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Updating ReST docs.
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39 changed files with 410 additions and 1203 deletions
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@ -10,8 +10,7 @@ entrust to just anybody.
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::
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@py 1+2
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<<< 3
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@py 1+2 <<< 3
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Available variables
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-------------------
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@ -37,8 +36,7 @@ found in ``src/utils/utils.py``:
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::
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@py from src.utils import utils; utils.time_format(33333)
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<<< Done.
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@py from src.utils import utils; utils.time_format(33333) <<< Done.
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Note that we didn't get any return value, all we where told is that the
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code finished executing without error. This is often the case in more
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@ -48,9 +46,7 @@ system to echo it to us explicitly with ``self.msg()``.
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::
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@py from src.utils import utils; self.msg(utils.time_format(33333))
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09:15
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<<< Done.
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@py from src.utils import utils; self.msg(utils.time_format(33333)) 09:15 <<< Done.
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If you were to use Python's standard ``print``, you will see the result
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in your current ``stdout`` (your terminal by default), *if* you are
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@ -67,10 +63,7 @@ Locating an object is best done using ``self.search()``:
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::
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@py self.search("red_ball")
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<<< Ball @py self.search("red_ball").db.color = "red"
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<<< Done. @py self.search("red_ball").db.color
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<<< red
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@py self.search("red_ball") <<< Ball @py self.search("red_ball").db.color = "red" <<< Done. @py self.search("red_ball").db.color <<< red
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``self.search()`` is by far the most used case, but you can also search
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other database tables for other Evennia entities like scripts or
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@ -79,8 +72,7 @@ entries found in ``src.utils.search``.
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::
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@py from src.utils import search; self.msg(search.scripts("sys_game_time"))
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<<< [<src.utils.gametime.GameTime object at 0x852be2c>]
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@py from src.utils import search; self.msg(search.scripts("sys_game_time")) <<< [<src.utils.gametime.GameTime object at 0x852be2c>]
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You can also use the database model managers directly (accessible
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through the ``objects`` properties of database models). This is a bit
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@ -89,8 +81,7 @@ search methods defined in each manager.
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::
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@py ScriptDB.objects.script_search("sys_game_time")
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<<< [<src.utils.gametime.GameTime object at 0x852be2c>]
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@py ScriptDB.objects.script_search("sys_game_time") <<< [<src.utils.gametime.GameTime object at 0x852be2c>]
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(Note that since this second example becomes a simple statement, we
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don't have to wrap it in ``self.msg()`` to get the output). If you want
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@ -101,8 +92,7 @@ contents of the database using normal Django query operations:
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::
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@py ConfigValue.objects.all()
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<<< [<ConfigValue: default_home]>, <ConfigValue:site_name>, ...]
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@py ConfigValue.objects.all() <<< [<ConfigValue: default_home]>, <ConfigValue:site_name>, ...]
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In doing so however, keep in mind the difference between `Typeclasses
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and Database Objects <Typeclasses.html>`_: Using the search commands in
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@ -114,13 +104,7 @@ most situations.
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::
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# this uses Evennia's manager method get_id().
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# It returns a Character typeclass instance
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@py ObjectDB.objects.get_id(1).__class__
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<<< Character# this uses the standard Django get() query.
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# It returns a django database model instance.
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@py ObjectDB.objects.get(id=1).__class__
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<<< <class 'src.objects.models.ObjectDB'>
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# this uses Evennia's manager method get_id(). # It returns a Character typeclass instance @py ObjectDB.objects.get_id(1).__class__ <<< Character# this uses the standard Django get() query. # It returns a django database model instance. @py ObjectDB.objects.get(id=1).__class__ <<< <class 'src.objects.models.ObjectDB'>
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Running a Python Parser outside the game
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========================================
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@ -145,8 +129,5 @@ tab-completion and ``__doc__``-string reading.
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::
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$ python manage.py shellIPython 0.10 -- An enhanced Interactive Python
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...In [1]: from src.objects.models import ObjectDB
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In [2]: ObjectDB.objects.all()
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Out[3]: [<ObjectDB: Harry>, <ObjectDB: Limbo>, ...]
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$ python manage.py shellIPython 0.10 -- An enhanced Interactive Python ...In [1]: from src.objects.models import ObjectDB In [2]: ObjectDB.objects.all() Out[3]: [<ObjectDB: Harry>, <ObjectDB: Limbo>, ...]
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