Added more session info to ooclook. Working on a bug that causes superuser to not be recognized now and then - this seems to be related to character.player returning None. This revision contains some printout debug messages since that bug is not yet fixed.

This commit is contained in:
Griatch 2013-03-11 01:32:17 +01:00
parent 406800f254
commit 29e313492f
6 changed files with 53 additions and 27 deletions

View file

@ -63,7 +63,7 @@ SSL_PORTS = [4001]
# Interface addresses to listen to. If 0.0.0.0, listen to all.
SSL_INTERFACES = ['0.0.0.0']
# Multisession modes allow a player (=account) to connect to the game simultaneously
# with multiple clients in various ways according to the set mode:
# with multiple clients (=sessions) in various ways according to the set mode:
# 0 - no multisession - when a new session is connected, the old one is disconnected
# 1 - multiple sessions, one player, one character, each session getting the same data
# 2 - multiple sessions, one player, each session controlling different characters