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Evennia 2.1.0 minor release
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# Changelog
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## Main
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## Evennia 2.1.0
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- Fix: The new `ExtendedRoom` contrib has a bug when dug with no descriptions.
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- Fix: Clean up `get_sides` function in evadventure tutorial to return also
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the calling combatant with its `allies` return, to make it easier to reason around.
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- Feature: Add `SSL_CERTIFICATE_ISSUERS` setting for customizing Telnet+SSL.
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- Contrib: Refactored `dice.roll` contrib function to use `safe_eval`. Can now
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optionally be used as `dice.roll("2d10 + 4 > 10")`. Old way works too.
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- Lots of doc updates.
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## Evennia 2.0.1
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# Changelog
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## Main
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## Evennia 2.1.0
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- Fix: The new `ExtendedRoom` contrib has a bug when dug with no descriptions.
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- Fix: Clean up `get_sides` function in evadventure tutorial to return also
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the calling combatant with its `allies` return, to make it easier to reason around.
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- Feature: Add `SSL_CERTIFICATE_ISSUERS` setting for customizing Telnet+SSL.
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- Contrib: Refactored `dice.roll` contrib function to use `safe_eval`. Can now
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optionally be used as `dice.roll("2d10 + 4 > 10")`. Old way works too.
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- Lots of doc updates.
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## Evennia 2.0.1
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2.0.1
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2.1.0
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@ -4,7 +4,7 @@ build-backend = "setuptools.build_meta"
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[project]
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name = "evennia"
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version = "2.0.1"
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version = "2.1.0"
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maintainers = [{ name = "Griatch", email = "griatch@gmail.com" }]
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description = "A full-featured toolkit and server for text-based multiplayer games (MUDs, MU*, etc)."
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requires-python = ">=3.10"
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