diff --git a/docs/0.9.1/.buildinfo b/docs/0.9.1/.buildinfo index dac37656fa..600a4a064d 100644 --- a/docs/0.9.1/.buildinfo +++ b/docs/0.9.1/.buildinfo @@ -1,4 +1,4 @@ # Sphinx build info version 1 # This file hashes the configuration used when building these files. When it is not found, a full rebuild will be done. -config: 83a6dfbe5b37ca8a75440c789240e270 +config: 7ff4127f5f98a6bf99f9a67eace54e30 tags: 645f666f9bcd5a90fca523b33c5a78b7 diff --git a/docs/0.9.1/api/evennia.commands.default.html b/docs/0.9.1/api/evennia.commands.default.html index 30b690e7b2..b23eed1772 100644 --- a/docs/0.9.1/api/evennia.commands.default.html +++ b/docs/0.9.1/api/evennia.commands.default.html @@ -64,7 +64,7 @@ method. Otherwise all text will be returned to all connected sessions.

Look in the ooc state.

-_keyaliases = ('l', 'ls', 'look')
+_keyaliases = ('l', 'look', 'ls')
@@ -133,7 +133,7 @@ account. In principle <character> can be any in-game object as long as you the account have access right to puppet it.

-_keyaliases = ('ic', 'puppet')
+_keyaliases = ('puppet', 'ic')
@@ -197,7 +197,7 @@ as you the account have access right to puppet it.

This will leave your current character and put you in a incorporeal OOC state.

-_keyaliases = ('unpuppet', 'ooc')
+_keyaliases = ('ooc', 'unpuppet')
@@ -465,7 +465,7 @@ settings. Note that saved options may not be able to be used if later connecting with a client with different capabilities.

-_keyaliases = ('option', 'options')
+_keyaliases = ('options', 'option')
@@ -1050,7 +1050,7 @@ accidentally block innocent users connecting from the same country or region.

-_keyaliases = ('ban', 'bans')
+_keyaliases = ('bans', 'ban')
@@ -1318,7 +1318,7 @@ account - set permission on an account (same as adding * to name)

or account. If no permission is given, list all permissions on <object>.

-_keyaliases = ('setperm', 'perm')
+_keyaliases = ('perm', 'setperm')
@@ -1526,7 +1526,7 @@ skipping, reloading etc.

Runs batches of commands from a batch-cmd text file (*.ev).

-_keyaliases = ('batchcommand', 'batchcommands', 'batchcmd')
+_keyaliases = ('batchcommands', 'batchcommand', 'batchcmd')
@@ -1536,7 +1536,7 @@ skipping, reloading etc.

-aliases = ['batchcommand', 'batchcmd']
+aliases = ['batchcmd', 'batchcommand']
@@ -1567,7 +1567,7 @@ skipping, reloading etc.

-search_index_entry = {'aliases': 'batchcommand batchcmd', 'category': 'building', 'key': 'batchcommands', 'tags': '', 'text': '\n build from batch-command file\n\n Usage:\n batchcommands[/interactive] <python.path.to.file>\n\n Switch:\n interactive - this mode will offer more control when\n executing the batch file, like stepping,\n skipping, reloading etc.\n\n Runs batches of commands from a batch-cmd text file (*.ev).\n\n '}
+search_index_entry = {'aliases': 'batchcmd batchcommand', 'category': 'building', 'key': 'batchcommands', 'tags': '', 'text': '\n build from batch-command file\n\n Usage:\n batchcommands[/interactive] <python.path.to.file>\n\n Switch:\n interactive - this mode will offer more control when\n executing the batch file, like stepping,\n skipping, reloading etc.\n\n Runs batches of commands from a batch-cmd text file (*.ev).\n\n '}
@@ -2708,7 +2708,7 @@ to a user. Defaults to yourself.

rename an account.

-_keyaliases = ('rename', 'name')
+_keyaliases = ('name', 'rename')
@@ -3042,7 +3042,7 @@ module is searched from the default typeclass directory, as defined in the server settings.

-_keyaliases = ('parent', 'type', 'typeclass', 'update', 'swap')
+_keyaliases = ('type', 'typeclass', 'swap', 'update', 'parent')
@@ -3052,7 +3052,7 @@ server settings.

-aliases = ['update', 'parent', 'swap', 'type']
+aliases = ['parent', 'type', 'swap', 'update']
@@ -3083,7 +3083,7 @@ server settings.

-search_index_entry = {'aliases': 'update parent swap type', 'category': 'building', 'key': 'typeclass', 'tags': '', 'text': "\n set or change an object's typeclass\n\n Usage:\n typeclass[/switch] <object> [= typeclass.path]\n typeclass/prototype <object> = prototype_key\n\n typeclass/list/show [typeclass.path]\n swap - this is a shorthand for using /force/reset flags.\n update - this is a shorthand for using the /force/reload flag.\n\n Switch:\n show, examine - display the current typeclass of object (default) or, if\n given a typeclass path, show the docstring of that typeclass.\n update - *only* re-run at_object_creation on this object\n meaning locks or other properties set later may remain.\n reset - clean out *all* the attributes and properties on the\n object - basically making this a new clean object.\n force - change to the typeclass also if the object\n already has a typeclass of the same name.\n list - show available typeclasses. Only typeclasses in modules actually\n imported or used from somewhere in the code will show up here\n (those typeclasses are still available if you know the path)\n prototype - clean and overwrite the object with the specified\n prototype key - effectively making a whole new object.\n\n Example:\n type button = examples.red_button.RedButton\n type/prototype button=a red button\n\n If the typeclass_path is not given, the current object's typeclass is\n assumed.\n\n View or set an object's typeclass. If setting, the creation hooks of the\n new typeclass will be run on the object. If you have clashing properties on\n the old class, use /reset. By default you are protected from changing to a\n typeclass of the same name as the one you already have - use /force to\n override this protection.\n\n The given typeclass must be identified by its location using python\n dot-notation pointing to the correct module and class. If no typeclass is\n given (or a wrong typeclass is given). Errors in the path or new typeclass\n will lead to the old typeclass being kept. The location of the typeclass\n module is searched from the default typeclass directory, as defined in the\n server settings.\n\n "}
+search_index_entry = {'aliases': 'parent type swap update', 'category': 'building', 'key': 'typeclass', 'tags': '', 'text': "\n set or change an object's typeclass\n\n Usage:\n typeclass[/switch] <object> [= typeclass.path]\n typeclass/prototype <object> = prototype_key\n\n typeclass/list/show [typeclass.path]\n swap - this is a shorthand for using /force/reset flags.\n update - this is a shorthand for using the /force/reload flag.\n\n Switch:\n show, examine - display the current typeclass of object (default) or, if\n given a typeclass path, show the docstring of that typeclass.\n update - *only* re-run at_object_creation on this object\n meaning locks or other properties set later may remain.\n reset - clean out *all* the attributes and properties on the\n object - basically making this a new clean object.\n force - change to the typeclass also if the object\n already has a typeclass of the same name.\n list - show available typeclasses. Only typeclasses in modules actually\n imported or used from somewhere in the code will show up here\n (those typeclasses are still available if you know the path)\n prototype - clean and overwrite the object with the specified\n prototype key - effectively making a whole new object.\n\n Example:\n type button = examples.red_button.RedButton\n type/prototype button=a red button\n\n If the typeclass_path is not given, the current object's typeclass is\n assumed.\n\n View or set an object's typeclass. If setting, the creation hooks of the\n new typeclass will be run on the object. If you have clashing properties on\n the old class, use /reset. By default you are protected from changing to a\n typeclass of the same name as the one you already have - use /force to\n override this protection.\n\n The given typeclass must be identified by its location using python\n dot-notation pointing to the correct module and class. If no typeclass is\n given (or a wrong typeclass is given). Errors in the path or new typeclass\n will lead to the old typeclass being kept. The location of the typeclass\n module is searched from the default typeclass directory, as defined in the\n server settings.\n\n "}
@@ -3256,7 +3256,7 @@ If object is not specified, the current location is examined.

Append a * before the search string to examine an account.

-_keyaliases = ('examine', 'exam', 'ex')
+_keyaliases = ('exam', 'ex', 'examine')
@@ -3271,7 +3271,7 @@ If object is not specified, the current location is examined.

-aliases = ['ex', 'exam']
+aliases = ['exam', 'ex']
@@ -3327,7 +3327,7 @@ non-persistent data stored on object

-search_index_entry = {'aliases': 'ex exam', 'category': 'building', 'key': 'examine', 'tags': '', 'text': '\n get detailed information about an object\n\n Usage:\n examine [<object>[/attrname]]\n examine [*<account>[/attrname]]\n\n Switch:\n account - examine an Account (same as adding *)\n object - examine an Object (useful when OOC)\n\n The examine command shows detailed game info about an\n object and optionally a specific attribute on it.\n If object is not specified, the current location is examined.\n\n Append a * before the search string to examine an account.\n\n '}
+search_index_entry = {'aliases': 'exam ex', 'category': 'building', 'key': 'examine', 'tags': '', 'text': '\n get detailed information about an object\n\n Usage:\n examine [<object>[/attrname]]\n examine [*<account>[/attrname]]\n\n Switch:\n account - examine an Account (same as adding *)\n object - examine an Object (useful when OOC)\n\n The examine command shows detailed game info about an\n object and optionally a specific attribute on it.\n If object is not specified, the current location is examined.\n\n Append a * before the search string to examine an account.\n\n '}
@@ -3356,7 +3356,7 @@ limits matches to within the given dbrefs range, or above/below if only one is given.

-_keyaliases = ('search', 'find', 'locate')
+_keyaliases = ('locate', 'search', 'find')
@@ -3439,7 +3439,7 @@ reference. A puppeted object cannot be moved to None.

teleported to the target location.

-_keyaliases = ('tel', 'teleport')
+_keyaliases = ('teleport', 'tel')
@@ -3516,7 +3516,7 @@ object without specifying a script key/path will start/stop ALL scripts on the object.

-_keyaliases = ('addscript', 'script')
+_keyaliases = ('script', 'addscript')
@@ -3592,7 +3592,7 @@ should be used with restrain - tags on their own are usually enough to for most grouping schemes.

-_keyaliases = ('tags', 'tag')
+_keyaliases = ('tag', 'tags')
@@ -4007,7 +4007,7 @@ name. Subsequent calls of this command can be used to add multiple aliases to an already joined channel.

-_keyaliases = ('aliaschan', 'chanalias', 'addcom')
+_keyaliases = ('chanalias', 'addcom', 'aliaschan')
@@ -4022,7 +4022,7 @@ aliases to an already joined channel.

-aliases = ['aliaschan', 'chanalias']
+aliases = ['chanalias', 'aliaschan']
@@ -4053,7 +4053,7 @@ aliases to an already joined channel.

-search_index_entry = {'aliases': 'aliaschan chanalias', 'category': 'comms', 'key': 'addcom', 'tags': '', 'text': '\n add a channel alias and/or subscribe to a channel\n\n Usage:\n addcom [alias=] <channel>\n\n Joins a given channel. If alias is given, this will allow you to\n refer to the channel by this alias rather than the full channel\n name. Subsequent calls of this command can be used to add multiple\n aliases to an already joined channel.\n '}
+search_index_entry = {'aliases': 'chanalias aliaschan', 'category': 'comms', 'key': 'addcom', 'tags': '', 'text': '\n add a channel alias and/or subscribe to a channel\n\n Usage:\n addcom [alias=] <channel>\n\n Joins a given channel. If alias is given, this will allow you to\n refer to the channel by this alias rather than the full channel\n name. Subsequent calls of this command can be used to add multiple\n aliases to an already joined channel.\n '}
@@ -4074,7 +4074,7 @@ unsubscribe. If the ‘all’ switch is used, remove all aliases for that channel.

-_keyaliases = ('delaliaschan', 'delcom', 'delchanalias')
+_keyaliases = ('delchanalias', 'delcom', 'delaliaschan')
@@ -4089,7 +4089,7 @@ for that channel.

-aliases = ['delaliaschan', 'delchanalias']
+aliases = ['delchanalias', 'delaliaschan']
@@ -4120,7 +4120,7 @@ for that channel.

-search_index_entry = {'aliases': 'delaliaschan delchanalias', 'category': 'comms', 'key': 'delcom', 'tags': '', 'text': "\n remove a channel alias and/or unsubscribe from channel\n\n Usage:\n delcom <alias or channel>\n delcom/all <channel>\n\n If the full channel name is given, unsubscribe from the\n channel. If an alias is given, remove the alias but don't\n unsubscribe. If the 'all' switch is used, remove all aliases\n for that channel.\n "}
+search_index_entry = {'aliases': 'delchanalias delaliaschan', 'category': 'comms', 'key': 'delcom', 'tags': '', 'text': "\n remove a channel alias and/or unsubscribe from channel\n\n Usage:\n delcom <alias or channel>\n delcom/all <channel>\n\n If the full channel name is given, unsubscribe from the\n channel. If an alias is given, remove the alias but don't\n unsubscribe. If the 'all' switch is used, remove all aliases\n for that channel.\n "}
@@ -4207,7 +4207,7 @@ Use ‘comlist’ to only view your current channel subscriptions. Use addcom/delcom to join and leave channels

-_keyaliases = ('comlist', 'clist', 'channels', 'all channels', 'channellist', 'chanlist')
+_keyaliases = ('chanlist', 'channellist', 'comlist', 'clist', 'channels', 'all channels')
@@ -4222,7 +4222,7 @@ Use addcom/delcom to join and leave channels

-aliases = ['comlist', 'clist', 'all channels', 'channellist', 'chanlist']
+aliases = ['chanlist', 'channellist', 'comlist', 'clist', 'all channels']
@@ -4253,7 +4253,7 @@ Use addcom/delcom to join and leave channels

-search_index_entry = {'aliases': 'comlist clist all channels channellist chanlist', 'category': 'comms', 'key': 'channels', 'tags': '', 'text': "\n list all channels available to you\n\n Usage:\n channels\n clist\n comlist\n\n Lists all channels available to you, whether you listen to them or not.\n Use 'comlist' to only view your current channel subscriptions.\n Use addcom/delcom to join and leave channels\n "}
+search_index_entry = {'aliases': 'chanlist channellist comlist clist all channels', 'category': 'comms', 'key': 'channels', 'tags': '', 'text': "\n list all channels available to you\n\n Usage:\n channels\n clist\n comlist\n\n Lists all channels available to you, whether you listen to them or not.\n Use 'comlist' to only view your current channel subscriptions.\n Use addcom/delcom to join and leave channels\n "}
@@ -4736,7 +4736,7 @@ list - show your last <number> of tells/pages (default)

argument is given, you will get a list of your latest messages.

-_keyaliases = ('tell', 'page')
+_keyaliases = ('page', 'tell')
@@ -5052,7 +5052,7 @@ look *<accou

Observes your location or objects in your vicinity.

-_keyaliases = ('l', 'ls', 'look')
+_keyaliases = ('l', 'look', 'ls')
@@ -5150,7 +5150,7 @@ are only available to you. If you want to permanently add keywords to an object for everyone to use, you need build privileges and the alias command.

-_keyaliases = ('nick', 'nickname', 'nicks')
+_keyaliases = ('nickname', 'nick', 'nicks')
@@ -5220,7 +5220,7 @@ inv

Shows your inventory.

-_keyaliases = ('inv', 'inventory', 'i')
+_keyaliases = ('inventory', 'i', 'inv')
@@ -5230,7 +5230,7 @@ inv

-aliases = ['inv', 'i']
+aliases = ['i', 'inv']
@@ -5266,7 +5266,7 @@ inv

-search_index_entry = {'aliases': 'inv i', 'category': 'general', 'key': 'inventory', 'tags': '', 'text': '\n view inventory\n\n Usage:\n inventory\n inv\n\n Shows your inventory.\n '}
+search_index_entry = {'aliases': 'i inv', 'category': 'general', 'key': 'inventory', 'tags': '', 'text': '\n view inventory\n\n Usage:\n inventory\n inv\n\n Shows your inventory.\n '}
@@ -5349,7 +5349,7 @@ look at you.

your inventory.

-_keyaliases = ('grab', 'get')
+_keyaliases = ('get', 'grab')
@@ -5545,7 +5545,7 @@ placing it in their inventory.

Talk to those in your current location.

-_keyaliases = ('say', '"', "'")
+_keyaliases = ('"', 'say', "'")
@@ -5671,7 +5671,7 @@ pose’s <pose text>

automatically begin with your name.

-_keyaliases = ('pose', 'emote', ':')
+_keyaliases = (':', 'pose', 'emote')
@@ -5740,7 +5740,7 @@ space.

which permission groups you are a member of.

-_keyaliases = ('groups', 'hierarchy', 'access')
+_keyaliases = ('hierarchy', 'groups', 'access')
@@ -5750,7 +5750,7 @@ which permission groups you are a member of.

-aliases = ['groups', 'hierarchy']
+aliases = ['hierarchy', 'groups']
@@ -5786,7 +5786,7 @@ which permission groups you are a member of.

-search_index_entry = {'aliases': 'groups hierarchy', 'category': 'general', 'key': 'access', 'tags': '', 'text': '\n show your current game access\n\n Usage:\n access\n\n This command shows you the permission hierarchy and\n which permission groups you are a member of.\n '}
+search_index_entry = {'aliases': 'hierarchy groups', 'category': 'general', 'key': 'access', 'tags': '', 'text': '\n show your current game access\n\n Usage:\n access\n\n This command shows you the permission hierarchy and\n which permission groups you are a member of.\n '}
@@ -5814,7 +5814,7 @@ help all

topics related to the game.

-_keyaliases = ('?', 'help')
+_keyaliases = ('help', '?')
@@ -6900,7 +6900,7 @@ required since whole classes of scripts often have the same name.

Use script for managing commands on objects.

-_keyaliases = ('globalscript', 'scripts', 'listscripts')
+_keyaliases = ('scripts', 'globalscript', 'listscripts')
@@ -6970,7 +6970,7 @@ a list of <nr> latest objects in database. If not given, <nr> defaults to 10.

-_keyaliases = ('objects', 'listobjs', 'db', 'listobjects', 'stats')
+_keyaliases = ('stats', 'objects', 'listobjs', 'listobjects', 'db')
@@ -6980,7 +6980,7 @@ given, <nr> defaults to 10.

-aliases = ['listobjects', 'stats', 'listobjs', 'db']
+aliases = ['listobjects', 'db', 'stats', 'listobjs']
@@ -7011,7 +7011,7 @@ given, <nr> defaults to 10.

-search_index_entry = {'aliases': 'listobjects stats listobjs db', 'category': 'system', 'key': 'objects', 'tags': '', 'text': '\n statistics on objects in the database\n\n Usage:\n objects [<nr>]\n\n Gives statictics on objects in database as well as\n a list of <nr> latest objects in database. If not\n given, <nr> defaults to 10.\n '}
+search_index_entry = {'aliases': 'listobjects db stats listobjs', 'category': 'system', 'key': 'objects', 'tags': '', 'text': '\n statistics on objects in the database\n\n Usage:\n objects [<nr>]\n\n Gives statictics on objects in database as well as\n a list of <nr> latest objects in database. If not\n given, <nr> defaults to 10.\n '}
@@ -7237,7 +7237,7 @@ caches may not show you a lower Residual/Virtual memory footprint, the released memory will instead be re-used by the program.

-_keyaliases = ('server', 'serverprocess', 'serverload')
+_keyaliases = ('serverprocess', 'server', 'serverload')
@@ -7930,7 +7930,7 @@ connect “account name” “pass word”

If you have spaces in your name, enclose it in double quotes.

-_keyaliases = ('conn', 'con', 'co', 'connect')
+_keyaliases = ('conn', 'connect', 'co', 'con')
@@ -7999,7 +7999,7 @@ create “account name” “pass word”

If you have spaces in your name, enclose it in double quotes.

-_keyaliases = ('cr', 'create', 'cre')
+_keyaliases = ('cre', 'create', 'cr')
@@ -8009,7 +8009,7 @@ create “account name” “pass word”

-aliases = ['cr', 'cre']
+aliases = ['cre', 'cr']
@@ -8045,7 +8045,7 @@ create “account name” “pass word”

-search_index_entry = {'aliases': 'cr cre', 'category': 'general', 'key': 'create', 'tags': '', 'text': '\n create a new account account\n\n Usage (at login screen):\n create <accountname> <password>\n create "account name" "pass word"\n\n This creates a new account account.\n\n If you have spaces in your name, enclose it in double quotes.\n '}
+search_index_entry = {'aliases': 'cre cr', 'category': 'general', 'key': 'create', 'tags': '', 'text': '\n create a new account account\n\n Usage (at login screen):\n create <accountname> <password>\n create "account name" "pass word"\n\n This creates a new account account.\n\n If you have spaces in your name, enclose it in double quotes.\n '}
@@ -8064,7 +8064,7 @@ here for unconnected accounts for the sake of simplicity. The logged in version is a bit more complicated.

-_keyaliases = ('q', 'qu', 'quit')
+_keyaliases = ('qu', 'quit', 'q')
@@ -8074,7 +8074,7 @@ version is a bit more complicated.

-aliases = ['q', 'qu']
+aliases = ['qu', 'q']
@@ -8105,7 +8105,7 @@ version is a bit more complicated.

-search_index_entry = {'aliases': 'q qu', 'category': 'general', 'key': 'quit', 'tags': '', 'text': '\n quit when in unlogged-in state\n\n Usage:\n quit\n\n We maintain a different version of the quit command\n here for unconnected accounts for the sake of simplicity. The logged in\n version is a bit more complicated.\n '}
+search_index_entry = {'aliases': 'qu q', 'category': 'general', 'key': 'quit', 'tags': '', 'text': '\n quit when in unlogged-in state\n\n Usage:\n quit\n\n We maintain a different version of the quit command\n here for unconnected accounts for the sake of simplicity. The logged in\n version is a bit more complicated.\n '}
@@ -8124,7 +8124,7 @@ version is a bit more complicated.

All it does is display the connect screen.

-_keyaliases = ('l', 'look', '__unloggedin_look_command')
+_keyaliases = ('look', 'l', '__unloggedin_look_command')
@@ -8183,7 +8183,7 @@ All it does is display the connect screen.

for simplicity. It shows a pane of info.

-_keyaliases = ('h', '?', 'help')
+_keyaliases = ('h', 'help', '?')
diff --git a/docs/0.9.1/api/evennia.contrib.html b/docs/0.9.1/api/evennia.contrib.html index 800cec58e2..abc2f412cd 100644 --- a/docs/0.9.1/api/evennia.contrib.html +++ b/docs/0.9.1/api/evennia.contrib.html @@ -212,7 +212,7 @@ your mind as long as the other party has not yet accepted. You can inspect the current offer using the ‘offers’ command.

-_keyaliases = ('agree', 'accept')
+_keyaliases = ('accept', 'agree')
@@ -332,7 +332,7 @@ decline the old offer.

determine if it’s worth your while.

-_keyaliases = ('eval', 'evaluate')
+_keyaliases = ('evaluate', 'eval')
@@ -391,7 +391,7 @@ finish trade [:say]

This ends the trade prematurely. No trade will take place.

-_keyaliases = ('end trade', 'finish trade')
+_keyaliases = ('finish trade', 'end trade')
@@ -513,7 +513,7 @@ change your deal. You might also want to use ‘say’, ‘emote’ etc to try to influence the other part in the deal.

-_keyaliases = ('deal', 'status', 'offers')
+_keyaliases = ('offers', 'status', 'deal')
@@ -523,7 +523,7 @@ try to influence the other part in the deal.

-aliases = ['deal', 'offers']
+aliases = ['offers', 'deal']
@@ -554,7 +554,7 @@ try to influence the other part in the deal.

-search_index_entry = {'aliases': 'deal offers', 'category': 'trading', 'key': 'status', 'tags': '', 'text': "\n show a list of the current deal\n\n Usage:\n status\n deal\n offers\n\n Shows the currently suggested offers on each sides of the deal. To\n accept the current deal, use the 'accept' command. Use 'offer' to\n change your deal. You might also want to use 'say', 'emote' etc to\n try to influence the other part in the deal.\n "}
+search_index_entry = {'aliases': 'offers deal', 'category': 'trading', 'key': 'status', 'tags': '', 'text': "\n show a list of the current deal\n\n Usage:\n status\n deal\n offers\n\n Shows the currently suggested offers on each sides of the deal. To\n accept the current deal, use the 'accept' command. Use 'offer' to\n change your deal. You might also want to use 'say', 'emote' etc to\n try to influence the other part in the deal.\n "}
@@ -578,7 +578,7 @@ optional say part works like the say command and allows you to add info to your choice.

-_keyaliases = ('barter', 'trade')
+_keyaliases = ('trade', 'barter')
@@ -2082,7 +2082,7 @@ have an in-game existence, there is no concept of location or at them with this command.

-_keyaliases = ('l', 'ls', 'look')
+_keyaliases = ('l', 'look', 'ls')
@@ -2578,7 +2578,7 @@ inv

Shows your inventory.

-_keyaliases = ('inv', 'inventory', 'i')
+_keyaliases = ('inventory', 'i', 'inv')
@@ -2588,7 +2588,7 @@ inv

-aliases = ['inv', 'i']
+aliases = ['i', 'inv']
@@ -2624,7 +2624,7 @@ inv

-search_index_entry = {'aliases': 'inv i', 'category': 'general', 'key': 'inventory', 'tags': '', 'text': '\n view inventory\n\n Usage:\n inventory\n inv\n\n Shows your inventory.\n '}
+search_index_entry = {'aliases': 'i inv', 'category': 'general', 'key': 'inventory', 'tags': '', 'text': '\n view inventory\n\n Usage:\n inventory\n inv\n\n Shows your inventory.\n '}
@@ -3247,7 +3247,7 @@ everyone but the person rolling.

-aliases = ['@dice', 'roll']
+aliases = ['roll', '@dice']
@@ -3278,7 +3278,7 @@ everyone but the person rolling.

-search_index_entry = {'aliases': '@dice roll', 'category': 'general', 'key': 'dice', 'tags': '', 'text': "\n roll dice\n\n Usage:\n dice[/switch] <nr>d<sides> [modifier] [success condition]\n\n Switch:\n hidden - tell the room the roll is being done, but don't show the result\n secret - don't inform the room about neither roll nor result\n\n Examples:\n dice 3d6 + 4\n dice 1d100 - 2 < 50\n\n This will roll the given number of dice with given sides and modifiers.\n So e.g. 2d6 + 3 means to 'roll a 6-sided die 2 times and add the result,\n then add 3 to the total'.\n Accepted modifiers are +, -, * and /.\n A success condition is given as normal Python conditionals\n (<,>,<=,>=,==,!=). So e.g. 2d6 + 3 > 10 means that the roll will succeed\n only if the final result is above 8. If a success condition is given, the\n outcome (pass/fail) will be echoed along with how much it succeeded/failed\n with. The hidden/secret switches will hide all or parts of the roll from\n everyone but the person rolling.\n "}
+search_index_entry = {'aliases': 'roll @dice', 'category': 'general', 'key': 'dice', 'tags': '', 'text': "\n roll dice\n\n Usage:\n dice[/switch] <nr>d<sides> [modifier] [success condition]\n\n Switch:\n hidden - tell the room the roll is being done, but don't show the result\n secret - don't inform the room about neither roll nor result\n\n Examples:\n dice 3d6 + 4\n dice 1d100 - 2 < 50\n\n This will roll the given number of dice with given sides and modifiers.\n So e.g. 2d6 + 3 means to 'roll a 6-sided die 2 times and add the result,\n then add 3 to the total'.\n Accepted modifiers are +, -, * and /.\n A success condition is given as normal Python conditionals\n (<,>,<=,>=,==,!=). So e.g. 2d6 + 3 > 10 means that the roll will succeed\n only if the final result is above 8. If a success condition is given, the\n outcome (pass/fail) will be echoed along with how much it succeeded/failed\n with. The hidden/secret switches will hide all or parts of the roll from\n everyone but the person rolling.\n "}
@@ -3395,7 +3395,7 @@ the module given by settings.CONNECTION_SCREEN_MODULE.

Use the create command to first create an account before logging in.

-_keyaliases = ('conn', 'con', 'co', 'connect')
+_keyaliases = ('conn', 'connect', 'co', 'con')
@@ -3457,7 +3457,7 @@ there is no object yet before the account has logged in)

This creates a new account account.

-_keyaliases = ('cr', 'create', 'cre')
+_keyaliases = ('cre', 'create', 'cr')
@@ -3467,7 +3467,7 @@ there is no object yet before the account has logged in)

-aliases = ['cr', 'cre']
+aliases = ['cre', 'cr']
@@ -3508,7 +3508,7 @@ name enclosed in quotes:

-search_index_entry = {'aliases': 'cr cre', 'category': 'general', 'key': 'create', 'tags': '', 'text': '\n Create a new account.\n\n Usage (at login screen):\n create "accountname" <email> <password>\n\n This creates a new account account.\n\n '}
+search_index_entry = {'aliases': 'cre cr', 'category': 'general', 'key': 'create', 'tags': '', 'text': '\n Create a new account.\n\n Usage (at login screen):\n create "accountname" <email> <password>\n\n This creates a new account account.\n\n '}
@@ -3522,7 +3522,7 @@ here for unconnected accounts for the sake of simplicity. The logged in version is a bit more complicated.

-_keyaliases = ('q', 'qu', 'quit')
+_keyaliases = ('qu', 'quit', 'q')
@@ -3532,7 +3532,7 @@ version is a bit more complicated.

-aliases = ['q', 'qu']
+aliases = ['qu', 'q']
@@ -3563,7 +3563,7 @@ version is a bit more complicated.

-search_index_entry = {'aliases': 'q qu', 'category': 'general', 'key': 'quit', 'tags': '', 'text': '\n We maintain a different version of the `quit` command\n here for unconnected accounts for the sake of simplicity. The logged in\n version is a bit more complicated.\n '}
+search_index_entry = {'aliases': 'qu q', 'category': 'general', 'key': 'quit', 'tags': '', 'text': '\n We maintain a different version of the `quit` command\n here for unconnected accounts for the sake of simplicity. The logged in\n version is a bit more complicated.\n '}
@@ -3577,7 +3577,7 @@ version is a bit more complicated.

All it does is display the connect screen.

-_keyaliases = ('l', 'look', '__unloggedin_look_command')
+_keyaliases = ('look', 'l', '__unloggedin_look_command')
@@ -3631,7 +3631,7 @@ All it does is display the connect screen.

for simplicity. It shows a pane of info.

-_keyaliases = ('h', '?', 'help')
+_keyaliases = ('h', 'help', '?')
@@ -3979,7 +3979,7 @@ look *<account

Observes your location, details at your location or objects in your vicinity.

-_keyaliases = ('l', 'ls', 'look')
+_keyaliases = ('l', 'look', 'ls')
@@ -4713,7 +4713,7 @@ All extra kwargs will be passed on to the protocol.

-_keyaliases = ('@sex', '@gender')
+_keyaliases = ('@gender', '@sex')
@@ -4916,7 +4916,7 @@ reply - Replies to a received message, appending the original message to the b @mail/reply 9=Thanks for the info!

-_keyaliases = ('@mail', 'mail')
+_keyaliases = ('mail', '@mail')
@@ -5067,7 +5067,7 @@ reply - Replies to a received message, appending the original message to the b @mail/reply 9=Thanks for the info!

-_keyaliases = ('@mail', 'mail')
+_keyaliases = ('mail', '@mail')
@@ -5752,7 +5752,7 @@ these objects are not needed anymore and can be deleted. Components of the puzzl will be re-created by use of the @armpuzzle command later.

-_keyaliases = ('@puzzlerecipe', '@puzzle')
+_keyaliases = ('@puzzle', '@puzzlerecipe')
@@ -6924,7 +6924,7 @@ things and langcode”…” without spaces to say something in a different language.

-_keyaliases = ('emote', ':')
+_keyaliases = (':', 'emote')
@@ -6985,7 +6985,7 @@ a mask, your sdesc will be replaced by the sdesc you pick and people’s recognitions of you will be disabled.

-_keyaliases = ('mask', 'unmask')
+_keyaliases = ('unmask', 'mask')
@@ -7120,7 +7120,7 @@ forget griatch

Using the command without arguments will list all current recogs.

-_keyaliases = ('recognize', 'forget', 'recog')
+_keyaliases = ('recog', 'forget', 'recognize')
@@ -7179,7 +7179,7 @@ Using the command without arguments will list all current recogs.

Talk to those in your current location.

-_keyaliases = ('say', '"', "'")
+_keyaliases = ('"', 'say', "'")
@@ -8229,7 +8229,7 @@ close <door>

-_keyaliases = ('close', 'open')
+_keyaliases = ('open', 'close')
diff --git a/docs/0.9.1/api/evennia.contrib.ingame_python.html b/docs/0.9.1/api/evennia.contrib.ingame_python.html index 2304dbf1c2..3c5e8798b6 100644 --- a/docs/0.9.1/api/evennia.contrib.ingame_python.html +++ b/docs/0.9.1/api/evennia.contrib.ingame_python.html @@ -320,7 +320,7 @@ object’s callbacks, return an empty list.

Command to edit callbacks.

-_keyaliases = ('@callback', '@calls', '@call', '@callbacks')
+_keyaliases = ('@calls', '@callback', '@callbacks', '@call')
@@ -342,7 +342,7 @@ object’s callbacks, return an empty list.

-aliases = ['@callback', '@calls', '@callbacks']
+aliases = ['@calls', '@callbacks', '@callback']
@@ -419,7 +419,7 @@ on user permission.

-search_index_entry = {'aliases': '@callback @calls @callbacks', 'category': 'building', 'key': '@call', 'tags': '', 'text': '\n Command to edit callbacks.\n '}
+search_index_entry = {'aliases': '@calls @callbacks @callback', 'category': 'building', 'key': '@call', 'tags': '', 'text': '\n Command to edit callbacks.\n '}
diff --git a/docs/0.9.1/api/evennia.contrib.turnbattle.html b/docs/0.9.1/api/evennia.contrib.turnbattle.html index 317c105605..32610f3414 100644 --- a/docs/0.9.1/api/evennia.contrib.turnbattle.html +++ b/docs/0.9.1/api/evennia.contrib.turnbattle.html @@ -171,7 +171,7 @@ help all

topics related to the game.

-_keyaliases = ('?', 'help')
+_keyaliases = ('help', '?')
@@ -226,7 +226,7 @@ the fight. If all participants in a fight disengage, the fight ends.

-_keyaliases = ('spare', 'disengage')
+_keyaliases = ('disengage', 'spare')
@@ -986,7 +986,7 @@ help all

topics related to the game.

-_keyaliases = ('?', 'help')
+_keyaliases = ('help', '?')
@@ -1041,7 +1041,7 @@ the fight. If all participants in a fight disengage, the fight ends.

-_keyaliases = ('spare', 'disengage')
+_keyaliases = ('disengage', 'spare')
@@ -2147,7 +2147,7 @@ help all

topics related to the game.

-_keyaliases = ('?', 'help')
+_keyaliases = ('help', '?')
@@ -2202,7 +2202,7 @@ the fight. If all participants in a fight disengage, the fight ends.

-_keyaliases = ('spare', 'disengage')
+_keyaliases = ('disengage', 'spare')
@@ -3310,7 +3310,7 @@ help all

topics related to the game.

-_keyaliases = ('?', 'help')
+_keyaliases = ('help', '?')
@@ -3365,7 +3365,7 @@ the fight. If all participants in a fight disengage, the fight ends.

-_keyaliases = ('spare', 'disengage')
+_keyaliases = ('disengage', 'spare')
@@ -4399,7 +4399,7 @@ help all

topics related to the game.

-_keyaliases = ('?', 'help')
+_keyaliases = ('help', '?')
@@ -4454,7 +4454,7 @@ the fight. If all participants in a fight disengage, the fight ends.

-_keyaliases = ('spare', 'disengage')
+_keyaliases = ('disengage', 'spare')
diff --git a/docs/0.9.1/api/evennia.contrib.tutorial_examples.html b/docs/0.9.1/api/evennia.contrib.tutorial_examples.html index 0f653cc5b6..acdc899431 100644 --- a/docs/0.9.1/api/evennia.contrib.tutorial_examples.html +++ b/docs/0.9.1/api/evennia.contrib.tutorial_examples.html @@ -214,7 +214,7 @@ the button is pushed.

… not that there’s much to see in the dark.

-_keyaliases = ('feel', 'examine', 'ex', 'l', 'listen', 'look', 'get')
+_keyaliases = ('look', 'l', 'listen', 'feel', 'get', 'ex', 'examine')
@@ -224,7 +224,7 @@ the button is pushed.

-aliases = ['feel', 'examine', 'ex', 'l', 'listen', 'get']
+aliases = ['l', 'listen', 'feel', 'get', 'ex', 'examine']
@@ -255,7 +255,7 @@ the button is pushed.

-search_index_entry = {'aliases': 'feel examine ex l listen get', 'category': 'general', 'key': 'look', 'tags': '', 'text': "\n Looking around in darkness\n\n Usage:\n look <obj>\n\n ... not that there's much to see in the dark.\n\n "}
+search_index_entry = {'aliases': 'l listen feel get ex examine', 'category': 'general', 'key': 'look', 'tags': '', 'text': "\n Looking around in darkness\n\n Usage:\n look <obj>\n\n ... not that there's much to see in the dark.\n\n "}
@@ -272,7 +272,7 @@ the button is pushed.

Closes the lid of the red button.

-_keyaliases = ('close', 'close lid')
+_keyaliases = ('close lid', 'close')
@@ -331,7 +331,7 @@ the button is pushed.

push the lid of the button away.

-_keyaliases = ('nudge', 'nudge lid')
+_keyaliases = ('nudge lid', 'nudge')
@@ -388,7 +388,7 @@ push the lid of the button away.

-_keyaliases = ('open button', 'open lid', 'open')
+_keyaliases = ('open lid', 'open', 'open button')
@@ -455,7 +455,7 @@ push the lid of the button away.

-aliases = ['press button', 'push', 'press']
+aliases = ['push', 'press button', 'press']
@@ -491,7 +491,7 @@ lid-state respectively.

-search_index_entry = {'aliases': 'press button push press', 'category': 'general', 'key': 'push button', 'tags': '', 'text': '\n Push the red button\n\n Usage:\n push button\n\n '}
+search_index_entry = {'aliases': 'push press button press', 'category': 'general', 'key': 'push button', 'tags': '', 'text': '\n Push the red button\n\n Usage:\n push button\n\n '}
@@ -508,7 +508,7 @@ lid-state respectively.

Try to smash the glass of the button.

-_keyaliases = ('break lid', 'smash', 'smash glass', 'smash lid')
+_keyaliases = ('smash lid', 'smash glass', 'break lid', 'smash')
@@ -518,7 +518,7 @@ lid-state respectively.

-aliases = ['break lid', 'smash', 'smash lid']
+aliases = ['smash lid', 'smash', 'break lid']
@@ -550,7 +550,7 @@ of causing the lamp to break.

-search_index_entry = {'aliases': 'break lid smash smash lid', 'category': 'general', 'key': 'smash glass', 'tags': '', 'text': '\n smash glass\n\n Usage:\n smash glass\n\n Try to smash the glass of the button.\n '}
+search_index_entry = {'aliases': 'smash lid smash break lid', 'category': 'general', 'key': 'smash glass', 'tags': '', 'text': '\n smash glass\n\n Usage:\n smash glass\n\n Try to smash the glass of the button.\n '}
diff --git a/docs/0.9.1/api/evennia.contrib.tutorial_world.html b/docs/0.9.1/api/evennia.contrib.tutorial_world.html index ca60af3e07..64d951e6d5 100644 --- a/docs/0.9.1/api/evennia.contrib.tutorial_world.html +++ b/docs/0.9.1/api/evennia.contrib.tutorial_world.html @@ -370,7 +370,7 @@ parry - forgoes your attack but will make you harder to hit on next

-_keyaliases = ('hit', 'thrust', 'fight', 'stab', 'parry', 'pierce', 'slash', 'attack', 'kill', 'chop', 'defend')
+_keyaliases = ('pierce', 'thrust', 'fight', 'stab', 'defend', 'chop', 'kill', 'parry', 'attack', 'hit', 'slash')
@@ -380,7 +380,7 @@ parry - forgoes your attack but will make you harder to hit on next

-aliases = ['hit', 'thrust', 'fight', 'stab', 'parry', 'pierce', 'slash', 'kill', 'chop', 'defend']
+aliases = ['pierce', 'thrust', 'fight', 'stab', 'defend', 'chop', 'kill', 'parry', 'hit', 'slash']
@@ -411,7 +411,7 @@ parry - forgoes your attack but will make you harder to hit on next

-search_index_entry = {'aliases': 'hit thrust fight stab parry pierce slash kill chop defend', 'category': 'tutorialworld', 'key': 'attack', 'tags': '', 'text': '\n Attack the enemy. Commands:\n\n stab <enemy>\n slash <enemy>\n parry\n\n stab - (thrust) makes a lot of damage but is harder to hit with.\n slash - is easier to land, but does not make as much damage.\n parry - forgoes your attack but will make you harder to hit on next\n enemy attack.\n\n '}
+search_index_entry = {'aliases': 'pierce thrust fight stab defend chop kill parry hit slash', 'category': 'tutorialworld', 'key': 'attack', 'tags': '', 'text': '\n Attack the enemy. Commands:\n\n stab <enemy>\n slash <enemy>\n parry\n\n stab - (thrust) makes a lot of damage but is harder to hit with.\n slash - is easier to land, but does not make as much damage.\n parry - forgoes your attack but will make you harder to hit on next\n enemy attack.\n\n '}
@@ -539,7 +539,7 @@ itself handle all messages.

Creates light where there was none. Something to burn.

-_keyaliases = ('on', 'light', 'burn')
+_keyaliases = ('light', 'on', 'burn')
@@ -549,7 +549,7 @@ itself handle all messages.

-aliases = ['burn', 'light']
+aliases = ['light', 'burn']
@@ -581,7 +581,7 @@ to sit on a “lightable” object, we operate only on self.obj.

-search_index_entry = {'aliases': 'burn light', 'category': 'tutorialworld', 'key': 'on', 'tags': '', 'text': '\n Creates light where there was none. Something to burn.\n '}
+search_index_entry = {'aliases': 'light burn', 'category': 'tutorialworld', 'key': 'on', 'tags': '', 'text': '\n Creates light where there was none. Something to burn.\n '}
@@ -593,7 +593,7 @@ to sit on a “lightable” object, we operate only on self.obj.

Presses a button.

-_keyaliases = ('button', 'push button', 'press button', 'press')
+_keyaliases = ('button', 'press button', 'push button', 'press')
@@ -603,7 +603,7 @@ to sit on a “lightable” object, we operate only on self.obj.

-aliases = ['button', 'push button', 'press button']
+aliases = ['button', 'press button', 'push button']
@@ -634,7 +634,7 @@ to sit on a “lightable” object, we operate only on self.obj.

-search_index_entry = {'aliases': 'button push button press button', 'category': 'tutorialworld', 'key': 'press', 'tags': '', 'text': '\n Presses a button.\n '}
+search_index_entry = {'aliases': 'button press button push button', 'category': 'tutorialworld', 'key': 'press', 'tags': '', 'text': '\n Presses a button.\n '}
@@ -844,7 +844,7 @@ shift green root up/down

-_keyaliases = ('pull', 'shiftroot', 'push', 'move', 'shift')
+_keyaliases = ('pull', 'move', 'shift', 'shiftroot', 'push')
@@ -854,7 +854,7 @@ shift green root up/down

-aliases = ['move', 'shiftroot', 'push', 'pull']
+aliases = ['pull', 'shiftroot', 'push', 'move']
@@ -895,7 +895,7 @@ yellow/green - horizontal roots

-search_index_entry = {'aliases': 'move shiftroot push pull', 'category': 'tutorialworld', 'key': 'shift', 'tags': '', 'text': '\n Shifts roots around.\n\n Usage:\n shift blue root left/right\n shift red root left/right\n shift yellow root up/down\n shift green root up/down\n\n '}
+search_index_entry = {'aliases': 'pull shiftroot push move', 'category': 'tutorialworld', 'key': 'shift', 'tags': '', 'text': '\n Shifts roots around.\n\n Usage:\n shift blue root left/right\n shift red root left/right\n shift yellow root up/down\n shift green root up/down\n\n '}
@@ -1491,7 +1491,7 @@ over the bridge a little more interesting.

Overwritten help command while on the bridge.

-_keyaliases = ('h', '?', 'help')
+_keyaliases = ('h', 'help', '?')
@@ -1676,7 +1676,7 @@ on the bridge, 0 - 4.

-_keyaliases = ('east', 'e')
+_keyaliases = ('e', 'east')
@@ -1794,7 +1794,7 @@ if they fall off the bridge.

to find something.

-_keyaliases = ('feel', 'fiddle', 'feel around', 'l', 'search', 'look')
+_keyaliases = ('feel around', 'look', 'l', 'feel', 'search', 'fiddle')
@@ -1804,7 +1804,7 @@ to find something.

-aliases = ['feel', 'fiddle', 'feel around', 'l', 'search']
+aliases = ['feel around', 'l', 'feel', 'search', 'fiddle']
@@ -1837,7 +1837,7 @@ random chance of eventually finding a light source.

-search_index_entry = {'aliases': 'feel fiddle feel around l search', 'category': 'tutorialworld', 'key': 'look', 'tags': '', 'text': '\n Look around in darkness\n\n Usage:\n look\n\n Look around in the darkness, trying\n to find something.\n '}
+search_index_entry = {'aliases': 'feel around l feel search fiddle', 'category': 'tutorialworld', 'key': 'look', 'tags': '', 'text': '\n Look around in darkness\n\n Usage:\n look\n\n Look around in the darkness, trying\n to find something.\n '}
@@ -1922,7 +1922,7 @@ actually having to be actual database objects. It uses the return_detail() hook on TutorialRooms for this.

-_keyaliases = ('l', 'ls', 'look')
+_keyaliases = ('l', 'look', 'ls')
diff --git a/docs/0.9.1/api/evennia.utils.html b/docs/0.9.1/api/evennia.utils.html index 931565b4d7..50ef68a3c5 100644 --- a/docs/0.9.1/api/evennia.utils.html +++ b/docs/0.9.1/api/evennia.utils.html @@ -1898,7 +1898,7 @@ txt - extra text (string), could be encased in quotes.

Commands for the editor

-_keyaliases = (':dw', ':p', ':I', ':echo', ':DD', ':>', ':y', ':<', ':x', ':f', ':r', ':w', ':::', ':i', ':u', ':editor_command_group', ':j', ':wq', ':UU', ':q', ':uu', ':=', ':q!', ':fi', ':S', ':dd', ':fd', ':h', ':A', ':', ':s', '::', ':!')
+_keyaliases = (':q', ':fi', ':A', ':fd', ':I', '::', ':r', ':wq', ':h', ':dd', ':y', ':f', ':editor_command_group', ':UU', ':::', ':s', ':S', ':>', ':u', ':=', ':p', ':dw', ':q!', ':echo', ':x', ':w', ':!', ':i', ':DD', ':j', ':uu', ':', ':<')
@@ -1908,7 +1908,7 @@ txt - extra text (string), could be encased in quotes.

-aliases = [':dw', ':p', ':I', ':echo', ':DD', ':>', ':y', ':<', ':x', ':f', ':r', ':w', ':i', ':u', ':j', ':UU', ':q', ':uu', ':=', ':q!', ':fi', ':S', ':!', '::', ':dd', ':fd', ':h', ':A', ':', ':s', ':::', ':wq']
+aliases = [':q', ':fi', ':A', ':fd', ':I', '::', ':r', ':wq', ':h', ':dd', ':y', ':f', ':UU', ':::', ':s', ':S', ':>', ':u', ':=', ':p', ':dw', ':q!', ':echo', ':x', ':w', ':!', ':i', ':DD', ':j', ':uu', ':', ':<']
@@ -1941,7 +1941,7 @@ efficient presentation.

-search_index_entry = {'aliases': ':dw :p :I :echo :DD :> :y :< :x :f :r :w :i :u :j :UU :q :uu := :q! :fi :S :! :: :dd :fd :h :A : :s ::: :wq', 'category': 'general', 'key': ':editor_command_group', 'tags': '', 'text': '\n Commands for the editor\n '}
+search_index_entry = {'aliases': ':q :fi :A :fd :I :: :r :wq :h :dd :y :f :UU ::: :s :S :> :u := :p :dw :q! :echo :x :w :! :i :DD :j :uu : :<', 'category': 'general', 'key': ':editor_command_group', 'tags': '', 'text': '\n Commands for the editor\n '}
@@ -3570,7 +3570,7 @@ caller.msg() construct every time the page is updated.

Manipulate the text paging

-_keyaliases = ('top', 'a', 'abort', 'q', 'e', 'end', 't', 'quit', '__noinput_command', 'b', 'n', 'next', 'back')
+_keyaliases = ('t', 'quit', 'back', '__noinput_command', 'abort', 'next', 'n', 'top', 'e', 'a', 'b', 'q', 'end')
@@ -3580,7 +3580,7 @@ caller.msg() construct every time the page is updated.

-aliases = ['top', 'a', 'abort', 'q', 'e', 'end', 't', 'quit', 'b', 'n', 'next', 'back']
+aliases = ['t', 'quit', 'back', 'abort', 'next', 'n', 'top', 'e', 'a', 'b', 'q', 'end']
@@ -3611,7 +3611,7 @@ caller.msg() construct every time the page is updated.

-search_index_entry = {'aliases': 'top a abort q e end t quit b n next back', 'category': 'general', 'key': '__noinput_command', 'tags': '', 'text': '\n Manipulate the text paging\n '}
+search_index_entry = {'aliases': 't quit back abort next n top e a b q end', 'category': 'general', 'key': '__noinput_command', 'tags': '', 'text': '\n Manipulate the text paging\n '}
diff --git a/docs/1.0-dev/.buildinfo b/docs/1.0-dev/.buildinfo index a047e0cbf7..39fcf6bd16 100644 --- a/docs/1.0-dev/.buildinfo +++ b/docs/1.0-dev/.buildinfo @@ -1,4 +1,4 @@ # Sphinx build info version 1 # This file hashes the configuration used when building these files. When it is not found, a full rebuild will be done. -config: f63fd2067580b3dc6a7cfc358a417d84 +config: 32ab0f5ec8b6aaa3bfc6a34d62b2720a tags: 645f666f9bcd5a90fca523b33c5a78b7 diff --git a/docs/1.0-dev/api/evennia.commands.default.html b/docs/1.0-dev/api/evennia.commands.default.html index 66ea36a81e..4b10ac2d21 100644 --- a/docs/1.0-dev/api/evennia.commands.default.html +++ b/docs/1.0-dev/api/evennia.commands.default.html @@ -64,7 +64,7 @@ method. Otherwise all text will be returned to all connected sessions.

Look in the ooc state.

-_keyaliases = ('l', 'ls', 'look')
+_keyaliases = ('l', 'look', 'ls')
@@ -133,7 +133,7 @@ account. In principle <character> can be any in-game object as long as you the account have access right to puppet it.

-_keyaliases = ('ic', 'puppet')
+_keyaliases = ('puppet', 'ic')
@@ -197,7 +197,7 @@ as you the account have access right to puppet it.

This will leave your current character and put you in a incorporeal OOC state.

-_keyaliases = ('unpuppet', 'ooc')
+_keyaliases = ('ooc', 'unpuppet')
@@ -465,7 +465,7 @@ settings. Note that saved options may not be able to be used if later connecting with a client with different capabilities.

-_keyaliases = ('option', 'options')
+_keyaliases = ('options', 'option')
@@ -1050,7 +1050,7 @@ accidentally block innocent users connecting from the same country or region.

-_keyaliases = ('ban', 'bans')
+_keyaliases = ('bans', 'ban')
@@ -1318,7 +1318,7 @@ account - set permission on an account (same as adding * to name)

or account. If no permission is given, list all permissions on <object>.

-_keyaliases = ('setperm', 'perm')
+_keyaliases = ('perm', 'setperm')
@@ -1526,7 +1526,7 @@ skipping, reloading etc.

Runs batches of commands from a batch-cmd text file (*.ev).

-_keyaliases = ('batchcommand', 'batchcommands', 'batchcmd')
+_keyaliases = ('batchcommands', 'batchcommand', 'batchcmd')
@@ -1536,7 +1536,7 @@ skipping, reloading etc.

-aliases = ['batchcommand', 'batchcmd']
+aliases = ['batchcmd', 'batchcommand']
@@ -1567,7 +1567,7 @@ skipping, reloading etc.

-search_index_entry = {'aliases': 'batchcommand batchcmd', 'category': 'building', 'key': 'batchcommands', 'tags': '', 'text': '\n build from batch-command file\n\n Usage:\n batchcommands[/interactive] <python.path.to.file>\n\n Switch:\n interactive - this mode will offer more control when\n executing the batch file, like stepping,\n skipping, reloading etc.\n\n Runs batches of commands from a batch-cmd text file (*.ev).\n\n '}
+search_index_entry = {'aliases': 'batchcmd batchcommand', 'category': 'building', 'key': 'batchcommands', 'tags': '', 'text': '\n build from batch-command file\n\n Usage:\n batchcommands[/interactive] <python.path.to.file>\n\n Switch:\n interactive - this mode will offer more control when\n executing the batch file, like stepping,\n skipping, reloading etc.\n\n Runs batches of commands from a batch-cmd text file (*.ev).\n\n '}
@@ -2708,7 +2708,7 @@ to a user. Defaults to yourself.

rename an account.

-_keyaliases = ('rename', 'name')
+_keyaliases = ('name', 'rename')
@@ -3042,7 +3042,7 @@ module is searched from the default typeclass directory, as defined in the server settings.

-_keyaliases = ('parent', 'type', 'typeclass', 'update', 'swap')
+_keyaliases = ('type', 'typeclass', 'swap', 'update', 'parent')
@@ -3052,7 +3052,7 @@ server settings.

-aliases = ['update', 'parent', 'swap', 'type']
+aliases = ['parent', 'type', 'swap', 'update']
@@ -3083,7 +3083,7 @@ server settings.

-search_index_entry = {'aliases': 'update parent swap type', 'category': 'building', 'key': 'typeclass', 'tags': '', 'text': "\n set or change an object's typeclass\n\n Usage:\n typeclass[/switch] <object> [= typeclass.path]\n typeclass/prototype <object> = prototype_key\n\n typeclass/list/show [typeclass.path]\n swap - this is a shorthand for using /force/reset flags.\n update - this is a shorthand for using the /force/reload flag.\n\n Switch:\n show, examine - display the current typeclass of object (default) or, if\n given a typeclass path, show the docstring of that typeclass.\n update - *only* re-run at_object_creation on this object\n meaning locks or other properties set later may remain.\n reset - clean out *all* the attributes and properties on the\n object - basically making this a new clean object.\n force - change to the typeclass also if the object\n already has a typeclass of the same name.\n list - show available typeclasses. Only typeclasses in modules actually\n imported or used from somewhere in the code will show up here\n (those typeclasses are still available if you know the path)\n prototype - clean and overwrite the object with the specified\n prototype key - effectively making a whole new object.\n\n Example:\n type button = examples.red_button.RedButton\n type/prototype button=a red button\n\n If the typeclass_path is not given, the current object's typeclass is\n assumed.\n\n View or set an object's typeclass. If setting, the creation hooks of the\n new typeclass will be run on the object. If you have clashing properties on\n the old class, use /reset. By default you are protected from changing to a\n typeclass of the same name as the one you already have - use /force to\n override this protection.\n\n The given typeclass must be identified by its location using python\n dot-notation pointing to the correct module and class. If no typeclass is\n given (or a wrong typeclass is given). Errors in the path or new typeclass\n will lead to the old typeclass being kept. The location of the typeclass\n module is searched from the default typeclass directory, as defined in the\n server settings.\n\n "}
+search_index_entry = {'aliases': 'parent type swap update', 'category': 'building', 'key': 'typeclass', 'tags': '', 'text': "\n set or change an object's typeclass\n\n Usage:\n typeclass[/switch] <object> [= typeclass.path]\n typeclass/prototype <object> = prototype_key\n\n typeclass/list/show [typeclass.path]\n swap - this is a shorthand for using /force/reset flags.\n update - this is a shorthand for using the /force/reload flag.\n\n Switch:\n show, examine - display the current typeclass of object (default) or, if\n given a typeclass path, show the docstring of that typeclass.\n update - *only* re-run at_object_creation on this object\n meaning locks or other properties set later may remain.\n reset - clean out *all* the attributes and properties on the\n object - basically making this a new clean object.\n force - change to the typeclass also if the object\n already has a typeclass of the same name.\n list - show available typeclasses. Only typeclasses in modules actually\n imported or used from somewhere in the code will show up here\n (those typeclasses are still available if you know the path)\n prototype - clean and overwrite the object with the specified\n prototype key - effectively making a whole new object.\n\n Example:\n type button = examples.red_button.RedButton\n type/prototype button=a red button\n\n If the typeclass_path is not given, the current object's typeclass is\n assumed.\n\n View or set an object's typeclass. If setting, the creation hooks of the\n new typeclass will be run on the object. If you have clashing properties on\n the old class, use /reset. By default you are protected from changing to a\n typeclass of the same name as the one you already have - use /force to\n override this protection.\n\n The given typeclass must be identified by its location using python\n dot-notation pointing to the correct module and class. If no typeclass is\n given (or a wrong typeclass is given). Errors in the path or new typeclass\n will lead to the old typeclass being kept. The location of the typeclass\n module is searched from the default typeclass directory, as defined in the\n server settings.\n\n "}
@@ -3256,7 +3256,7 @@ If object is not specified, the current location is examined.

Append a * before the search string to examine an account.

-_keyaliases = ('examine', 'exam', 'ex')
+_keyaliases = ('exam', 'ex', 'examine')
@@ -3271,7 +3271,7 @@ If object is not specified, the current location is examined.

-aliases = ['ex', 'exam']
+aliases = ['exam', 'ex']
@@ -3327,7 +3327,7 @@ non-persistent data stored on object

-search_index_entry = {'aliases': 'ex exam', 'category': 'building', 'key': 'examine', 'tags': '', 'text': '\n get detailed information about an object\n\n Usage:\n examine [<object>[/attrname]]\n examine [*<account>[/attrname]]\n\n Switch:\n account - examine an Account (same as adding *)\n object - examine an Object (useful when OOC)\n\n The examine command shows detailed game info about an\n object and optionally a specific attribute on it.\n If object is not specified, the current location is examined.\n\n Append a * before the search string to examine an account.\n\n '}
+search_index_entry = {'aliases': 'exam ex', 'category': 'building', 'key': 'examine', 'tags': '', 'text': '\n get detailed information about an object\n\n Usage:\n examine [<object>[/attrname]]\n examine [*<account>[/attrname]]\n\n Switch:\n account - examine an Account (same as adding *)\n object - examine an Object (useful when OOC)\n\n The examine command shows detailed game info about an\n object and optionally a specific attribute on it.\n If object is not specified, the current location is examined.\n\n Append a * before the search string to examine an account.\n\n '}
@@ -3356,7 +3356,7 @@ limits matches to within the given dbrefs range, or above/below if only one is given.

-_keyaliases = ('search', 'find', 'locate')
+_keyaliases = ('locate', 'search', 'find')
@@ -3439,7 +3439,7 @@ reference. A puppeted object cannot be moved to None.

teleported to the target location.

-_keyaliases = ('tel', 'teleport')
+_keyaliases = ('teleport', 'tel')
@@ -3516,7 +3516,7 @@ object without specifying a script key/path will start/stop ALL scripts on the object.

-_keyaliases = ('addscript', 'script')
+_keyaliases = ('script', 'addscript')
@@ -3592,7 +3592,7 @@ should be used with restrain - tags on their own are usually enough to for most grouping schemes.

-_keyaliases = ('tags', 'tag')
+_keyaliases = ('tag', 'tags')
@@ -4007,7 +4007,7 @@ name. Subsequent calls of this command can be used to add multiple aliases to an already joined channel.

-_keyaliases = ('aliaschan', 'chanalias', 'addcom')
+_keyaliases = ('chanalias', 'addcom', 'aliaschan')
@@ -4022,7 +4022,7 @@ aliases to an already joined channel.

-aliases = ['aliaschan', 'chanalias']
+aliases = ['chanalias', 'aliaschan']
@@ -4053,7 +4053,7 @@ aliases to an already joined channel.

-search_index_entry = {'aliases': 'aliaschan chanalias', 'category': 'comms', 'key': 'addcom', 'tags': '', 'text': '\n add a channel alias and/or subscribe to a channel\n\n Usage:\n addcom [alias=] <channel>\n\n Joins a given channel. If alias is given, this will allow you to\n refer to the channel by this alias rather than the full channel\n name. Subsequent calls of this command can be used to add multiple\n aliases to an already joined channel.\n '}
+search_index_entry = {'aliases': 'chanalias aliaschan', 'category': 'comms', 'key': 'addcom', 'tags': '', 'text': '\n add a channel alias and/or subscribe to a channel\n\n Usage:\n addcom [alias=] <channel>\n\n Joins a given channel. If alias is given, this will allow you to\n refer to the channel by this alias rather than the full channel\n name. Subsequent calls of this command can be used to add multiple\n aliases to an already joined channel.\n '}
@@ -4074,7 +4074,7 @@ unsubscribe. If the ‘all’ switch is used, remove all aliases for that channel.

-_keyaliases = ('delaliaschan', 'delcom', 'delchanalias')
+_keyaliases = ('delchanalias', 'delcom', 'delaliaschan')
@@ -4089,7 +4089,7 @@ for that channel.

-aliases = ['delaliaschan', 'delchanalias']
+aliases = ['delchanalias', 'delaliaschan']
@@ -4120,7 +4120,7 @@ for that channel.

-search_index_entry = {'aliases': 'delaliaschan delchanalias', 'category': 'comms', 'key': 'delcom', 'tags': '', 'text': "\n remove a channel alias and/or unsubscribe from channel\n\n Usage:\n delcom <alias or channel>\n delcom/all <channel>\n\n If the full channel name is given, unsubscribe from the\n channel. If an alias is given, remove the alias but don't\n unsubscribe. If the 'all' switch is used, remove all aliases\n for that channel.\n "}
+search_index_entry = {'aliases': 'delchanalias delaliaschan', 'category': 'comms', 'key': 'delcom', 'tags': '', 'text': "\n remove a channel alias and/or unsubscribe from channel\n\n Usage:\n delcom <alias or channel>\n delcom/all <channel>\n\n If the full channel name is given, unsubscribe from the\n channel. If an alias is given, remove the alias but don't\n unsubscribe. If the 'all' switch is used, remove all aliases\n for that channel.\n "}
@@ -4207,7 +4207,7 @@ Use ‘comlist’ to only view your current channel subscriptions. Use addcom/delcom to join and leave channels

-_keyaliases = ('comlist', 'clist', 'channels', 'all channels', 'channellist', 'chanlist')
+_keyaliases = ('chanlist', 'channellist', 'comlist', 'clist', 'channels', 'all channels')
@@ -4222,7 +4222,7 @@ Use addcom/delcom to join and leave channels

-aliases = ['comlist', 'clist', 'all channels', 'channellist', 'chanlist']
+aliases = ['chanlist', 'channellist', 'comlist', 'clist', 'all channels']
@@ -4253,7 +4253,7 @@ Use addcom/delcom to join and leave channels

-search_index_entry = {'aliases': 'comlist clist all channels channellist chanlist', 'category': 'comms', 'key': 'channels', 'tags': '', 'text': "\n list all channels available to you\n\n Usage:\n channels\n clist\n comlist\n\n Lists all channels available to you, whether you listen to them or not.\n Use 'comlist' to only view your current channel subscriptions.\n Use addcom/delcom to join and leave channels\n "}
+search_index_entry = {'aliases': 'chanlist channellist comlist clist all channels', 'category': 'comms', 'key': 'channels', 'tags': '', 'text': "\n list all channels available to you\n\n Usage:\n channels\n clist\n comlist\n\n Lists all channels available to you, whether you listen to them or not.\n Use 'comlist' to only view your current channel subscriptions.\n Use addcom/delcom to join and leave channels\n "}
@@ -4736,7 +4736,7 @@ list - show your last <number> of tells/pages (default)

argument is given, you will get a list of your latest messages.

-_keyaliases = ('tell', 'page')
+_keyaliases = ('page', 'tell')
@@ -5052,7 +5052,7 @@ look *<accou

Observes your location or objects in your vicinity.

-_keyaliases = ('l', 'ls', 'look')
+_keyaliases = ('l', 'look', 'ls')
@@ -5150,7 +5150,7 @@ are only available to you. If you want to permanently add keywords to an object for everyone to use, you need build privileges and the alias command.

-_keyaliases = ('nick', 'nickname', 'nicks')
+_keyaliases = ('nickname', 'nick', 'nicks')
@@ -5220,7 +5220,7 @@ inv

Shows your inventory.

-_keyaliases = ('inv', 'inventory', 'i')
+_keyaliases = ('inventory', 'i', 'inv')
@@ -5230,7 +5230,7 @@ inv

-aliases = ['inv', 'i']
+aliases = ['i', 'inv']
@@ -5266,7 +5266,7 @@ inv

-search_index_entry = {'aliases': 'inv i', 'category': 'general', 'key': 'inventory', 'tags': '', 'text': '\n view inventory\n\n Usage:\n inventory\n inv\n\n Shows your inventory.\n '}
+search_index_entry = {'aliases': 'i inv', 'category': 'general', 'key': 'inventory', 'tags': '', 'text': '\n view inventory\n\n Usage:\n inventory\n inv\n\n Shows your inventory.\n '}
@@ -5349,7 +5349,7 @@ look at you.

your inventory.

-_keyaliases = ('grab', 'get')
+_keyaliases = ('get', 'grab')
@@ -5545,7 +5545,7 @@ placing it in their inventory.

Talk to those in your current location.

-_keyaliases = ('say', '"', "'")
+_keyaliases = ('"', 'say', "'")
@@ -5671,7 +5671,7 @@ pose’s <pose text>

automatically begin with your name.

-_keyaliases = ('pose', 'emote', ':')
+_keyaliases = (':', 'pose', 'emote')
@@ -5740,7 +5740,7 @@ space.

which permission groups you are a member of.

-_keyaliases = ('groups', 'hierarchy', 'access')
+_keyaliases = ('hierarchy', 'groups', 'access')
@@ -5750,7 +5750,7 @@ which permission groups you are a member of.

-aliases = ['groups', 'hierarchy']
+aliases = ['hierarchy', 'groups']
@@ -5786,7 +5786,7 @@ which permission groups you are a member of.

-search_index_entry = {'aliases': 'groups hierarchy', 'category': 'general', 'key': 'access', 'tags': '', 'text': '\n show your current game access\n\n Usage:\n access\n\n This command shows you the permission hierarchy and\n which permission groups you are a member of.\n '}
+search_index_entry = {'aliases': 'hierarchy groups', 'category': 'general', 'key': 'access', 'tags': '', 'text': '\n show your current game access\n\n Usage:\n access\n\n This command shows you the permission hierarchy and\n which permission groups you are a member of.\n '}
@@ -5814,7 +5814,7 @@ help all

topics related to the game.

-_keyaliases = ('?', 'help')
+_keyaliases = ('help', '?')
@@ -6900,7 +6900,7 @@ required since whole classes of scripts often have the same name.

Use script for managing commands on objects.

-_keyaliases = ('globalscript', 'scripts', 'listscripts')
+_keyaliases = ('scripts', 'globalscript', 'listscripts')
@@ -6970,7 +6970,7 @@ a list of <nr> latest objects in database. If not given, <nr> defaults to 10.

-_keyaliases = ('objects', 'listobjs', 'db', 'listobjects', 'stats')
+_keyaliases = ('stats', 'objects', 'listobjs', 'listobjects', 'db')
@@ -6980,7 +6980,7 @@ given, <nr> defaults to 10.

-aliases = ['listobjects', 'stats', 'listobjs', 'db']
+aliases = ['listobjects', 'db', 'stats', 'listobjs']
@@ -7011,7 +7011,7 @@ given, <nr> defaults to 10.

-search_index_entry = {'aliases': 'listobjects stats listobjs db', 'category': 'system', 'key': 'objects', 'tags': '', 'text': '\n statistics on objects in the database\n\n Usage:\n objects [<nr>]\n\n Gives statictics on objects in database as well as\n a list of <nr> latest objects in database. If not\n given, <nr> defaults to 10.\n '}
+search_index_entry = {'aliases': 'listobjects db stats listobjs', 'category': 'system', 'key': 'objects', 'tags': '', 'text': '\n statistics on objects in the database\n\n Usage:\n objects [<nr>]\n\n Gives statictics on objects in database as well as\n a list of <nr> latest objects in database. If not\n given, <nr> defaults to 10.\n '}
@@ -7237,7 +7237,7 @@ caches may not show you a lower Residual/Virtual memory footprint, the released memory will instead be re-used by the program.

-_keyaliases = ('server', 'serverprocess', 'serverload')
+_keyaliases = ('serverprocess', 'server', 'serverload')
@@ -7930,7 +7930,7 @@ connect “account name” “pass word”

If you have spaces in your name, enclose it in double quotes.

-_keyaliases = ('conn', 'con', 'co', 'connect')
+_keyaliases = ('conn', 'connect', 'co', 'con')
@@ -7999,7 +7999,7 @@ create “account name” “pass word”

If you have spaces in your name, enclose it in double quotes.

-_keyaliases = ('cr', 'create', 'cre')
+_keyaliases = ('cre', 'create', 'cr')
@@ -8009,7 +8009,7 @@ create “account name” “pass word”

-aliases = ['cr', 'cre']
+aliases = ['cre', 'cr']
@@ -8045,7 +8045,7 @@ create “account name” “pass word”

-search_index_entry = {'aliases': 'cr cre', 'category': 'general', 'key': 'create', 'tags': '', 'text': '\n create a new account account\n\n Usage (at login screen):\n create <accountname> <password>\n create "account name" "pass word"\n\n This creates a new account account.\n\n If you have spaces in your name, enclose it in double quotes.\n '}
+search_index_entry = {'aliases': 'cre cr', 'category': 'general', 'key': 'create', 'tags': '', 'text': '\n create a new account account\n\n Usage (at login screen):\n create <accountname> <password>\n create "account name" "pass word"\n\n This creates a new account account.\n\n If you have spaces in your name, enclose it in double quotes.\n '}
@@ -8064,7 +8064,7 @@ here for unconnected accounts for the sake of simplicity. The logged in version is a bit more complicated.

-_keyaliases = ('q', 'qu', 'quit')
+_keyaliases = ('qu', 'quit', 'q')
@@ -8074,7 +8074,7 @@ version is a bit more complicated.

-aliases = ['q', 'qu']
+aliases = ['qu', 'q']
@@ -8105,7 +8105,7 @@ version is a bit more complicated.

-search_index_entry = {'aliases': 'q qu', 'category': 'general', 'key': 'quit', 'tags': '', 'text': '\n quit when in unlogged-in state\n\n Usage:\n quit\n\n We maintain a different version of the quit command\n here for unconnected accounts for the sake of simplicity. The logged in\n version is a bit more complicated.\n '}
+search_index_entry = {'aliases': 'qu q', 'category': 'general', 'key': 'quit', 'tags': '', 'text': '\n quit when in unlogged-in state\n\n Usage:\n quit\n\n We maintain a different version of the quit command\n here for unconnected accounts for the sake of simplicity. The logged in\n version is a bit more complicated.\n '}
@@ -8124,7 +8124,7 @@ version is a bit more complicated.

All it does is display the connect screen.

-_keyaliases = ('l', 'look', '__unloggedin_look_command')
+_keyaliases = ('look', 'l', '__unloggedin_look_command')
@@ -8183,7 +8183,7 @@ All it does is display the connect screen.

for simplicity. It shows a pane of info.

-_keyaliases = ('h', '?', 'help')
+_keyaliases = ('h', 'help', '?')
diff --git a/docs/1.0-dev/api/evennia.contrib.html b/docs/1.0-dev/api/evennia.contrib.html index ea702f7789..7df08305c3 100644 --- a/docs/1.0-dev/api/evennia.contrib.html +++ b/docs/1.0-dev/api/evennia.contrib.html @@ -212,7 +212,7 @@ your mind as long as the other party has not yet accepted. You can inspect the current offer using the ‘offers’ command.

-_keyaliases = ('agree', 'accept')
+_keyaliases = ('accept', 'agree')
@@ -332,7 +332,7 @@ decline the old offer.

determine if it’s worth your while.

-_keyaliases = ('eval', 'evaluate')
+_keyaliases = ('evaluate', 'eval')
@@ -391,7 +391,7 @@ finish trade [:say]

This ends the trade prematurely. No trade will take place.

-_keyaliases = ('end trade', 'finish trade')
+_keyaliases = ('finish trade', 'end trade')
@@ -513,7 +513,7 @@ change your deal. You might also want to use ‘say’, ‘emote’ etc to try to influence the other part in the deal.

-_keyaliases = ('deal', 'status', 'offers')
+_keyaliases = ('offers', 'status', 'deal')
@@ -523,7 +523,7 @@ try to influence the other part in the deal.

-aliases = ['deal', 'offers']
+aliases = ['offers', 'deal']
@@ -554,7 +554,7 @@ try to influence the other part in the deal.

-search_index_entry = {'aliases': 'deal offers', 'category': 'trading', 'key': 'status', 'tags': '', 'text': "\n show a list of the current deal\n\n Usage:\n status\n deal\n offers\n\n Shows the currently suggested offers on each sides of the deal. To\n accept the current deal, use the 'accept' command. Use 'offer' to\n change your deal. You might also want to use 'say', 'emote' etc to\n try to influence the other part in the deal.\n "}
+search_index_entry = {'aliases': 'offers deal', 'category': 'trading', 'key': 'status', 'tags': '', 'text': "\n show a list of the current deal\n\n Usage:\n status\n deal\n offers\n\n Shows the currently suggested offers on each sides of the deal. To\n accept the current deal, use the 'accept' command. Use 'offer' to\n change your deal. You might also want to use 'say', 'emote' etc to\n try to influence the other part in the deal.\n "}
@@ -578,7 +578,7 @@ optional say part works like the say command and allows you to add info to your choice.

-_keyaliases = ('barter', 'trade')
+_keyaliases = ('trade', 'barter')
@@ -2082,7 +2082,7 @@ have an in-game existence, there is no concept of location or at them with this command.

-_keyaliases = ('l', 'ls', 'look')
+_keyaliases = ('l', 'look', 'ls')
@@ -2578,7 +2578,7 @@ inv

Shows your inventory.

-_keyaliases = ('inv', 'inventory', 'i')
+_keyaliases = ('inventory', 'i', 'inv')
@@ -2588,7 +2588,7 @@ inv

-aliases = ['inv', 'i']
+aliases = ['i', 'inv']
@@ -2624,7 +2624,7 @@ inv

-search_index_entry = {'aliases': 'inv i', 'category': 'general', 'key': 'inventory', 'tags': '', 'text': '\n view inventory\n\n Usage:\n inventory\n inv\n\n Shows your inventory.\n '}
+search_index_entry = {'aliases': 'i inv', 'category': 'general', 'key': 'inventory', 'tags': '', 'text': '\n view inventory\n\n Usage:\n inventory\n inv\n\n Shows your inventory.\n '}
@@ -3247,7 +3247,7 @@ everyone but the person rolling.

-aliases = ['@dice', 'roll']
+aliases = ['roll', '@dice']
@@ -3278,7 +3278,7 @@ everyone but the person rolling.

-search_index_entry = {'aliases': '@dice roll', 'category': 'general', 'key': 'dice', 'tags': '', 'text': "\n roll dice\n\n Usage:\n dice[/switch] <nr>d<sides> [modifier] [success condition]\n\n Switch:\n hidden - tell the room the roll is being done, but don't show the result\n secret - don't inform the room about neither roll nor result\n\n Examples:\n dice 3d6 + 4\n dice 1d100 - 2 < 50\n\n This will roll the given number of dice with given sides and modifiers.\n So e.g. 2d6 + 3 means to 'roll a 6-sided die 2 times and add the result,\n then add 3 to the total'.\n Accepted modifiers are +, -, * and /.\n A success condition is given as normal Python conditionals\n (<,>,<=,>=,==,!=). So e.g. 2d6 + 3 > 10 means that the roll will succeed\n only if the final result is above 8. If a success condition is given, the\n outcome (pass/fail) will be echoed along with how much it succeeded/failed\n with. The hidden/secret switches will hide all or parts of the roll from\n everyone but the person rolling.\n "}
+search_index_entry = {'aliases': 'roll @dice', 'category': 'general', 'key': 'dice', 'tags': '', 'text': "\n roll dice\n\n Usage:\n dice[/switch] <nr>d<sides> [modifier] [success condition]\n\n Switch:\n hidden - tell the room the roll is being done, but don't show the result\n secret - don't inform the room about neither roll nor result\n\n Examples:\n dice 3d6 + 4\n dice 1d100 - 2 < 50\n\n This will roll the given number of dice with given sides and modifiers.\n So e.g. 2d6 + 3 means to 'roll a 6-sided die 2 times and add the result,\n then add 3 to the total'.\n Accepted modifiers are +, -, * and /.\n A success condition is given as normal Python conditionals\n (<,>,<=,>=,==,!=). So e.g. 2d6 + 3 > 10 means that the roll will succeed\n only if the final result is above 8. If a success condition is given, the\n outcome (pass/fail) will be echoed along with how much it succeeded/failed\n with. The hidden/secret switches will hide all or parts of the roll from\n everyone but the person rolling.\n "}
@@ -3395,7 +3395,7 @@ the module given by settings.CONNECTION_SCREEN_MODULE.

Use the create command to first create an account before logging in.

-_keyaliases = ('conn', 'con', 'co', 'connect')
+_keyaliases = ('conn', 'connect', 'co', 'con')
@@ -3457,7 +3457,7 @@ there is no object yet before the account has logged in)

This creates a new account account.

-_keyaliases = ('cr', 'create', 'cre')
+_keyaliases = ('cre', 'create', 'cr')
@@ -3467,7 +3467,7 @@ there is no object yet before the account has logged in)

-aliases = ['cr', 'cre']
+aliases = ['cre', 'cr']
@@ -3508,7 +3508,7 @@ name enclosed in quotes:

-search_index_entry = {'aliases': 'cr cre', 'category': 'general', 'key': 'create', 'tags': '', 'text': '\n Create a new account.\n\n Usage (at login screen):\n create "accountname" <email> <password>\n\n This creates a new account account.\n\n '}
+search_index_entry = {'aliases': 'cre cr', 'category': 'general', 'key': 'create', 'tags': '', 'text': '\n Create a new account.\n\n Usage (at login screen):\n create "accountname" <email> <password>\n\n This creates a new account account.\n\n '}
@@ -3522,7 +3522,7 @@ here for unconnected accounts for the sake of simplicity. The logged in version is a bit more complicated.

-_keyaliases = ('q', 'qu', 'quit')
+_keyaliases = ('qu', 'quit', 'q')
@@ -3532,7 +3532,7 @@ version is a bit more complicated.

-aliases = ['q', 'qu']
+aliases = ['qu', 'q']
@@ -3563,7 +3563,7 @@ version is a bit more complicated.

-search_index_entry = {'aliases': 'q qu', 'category': 'general', 'key': 'quit', 'tags': '', 'text': '\n We maintain a different version of the `quit` command\n here for unconnected accounts for the sake of simplicity. The logged in\n version is a bit more complicated.\n '}
+search_index_entry = {'aliases': 'qu q', 'category': 'general', 'key': 'quit', 'tags': '', 'text': '\n We maintain a different version of the `quit` command\n here for unconnected accounts for the sake of simplicity. The logged in\n version is a bit more complicated.\n '}
@@ -3577,7 +3577,7 @@ version is a bit more complicated.

All it does is display the connect screen.

-_keyaliases = ('l', 'look', '__unloggedin_look_command')
+_keyaliases = ('look', 'l', '__unloggedin_look_command')
@@ -3631,7 +3631,7 @@ All it does is display the connect screen.

for simplicity. It shows a pane of info.

-_keyaliases = ('h', '?', 'help')
+_keyaliases = ('h', 'help', '?')
@@ -3979,7 +3979,7 @@ look *<account

Observes your location, details at your location or objects in your vicinity.

-_keyaliases = ('l', 'ls', 'look')
+_keyaliases = ('l', 'look', 'ls')
@@ -4713,7 +4713,7 @@ All extra kwargs will be passed on to the protocol.

-_keyaliases = ('@sex', '@gender')
+_keyaliases = ('@gender', '@sex')
@@ -4916,7 +4916,7 @@ reply - Replies to a received message, appending the original message to the b @mail/reply 9=Thanks for the info!

-_keyaliases = ('@mail', 'mail')
+_keyaliases = ('mail', '@mail')
@@ -5067,7 +5067,7 @@ reply - Replies to a received message, appending the original message to the b @mail/reply 9=Thanks for the info!

-_keyaliases = ('@mail', 'mail')
+_keyaliases = ('mail', '@mail')
@@ -5752,7 +5752,7 @@ these objects are not needed anymore and can be deleted. Components of the puzzl will be re-created by use of the @armpuzzle command later.

-_keyaliases = ('@puzzlerecipe', '@puzzle')
+_keyaliases = ('@puzzle', '@puzzlerecipe')
@@ -6924,7 +6924,7 @@ things and langcode”…” without spaces to say something in a different language.

-_keyaliases = ('emote', ':')
+_keyaliases = (':', 'emote')
@@ -6985,7 +6985,7 @@ a mask, your sdesc will be replaced by the sdesc you pick and people’s recognitions of you will be disabled.

-_keyaliases = ('mask', 'unmask')
+_keyaliases = ('unmask', 'mask')
@@ -7120,7 +7120,7 @@ forget griatch

Using the command without arguments will list all current recogs.

-_keyaliases = ('recognize', 'forget', 'recog')
+_keyaliases = ('recog', 'forget', 'recognize')
@@ -7179,7 +7179,7 @@ Using the command without arguments will list all current recogs.

Talk to those in your current location.

-_keyaliases = ('say', '"', "'")
+_keyaliases = ('"', 'say', "'")
@@ -8229,7 +8229,7 @@ close <door>

-_keyaliases = ('close', 'open')
+_keyaliases = ('open', 'close')
diff --git a/docs/1.0-dev/api/evennia.contrib.ingame_python.html b/docs/1.0-dev/api/evennia.contrib.ingame_python.html index 8b7460eda1..42d24fe6f0 100644 --- a/docs/1.0-dev/api/evennia.contrib.ingame_python.html +++ b/docs/1.0-dev/api/evennia.contrib.ingame_python.html @@ -320,7 +320,7 @@ object’s callbacks, return an empty list.

Command to edit callbacks.

-_keyaliases = ('@callback', '@calls', '@call', '@callbacks')
+_keyaliases = ('@calls', '@callback', '@callbacks', '@call')
@@ -342,7 +342,7 @@ object’s callbacks, return an empty list.

-aliases = ['@callback', '@calls', '@callbacks']
+aliases = ['@calls', '@callbacks', '@callback']
@@ -419,7 +419,7 @@ on user permission.

-search_index_entry = {'aliases': '@callback @calls @callbacks', 'category': 'building', 'key': '@call', 'tags': '', 'text': '\n Command to edit callbacks.\n '}
+search_index_entry = {'aliases': '@calls @callbacks @callback', 'category': 'building', 'key': '@call', 'tags': '', 'text': '\n Command to edit callbacks.\n '}
diff --git a/docs/1.0-dev/api/evennia.contrib.turnbattle.html b/docs/1.0-dev/api/evennia.contrib.turnbattle.html index 32a7ca7d01..bd37a36d4b 100644 --- a/docs/1.0-dev/api/evennia.contrib.turnbattle.html +++ b/docs/1.0-dev/api/evennia.contrib.turnbattle.html @@ -171,7 +171,7 @@ help all

topics related to the game.

-_keyaliases = ('?', 'help')
+_keyaliases = ('help', '?')
@@ -226,7 +226,7 @@ the fight. If all participants in a fight disengage, the fight ends.

-_keyaliases = ('spare', 'disengage')
+_keyaliases = ('disengage', 'spare')
@@ -986,7 +986,7 @@ help all

topics related to the game.

-_keyaliases = ('?', 'help')
+_keyaliases = ('help', '?')
@@ -1041,7 +1041,7 @@ the fight. If all participants in a fight disengage, the fight ends.

-_keyaliases = ('spare', 'disengage')
+_keyaliases = ('disengage', 'spare')
@@ -2147,7 +2147,7 @@ help all

topics related to the game.

-_keyaliases = ('?', 'help')
+_keyaliases = ('help', '?')
@@ -2202,7 +2202,7 @@ the fight. If all participants in a fight disengage, the fight ends.

-_keyaliases = ('spare', 'disengage')
+_keyaliases = ('disengage', 'spare')
@@ -3310,7 +3310,7 @@ help all

topics related to the game.

-_keyaliases = ('?', 'help')
+_keyaliases = ('help', '?')
@@ -3365,7 +3365,7 @@ the fight. If all participants in a fight disengage, the fight ends.

-_keyaliases = ('spare', 'disengage')
+_keyaliases = ('disengage', 'spare')
@@ -4399,7 +4399,7 @@ help all

topics related to the game.

-_keyaliases = ('?', 'help')
+_keyaliases = ('help', '?')
@@ -4454,7 +4454,7 @@ the fight. If all participants in a fight disengage, the fight ends.

-_keyaliases = ('spare', 'disengage')
+_keyaliases = ('disengage', 'spare')
diff --git a/docs/1.0-dev/api/evennia.contrib.tutorial_examples.html b/docs/1.0-dev/api/evennia.contrib.tutorial_examples.html index d93d97a1b2..57b36b4e13 100644 --- a/docs/1.0-dev/api/evennia.contrib.tutorial_examples.html +++ b/docs/1.0-dev/api/evennia.contrib.tutorial_examples.html @@ -214,7 +214,7 @@ the button is pushed.

… not that there’s much to see in the dark.

-_keyaliases = ('feel', 'examine', 'ex', 'l', 'listen', 'look', 'get')
+_keyaliases = ('look', 'l', 'listen', 'feel', 'get', 'ex', 'examine')
@@ -224,7 +224,7 @@ the button is pushed.

-aliases = ['feel', 'examine', 'ex', 'l', 'listen', 'get']
+aliases = ['l', 'listen', 'feel', 'get', 'ex', 'examine']
@@ -255,7 +255,7 @@ the button is pushed.

-search_index_entry = {'aliases': 'feel examine ex l listen get', 'category': 'general', 'key': 'look', 'tags': '', 'text': "\n Looking around in darkness\n\n Usage:\n look <obj>\n\n ... not that there's much to see in the dark.\n\n "}
+search_index_entry = {'aliases': 'l listen feel get ex examine', 'category': 'general', 'key': 'look', 'tags': '', 'text': "\n Looking around in darkness\n\n Usage:\n look <obj>\n\n ... not that there's much to see in the dark.\n\n "}
@@ -272,7 +272,7 @@ the button is pushed.

Closes the lid of the red button.

-_keyaliases = ('close', 'close lid')
+_keyaliases = ('close lid', 'close')
@@ -331,7 +331,7 @@ the button is pushed.

push the lid of the button away.

-_keyaliases = ('nudge', 'nudge lid')
+_keyaliases = ('nudge lid', 'nudge')
@@ -388,7 +388,7 @@ push the lid of the button away.

-_keyaliases = ('open button', 'open lid', 'open')
+_keyaliases = ('open lid', 'open', 'open button')
@@ -455,7 +455,7 @@ push the lid of the button away.

-aliases = ['press button', 'push', 'press']
+aliases = ['push', 'press button', 'press']
@@ -491,7 +491,7 @@ lid-state respectively.

-search_index_entry = {'aliases': 'press button push press', 'category': 'general', 'key': 'push button', 'tags': '', 'text': '\n Push the red button\n\n Usage:\n push button\n\n '}
+search_index_entry = {'aliases': 'push press button press', 'category': 'general', 'key': 'push button', 'tags': '', 'text': '\n Push the red button\n\n Usage:\n push button\n\n '}
@@ -508,7 +508,7 @@ lid-state respectively.

Try to smash the glass of the button.

-_keyaliases = ('break lid', 'smash', 'smash glass', 'smash lid')
+_keyaliases = ('smash lid', 'smash glass', 'break lid', 'smash')
@@ -518,7 +518,7 @@ lid-state respectively.

-aliases = ['break lid', 'smash', 'smash lid']
+aliases = ['smash lid', 'smash', 'break lid']
@@ -550,7 +550,7 @@ of causing the lamp to break.

-search_index_entry = {'aliases': 'break lid smash smash lid', 'category': 'general', 'key': 'smash glass', 'tags': '', 'text': '\n smash glass\n\n Usage:\n smash glass\n\n Try to smash the glass of the button.\n '}
+search_index_entry = {'aliases': 'smash lid smash break lid', 'category': 'general', 'key': 'smash glass', 'tags': '', 'text': '\n smash glass\n\n Usage:\n smash glass\n\n Try to smash the glass of the button.\n '}
diff --git a/docs/1.0-dev/api/evennia.contrib.tutorial_world.html b/docs/1.0-dev/api/evennia.contrib.tutorial_world.html index f23e848344..c8c159bc2c 100644 --- a/docs/1.0-dev/api/evennia.contrib.tutorial_world.html +++ b/docs/1.0-dev/api/evennia.contrib.tutorial_world.html @@ -370,7 +370,7 @@ parry - forgoes your attack but will make you harder to hit on next

-_keyaliases = ('hit', 'thrust', 'fight', 'stab', 'parry', 'pierce', 'slash', 'attack', 'kill', 'chop', 'defend')
+_keyaliases = ('pierce', 'thrust', 'fight', 'stab', 'defend', 'chop', 'kill', 'parry', 'attack', 'hit', 'slash')
@@ -380,7 +380,7 @@ parry - forgoes your attack but will make you harder to hit on next

-aliases = ['hit', 'thrust', 'fight', 'stab', 'parry', 'pierce', 'slash', 'kill', 'chop', 'defend']
+aliases = ['pierce', 'thrust', 'fight', 'stab', 'defend', 'chop', 'kill', 'parry', 'hit', 'slash']
@@ -411,7 +411,7 @@ parry - forgoes your attack but will make you harder to hit on next

-search_index_entry = {'aliases': 'hit thrust fight stab parry pierce slash kill chop defend', 'category': 'tutorialworld', 'key': 'attack', 'tags': '', 'text': '\n Attack the enemy. Commands:\n\n stab <enemy>\n slash <enemy>\n parry\n\n stab - (thrust) makes a lot of damage but is harder to hit with.\n slash - is easier to land, but does not make as much damage.\n parry - forgoes your attack but will make you harder to hit on next\n enemy attack.\n\n '}
+search_index_entry = {'aliases': 'pierce thrust fight stab defend chop kill parry hit slash', 'category': 'tutorialworld', 'key': 'attack', 'tags': '', 'text': '\n Attack the enemy. Commands:\n\n stab <enemy>\n slash <enemy>\n parry\n\n stab - (thrust) makes a lot of damage but is harder to hit with.\n slash - is easier to land, but does not make as much damage.\n parry - forgoes your attack but will make you harder to hit on next\n enemy attack.\n\n '}
@@ -539,7 +539,7 @@ itself handle all messages.

Creates light where there was none. Something to burn.

-_keyaliases = ('on', 'light', 'burn')
+_keyaliases = ('light', 'on', 'burn')
@@ -549,7 +549,7 @@ itself handle all messages.

-aliases = ['burn', 'light']
+aliases = ['light', 'burn']
@@ -581,7 +581,7 @@ to sit on a “lightable” object, we operate only on self.obj.

-search_index_entry = {'aliases': 'burn light', 'category': 'tutorialworld', 'key': 'on', 'tags': '', 'text': '\n Creates light where there was none. Something to burn.\n '}
+search_index_entry = {'aliases': 'light burn', 'category': 'tutorialworld', 'key': 'on', 'tags': '', 'text': '\n Creates light where there was none. Something to burn.\n '}
@@ -593,7 +593,7 @@ to sit on a “lightable” object, we operate only on self.obj.

Presses a button.

-_keyaliases = ('button', 'push button', 'press button', 'press')
+_keyaliases = ('button', 'press button', 'push button', 'press')
@@ -603,7 +603,7 @@ to sit on a “lightable” object, we operate only on self.obj.

-aliases = ['button', 'push button', 'press button']
+aliases = ['button', 'press button', 'push button']
@@ -634,7 +634,7 @@ to sit on a “lightable” object, we operate only on self.obj.

-search_index_entry = {'aliases': 'button push button press button', 'category': 'tutorialworld', 'key': 'press', 'tags': '', 'text': '\n Presses a button.\n '}
+search_index_entry = {'aliases': 'button press button push button', 'category': 'tutorialworld', 'key': 'press', 'tags': '', 'text': '\n Presses a button.\n '}
@@ -844,7 +844,7 @@ shift green root up/down

-_keyaliases = ('pull', 'shiftroot', 'push', 'move', 'shift')
+_keyaliases = ('pull', 'move', 'shift', 'shiftroot', 'push')
@@ -854,7 +854,7 @@ shift green root up/down

-aliases = ['move', 'shiftroot', 'push', 'pull']
+aliases = ['pull', 'shiftroot', 'push', 'move']
@@ -895,7 +895,7 @@ yellow/green - horizontal roots

-search_index_entry = {'aliases': 'move shiftroot push pull', 'category': 'tutorialworld', 'key': 'shift', 'tags': '', 'text': '\n Shifts roots around.\n\n Usage:\n shift blue root left/right\n shift red root left/right\n shift yellow root up/down\n shift green root up/down\n\n '}
+search_index_entry = {'aliases': 'pull shiftroot push move', 'category': 'tutorialworld', 'key': 'shift', 'tags': '', 'text': '\n Shifts roots around.\n\n Usage:\n shift blue root left/right\n shift red root left/right\n shift yellow root up/down\n shift green root up/down\n\n '}
@@ -1491,7 +1491,7 @@ over the bridge a little more interesting.

Overwritten help command while on the bridge.

-_keyaliases = ('h', '?', 'help')
+_keyaliases = ('h', 'help', '?')
@@ -1676,7 +1676,7 @@ on the bridge, 0 - 4.

-_keyaliases = ('east', 'e')
+_keyaliases = ('e', 'east')
@@ -1794,7 +1794,7 @@ if they fall off the bridge.

to find something.

-_keyaliases = ('feel', 'fiddle', 'feel around', 'l', 'search', 'look')
+_keyaliases = ('feel around', 'look', 'l', 'feel', 'search', 'fiddle')
@@ -1804,7 +1804,7 @@ to find something.

-aliases = ['feel', 'fiddle', 'feel around', 'l', 'search']
+aliases = ['feel around', 'l', 'feel', 'search', 'fiddle']
@@ -1837,7 +1837,7 @@ random chance of eventually finding a light source.

-search_index_entry = {'aliases': 'feel fiddle feel around l search', 'category': 'tutorialworld', 'key': 'look', 'tags': '', 'text': '\n Look around in darkness\n\n Usage:\n look\n\n Look around in the darkness, trying\n to find something.\n '}
+search_index_entry = {'aliases': 'feel around l feel search fiddle', 'category': 'tutorialworld', 'key': 'look', 'tags': '', 'text': '\n Look around in darkness\n\n Usage:\n look\n\n Look around in the darkness, trying\n to find something.\n '}
@@ -1922,7 +1922,7 @@ actually having to be actual database objects. It uses the return_detail() hook on TutorialRooms for this.

-_keyaliases = ('l', 'ls', 'look')
+_keyaliases = ('l', 'look', 'ls')
diff --git a/docs/1.0-dev/api/evennia.utils.html b/docs/1.0-dev/api/evennia.utils.html index 15687daccb..97bcfbc2fe 100644 --- a/docs/1.0-dev/api/evennia.utils.html +++ b/docs/1.0-dev/api/evennia.utils.html @@ -1899,7 +1899,7 @@ txt - extra text (string), could be encased in quotes.

Commands for the editor

-_keyaliases = (':dw', ':p', ':I', ':echo', ':DD', ':>', ':y', ':<', ':x', ':f', ':r', ':w', ':::', ':i', ':u', ':editor_command_group', ':j', ':wq', ':UU', ':q', ':uu', ':=', ':q!', ':fi', ':S', ':dd', ':fd', ':h', ':A', ':', ':s', '::', ':!')
+_keyaliases = (':q', ':fi', ':A', ':fd', ':I', '::', ':r', ':wq', ':h', ':dd', ':y', ':f', ':editor_command_group', ':UU', ':::', ':s', ':S', ':>', ':u', ':=', ':p', ':dw', ':q!', ':echo', ':x', ':w', ':!', ':i', ':DD', ':j', ':uu', ':', ':<')
@@ -1909,7 +1909,7 @@ txt - extra text (string), could be encased in quotes.

-aliases = [':dw', ':p', ':I', ':echo', ':DD', ':>', ':y', ':<', ':x', ':f', ':r', ':w', ':i', ':u', ':j', ':UU', ':q', ':uu', ':=', ':q!', ':fi', ':S', ':!', '::', ':dd', ':fd', ':h', ':A', ':', ':s', ':::', ':wq']
+aliases = [':q', ':fi', ':A', ':fd', ':I', '::', ':r', ':wq', ':h', ':dd', ':y', ':f', ':UU', ':::', ':s', ':S', ':>', ':u', ':=', ':p', ':dw', ':q!', ':echo', ':x', ':w', ':!', ':i', ':DD', ':j', ':uu', ':', ':<']
@@ -1942,7 +1942,7 @@ efficient presentation.

-search_index_entry = {'aliases': ':dw :p :I :echo :DD :> :y :< :x :f :r :w :i :u :j :UU :q :uu := :q! :fi :S :! :: :dd :fd :h :A : :s ::: :wq', 'category': 'general', 'key': ':editor_command_group', 'tags': '', 'text': '\n Commands for the editor\n '}
+search_index_entry = {'aliases': ':q :fi :A :fd :I :: :r :wq :h :dd :y :f :UU ::: :s :S :> :u := :p :dw :q! :echo :x :w :! :i :DD :j :uu : :<', 'category': 'general', 'key': ':editor_command_group', 'tags': '', 'text': '\n Commands for the editor\n '}
@@ -3571,7 +3571,7 @@ caller.msg() construct every time the page is updated.

Manipulate the text paging

-_keyaliases = ('top', 'a', 'abort', 'q', 'e', 'end', 't', 'quit', '__noinput_command', 'b', 'n', 'next', 'back')
+_keyaliases = ('t', 'quit', 'back', '__noinput_command', 'abort', 'next', 'n', 'top', 'e', 'a', 'b', 'q', 'end')
@@ -3581,7 +3581,7 @@ caller.msg() construct every time the page is updated.

-aliases = ['top', 'a', 'abort', 'q', 'e', 'end', 't', 'quit', 'b', 'n', 'next', 'back']
+aliases = ['t', 'quit', 'back', 'abort', 'next', 'n', 'top', 'e', 'a', 'b', 'q', 'end']
@@ -3612,7 +3612,7 @@ caller.msg() construct every time the page is updated.

-search_index_entry = {'aliases': 'top a abort q e end t quit b n next back', 'category': 'general', 'key': '__noinput_command', 'tags': '', 'text': '\n Manipulate the text paging\n '}
+search_index_entry = {'aliases': 't quit back abort next n top e a b q end', 'category': 'general', 'key': '__noinput_command', 'tags': '', 'text': '\n Manipulate the text paging\n '}
diff --git a/docs/latest b/docs/latest new file mode 120000 index 0000000000..bf6ad3382f --- /dev/null +++ b/docs/latest @@ -0,0 +1 @@ +1.0-dev \ No newline at end of file