Made the proxy typeclass system work in principle, using a wrapper of the __new__ method for the class.

This commit is contained in:
Griatch 2014-12-20 18:30:39 +01:00
parent 8314d8ba5e
commit 32e44dceab
7 changed files with 26 additions and 78 deletions

View file

@ -17,7 +17,6 @@ they control by simply linking to a new object's user property.
from django.conf import settings
from src.objects.models import ObjectDB
from src.typeclasses.models import TypeclassBase
from src.commands import cmdset, command
from src.utils.logger import log_depmsg
@ -37,18 +36,7 @@ class Object(ObjectDB):
This is the base class for all in-game objects. Inherit from this
to create different types of objects in the game.
"""
def __new__(cls, *args, **kwargs):
"""
We must define our Typeclasses as proxies. We also store the path
directly on the class, this is useful for managers.
"""
if hasattr(cls, "Meta"):
cls.Meta.proxy = True
else:
class Meta:
proxy = True
cls.Meta = Meta
return super(Object, cls).__new__(*args, **kwargs)
_is_typeclass = True
# __init__ is only defined here in order to present docstring to API.
def __init__(self):