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Added more session info to ooclook. Working on a bug that causes superuser to not be recognized now and then - this seems to be related to character.player returning None. This revision contains some printout debug messages since that bug is not yet fixed.
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6 changed files with 53 additions and 27 deletions
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@ -63,7 +63,7 @@ SSL_PORTS = [4001]
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# Interface addresses to listen to. If 0.0.0.0, listen to all.
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SSL_INTERFACES = ['0.0.0.0']
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# Multisession modes allow a player (=account) to connect to the game simultaneously
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# with multiple clients in various ways according to the set mode:
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# with multiple clients (=sessions) in various ways according to the set mode:
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# 0 - no multisession - when a new session is connected, the old one is disconnected
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# 1 - multiple sessions, one player, one character, each session getting the same data
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# 2 - multiple sessions, one player, each session controlling different characters
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