More fixes to evadventure

This commit is contained in:
Griatch 2022-07-03 12:38:06 +02:00
parent 7815a06e3a
commit 39a827b139
3 changed files with 2 additions and 18 deletions

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@ -18,7 +18,6 @@ optimizal positioning.
"""
from dataclasses import dataclass
from collections import defaultdict
from evennia.scripts.scripts import DefaultScript
from evennia.typeclasses.attributes import AttributeProperty

View file

@ -8,7 +8,7 @@ from evennia.utils.test_resources import BaseEvenniaTest
from evennia.utils import create
from .mixins import EvAdventureMixin
from .. import combat_turnbased
from ..charactersd import EvAdventureCharacter
from ..characters import EvAdventureCharacter
class EvAdventureTurnbasedCombatHandlerTest(EvAdventureMixin, BaseEvenniaTest):
@ -52,7 +52,7 @@ class EvAdventureTurnbasedCombatHandlerTest(EvAdventureMixin, BaseEvenniaTest):
@patch("evennia.contrib.tutorials.evadventure.combat_turnbased.rules.randint")
def test_attack(self, mock_randint):
mock_randint = 8
mock_randint.return_value = 8
self.combathandler.register_action(
combat_turnbased.CombatActionAttack, self.combatant, self.target
)

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@ -1,15 +0,0 @@
"""
Tests for EvAdventure.
"""
from unittest.mock import patch, MagicMock, call
from parameterized import parameterized
from evennia.utils import create
from evennia.utils.test_resources import BaseEvenniaTest
from .characters import EvAdventureCharacter, EquipmentHandler, EquipmentError
from .objects import EvAdventureObject
from . import enums
from . import combat_turnbased
from . import rules
from . import random_tables