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Updated HTML docs
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@ -14,12 +14,10 @@
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<script src="_static/underscore.js"></script>
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<script src="_static/doctools.js"></script>
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<script src="_static/language_data.js"></script>
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<script async="async" src="https://cdnjs.cloudflare.com/ajax/libs/mathjax/2.7.7/latest.js?config=TeX-AMS-MML_HTMLorMML"></script>
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<script type="text/x-mathjax-config">MathJax.Hub.Config({"tex2jax": {"processClass": "tex2jax_process|mathjax_process|math|output_area"}})</script>
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<link rel="shortcut icon" href="_static/favicon.ico"/>
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<link rel="index" title="Index" href="genindex.html" />
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<link rel="search" title="Search" href="search.html" />
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<link rel="next" title="Starting Tutorial (Part 1)" href="Howto/Starting/Part1/Starting-Part1.html" />
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<link rel="next" title="Server Setup and Life" href="Setup/Setup-Overview.html" />
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<link rel="prev" title="Evennia Documentation" href="index.html" />
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</head><body>
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<div class="related" role="navigation" aria-label="related navigation">
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@ -32,7 +30,7 @@
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<a href="py-modindex.html" title="Python Module Index"
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>modules</a> |</li>
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<li class="right" >
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<a href="Howto/Starting/Part1/Starting-Part1.html" title="Starting Tutorial (Part 1)"
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<a href="Setup/Setup-Overview.html" title="Server Setup and Life"
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accesskey="N">next</a> |</li>
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<li class="right" >
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<a href="index.html" title="Evennia Documentation"
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@ -74,7 +72,7 @@ behind-the-scenes administration stuff that all online games need whether they l
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Evennia is <em>fully persistent</em>, that means things you drop on the ground somewhere will still be
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there a dozen server reboots later. Through Django we support a large variety of different database
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systems (a database is created for you automatically if you use the defaults).</p>
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<p>We also include a growing list of <em>optional</em> <a class="reference internal" href="Contribs/Contrib-Overview.html"><span class="doc std std-doc">contribs</span></a> you can use for your game
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<p>We also include a growing list of <em>optional</em> <a class="reference internal" href="Contribs/Contribs-Overview.html"><span class="doc std std-doc">contribs</span></a> you can use for your game
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would you want something to build from.</p>
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<p>Using the full power of Python throughout the server offers some distinct advantages. All your
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coding, from object definitions and custom commands to AI scripts and economic systems is done in
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@ -93,7 +91,7 @@ Or why not create a new and better command system of your own design.</p>
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connect to the demo via your telnet client you can do so at <code class="docutils literal notranslate"><span class="pre">demo.evennia.com</span></code>, port <code class="docutils literal notranslate"><span class="pre">4000</span></code>.</p>
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<p>Once you installed Evennia yourself it comes with its own tutorial - this shows off some of the
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possibilities <em>and</em> gives you a small single-player quest to play. The tutorial takes only one
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single in-game command to install as explained <a class="reference internal" href="Howto/Starting/Part1/Tutorial-World.html"><span class="doc std std-doc">here</span></a>.</p>
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single in-game command to install as explained <a class="reference internal" href="Howtos/Beginner-Tutorial/Part1/Tutorial-World.html"><span class="doc std std-doc">here</span></a>.</p>
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</section>
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<section id="what-you-need-to-know-to-work-with-evennia">
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<h2>What you need to know to work with Evennia<a class="headerlink" href="#what-you-need-to-know-to-work-with-evennia" title="Permalink to this headline">¶</a></h2>
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@ -114,7 +112,7 @@ very basic game indeed if you are not willing to do at least <em>some</em> codin
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online</a>. We also have a comprehensive <a class="reference external" href="https://evennia.com/docs">online
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manual</a> with lots of examples. But while Python is
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considered a very easy programming language to get into, you do have a learning curve to climb if
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you are new to programming. Evennia’s <a class="reference internal" href="Howto/Starting/Part1/Starting-Part1.html"><span class="doc std std-doc">Starting-tutorial</span></a> has a <a class="reference internal" href="Howto/Starting/Part1/Python-basic-introduction.html"><span class="doc std std-doc">basic introduction
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you are new to programming. Evennia’s <a class="reference internal" href="Howtos/Beginner-Tutorial/Part1/Beginner-Tutorial-Part1-Intro.html"><span class="doc std std-doc">Starting-tutorial</span></a> has a <a class="reference internal" href="Howtos/Beginner-Tutorial/Part1/Python-basic-introduction.html"><span class="doc std std-doc">basic introduction
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to Python</span></a> but you should probably also sit down
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with a full Python beginner’s tutorial at some point (there are plenty of them on
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the web if you look around). See also our <a class="reference internal" href="Links.html"><span class="doc std std-doc">link
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@ -153,7 +151,7 @@ presence (a website and a mud web client) to play around with …</p>
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<section id="where-to-from-here">
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<h3>Where to from here?<a class="headerlink" href="#where-to-from-here" title="Permalink to this headline">¶</a></h3>
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<p>From here you can continue browsing the <a class="reference internal" href="index.html"><span class="doc std std-doc">online documentation</span></a> to
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find more info about Evennia. Or you can jump into the <a class="reference internal" href="Howto/Howto-Overview.html"><span class="doc std std-doc">Tutorials</span></a> and get your hands
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find more info about Evennia. Or you can jump into the <a class="reference internal" href="Howtos/Howtos-Overview.html"><span class="doc std std-doc">Tutorials</span></a> and get your hands
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dirty with code right away. You can also read the lead developer’s <a class="reference external" href="https://evennia.blogspot.com/">dev blog</a> for many tidbits and snippets about Evennia’s development and
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structure.</p>
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<p>Some more hints:</p>
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@ -165,10 +163,10 @@ chat</a>
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on IRC. This allows you to chat directly with other developers new and old as well as with the devs
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of Evennia itself. This chat is logged (you can find links on <a class="reference external" href="https://www.evennia.com">https://www.evennia.com</a>) and can also
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be searched from the same place for discussion topics you are interested in.</p></li>
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<li><p>Read the <a class="reference internal" href="Howto/Starting/Part2/Game-Planning.html"><span class="doc std std-doc">Game Planning</span></a> wiki page. It gives some ideas for your work flow and the
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<li><p>Read the <a class="reference internal" href="Howtos/Beginner-Tutorial/Part2/Game-Planning.html"><span class="doc std std-doc">Game Planning</span></a> wiki page. It gives some ideas for your work flow and the
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state of mind you should aim for - including cutting down the scope of your game for its first
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release.</p></li>
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<li><p>Do the <a class="reference internal" href="Howto/Starting/Part3/Tutorial-for-basic-MUSH-like-game.html"><span class="doc std std-doc">Tutorial for basic MUSH-like game</span></a> carefully from
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<li><p>Do the <a class="reference internal" href="Howtos/Tutorial-for-basic-MUSH-like-game.html"><span class="doc std std-doc">Tutorial for basic MUSH-like game</span></a> carefully from
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beginning to end and try to understand what does what. Even if you are not interested in a MUSH for
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your own game, you will end up with a small (very small) game that you can build or learn from.</p></li>
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</ol>
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@ -215,8 +213,8 @@ your own game, you will end up with a small (very small) game that you can build
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<p class="topless"><a href="index.html"
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title="previous chapter">Evennia Documentation</a></p>
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<h4>Next topic</h4>
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<p class="topless"><a href="Howto/Starting/Part1/Starting-Part1.html"
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title="next chapter">Starting Tutorial (Part 1)</a></p>
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<p class="topless"><a href="Setup/Setup-Overview.html"
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title="next chapter">Server Setup and Life</a></p>
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<div role="note" aria-label="source link">
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<!--h3>This Page</h3-->
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<ul class="this-page-menu">
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@ -254,7 +252,7 @@ your own game, you will end up with a small (very small) game that you can build
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<a href="py-modindex.html" title="Python Module Index"
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>modules</a> |</li>
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<li class="right" >
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<a href="Howto/Starting/Part1/Starting-Part1.html" title="Starting Tutorial (Part 1)"
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<a href="Setup/Setup-Overview.html" title="Server Setup and Life"
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>next</a> |</li>
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<li class="right" >
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<a href="index.html" title="Evennia Documentation"
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