Documentation corrections and clarifications

This commit is contained in:
Henddher Pedroza 2018-09-02 22:48:42 -05:00
parent 250a233703
commit 24649ef171

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@ -19,31 +19,34 @@ As a Builder:
@create/drop mango
@create/drop yogurt
@create/drop blender
@create/drop fruit smoothie
@puzzle smoothie puzzle, orange, mango, yogurt, blender = fruit smoothie
@puzzle smoothie, orange, mango, yogurt, blender = fruit smoothie
...
Puzzle smoothie puzzle (#1234) created successfuly.
Puzzle smoothie(#1234) created successfuly.
@destroy/force orange, mango, yogurt, blender
@destroy/force orange, mango, yogurt, blender, fruit smoothie
@armpuzzle #1234
Part orange is spawned at ...
Part mango is spawned at ...
....
Puzzle smoothie puzzle (#1234) has been armed successfully
Puzzle smoothie(#1234) has been armed successfully
As Player:
use orange, mango, yogurt, blender
...
Genius, you blended all fruits to create a yummy smoothie!
Genius, you blended all fruits to create a fruit smoothie!
Details:
Puzzles are created from existing objects. The given
objects are introspected to create prototypes for the
puzzle parts. These prototypes become the puzzle recipe.
(See PuzzleRecipeObject and @puzzle command).
puzzle parts and results. These prototypes become the
puzzle recipe. (See PuzzleRecipeObject and @puzzle
command). Once the recipe is created, all parts and result
can be disposed (i.e. destroyed).
At a later time, a Builder or a Script can arm the puzzle
and spawn all puzzle parts (PuzzlePartObject) in their