Merge pull request #2615 from owllex/help

Fix typo in contrib import path.
This commit is contained in:
Griatch 2022-01-14 09:39:37 +01:00 committed by GitHub
commit 352c7a5dc2
2 changed files with 3 additions and 3 deletions

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@ -2,7 +2,7 @@
Contribution by owllex, 2021
Cooldowns are used modelling rate-limited actions, like how often a
Cooldowns are used to model rate-limited actions, like how often a
character can perform a given action; until a certain time has passed their
command can not be used again. This contrib provides a simple cooldown
handler that can be attached to any typeclass. A cooldown is a lightweight persistent
@ -30,7 +30,7 @@ customize this if desired by passing a different value for the `db_attribute`
parameter.
```python
from evennia.game_systems.contrib.cooldowns import Cooldownhandler
from evennia.contrib.game_systems.cooldowns import Cooldownhandler
from evennia.utils.utils import lazy_property
@lazy_property

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@ -31,7 +31,7 @@ By default the CooldownHandler will use the `cooldowns` property, but you can
customize this if desired by passing a different value for the db_attribute
parameter.
from evennia.game_systems.contrib.cooldowns import Cooldownhandler
from evennia.contrib.game_systems.cooldowns import Cooldownhandler
from evennia.utils.utils import lazy_property
@lazy_property