diff --git a/docs/source/Setup/Installation.md b/docs/source/Setup/Installation.md index 6b3d25abde..5bb1c8d5f8 100644 --- a/docs/source/Setup/Installation.md +++ b/docs/source/Setup/Installation.md @@ -23,7 +23,7 @@ Installing Evennia doesn't make anything visible online. Apart from installation Using a light-weight [Python virtual environment](./Installation-Git.md#virtualenv) is optional, but _highly recommended, to keep your Evennia installation independent from the system libraries. The virtualenv system is a part of Python and will make your life easier! ``` -Evennia is managed from the terminal (console/Command Prompt on Windows). Once you have Python, -- after activating your virtualenv if you are using one -- install Evennia with: +Evennia is managed from the terminal (console/Command Prompt on Windows). Once you have Python installed—and after activating your virtualenv if you are using one—install Evennia with: pip install evennia @@ -43,7 +43,7 @@ Once installed, make sure the `evennia` command works. Use `evennia -h` for usag ## Initialize a New Game -We will create a new "game dir" in which to create your game. Here, and in the rest of the Evennia documentation, we refer to this game dir as `mygame`, but you should, of course, name your game whatever you like. To create the new `mygame` folder -- or whatever you choose -- in your current location: +We will create a new "game dir" in which to create your game. Here, and in the rest of the Evennia documentation, we refer to this game dir as `mygame`, but you should, of course, name your game whatever you like. To create the new `mygame` folder—or whatever you choose—in your current location: ```{sidebar} Game Dir vs Game Name The game dir you create doesn't have to match the name of your game. You can change the name of your game later by editing `mygame/server/conf/settings.py`. @@ -70,7 +70,7 @@ When prompted, enter a username and password for the in-game "god" or "superuser > You can also [automate](./Installation-Non-Interactive.md) creation of the superuser. -If all went well, your new Evennia server is now up and running! To play your new -- albeit empty -- game, point a legacy MUD/telnet client to `localhost:4000` or a web browser to [http://localhost:4001](http://localhost:4001). You may log in as a new account or use the superuser account you created above. +If all went well, your new Evennia server is now up and running! To play your new—albeit empty—game, point a legacy MUD/telnet client to `localhost:4000` or a web browser to [http://localhost:4001](http://localhost:4001). You may log in as a new account or use the superuser account you created above. ## Restarting and Stopping @@ -115,9 +115,9 @@ To let the world know that you are working on a new Evennia-based game, you may evennia connections -Then, just follow the prompts. You don't have to be open for players to do this -- simply mark your game as closed and "pre-alpha." +Then, just follow the prompts. You don't have to be open for players to do this — simply mark your game as closed and "pre-alpha." -See [here](./Evennia-Game-Index.md) for more instructions and please [check out the index](http:games.evennia.com) beforehand to make sure you don't pick a game name that is already taken - be nice! +See [here](./Evennia-Game-Index.md) for more instructions and please [check out the index](http:games.evennia.com) beforehand to make sure you don't pick a game name that is already taken — be nice! ## Next Steps