Evennia 1.0.2 bugfix release

This commit is contained in:
Griatch 2022-12-21 17:10:54 +01:00
parent dfeb0a298d
commit 290475a9fe
8 changed files with 44 additions and 17 deletions

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@ -4,11 +4,12 @@ VERSION=$(cat evennia/VERSION.txt)
echo "This will release Evennia $VERSION (based on evennia/VERSION.txt)."
echo "Before continuing:"
echo " 1. Make sure you have Evennia upload credentials."
echo " 2. Determine if CHANGELOG.md should be updated and rebuilt."
echo " 3. Make sure VERSION.txt and pyproject.toml both show version $VERSION."
echo " 4. Make sure all changes are committed (all un-staged files will be wiped)."
echo " 5. Make sure all unit tests pass."
echo " 1. Make sure you have Evennia upload credentials for Github (tagging) and PyPi (main package)."
echo " 2. Update CHANGELOG.md."
echo " 3. Run 'make local' in docs/ to update dynamic docs and autodocstrings (may have to run twice)."
echo " 4. Make sure VERSION.txt and pyproject.toml both show version $VERSION."
echo " 5. Make sure all changes are committed, e.g. as 'Evennia 1.x.x bug-fix release' (un-staged files will be wiped)."
echo " 6. Make sure all unit tests pass!"
read -p "Continue? [Y/n]> " yn
@ -26,12 +27,12 @@ pip install --upgrade pip
pip install build twine
python -m build --sdist --wheel --outdir dist/ .
echo "Uploading PyPi package (requires credentials) ..."
echo "Uploading PyPi package (requires PyPi credentials) ..."
python -m twine upload dist/*
# tag the latest git commit
echo "Creating and pushing release tag tag v$VERSION ..."
echo "Creating and pushing release tag tag v$VERSION (requires GitHub credentials)..."
git tag -a v$VERSION -m "Evennia release v$VERSION"
git push --tags

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@ -1,6 +1,17 @@
# Changelog
### Evennia 1.0
### Evennia 1.0.2
Dec 21, 2022
Bug fix release. Fix more issues with discord bot reconnecting. Some doc
updates.
### Evennia 1.0.1
Dec 7, 2022
Bug fix release. Main issue was reconnect bug for discord bot.
## Evennia 1.0
2019-2022

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@ -1,6 +1,17 @@
# Changelog
### Evennia 1.0
### Evennia 1.0.2
Dec 21, 2022
Bug fix release. Fix more issues with discord bot reconnecting. Some doc
updates.
### Evennia 1.0.1
Bug fix release. Main issue was reconnect bug for discord bot.
## Evennia 1.0
2019-2022

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@ -42,7 +42,7 @@ is being combined instead):
See the [sword example](evennia.contrib.game_systems.crafting.example_recipes) for an example
of how to design a recipe tree for crafting a sword from base elements.
## Intallation and Usage
## Installation and Usage
Import the `CmdCraft` command from evennia/contrib/crafting/crafting.py and
add it to your Character cmdset. Reload and the `craft` command will be

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@ -16,11 +16,12 @@ In more detail, in `mygame/commands/default_cmdsets.py`:
```python
...
from evennia.contrib import extended_room # <---
from evennia.contrib.grid import extended_room # <---
class CharacterCmdset(default_cmds.Character_CmdSet):
class CharacterCmdset(default_cmds.CharacterCmdSet):
...
def at_cmdset_creation(self):
super().at_cmdset_creation()
...
self.add(extended_room.ExtendedRoomCmdSet) # <---
@ -28,7 +29,10 @@ class CharacterCmdset(default_cmds.Character_CmdSet):
Then reload to make the new commands available. Note that they only work
on rooms with the typeclass `ExtendedRoom`. Create new rooms with the right
typeclass or use the `typeclass` command to swap existing rooms.
typeclass or use the `typeclass` command to swap existing rooms. Note that since
this contrib overrides the `look` command, you will need to add the
`extended_room.ExtendedRoomCmdSet` to the default character cmdset *after*
super().at_cmdset_creation(), or it will be overridden by the default look.
## Features

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@ -1 +1 @@
1.0.1
1.0.2

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@ -128,7 +128,6 @@ class EvAdventureDungeonRoom(EvAdventureRoom):
class EvAdventureDungeonExit(DefaultExit):
"""
Dungeon exit. This will not create the target room until it's traversed.
It must be created referencing the dungeon_orchestrator it belongs to.
"""
@ -142,7 +141,8 @@ class EvAdventureDungeonExit(DefaultExit):
def at_traverse(self, traversing_object, target_location, **kwargs):
"""
Called when traversing. `target_location` will be None if the
target was not yet created.
target was not yet created. It checks the current location to get the
dungeon-orchestrator in use.
"""
if target_location == self.location:

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@ -4,7 +4,7 @@ build-backend = "setuptools.build_meta"
[project]
name = "evennia"
version = "1.0.1"
version = "1.0.2"
maintainers = [{ name = "Griatch", email = "griatch@gmail.com" }]
description = "A full-featured toolkit and server for text-based multiplayer games (MUDs, MU*, etc)."
requires-python = ">=3.10"