Fixed some lingering uses of sessid as a non-handler.

This commit is contained in:
Griatch 2014-08-05 09:16:00 +02:00
parent 5d08d3b3fb
commit 306ce17022
2 changed files with 10 additions and 10 deletions

View file

@ -442,10 +442,10 @@ class ServerSessionHandler(SessionHandler):
"""
Given a game character, return any matching sessions.
"""
sessid = character.sessid
if sessid:
return self.sessions.get(sessid)
return None
sessid = character.sessid.get()
if is_iter(sessid):
return [self.sessions.get(sess) for sess in sessid if sessid in self.sessions]
return self.sessions.get(sessid)
def announce_all(self, message):
"""