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Clean up client grid
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6 changed files with 110 additions and 85 deletions
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@ -1,4 +1,4 @@
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[prev lesson]() | [next lesson]()
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[prev lesson](../../../Unimplemented) | [next lesson](../../../Unimplemented)
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# Making a sittable object
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@ -799,4 +799,4 @@ Eagle-eyed readers will notice that the `stand` command sitting "on" the chair (
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together with the `sit` command sitting "on" the Character (variant 2). There is nothing stopping you from
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mixing them, or even try a third solution that better fits what you have in mind.
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[prev lesson]() | [next lesson]()
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[prev lesson](../../../Unimplemented) | [next lesson](../../../Unimplemented)
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@ -18,9 +18,7 @@
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1. Introduction & Overview (you are here)
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1. [On planning a game](Part2/Game-Planning)
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1. [Multisession modes](../../Unimplemented)
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1. [Layout of our tutorial game](../../Unimplemented)
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1. [Some useful Contribs](Part2/Some-Useful-Contribs)
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1. [Planning to use some useful Contribs](Part2/Planning-Some-Useful-Contribs)
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In Part two of the Starting tutorial we'll step back and plan out the kind of tutorial
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game we want to make. In the process we'll go through the common questions of "where to start"
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