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Fixed a bug in run_async. Resolves Issue 407.
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parent
295c79d448
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2e2c2fd484
2 changed files with 6 additions and 5 deletions
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@ -31,7 +31,8 @@ class ObjectCreateForm(forms.ModelForm):
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db_key = forms.CharField(label="Name/Key",
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widget=forms.TextInput(attrs={'size':'78'}),
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help_text="Main identifier, like 'apple', 'strong guy', 'Elizabeth' etc. If creating a Character, check so the name is unique among characters!",)
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db_typeclass_path = forms.CharField(label="Typeclass",initial="Change to (for example) %s or %s." % (settings.BASE_OBJECT_TYPECLASS, settings.BASE_CHARACTER_TYPECLASS),
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db_typeclass_path = forms.CharField(label="Typeclass",
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initial=settings.BASE_OBJECT_TYPECLASS,
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widget=forms.TextInput(attrs={'size':'78'}),
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help_text="This defines what 'type' of entity this is. This variable holds a Python path to a module with a valid Evennia Typeclass. If you are creating a Character you should use the typeclass defined by settings.BASE_CHARACTER_TYPECLASS or one derived from that.")
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#db_permissions = forms.CharField(label="Permissions",
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@ -40,7 +41,7 @@ class ObjectCreateForm(forms.ModelForm):
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# widget=forms.TextInput(attrs={'size':'78'}),
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# help_text="a comma-separated list of text strings checked by certain locks. They are mainly of use for Character objects. Character permissions overload permissions defined on a controlling Player. Most objects normally don't have any permissions defined.")
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db_cmdset_storage = forms.CharField(label="CmdSet",
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initial=settings.CMDSET_CHARACTER,
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initial="",
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required=False,
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widget=forms.TextInput(attrs={'size':'78'}),
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help_text="Most non-character objects don't need a cmdset and can leave this field blank.")
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