want to use 'say', 'emote' etc to\n try to influence the other part in the deal.\n &quot;}</em><a class="headerlink" href="#evennia.contrib.game_systems.barter.barter.CmdStatus.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'offers deal', 'category': 'trading', 'key': 'status', 'no_prefix': ' offers deal', 'tags': '', 'text': &quot;\n show a list of the current deal\n\n Usage:\n status\n deal\n offers\n\n Shows the currently suggested offers on each sides of the deal. To\n accept the current deal, use the 'accept' command. Use 'offer' to\n change your deal. You might also want to use 'say', 'emote' etc to\n try to influence the other part in the deal.\n &quot;}</em><a class="headerlink" href="#evennia.contrib.game_systems.barter.barter.CmdStatus.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -634,7 +634,7 @@ inv</p>
<dl class="py attribute">
<dt id="evennia.contrib.game_systems.clothing.clothing.CmdInventory.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['i', 'inv']</em><a class="headerlink" href="#evennia.contrib.game_systems.clothing.clothing.CmdInventory.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['inv', 'i']</em><a class="headerlink" href="#evennia.contrib.game_systems.clothing.clothing.CmdInventory.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -665,7 +665,7 @@ inv</p>
<dl class="py attribute">
<dt id="evennia.contrib.game_systems.clothing.clothing.CmdInventory.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'i inv', 'category': 'general', 'key': 'inventory', 'no_prefix': ' i inv', 'tags': '', 'text': '\n view inventory\n\n Usage:\n inventory\n inv\n\n Shows your inventory.\n '}</em><a class="headerlink" href="#evennia.contrib.game_systems.clothing.clothing.CmdInventory.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'inv i', 'category': 'general', 'key': 'inventory', 'no_prefix': ' inv i', 'tags': '', 'text': '\n view inventory\n\n Usage:\n inventory\n inv\n\n Shows your inventory.\n '}</em><a class="headerlink" href="#evennia.contrib.game_systems.clothing.clothing.CmdInventory.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -684,7 +684,7 @@ if there are still any actions you can take.</p>
<dl class="py attribute">
<dt id="evennia.contrib.game_systems.turnbattle.tb_basic.CmdPass.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['wait', 'hold']</em><a class="headerlink" href="#evennia.contrib.game_systems.turnbattle.tb_basic.CmdPass.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['hold', 'wait']</em><a class="headerlink" href="#evennia.contrib.game_systems.turnbattle.tb_basic.CmdPass.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -710,7 +710,7 @@ if there are still any actions you can take.</p>
<dl class="py attribute">
<dt id="evennia.contrib.game_systems.turnbattle.tb_basic.CmdPass.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'no_prefix': ' wait hold', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}</em><a class="headerlink" href="#evennia.contrib.game_systems.turnbattle.tb_basic.CmdPass.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'no_prefix': ' hold wait', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}</em><a class="headerlink" href="#evennia.contrib.game_systems.turnbattle.tb_basic.CmdPass.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -579,7 +579,7 @@ if there are still any actions you can take.</p>
<dl class="py attribute">
<dt id="evennia.contrib.game_systems.turnbattle.tb_equip.CmdPass.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['wait', 'hold']</em><a class="headerlink" href="#evennia.contrib.game_systems.turnbattle.tb_equip.CmdPass.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['hold', 'wait']</em><a class="headerlink" href="#evennia.contrib.game_systems.turnbattle.tb_equip.CmdPass.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -599,7 +599,7 @@ if there are still any actions you can take.</p>
<dl class="py attribute">
<dt id="evennia.contrib.game_systems.turnbattle.tb_equip.CmdPass.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'no_prefix': ' wait hold', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}</em><a class="headerlink" href="#evennia.contrib.game_systems.turnbattle.tb_equip.CmdPass.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'no_prefix': ' hold wait', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}</em><a class="headerlink" href="#evennia.contrib.game_systems.turnbattle.tb_equip.CmdPass.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -702,7 +702,7 @@ if there are still any actions you can take.</p>
<dl class="py attribute">
<dt id="evennia.contrib.game_systems.turnbattle.tb_items.CmdPass.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['wait', 'hold']</em><a class="headerlink" href="#evennia.contrib.game_systems.turnbattle.tb_items.CmdPass.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['hold', 'wait']</em><a class="headerlink" href="#evennia.contrib.game_systems.turnbattle.tb_items.CmdPass.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -722,7 +722,7 @@ if there are still any actions you can take.</p>
<dl class="py attribute">
<dt id="evennia.contrib.game_systems.turnbattle.tb_items.CmdPass.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'no_prefix': ' wait hold', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}</em><a class="headerlink" href="#evennia.contrib.game_systems.turnbattle.tb_items.CmdPass.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'no_prefix': ' hold wait', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}</em><a class="headerlink" href="#evennia.contrib.game_systems.turnbattle.tb_items.CmdPass.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -481,7 +481,7 @@ if there are still any actions you can take.</p>
<dl class="py attribute">
<dt id="evennia.contrib.game_systems.turnbattle.tb_magic.CmdPass.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['wait', 'hold']</em><a class="headerlink" href="#evennia.contrib.game_systems.turnbattle.tb_magic.CmdPass.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['hold', 'wait']</em><a class="headerlink" href="#evennia.contrib.game_systems.turnbattle.tb_magic.CmdPass.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -501,7 +501,7 @@ if there are still any actions you can take.</p>
<dl class="py attribute">
<dt id="evennia.contrib.game_systems.turnbattle.tb_magic.CmdPass.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'no_prefix': ' wait hold', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}</em><a class="headerlink" href="#evennia.contrib.game_systems.turnbattle.tb_magic.CmdPass.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'no_prefix': ' hold wait', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}</em><a class="headerlink" href="#evennia.contrib.game_systems.turnbattle.tb_magic.CmdPass.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -941,7 +941,7 @@ if there are still any actions you can take.</p>
<dl class="py attribute">
<dt id="evennia.contrib.game_systems.turnbattle.tb_range.CmdPass.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['wait', 'hold']</em><a class="headerlink" href="#evennia.contrib.game_systems.turnbattle.tb_range.CmdPass.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['hold', 'wait']</em><a class="headerlink" href="#evennia.contrib.game_systems.turnbattle.tb_range.CmdPass.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -961,7 +961,7 @@ if there are still any actions you can take.</p>
<dl class="py attribute">
<dt id="evennia.contrib.game_systems.turnbattle.tb_range.CmdPass.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'no_prefix': ' wait hold', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}</em><a class="headerlink" href="#evennia.contrib.game_systems.turnbattle.tb_range.CmdPass.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'no_prefix': ' hold wait', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}</em><a class="headerlink" href="#evennia.contrib.game_systems.turnbattle.tb_range.CmdPass.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -655,7 +655,7 @@ look <a href="#id1"><span class="problematic" id="id2">*</span></a>&lt;account&g
<dl class="py attribute">
<dt id="evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomLook.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['ls', 'l']</em><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomLook.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'ls']</em><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomLook.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -675,7 +675,7 @@ look <a href="#id1"><span class="problematic" id="id2">*</span></a>&lt;account&g
<dl class="py attribute">
<dt id="evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomLook.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'no_prefix': ' ls l', 'tags': '', 'text': '\n look\n\n Usage:\n look\n look &lt;obj&gt;\n look &lt;room detail&gt;\n look *&lt;account&gt;\n\n Observes your location, details at your location or objects in your vicinity.\n '}</em><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomLook.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'no_prefix': ' l ls', 'tags': '', 'text': '\n look\n\n Usage:\n look\n look &lt;obj&gt;\n look &lt;room detail&gt;\n look *&lt;account&gt;\n\n Observes your location, details at your location or objects in your vicinity.\n '}</em><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomLook.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -434,7 +434,7 @@ there is no room above/below you, your movement will fail.</p>
<dl class="py attribute">
<dt id="evennia.contrib.grid.xyzgrid.commands.CmdFlyAndDive.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['dive', 'fly']</em><a class="headerlink" href="#evennia.contrib.grid.xyzgrid.commands.CmdFlyAndDive.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['fly', 'dive']</em><a class="headerlink" href="#evennia.contrib.grid.xyzgrid.commands.CmdFlyAndDive.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py method">
@ -457,7 +457,7 @@ to all the variables defined therein.</p>
<dl class="py attribute">
<dt id="evennia.contrib.grid.xyzgrid.commands.CmdFlyAndDive.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'dive fly', 'category': 'general', 'key': 'fly or dive', 'no_prefix': ' dive fly', 'tags': '', 'text': '\n Fly or Dive up and down.\n\n Usage:\n fly\n dive\n\n Will fly up one room or dive down one room at your current position. If\n there is no room above/below you, your movement will fail.\n\n '}</em><a class="headerlink" href="#evennia.contrib.grid.xyzgrid.commands.CmdFlyAndDive.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'fly dive', 'category': 'general', 'key': 'fly or dive', 'no_prefix': ' fly dive', 'tags': '', 'text': '\n Fly or Dive up and down.\n\n Usage:\n fly\n dive\n\n Will fly up one room or dive down one room at your current position. If\n there is no room above/below you, your movement will fail.\n\n '}</em><a class="headerlink" href="#evennia.contrib.grid.xyzgrid.commands.CmdFlyAndDive.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -499,13 +499,13 @@ character &#64;-symbol in that spot.</p>
<dl class="py method">
<dt id="evennia.contrib.grid.xyzgrid.tests.TestMap3.test_shortest_path_03">
<code class="sig-name descname">test_shortest_path_03</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#evennia.contrib.grid.xyzgrid.tests.TestMap3.test_shortest_path_03" title="Permalink to this definition"></a></dt>
<dd><p>Test shortest-path calculations throughout the grid [with startcoord=(4, 1), endcoord=(4, 3), expected_directions=(nw, ne)].</p>
<dd><p>Test shortest-path calculations throughout the grid [with startcoord=(4, 1), endcoord=(4, 3), expected_directions=(ne, nw)].</p>
</dd></dl>
<dl class="py method">
<dt id="evennia.contrib.grid.xyzgrid.tests.TestMap3.test_shortest_path_04">
<code class="sig-name descname">test_shortest_path_04</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#evennia.contrib.grid.xyzgrid.tests.TestMap3.test_shortest_path_04" title="Permalink to this definition"></a></dt>
<dd><p>Test shortest-path calculations throughout the grid [with startcoord=(4, 1), endcoord=(4, 3), expected_directions=(nw, ne)].</p>
<dd><p>Test shortest-path calculations throughout the grid [with startcoord=(4, 1), endcoord=(4, 3), expected_directions=(ne, nw)].</p>
</dd></dl>
<dl class="py method">
@ -517,19 +517,19 @@ character &#64;-symbol in that spot.</p>
<dl class="py method">
<dt id="evennia.contrib.grid.xyzgrid.tests.TestMap3.test_shortest_path_06">
<code class="sig-name descname">test_shortest_path_06</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#evennia.contrib.grid.xyzgrid.tests.TestMap3.test_shortest_path_06" title="Permalink to this definition"></a></dt>
<dd><p>Test shortest-path calculations throughout the grid [with startcoord=(2, 2), endcoord=(1, 5), expected_directions=(nw, n, n)].</p>
<dd><p>Test shortest-path calculations throughout the grid [with startcoord=(2, 2), endcoord=(1, 5), expected_directions=(nw, ne, w)].</p>
</dd></dl>
<dl class="py method">
<dt id="evennia.contrib.grid.xyzgrid.tests.TestMap3.test_shortest_path_07">
<code class="sig-name descname">test_shortest_path_07</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#evennia.contrib.grid.xyzgrid.tests.TestMap3.test_shortest_path_07" title="Permalink to this definition"></a></dt>
<dd><p>Test shortest-path calculations throughout the grid [with startcoord=(5, 5), endcoord=(0, 0), expected_directions=(sw, s, sw, w, sw, sw)].</p>
<dd><p>Test shortest-path calculations throughout the grid [with startcoord=(5, 5), endcoord=(0, 0), expected_directions=(sw, nw, sw, s, s, sw)].</p>
</dd></dl>
<dl class="py method">
<dt id="evennia.contrib.grid.xyzgrid.tests.TestMap3.test_shortest_path_08">
<code class="sig-name descname">test_shortest_path_08</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#evennia.contrib.grid.xyzgrid.tests.TestMap3.test_shortest_path_08" title="Permalink to this definition"></a></dt>
<dd><p>Test shortest-path calculations throughout the grid [with startcoord=(5, 5), endcoord=(0, 0), expected_directions=(sw, s, sw, w, sw, sw)].</p>
<dd><p>Test shortest-path calculations throughout the grid [with startcoord=(5, 5), endcoord=(0, 0), expected_directions=(sw, nw, sw, s, s, sw)].</p>
</dd></dl>
<dl class="py method">
@ -541,7 +541,7 @@ character &#64;-symbol in that spot.</p>
<dl class="py method">
<dt id="evennia.contrib.grid.xyzgrid.tests.TestMap3.test_shortest_path_10">
<code class="sig-name descname">test_shortest_path_10</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#evennia.contrib.grid.xyzgrid.tests.TestMap3.test_shortest_path_10" title="Permalink to this definition"></a></dt>
<dd><p>Test shortest-path calculations throughout the grid [with startcoord=(4, 1), endcoord=(1, 1), expected_directions=(s, w, nw)].</p>
<dd><p>Test shortest-path calculations throughout the grid [with startcoord=(4, 1), endcoord=(1, 1), expected_directions=(nw, w, sw)].</p>
</dd></dl>
</dd></dl>
@ -925,7 +925,7 @@ character &#64;-symbol in that spot.</p>
<dl class="py method">
<dt id="evennia.contrib.grid.xyzgrid.tests.TestMap8.test_shortest_path_5">
<code class="sig-name descname">test_shortest_path_5</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#evennia.contrib.grid.xyzgrid.tests.TestMap8.test_shortest_path_5" title="Permalink to this definition"></a></dt>
<dd><p>test shortest-path calculations throughout the grid [with startcoord=(5, 3), endcoord=(0, 4), expected_directions=(s, n, w, n)].</p>
<dd><p>test shortest-path calculations throughout the grid [with startcoord=(5, 3), endcoord=(0, 4), expected_directions=(s, n, n, w)].</p>
</dd></dl>
<dl class="py method">

View file

@ -338,7 +338,7 @@ everyone but the person rolling.</p>
<dl class="py attribute">
<dt id="evennia.contrib.rpg.dice.dice.CmdDice.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['roll', '&#64;dice']</em><a class="headerlink" href="#evennia.contrib.rpg.dice.dice.CmdDice.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['&#64;dice', 'roll']</em><a class="headerlink" href="#evennia.contrib.rpg.dice.dice.CmdDice.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -364,7 +364,7 @@ everyone but the person rolling.</p>
<dl class="py attribute">
<dt id="evennia.contrib.rpg.dice.dice.CmdDice.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'roll &#64;dice', 'category': 'general', 'key': 'dice', 'no_prefix': ' roll dice', 'tags': '', 'text': &quot;\n roll dice\n\n Usage:\n dice[/switch] &lt;nr&gt;d&lt;sides&gt; [modifier] [success condition]\n\n Switch:\n hidden - tell the room the roll is being done, but don't show the result\n secret - don't inform the room about neither roll nor result\n\n Examples:\n dice 3d6 + 4\n dice 1d100 - 2 &lt; 50\n\n This will roll the given number of dice with given sides and modifiers.\n So e.g. 2d6 + 3 means to 'roll a 6-sided die 2 times and add the result,\n then add 3 to the total'.\n Accepted modifiers are +, -, * and /.\n A success condition is given as normal Python conditionals\n (&lt;,&gt;,&lt;=,&gt;=,==,!=). So e.g. 2d6 + 3 &gt; 10 means that the roll will succeed\n only if the final result is above 8. If a success condition is given, the\n outcome (pass/fail) will be echoed along with how much it succeeded/failed\n with. The hidden/secret switches will hide all or parts of the roll from\n everyone but the person rolling.\n &quot;}</em><a class="headerlink" href="#evennia.contrib.rpg.dice.dice.CmdDice.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '&#64;dice roll', 'category': 'general', 'key': 'dice', 'no_prefix': ' dice roll', 'tags': '', 'text': &quot;\n roll dice\n\n Usage:\n dice[/switch] &lt;nr&gt;d&lt;sides&gt; [modifier] [success condition]\n\n Switch:\n hidden - tell the room the roll is being done, but don't show the result\n secret - don't inform the room about neither roll nor result\n\n Examples:\n dice 3d6 + 4\n dice 1d100 - 2 &lt; 50\n\n This will roll the given number of dice with given sides and modifiers.\n So e.g. 2d6 + 3 means to 'roll a 6-sided die 2 times and add the result,\n then add 3 to the total'.\n Accepted modifiers are +, -, * and /.\n A success condition is given as normal Python conditionals\n (&lt;,&gt;,&lt;=,&gt;=,==,!=). So e.g. 2d6 + 3 &gt; 10 means that the roll will succeed\n only if the final result is above 8. If a success condition is given, the\n outcome (pass/fail) will be echoed along with how much it succeeded/failed\n with. The hidden/secret switches will hide all or parts of the roll from\n everyone but the person rolling.\n &quot;}</em><a class="headerlink" href="#evennia.contrib.rpg.dice.dice.CmdDice.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -734,7 +734,7 @@ commands the caller can use.</p>
<dl class="py attribute">
<dt id="evennia.contrib.rpg.rpsystem.rpsystem.CmdSay.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['&quot;', &quot;'&quot;]</em><a class="headerlink" href="#evennia.contrib.rpg.rpsystem.rpsystem.CmdSay.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = [&quot;'&quot;, '&quot;']</em><a class="headerlink" href="#evennia.contrib.rpg.rpsystem.rpsystem.CmdSay.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -765,7 +765,7 @@ commands the caller can use.</p>
<dl class="py attribute">
<dt id="evennia.contrib.rpg.rpsystem.rpsystem.CmdSay.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '&quot; \'', 'category': 'general', 'key': 'say', 'no_prefix': ' &quot; \'', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say &lt;message&gt;\n\n Talk to those in your current location.\n '}</em><a class="headerlink" href="#evennia.contrib.rpg.rpsystem.rpsystem.CmdSay.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '\' &quot;', 'category': 'general', 'key': 'say', 'no_prefix': ' \' &quot;', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say &lt;message&gt;\n\n Talk to those in your current location.\n '}</em><a class="headerlink" href="#evennia.contrib.rpg.rpsystem.rpsystem.CmdSay.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -393,7 +393,7 @@ look <a href="#id1"><span class="problematic" id="id2">*</span></a>&lt;account&g
<dl class="py attribute">
<dt id="evennia.contrib.tutorials.evadventure.combat_twitch.CmdLook.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['ls', 'l']</em><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.combat_twitch.CmdLook.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'ls']</em><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.combat_twitch.CmdLook.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -413,7 +413,7 @@ look <a href="#id1"><span class="problematic" id="id2">*</span></a>&lt;account&g
<dl class="py attribute">
<dt id="evennia.contrib.tutorials.evadventure.combat_twitch.CmdLook.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'no_prefix': ' ls l', 'tags': '', 'text': '\n look at location or object\n\n Usage:\n look\n look &lt;obj&gt;\n look *&lt;account&gt;\n\n Observes your location or objects in your vicinity.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.combat_twitch.CmdLook.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'no_prefix': ' l ls', 'tags': '', 'text': '\n look at location or object\n\n Usage:\n look\n look &lt;obj&gt;\n look *&lt;account&gt;\n\n Observes your location or objects in your vicinity.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.combat_twitch.CmdLook.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -489,7 +489,7 @@ boost INT Wizard Goblin</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorials.evadventure.combat_twitch.CmdStunt.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['foil', 'boost']</em><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.combat_twitch.CmdStunt.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['boost', 'foil']</em><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.combat_twitch.CmdStunt.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -523,7 +523,7 @@ set in self.parse())</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorials.evadventure.combat_twitch.CmdStunt.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'foil boost', 'category': 'combat', 'key': 'stunt', 'no_prefix': ' foil boost', 'tags': '', 'text': '\n Perform a combat stunt, that boosts an ally against a target, or\n foils an enemy, giving them disadvantage against an ally.\n\n Usage:\n boost [ability] &lt;recipient&gt; &lt;target&gt;\n foil [ability] &lt;recipient&gt; &lt;target&gt;\n boost [ability] &lt;target&gt; (same as boost me &lt;target&gt;)\n foil [ability] &lt;target&gt; (same as foil &lt;target&gt; me)\n\n Example:\n boost STR me Goblin\n boost DEX Goblin\n foil STR Goblin me\n foil INT Goblin\n boost INT Wizard Goblin\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.combat_twitch.CmdStunt.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'boost foil', 'category': 'combat', 'key': 'stunt', 'no_prefix': ' boost foil', 'tags': '', 'text': '\n Perform a combat stunt, that boosts an ally against a target, or\n foils an enemy, giving them disadvantage against an ally.\n\n Usage:\n boost [ability] &lt;recipient&gt; &lt;target&gt;\n foil [ability] &lt;recipient&gt; &lt;target&gt;\n boost [ability] &lt;target&gt; (same as boost me &lt;target&gt;)\n foil [ability] &lt;target&gt; (same as foil &lt;target&gt; me)\n\n Example:\n boost STR me Goblin\n boost DEX Goblin\n foil STR Goblin me\n foil INT Goblin\n boost INT Wizard Goblin\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.combat_twitch.CmdStunt.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -204,7 +204,7 @@ self.args).</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorials.evadventure.commands.CmdInventory.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['i', 'inv']</em><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.commands.CmdInventory.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['inv', 'i']</em><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.commands.CmdInventory.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py method">
@ -228,7 +228,7 @@ set in self.parse())</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorials.evadventure.commands.CmdInventory.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'i inv', 'category': 'general', 'key': 'inventory', 'no_prefix': ' i inv', 'tags': '', 'text': '\n View your inventory\n\n Usage:\n inventory\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.commands.CmdInventory.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'inv i', 'category': 'general', 'key': 'inventory', 'no_prefix': ' inv i', 'tags': '', 'text': '\n View your inventory\n\n Usage:\n inventory\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.commands.CmdInventory.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -165,7 +165,7 @@ such as when closing the lid and un-blinding a character.</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorials.red_button.red_button.CmdPushLidClosed.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['press', 'press button', 'push']</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdPushLidClosed.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['push', 'press button', 'press']</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdPushLidClosed.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -194,7 +194,7 @@ check if the lid is open or closed.</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorials.red_button.red_button.CmdPushLidClosed.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'press press button push', 'category': 'general', 'key': 'push button', 'no_prefix': ' press press button push', 'tags': '', 'text': '\n Push the red button (lid closed)\n\n Usage:\n push button\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdPushLidClosed.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'push press button press', 'category': 'general', 'key': 'push button', 'no_prefix': ' push press button press', 'tags': '', 'text': '\n Push the red button (lid closed)\n\n Usage:\n push button\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdPushLidClosed.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -391,7 +391,7 @@ be mutually exclusive.</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorials.red_button.red_button.CmdPushLidOpen.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['press', 'press button', 'push']</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdPushLidOpen.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['push', 'press button', 'press']</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdPushLidOpen.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -420,7 +420,7 @@ set in self.parse())</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorials.red_button.red_button.CmdPushLidOpen.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'press press button push', 'category': 'general', 'key': 'push button', 'no_prefix': ' press press button push', 'tags': '', 'text': '\n Push the red button\n\n Usage:\n push button\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdPushLidOpen.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'push press button press', 'category': 'general', 'key': 'push button', 'no_prefix': ' push press button press', 'tags': '', 'text': '\n Push the red button\n\n Usage:\n push button\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdPushLidOpen.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -518,7 +518,7 @@ be mutually exclusive.</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorials.red_button.red_button.CmdBlindLook.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['ex', 'examine', 'get', 'listen', 'feel', 'l']</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdBlindLook.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'listen', 'get', 'ex', 'feel', 'examine']</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdBlindLook.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -544,7 +544,7 @@ be mutually exclusive.</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorials.red_button.red_button.CmdBlindLook.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'ex examine get listen feel l', 'category': 'general', 'key': 'look', 'no_prefix': ' ex examine get listen feel l', 'tags': '', 'text': &quot;\n Looking around in darkness\n\n Usage:\n look &lt;obj&gt;\n\n ... not that there's much to see in the dark.\n\n &quot;}</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdBlindLook.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'l listen get ex feel examine', 'category': 'general', 'key': 'look', 'no_prefix': ' l listen get ex feel examine', 'tags': '', 'text': &quot;\n Looking around in darkness\n\n Usage:\n look &lt;obj&gt;\n\n ... not that there's much to see in the dark.\n\n &quot;}</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdBlindLook.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -437,7 +437,7 @@ of the object. We overload it with our own version.</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorials.tutorial_world.objects.CmdLight.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['burn', 'light']</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdLight.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['light', 'burn']</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdLight.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -464,7 +464,7 @@ to sit on a “lightable” object, we operate only on self.obj.</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorials.tutorial_world.objects.CmdLight.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'burn light', 'category': 'tutorialworld', 'key': 'on', 'no_prefix': ' burn light', 'tags': '', 'text': '\n Creates light where there was none. Something to burn.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdLight.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'light burn', 'category': 'tutorialworld', 'key': 'on', 'no_prefix': ' light burn', 'tags': '', 'text': '\n Creates light where there was none. Something to burn.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdLight.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -568,7 +568,7 @@ shift green root up/down</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorials.tutorial_world.objects.CmdShiftRoot.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['shiftroot', 'pull', 'move', 'push']</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdShiftRoot.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['shiftroot', 'move', 'push', 'pull']</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdShiftRoot.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -604,7 +604,7 @@ yellow/green - horizontal roots</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorials.tutorial_world.objects.CmdShiftRoot.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'shiftroot pull move push', 'category': 'tutorialworld', 'key': 'shift', 'no_prefix': ' shiftroot pull move push', 'tags': '', 'text': '\n Shifts roots around.\n\n Usage:\n shift blue root left/right\n shift red root left/right\n shift yellow root up/down\n shift green root up/down\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdShiftRoot.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'shiftroot move push pull', 'category': 'tutorialworld', 'key': 'shift', 'no_prefix': ' shiftroot move push pull', 'tags': '', 'text': '\n Shifts roots around.\n\n Usage:\n shift blue root left/right\n shift red root left/right\n shift yellow root up/down\n shift green root up/down\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdShiftRoot.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -791,7 +791,7 @@ parry - forgoes your attack but will make you harder to hit on next</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorials.tutorial_world.objects.CmdAttack.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['parry', 'hit', 'defend', 'kill', 'thrust', 'stab', 'chop', 'slash', 'fight', 'bash', 'pierce']</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdAttack.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['hit', 'pierce', 'stab', 'defend', 'thrust', 'slash', 'chop', 'kill', 'parry', 'fight', 'bash']</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdAttack.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -817,7 +817,7 @@ parry - forgoes your attack but will make you harder to hit on next</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorials.tutorial_world.objects.CmdAttack.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'parry hit defend kill thrust stab chop slash fight bash pierce', 'category': 'tutorialworld', 'key': 'attack', 'no_prefix': ' parry hit defend kill thrust stab chop slash fight bash pierce', 'tags': '', 'text': '\n Attack the enemy. Commands:\n\n stab &lt;enemy&gt;\n slash &lt;enemy&gt;\n parry\n\n stab - (thrust) makes a lot of damage but is harder to hit with.\n slash - is easier to land, but does not make as much damage.\n parry - forgoes your attack but will make you harder to hit on next\n enemy attack.\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdAttack.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'hit pierce stab defend thrust slash chop kill parry fight bash', 'category': 'tutorialworld', 'key': 'attack', 'no_prefix': ' hit pierce stab defend thrust slash chop kill parry fight bash', 'tags': '', 'text': '\n Attack the enemy. Commands:\n\n stab &lt;enemy&gt;\n slash &lt;enemy&gt;\n parry\n\n stab - (thrust) makes a lot of damage but is harder to hit with.\n slash - is easier to land, but does not make as much damage.\n parry - forgoes your attack but will make you harder to hit on next\n enemy attack.\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdAttack.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -260,7 +260,7 @@ code except for adding in the details.</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialLook.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['ls', 'l']</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialLook.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'ls']</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialLook.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -275,7 +275,7 @@ code except for adding in the details.</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialLook.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'ls l', 'category': 'tutorialworld', 'key': 'look', 'no_prefix': ' ls l', 'tags': '', 'text': '\n looks at the room and on details\n\n Usage:\n look &lt;obj&gt;\n look &lt;room detail&gt;\n look *&lt;account&gt;\n\n Observes your location, details at your location or objects\n in your vicinity.\n\n Tutorial: This is a child of the default Look command, that also\n allows us to look at &quot;details&quot; in the room. These details are\n things to examine and offers some extra description without\n actually having to be actual database objects. It uses the\n return_detail() hook on TutorialRooms for this.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialLook.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'l ls', 'category': 'tutorialworld', 'key': 'look', 'no_prefix': ' l ls', 'tags': '', 'text': '\n looks at the room and on details\n\n Usage:\n look &lt;obj&gt;\n look &lt;room detail&gt;\n look *&lt;account&gt;\n\n Observes your location, details at your location or objects\n in your vicinity.\n\n Tutorial: This is a child of the default Look command, that also\n allows us to look at &quot;details&quot; in the room. These details are\n things to examine and offers some extra description without\n actually having to be actual database objects. It uses the\n return_detail() hook on TutorialRooms for this.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialLook.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -828,7 +828,7 @@ if they fall off the bridge.</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorials.tutorial_world.rooms.CmdBridgeHelp.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['?', 'h']</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdBridgeHelp.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['h', '?']</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdBridgeHelp.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -854,7 +854,7 @@ if they fall off the bridge.</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorials.tutorial_world.rooms.CmdBridgeHelp.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '? h', 'category': 'tutorial world', 'key': 'help', 'no_prefix': ' ? h', 'tags': '', 'text': '\n Overwritten help command while on the bridge.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdBridgeHelp.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'h ?', 'category': 'tutorial world', 'key': 'help', 'no_prefix': ' h ?', 'tags': '', 'text': '\n Overwritten help command while on the bridge.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdBridgeHelp.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -980,7 +980,7 @@ to find something.</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorials.tutorial_world.rooms.CmdLookDark.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['feel around', 'feel', 'fiddle', 'search', 'l']</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdLookDark.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'fiddle', 'search', 'feel', 'feel around']</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdLookDark.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -1008,7 +1008,7 @@ random chance of eventually finding a light source.</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorials.tutorial_world.rooms.CmdLookDark.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'feel around feel fiddle search l', 'category': 'tutorialworld', 'key': 'look', 'no_prefix': ' feel around feel fiddle search l', 'tags': '', 'text': '\n Look around in darkness\n\n Usage:\n look\n\n Look around in the darkness, trying\n to find something.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdLookDark.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'l fiddle search feel feel around', 'category': 'tutorialworld', 'key': 'look', 'no_prefix': ' l fiddle search feel feel around', 'tags': '', 'text': '\n Look around in darkness\n\n Usage:\n look\n\n Look around in the darkness, trying\n to find something.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdLookDark.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -220,7 +220,7 @@ git evennia pull - Pull the latest evennia code.</p>
<dl class="py attribute">
<dt id="evennia.contrib.utils.git_integration.git_integration.CmdGitEvennia.directory">
<code class="sig-name descname">directory</code><em class="property"> = '/tmp/tmplcp4h0sa/34b5f1133cd6ff4cd29f6d909ef3387fce667288/evennia'</em><a class="headerlink" href="#evennia.contrib.utils.git_integration.git_integration.CmdGitEvennia.directory" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">directory</code><em class="property"> = '/tmp/tmp43no_9f6/11834dfe49f22584593b6bf9bd5ff24f04675958/evennia'</em><a class="headerlink" href="#evennia.contrib.utils.git_integration.git_integration.CmdGitEvennia.directory" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -281,7 +281,7 @@ git pull - Pull the latest code from your current branch.</p>
<dl class="py attribute">
<dt id="evennia.contrib.utils.git_integration.git_integration.CmdGit.directory">
<code class="sig-name descname">directory</code><em class="property"> = '/tmp/tmplcp4h0sa/34b5f1133cd6ff4cd29f6d909ef3387fce667288/evennia/game_template'</em><a class="headerlink" href="#evennia.contrib.utils.git_integration.git_integration.CmdGit.directory" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">directory</code><em class="property"> = '/tmp/tmp43no_9f6/11834dfe49f22584593b6bf9bd5ff24f04675958/evennia/game_template'</em><a class="headerlink" href="#evennia.contrib.utils.git_integration.git_integration.CmdGit.directory" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">

View file

@ -348,7 +348,7 @@ indentation.</p>
<dl class="py attribute">
<dt id="evennia.utils.eveditor.CmdEditorGroup.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = [':I', ':i', ':', ':f', ':h', ':&gt;', ':uu', ':A', ':y', ':S', ':fd', ':j', ':x', ':&lt;', '::', ':::', ':echo', ':=', ':p', ':fi', ':dw', ':UU', ':q', ':u', ':r', ':w', ':dd', ':s', ':!', ':q!', ':DD', ':wq']</em><a class="headerlink" href="#evennia.utils.eveditor.CmdEditorGroup.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = [':', ':&gt;', ':echo', ':UU', ':p', ':A', ':q!', ':h', ':w', ':I', ':r', ':::', ':fd', ':q', ':dd', ':!', ':x', ':y', ':wq', ':&lt;', ':uu', ':s', '::', ':u', ':=', ':S', ':j', ':fi', ':dw', ':f', ':DD', ':i']</em><a class="headerlink" href="#evennia.utils.eveditor.CmdEditorGroup.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -376,7 +376,7 @@ efficient presentation.</p>
<dl class="py attribute">
<dt id="evennia.utils.eveditor.CmdEditorGroup.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': ':I :i : :f :h :&gt; :uu :A :y :S :fd :j :x :&lt; :: ::: :echo := :p :fi :dw :UU :q :u :r :w :dd :s :! :q! :DD :wq', 'category': 'general', 'key': ':editor_command_group', 'no_prefix': ' :I :i : :f :h :&gt; :uu :A :y :S :fd :j :x :&lt; :: ::: :echo := :p :fi :dw :UU :q :u :r :w :dd :s :! :q! :DD :wq', 'tags': '', 'text': '\n Commands for the editor\n '}</em><a class="headerlink" href="#evennia.utils.eveditor.CmdEditorGroup.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': ': :&gt; :echo :UU :p :A :q! :h :w :I :r ::: :fd :q :dd :! :x :y :wq :&lt; :uu :s :: :u := :S :j :fi :dw :f :DD :i', 'category': 'general', 'key': ':editor_command_group', 'no_prefix': ' : :&gt; :echo :UU :p :A :q! :h :w :I :r ::: :fd :q :dd :! :x :y :wq :&lt; :uu :s :: :u := :S :j :fi :dw :f :DD :i', 'tags': '', 'text': '\n Commands for the editor\n '}</em><a class="headerlink" href="#evennia.utils.eveditor.CmdEditorGroup.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -270,7 +270,10 @@ EvCell or Tables.</p>
also works, to stay compatible with the in-file names). While “form/FORM”
is required, if FORMCHAR/TABLECHAR are not given, they will default to
x and c respectively.</p></li>
<li><p><strong>cells</strong> (<em>dict</em>) A dictionary mapping <strong>{id: str}</strong></p></li>
<li><p><strong>cells</strong> (<em>dict</em>) A dictionary mapping <strong>{id: str}</strong> or <strong>{id: evennia.utils.evtable.EvCell}</strong>.
By pre-creating the <strong>EvCell</strong> like <strong>EvCell(“text”, align=”c”, valign=”t”)</strong> you can
control the cell contents alignment. Note that cell width/height will be enforced
by the form so will be overridden even if specified.</p></li>
<li><p><strong>tables</strong> (<em>dict</em>) A dictionary mapping <strong>{id: EvTable}</strong>.</p></li>
<li><p><strong>literals</strong> (<em>dict</em>) A dictionary mapping <strong>{id: str}</strong>. Will be replaced
after width of form is calculated, but before cells/tables are mapped.

View file

@ -951,7 +951,7 @@ single question.</p>
<dl class="py attribute">
<dt id="evennia.utils.evmenu.CmdYesNoQuestion.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['y', 'abort', 'n', 'a', 'no', '__nomatch_command', 'yes']</em><a class="headerlink" href="#evennia.utils.evmenu.CmdYesNoQuestion.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['a', 'n', '__nomatch_command', 'no', 'y', 'abort', 'yes']</em><a class="headerlink" href="#evennia.utils.evmenu.CmdYesNoQuestion.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -977,7 +977,7 @@ single question.</p>
<dl class="py attribute">
<dt id="evennia.utils.evmenu.CmdYesNoQuestion.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'y abort n a no __nomatch_command yes', 'category': 'general', 'key': '__noinput_command', 'no_prefix': ' y abort n a no __nomatch_command yes', 'tags': '', 'text': '\n Handle a prompt for yes or no. Press [return] for the default choice.\n\n '}</em><a class="headerlink" href="#evennia.utils.evmenu.CmdYesNoQuestion.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'a n __nomatch_command no y abort yes', 'category': 'general', 'key': '__noinput_command', 'no_prefix': ' a n __nomatch_command no y abort yes', 'tags': '', 'text': '\n Handle a prompt for yes or no. Press [return] for the default choice.\n\n '}</em><a class="headerlink" href="#evennia.utils.evmenu.CmdYesNoQuestion.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -149,7 +149,7 @@ the <strong>caller.msg()</strong> construct every time the page is updated.</p>
<dl class="py attribute">
<dt id="evennia.utils.evmore.CmdMore.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['t', 'p', 'e', 'abort', 'n', 'a', 'previous', 'next', 'q', 'top', 'end', 'quit']</em><a class="headerlink" href="#evennia.utils.evmore.CmdMore.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['previous', 'a', 'n', 'next', 'quit', 'q', 'e', 'abort', 'end', 'p', 'top', 't']</em><a class="headerlink" href="#evennia.utils.evmore.CmdMore.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -175,7 +175,7 @@ the <strong>caller.msg()</strong> construct every time the page is updated.</p>
<dl class="py attribute">
<dt id="evennia.utils.evmore.CmdMore.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 't p e abort n a previous next q top end quit', 'category': 'general', 'key': '__noinput_command', 'no_prefix': ' t p e abort n a previous next q top end quit', 'tags': '', 'text': '\n Manipulate the text paging. Catch no-input with aliases.\n '}</em><a class="headerlink" href="#evennia.utils.evmore.CmdMore.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'previous a n next quit q e abort end p top t', 'category': 'general', 'key': '__noinput_command', 'no_prefix': ' previous a n next quit q e abort end p top t', 'tags': '', 'text': '\n Manipulate the text paging. Catch no-input with aliases.\n '}</em><a class="headerlink" href="#evennia.utils.evmore.CmdMore.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

File diff suppressed because one or more lines are too long