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Some more i18n strings added; also updated swedish translation.
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3 changed files with 38 additions and 13 deletions
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@ -7,9 +7,9 @@
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msgid ""
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msgstr ""
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"Project-Id-Version: Evennia Beta\n"
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"Report-Msgid-Bugs-To: www.evennia.com\n"
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"POT-Creation-Date: 2012-06-13 23:11+0200\n"
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"PO-Revision-Date: 2012-06-14 02:40+0100\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2012-06-14 08:52+0200\n"
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"PO-Revision-Date: 2012-06-14 08:55+0100\n"
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"Last-Translator: Griatch <griatch@gmail.com>\n"
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"Language-Team: Swedish <>\n"
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"Language: \n"
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@ -214,6 +214,29 @@ msgstr "Lås: '%s' has ickematchande parenteser."
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msgid "Lock: '%s' has no valid lock functions."
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msgstr "Lås: '%s' innehåller inga acceptabla låsfunktioner."
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#: src/objects/models.py:634
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#, python-format
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msgid "Couldn't perform move ('%s'). Contact an admin."
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msgstr "Kunde inte utföra föflyttningen ('%s'). Kontakta en admininstrator."
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#: src/objects/models.py:639
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msgid "The destination doesn't exist."
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msgstr "Destinationen existerar inte."
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#: src/objects/models.py:752
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#, python-format
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msgid "Could not find default home '(#%d)'."
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msgstr "Kunde inte hitta standard-hem '(#'%d)'."
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#: src/objects/models.py:767
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msgid "Something went wrong! You are dumped into nowhere. Contact an admin."
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msgstr "Nåtgot gick fel! Du har blivit flyttat till en icke-existerande plats. Kontakta en admininstrator."
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#: src/objects/models.py:820
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#, python-format
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msgid "Your character %s has been destroyed."
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msgstr "Din karaktär %s har blivit raderad."
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#: src/scripts/scripthandler.py:43
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#, python-format
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msgid ""
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@ -30,6 +30,8 @@ from src.scripts.scripthandler import ScriptHandler
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from src.utils import logger
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from src.utils.utils import make_iter, to_unicode, variable_from_module, inherits_from
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from django.utils.translation import ugettext as _
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#__all__ = ("ObjAttribute", "Alias", "ObjectNick", "ObjectDB")
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@ -282,7 +284,7 @@ class ObjectDB(TypedObject):
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except Exception:
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string = "Cannot set location: "
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string += "%s is not a valid location."
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self.msg(string % location)
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self.msg(_(string) % location)
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logger.log_trace(string)
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raise
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#@location.deleter
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@ -319,7 +321,7 @@ class ObjectDB(TypedObject):
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except Exception:
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string = "Cannot set home: "
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string += "%s is not a valid home."
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self.msg(string % home)
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self.msg(_(string) % home)
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logger.log_trace(string)
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#raise
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#@home.deleter
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@ -358,7 +360,7 @@ class ObjectDB(TypedObject):
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except Exception:
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string = "Cannot set destination: "
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string += "%s is not a valid destination."
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self.msg(string % destination)
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self.msg(_(string) % destination)
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logger.log_trace(string)
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raise
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#@destination.deleter
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@ -629,12 +631,12 @@ class ObjectDB(TypedObject):
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logger.log_trace()
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self.msg(errstring)
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errtxt = "Couldn't perform move ('%s'). Contact an admin."
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errtxt = _("Couldn't perform move ('%s'). Contact an admin.")
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if not emit_to_obj:
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emit_to_obj = self
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if not destination:
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emit_to_obj.msg("The destination doesn't exist.")
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emit_to_obj.msg(_("The destination doesn't exist."))
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return
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if destination.destination and use_destination:
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# traverse exits
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@ -747,7 +749,7 @@ class ObjectDB(TypedObject):
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# we are deleting default home!
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default_home = None
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except Exception:
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string = "Could not find default home '(#%d)'."
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string = _("Could not find default home '(#%d)'.")
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logger.log_errmsg(string % default_home_id)
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default_home = None
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@ -762,7 +764,7 @@ class ObjectDB(TypedObject):
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string = "Missing default home, '%s(#%d)' "
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string += "now has a null location."
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obj.location = None
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obj.msg("Something went wrong! You are dumped into nowhere. Contact an admin.")
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obj.msg(_("Something went wrong! You are dumped into nowhere. Contact an admin."))
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logger.log_errmsg(string % (obj.name, obj.dbid))
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return
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@ -770,11 +772,11 @@ class ObjectDB(TypedObject):
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if home:
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string = "Your current location has ceased to exist,"
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string += " moving you to %s(#%d)."
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obj.msg(string % (home.name, home.dbid))
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obj.msg(_(string) % (home.name, home.dbid))
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else:
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# Famous last words: The player should never see this.
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string = "This place should not exist ... contact an admin."
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obj.msg(string)
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obj.msg(_(string))
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obj.move_to(home)
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def copy(self, new_key=None):
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@ -815,7 +817,7 @@ class ObjectDB(TypedObject):
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# See if we need to kick the player off.
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for session in self.sessions:
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session.msg("Your character %s has been destroyed." % self.name)
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session.msg(_("Your character %s has been destroyed.") % self.name)
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# no need to disconnect, Player just jumps to OOC mode.
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# sever the connection (important!)
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if object.__getattribute__(self, 'player') and self.player:
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