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Remove mention of defunct delaccount cmd
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1 changed files with 12 additions and 12 deletions
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@ -3,7 +3,7 @@
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Whether due to abuse, blatant breaking of your rules, or some other reason, you will eventually find
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no other recourse but to kick out a particularly troublesome player. The default command set has
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admin tools to handle this, primarily `@ban`, `@unban`, and `@boot`.
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admin tools to handle this, primarily `ban`, `unban`, and `boot`.
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## Creating a ban
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@ -16,7 +16,7 @@ have tried to be nice. Now you just want this troll gone.
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The easiest recourse is to block the account YouSuck from ever connecting again.
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@ban YouSuck
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ban YouSuck
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This will lock the name YouSuck (as well as 'yousuck' and any other capitalization combination), and
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next time they try to log in with this name the server will not let them!
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@ -24,12 +24,12 @@ next time they try to log in with this name the server will not let them!
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You can also give a reason so you remember later why this was a good thing (the banned account will
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never see this)
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@ban YouSuck:This is just a troll.
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ban YouSuck:This is just a troll.
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If you are sure this is just a spam account, you might even consider deleting the player account
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outright:
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@delaccount YouSuck
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accounts/delete YouSuck
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Generally, banning the name is the easier and safer way to stop the use of an account -- if you
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change your mind you can always remove the block later whereas a deletion is permanent.
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@ -49,7 +49,7 @@ the `who` command, which will show you something like this:
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The "Host" bit is the IP address from which the account is connecting. Use this to define the ban
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instead of the name:
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@ban 237.333.0.223
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ban 237.333.0.223
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This will stop YouSuckMore connecting from their computer. Note however that IP address might change
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easily - either due to how the player's Internet Service Provider operates or by the user simply
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@ -58,7 +58,7 @@ groups of three digits in the address. So if you figure out that !YouSuckMore ma
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237.333.0.223, 237.333.0.225, and 237.333.0.256 (only changes in their subnet), it might be an idea
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to put down a ban like this to include any number in that subnet:
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@ban 237.333.0.*
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ban 237.333.0.*
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You should combine the IP ban with a name-ban too of course, so the account YouSuckMore is truly
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locked regardless of where they connect from.
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@ -71,16 +71,16 @@ blocking out innocent players who just happen to connect from the same subnet as
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YouSuck is not really noticing all this banning yet though - and won't until having logged out and
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trying to log back in again. Let's help the troll along.
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@boot YouSuck
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boot YouSuck
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Good riddance. You can give a reason for booting too (to be echoed to the player before getting
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kicked out).
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@boot YouSuck:Go troll somewhere else.
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boot YouSuck:Go troll somewhere else.
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### Lifting a ban
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Use the `@unban` (or `@ban`) command without any arguments and you will see a list of all currently
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Use the `unban` (or `ban`) command without any arguments and you will see a list of all currently
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active bans:
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Active bans
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@ -90,7 +90,7 @@ active bans:
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Use the `id` from this list to find out which ban to lift.
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@unban 2
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unban 2
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Cleared ban 2: 237.333.0.*
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@ -132,7 +132,7 @@ case) the lock to fail.
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- **type thomas = FlowerPot** -- Turn an annoying player into a flower pot (assuming you have a
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`FlowerPot` typeclass ready)
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- **userpassword thomas = fooBarFoo** -- Change a user's password
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- **delaccount thomas** -- Delete a player account (not recommended, use **ban** instead)
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- **accounts/delete thomas** -- Delete a player account (not recommended, use **ban** instead)
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- **server** -- Show server statistics, such as CPU load, memory usage, and how many objects are
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cached
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@ -141,4 +141,4 @@ cached
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- **reset** -- Restarts the server, kicking all connections
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- **shutdown** -- Stops the server cold without it auto-starting again
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- **py** -- Executes raw Python code, allows for direct inspection of the database and account
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objects on the fly. For advanced users.
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objects on the fly. For advanced users.
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