Split out Django-queries into separate tutorial page

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## Django Database queries
[prev lesson](Searching-Things) | [next lesson]()
```important:: More advanced lesson!
Learning about Django's queryset language is very useful once you start doing more advanced things
in Evennia. But it's not strictly needed out the box and can be a little overwhelming for a first
reading. So if you are new to Python and Evennia, feel free to just skim this lesson and refer
back to it later when you've gained more experience.
```
The search functions and methods we used in the previous lesson are enough for most cases.
But sometimes you need to be more specific:
- You want to find all `Characters` ...
- ... who are in Rooms tagged as `moonlit` ...
- ... _and_ who has the Attribute `lycantrophy` with a level higher than 2 ...
- ... because they'll should immediately transform to werewolves!
In principle you could achieve this with the existing search functions combined with a lot of loops
and if statements. But for something non-standard like this, querying the database directly will be
much more efficient.
Evennia uses [Django](https://www.djangoproject.com/) to handle its connection to the database.
A [django queryset](https://docs.djangoproject.com/en/3.0/ref/models/querysets/) represents
a database query. One can add querysets together to build ever-more complicated queries. Only when
you are trying to use the results of the queryset will it actually call the database.
The normal way to build a queryset is to define what class of entity you want to search by getting its
`.objects` resource, and then call various methods on that. We've seen this one before:
all_weapons = Weapon.objects.all()
This is now a queryset representing all instances of `Weapon`. If `Weapon` had a subclass `Cannon` and we
only wanted the cannons, we would do
all_cannons = Cannon.objects.all()
Note that `Weapon` and `Cannon` are different typeclasses. You won't find any `Cannon` instances in
the `all_weapon` result above, confusing as that may sound. To get instances of a Typeclass _and_ the
instances of all its children classes you need to use `_family`:
```sidebar:: _family
The all_family, filter_family etc is an Evennia-specific
thing. It's not part of regular Django.
```
really_all_weapons = Weapon.objects.all_family()
This result now contains both `Weapon` and `Cannon` instances.
To limit your search by other criteria than the Typeclass you need to use `.filter`
(or `.filter_family`) instead:
roses = Flower.objects.filter(db_key="rose")
This is a queryset representing all objects having a `db_key` equal to `"rose"`.
Since this is a queryset you can keep adding to it; this will act as an `AND` condition.
local_roses = roses.filter(db_location=myroom)
We could also have written this in one statement:
local_roses = Flower.objects.filter(db_key="rose", db_location=myroom)
We can also `.exclude` something from results
local_non_red_roses = local_roses.exclude(db_key="red_rose")
Only until we actually try to examine the result will the database be called. Here it's called when we
try to loop over the queryset:
for rose in local_non_red_roses:
print(rose)
From now on, the queryset is _evaluated_ and we can't keep adding more queries to it - we'd need to
create a new queryset if we wanted to find some other result. Other ways to evaluate the queryset is to
print it, convert it to a list with `list()` and otherwise try to access its results.
Note how we use `db_key` and `db_location`. This is the actual names of these database fields. By convention
Evennia uses `db_` in front of every database field. When you use the normal Evennia search helpers and objects
you can skip the `db_` but here we are calling the database directly and need to use the 'real' names.
Here are the most commonly used methods to use with the `objects` managers:
- `filter` - query for a listing of objects based on search criteria. Gives empty queryset if none
were found.
- `get` - query for a single match - raises exception if none were found, or more than one was
found.
- `all` - get all instances of the particular type.
- `filter_family` - like `filter`, but search all sub classes as well.
- `get_family` - like `get`, but search all sub classes as well.
- `all_family` - like `all`, but return entities of all subclasses as well.
> All of Evennia search functions use querysets under the hood. The `evennia.search_*` functions actually
> return querysets, which means you could in principle keep adding queries to their results as well.
### Queryset field lookups
Above we found roses with exactly the `db_key` `"rose"`. This is an _exact_ match that is _case sensitive_,
so it would not find `"Rose"`.
# this is case-sensitive and the same as =
roses = Flower.objects.filter(db_key__exact="rose"
# the i means it's case-insensitive
roses = Flower.objects.filter(db_key__iexact="rose")
The Django field query language uses `__` in the same way as Python uses `.` to access resources. This
is because `.` is not allowed in a function keyword.
roses = Flower.objects.filter(db_key__icontains="rose")
This will find all flowers whose name contains the string `"rose"`, like `"roses"`, `"wild rose"` etc. The
`i` in the beginning makes the search case-insensitive. Other useful variations to use
are `__istartswith` and `__iendswith`. You can also use `__gt`, `__ge` for "greater-than"/"greater-or-equal-than"
comparisons (same for `__lt` and `__le`). There is also `__in`:
swords = Weapons.objects.filter(db_key__in=("rapier", "two-hander", "shortsword"))
One also uses `__` to access foreign objects like Tags. Let's for example assume this is how we identify mages:
char.tags.add("mage", category="profession")
Now, in this case we have an Evennia helper to do this search:
mages = evennia.search_tags("mage", category="profession")
But this will find all Objects with this tag+category. Maybe you are only looking for Vampire mages:
sparkly_mages = Vampire.objects.filter(db_tags__db_key="mage", db_tags__db_category="profession")
This looks at the `db_tags` field on the `Vampire` and filters on the values of each tag's
`db_key` and `db_category` together.
For more field lookups, see the
[django docs](https://docs.djangoproject.com/en/3.0/ref/models/querysets/#field-lookups) on the subject.
### Get that werewolf ...
Let's see if we can make a query for the werewolves in the moonlight we mentioned at the beginning
of this section.
Firstly, we make ourselves and our current location match the criteria, so we can test:
> py here.tags.add("moonlit")
> py me.db.lycantrophy = 3
This is an example of a more complex query. We'll consider it an example of what is
possible.
```sidebar:: Line breaks
Note the way of writing this code. It would have been very hard to read if we just wrote it in
one long line. But since we wrapped it in `(...)` we can spread it out over multiple lines
without worrying about line breaks!
```
```python
from typeclasses.characters import Character
will_transform = (
Character.objects
.filter(
db_location__db_tags__db_key__iexact="moonlit",
db_attributes__db_key="lycantrophy",
db_attributes__db_value__gt=2)
)
```
- **Line 3** - We want to find `Character`s, so we access `.objects` on the `Character` typeclass.
- **Line 4** - We start to filter ...
- **Line 5**
- ... by accessing the `db_location` field (usually this is a Room)
- ... and on that location, we get the value of `db_tags` (this is a _many-to-many_ database field
that we can treat like an object for this purpose; it references all Tags on the location)
- ... and from those `Tags`, we looking for `Tags` whose `db_key` is "monlit" (non-case sensitive).
- **Line 6** - ... We also want only Characters with `Attributes` whose `db_key` is exactly `"lycantrophy"`
- **Line 7** - ... at the same time as the `Attribute`'s `db_value` is greater-than 2.
Running this query makes our newly lycantrrophic Character appear in `will_transform`. Success!
> Don't confuse database fields with [Attributes](../../../Component/Attributes) you set via `obj.db.attr = 'foo'` or
`obj.attributes.add()`. Attributes are custom database entities *linked* to an object. They are not
separate fields *on* that object like `db_key` or `db_location` are.
### Complex queries
All examples so far used `AND` relations. The arguments to `.filter` are added together with `AND`
("we want tag room to be "monlit" _and_ lycantrhopy be > 2").
For queries using `OR` and `NOT` we need Django's
[Q object](https://docs.djangoproject.com/en/1.11/topics/db/queries/#complex-lookups-with-q-objects). It is
imported from Django directly:
from django.db.models import Q
The `Q` is an object that is created with the same arguments as `.filter`, for example
Q(db_key="foo")
You can then use this `Q` instance as argument in a `filter`:
q1 = Q(db_key="foo")
Character.objects.filter(q1)
The useful thing about `Q` is that these objects can be chained together with special symbols (bit operators):
`|` for `OR` and `&` for `AND`. A tilde `~` in front negates the expression inside the `Q` and thus
works like `NOT`.
q1 = Q(db_key="Dalton")
q2 = Q(db_location=prison)
Character.objects.filter(q1 | ~q2)
Would get all Characters that are either named "Dalton" _or_ which is _not_ in prison. The result is a mix
of Daltons and non-prisoners.
Let us expand our original werewolf query. Not only do we want to find all Characters in a moonlit room
with a certain level of `lycanthrophy`. Now we also want the full moon to immediately transform people who were
recently bitten, even if their `lycantrophy` level is not yet high enough (more dramatic this way!). Let's say there is
a Tag "recently_bitten" that controls this.
This is how we'd change our query:
```python
from django.db.models import Q
will_transform = (
Character.objects
.filter(
Q(db_location__db_tags__db_key__iexact="moonlit")
& (
Q(db_attributes__db_key="lycantrophy",
db_attributes__db_value__gt=2)
| Q(db_tags__db_key__iexact="recently_bitten")
))
.distinct()
)
```
That's quite compact. It may be easier to see what's going on if written this way:
```python
from django.db.models import Q
q_moonlit = Q(db_location__db_tags__db_key__iexact="moonlit")
q_lycantropic = Q(db_attributes__db_key="lycantrophy", db_attributes__db_value__gt=2)
q_recently_bitten = Q(db_tags__db_key__iexact="recently_bitten")
will_transform = (
Character.objects
.filter(q_moonlit & (q_lycantropic | q_recently_bitten))
.distinct()
)
```
```sidebar:: SQL
These Python structures are internally converted to SQL, the native language of the database.
If you are familiar with SQL, these are many-to-many tables joined with `LEFT OUTER JOIN`,
which may lead to multiple merged rows combining the same object with different relations.
```
This reads as "Find all Characters in a moonlit room that either has the Attribute `lycantrophy` higher
than two _or_ which has the Tag `recently_bitten`". With an OR-query like this it's possible to find the
same Character via different paths, so we add `.distinct()` at the end. This makes sure that there is only
one instance of each Character in the result.
### Annotations
What if we wanted to filter on some condition that isn't represented easily by a field on the
object? Maybe we want to find rooms only containing five or more objects?
We *could* do it like this (don't actually do it this way!):
```python
from typeclasses.rooms import Room
all_rooms = Rooms.objects.all()
rooms_with_five_objects = []
for room in all_rooms:
if len(room.contents) >= 5:
rooms_with_five_objects.append(room)
```
Above we get all rooms and then use `list.append()` to keep adding the right rooms
to an ever-growing list. This is _not_ a good idea, once your database grows this will
be unnecessarily computing-intensive. The database is much more suitable for this.
_Annotations_ allow you to set a 'variable' inside the query that you can
then access from other parts of the query. Let's do the same example as before directly in the database:
```python
from typeclasses.rooms import Room
from django.db.models import Count
rooms = (
Room.objects
.annotate(
num_objects=Count('locations_set'))
.filter(num_objects__gte=5)
)
```
`Count` is a Django class for counting the number of things in the database.
Here we first create an annotation `num_objects` of type `Count`. It creates an in-database function
that will count the number of results inside the database.
> Note the use of `location_set` in that `Count`. The `*_set` is a back-reference automatically created by
Django. In this case it allows you to find all objects that *has the current object as location*.
Next we filter on this annotation, using the name `num_objects` as something we can filter for. We
use `num_objects__gte=5` which means that `num_objects` should be greater than 5. This is a little
harder to get one's head around but much more efficient than lopping over all objects in Python.
### F-objects
What if we wanted to compare two dynamic parameters against one another in a query? For example, what if
instead of having 5 or more objects, we only wanted objects that had a bigger inventory than they had
tags (silly example, but ...)? This can be with Django's
[F objects](https://docs.djangoproject.com/en/1.11/ref/models/expressions/#f-expressions).
So-called F expressions allow you to do a query that looks at a value of each object in the database.
```python
from django.db.models import Count, F
from typeclasses.rooms import Room
result = (
Room.objects
.annotate(
num_objects=Count('locations_set'),
num_tags=Count('db_tags'))
.filter(num_objects__gt=F('num_tags'))
)
```
Here we used `.annotate` to create two in-query 'variables' `num_objects` and `num_tags`. We then
directly use these results in the filter. Using `F()` allows for also the right-hand-side of the filter
condition to be calculated on the fly, completely within the database.
### Grouping and returning only certain properties
Suppose you used tags to mark someone belonging to an organization. Now you want to make a list and
need to get the membership count of every organization all at once.
The `.annotate`, `.values_list`, and `.order_by` queryset methods are useful for this. Normally when
you run a `.filter`, what you get back is a bunch of full typeclass instances, like roses or swords.
Using `.values_list` you can instead choose to only get back certain properties on objects.
The `.order_by` method finally allows for sorting the results according to some criterion:
```python
from django.db.models import Count
from typeclasses.rooms import Room
result = (
Character.objects
.filter(db_tags__db_category="organization")
.annotate(tagcount=Count('id'))
.order_by('-tagcount'))
.values_list('db_tags__db_key', "tagcount")
```
Here we fetch all Characters who ...
- ... has a tag of category "organization" on them
- ... along the way we count how many different Characters (each `id` is unique) we find for each organization
and store it in a 'variable' `tagcount` using `.annotate` and `Count`
- ... we use this count to sort the result in descending order of `tagcount` (descending because there is a minus sign,
default is increasing order but we want the most popular organization to be first).
- ... and finally we make sure to only return exactly the properties we want, namely the name of the organization tag
and how many matches we found for that organization.
The result queryset will be a list of tuples ordered in descending order by the number of matches,
in a format like the following:
```
[
('Griatch's poets society', 3872),
("Chainsol's Ainneve Testers", 2076),
("Blaufeuer's Whitespace Fixers", 1903),
("Volund's Bikeshed Design Crew", 1764),
("Tehom's Glorious Misanthropes", 1763)
]
```
# Conclusions
This concludes the first Part of the Starting tutorial. We have
[prev lesson](Searching-Things) | [next lesson]()

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@ -1,6 +1,6 @@
# Searching for things
[prev lesson](Creating-Things) | [next lesson]()
[prev lesson](Creating-Things) | [next lesson](Django-queries)
We have gone through how to create the various entities in Evennia. But creating something is of little use
if we cannot find and use it afterwards.
@ -15,8 +15,8 @@ The base tools are the `evennia.search_*` functions, such as `evennia.search_obj
```sidebar:: Querysets
What is returned from the main search functions is actually a `queryset`. They can be
treated like lists except that they can't modified in-place. We'll discuss querysets at
the end of this lesson.
treated like lists except that they can't modified in-place. We'll discuss querysets in
the `next lesson` <Django-queries>`_.
```
Strings are always case-insensitive, so searching for `"rose"`, `"Rose"` or `"rOsE"` give the same results.
@ -253,324 +253,13 @@ There is a property `.destination` which is only used by exits:
- `door.destination` is `outside` (or wherever the door leads)
- `room.destination` is `None` (same for all the other non-exit objects)
## Database queries
## Summary
The search functions and methods above are enough for most cases. But sometimes you need to be
more specific:
Knowing how to find things is important and the tools from this section will serve you well. For most of your needs
these tools will be all you need ...
- You want to find all `Characters` ...
- ... who are in Rooms tagged as `moonlit` ...
- ... _and_ who has the Attribute `lycantrophy` with a level higher than 2 ...
- ... because they'll immediately become werewolves!
... but not always. In the next lesson we will dive further into more complex searching when we start looking at
Django queries and querysets in earnest.
In principle you could achieve this with the existing search functions combined with a lot of loops
and if statements. But for something non-standard like this querying the database directly will be
more efficient.
[prev lesson](Creating-Things) | [next lesson](Django-queries)
A [django queryset](https://docs.djangoproject.com/en/3.0/ref/models/querysets/) represents
a database query. One can add querysets together to build ever-more complicated queries. Only when
you are trying to use the results of the queryset will it actually call the database.
The normal way to build a queryset is to define what class of entity you want to search by getting its
`.objects` resource, and then call various methods on that. We've seen this one before:
all_weapons = Weapon.objects.all()
This is now a queryset representing all instances of `Weapon`. If `Weapon` had a subclass `Cannon` and we
only wanted the cannons, we would do
all_cannons = Cannon.objects.all()
Note that `Weapon` and `Cannon` are different typeclasses. You won't find any `Cannon` instances in
the `all_weapon` result above, confusing as that may sound. To get instances of a Typeclass _and_ the
instances of all its children classes you need to use `_family`:
```sidebar:: _family
The all_family, filter_family etc is an Evennia-specific
thing. It's not part of regular Django.
```
really_all_weapons = Weapon.objects.all_family()
This result now contains both `Weapon` and `Cannon` instances.
To actually limit your search by other criteria than the Typeclass you need to use `.filter`
(or `.filter_family`) instead:
roses = Flower.objects.filter(db_key="rose")
This is a queryset representing all objects having a `db_key` equal to `"rose"`.
Since this is a queryset you can keep adding to it:
local_roses = roses.filter(db_location=myroom)
We could also have written this in one statement:
local_roses = Flower.objects.filter(db_key="rose", db_location=myroom)
We can also `.exclude` something from results
local_non_red_roses = local_roses.exclude(db_key="red_rose")
Only until we actually try to examine the result will the database be called. Here it's called when we
try to loop over the queryset:
for rose in local_non_red_roses:
print(rose)
From now on, the queryset is _evaluated_ and we can't keep adding more queries to it - we'd need to
create a new queryset if we wanted to find some other result.
Note how we use `db_key` and `db_location`. This is the actual names of these database fields. By convention
Evennia uses `db_` in front of every database field, but when you access it in Python you can skip the `db_`. This
is why you can use `obj.key` and `obj.location` in normal code. Here we are calling the database directly though
and need to use the 'real' names.
Here are the most commonly used methods to use with the `objects` managers:
- `filter` - query for a listing of objects based on search criteria. Gives empty queryset if none
were found.
- `get` - query for a single match - raises exception if none were found, or more than one was
found.
- `all` - get all instances of the particular type.
- `filter_family` - like `filter`, but search all sub classes as well.
- `get_family` - like `get`, but search all sub classes as well.
- `all_family` - like `all`, but return entities of all subclasses as well.
> All of Evennia search functions use querysets under the hood. The `evennia.search_*` functions actually
> return querysets, which means you could in principle keep adding queries to their results as well.
### Queryset field lookups
Above we found roses with exactly the `db_key` `"rose"`. This is an _exact_ match that is _case sensitive_,
so it would not find `"Rose"`.
# this is case-sensitive and the same as =
roses = Flower.objects.filter(db_key__exact="rose"
# the i means it's case-insensitive
roses = Flower.objects.filter(db_key__iequals="rose")
The Django field query language uses `__` in the same way as Python uses `.` to access resources. This
is because `.` is not allowed in a function keyword.
roses = Flower.objects.filter(db_key__icontains="rose")
This will find all flowers whose name contains the string `"rose"`, like `"roses"`, `"wild rose"` etc. The
`i` in the beginning makes the search case-insensitive. Other useful variations to use
are `__istartswith` and `__iendswith`. You can also use `__gt`, `__ge` for "greater-than"/"greater-or-equal-than"
comparisons (same for `__lt` and `__le`). There is also `__in`:
swords = Weapons.objects.filter(db_key__in=("rapier", "two-hander", "shortsword"))
For more field lookups, see the
[django docs](https://docs.djangoproject.com/en/3.0/ref/models/querysets/#field-lookups) on the subject.
### Get that werewolf ...
Let's see if we can make a query for the werewolves in the moonlight we mentioned at the beginning
of this section.
Firstly, we make ourselves and our current location match the criteria, so we can test:
> py here.tags.add("moonlit")
> py me.db.lycantrophy = 3
This is an example of a more complex query. We'll consider it an example of what is
possible.
```sidebar:: Line breaks
Note the way of writing this code. It would have been very hard to read if we just wrote it in
one long line. But since we wrapped it in `(...)` we can spread it out over multiple lines
without worrying about line breaks!
```
```python
from typeclasses.characters import Character
will_transform = (
Character.objects
.filter(
db_location__db_tags__db_key__iexact="moonlit",
db_attributes__db_key="lycantrophy",
db_attributes__db_value__gt=2)
)
```
- **Line 3** - We want to find `Character`s, so we access `.objects` on the `Character` typeclass.
- **Line 4** - We start to filter ...
- **Line 5**
- ... by accessing the `db_location` field (usually this is a Room)
- ... and on that location, we get the value of `db_tags` (this is a _many-to-many_ database field
that we can treat like an object for this purpose; it references all Tags on the location)
- ... and from those `Tags`, we looking for `Tags` whose `db_key` is "monlit" (non-case sensitive).
- **Line 6** - ... We also want only Characters with `Attributes` whose `db_key` is exactly `"lycantrophy"`
- **Line 7** - ... at the same time as the `Attribute`'s `db_value` is greater-than 2.
Running this query makes our newly lycantrrophic Character appear in `will_transform`. Success!
> Don't confuse database fields with [Attributes](../../../Component/Attributes) you set via `obj.db.attr = 'foo'` or
`obj.attributes.add()`. Attributes are custom database entities *linked* to an object. They are not
separate fields *on* that object like `db_key` or `db_location` are.
### Complex queries
All examples so far used `AND` relations. The arguments to `.filter` are added together with `AND`
("we want tag room to be "monlit" _and_ lycantrhopy be > 2").
For queries using `OR` and `NOT` we need Django's
[Q object](https://docs.djangoproject.com/en/1.11/topics/db/queries/#complex-lookups-with-q-objects). It is
import from Django directly:
from django.db.models import Q
`Q()` objects take the same arguments like `.filter`:
Q(db_key="foo")
The special thing is that these `Q` objects can then be chained together with special symbols:
`|` for `OR`, `&` for `AND`. A tilde `~` in front negates the expression inside the `Q` and thus works like `NOT`.
Let us expand our original werewolf query. Not only do we want to find all Characters in a moonlit room
with a certain level of `lycanthrophy`. Now we also want the full moon to immediately transform people who were
recently bitten, even if their `lycantrophy` level is not yet high enough (more dramatic this way!). Let's say there is
a Tag "recently_bitten" that controls this.
This is how we'd change our query:
```python
from django.db.models import Q
will_transform = (
Character.objects
.filter(
Q(db_location__db_tags__db_key__iexact="moonlit")
& (
Q(db_attributes__db_key="lycantrophy",
db_attributes__db_value__gt=2)
| Q(db__tags__db__key__iexact="recently_bitten")
)
)
)
```
We now grouped the filter
In our original Lycanthrope example we wanted our werewolves to have names that could start with any
vowel except for the specific beginning "ab".
```python
from django.db.models import Q
from typeclasses.characters import Character
query = Q()
for letter in ("aeiouy"):
query |= Q(db_key__istartswith=letter)
query &= ~Q(db_key__istartswith="ab")
query = Character.objects.filter(query)
list_of_lycanthropes = list(query)
```
In the above example, we construct our query our of several Q objects that each represent one part
of the query. We iterate over the list of vowels, and add an `OR` condition to the query using `|=`
(this is the same idea as using `+=` which may be more familiar). Each `OR` condition checks that
the name starts with one of the valid vowels. Afterwards, we add (using `&=`) an `AND` condition
that is negated with the `~` symbol. In other words we require that any match should *not* start
with the string "ab". Note that we don't actually hit the database until we convert the query to a
list at the end (we didn't need to do that either, but could just have kept the query until we
needed to do something with the matches).
### Annotations and `F` objects
What if we wanted to filter on some condition that isn't represented easily by a field on the
object? Maybe we want to find rooms only containing five or more objects?
We *could* retrieve all interesting candidates and run them through a for-loop to get and count
their `.content` properties. We'd then just return a list of only those objects with enough
contents. It would look something like this (note: don't actually do this!):
```python
# probably not a good idea to do it this way
from typeclasses.rooms import Room
queryset = Room.objects.all() # get all Rooms
rooms = [room for room in queryset if len(room.contents) >= 5]
```
Once the number of rooms in your game increases, this could become quite expensive. Additionally, in
some particular contexts, like when using the web features of Evennia, you must have the result as a
queryset in order to use it in operations, such as in Django's admin interface when creating list
filters.
Enter [F objects](https://docs.djangoproject.com/en/1.11/ref/models/expressions/#f-expressions) and
*annotations*. So-called F expressions allow you to do a query that looks at a value of each object
in the database, while annotations allow you to calculate and attach a value to a query. So, let's
do the same example as before directly in the database:
```python
from typeclasses.rooms import Room
from django.db.models import Count
room_count = Room.objects.annotate(num_objects=Count('locations_set'))
queryset = room_count.filter(num_objects__gte=5)
rooms = (Room.objects.annotate(num_objects=Count('locations_set'))
.filter(num_objects__gte=5))
rooms = list(rooms)
```
Here we first create an annotation `num_objects` of type `Count`, which is a Django class. Note that
use of `location_set` in that `Count`. The `*_set` is a back-reference automatically created by
Django. In this case it allows you to find all objects that *has the current object as location*.
Once we have those, they are counted.
Next we filter on this annotation, using the name `num_objects` as something we can filter for. We
use `num_objects__gte=5` which means that `num_objects` should be greater than 5. This is a little
harder to get one's head around but much more efficient than lopping over all objects in Python.
What if we wanted to compare two parameters against one another in a query? For example, what if
instead of having 5 or more objects, we only wanted objects that had a bigger inventory than they
had tags? Here an F-object comes in handy:
```python
from django.db.models import Count, F
from typeclasses.rooms import Room
result = (Room.objects.annotate(num_objects=Count('locations_set'),
num_tags=Count('db_tags'))
.filter(num_objects__gt=F('num_tags')))
```
F-objects allows for wrapping an annotated structure on the right-hand-side of the expression. It
will be evaluated on-the-fly as needed.
### Grouping By and Values
Suppose you used tags to mark someone belonging an organization. Now you want to make a list and
need to get the membership count of every organization all at once. That's where annotations and the
`.values_list` queryset method come in. Values/Values Lists are an alternate way of returning a
queryset - instead of objects, you get a list of dicts or tuples that hold selected properties from
the the matches. It also allows you a way to 'group up' queries for returning information. For
example, to get a display about each tag per Character and the names of the tag:
```python
result = (Character.objects.filter(db_tags__db_category="organization")
.values_list('db_tags__db_key')
.annotate(cnt=Count('id'))
.order_by('-cnt'))
```
The result queryset will be a list of tuples ordered in descending order by the number of matches,
in a format like the following:
```
[('Griatch Fanclub', 3872), ("Chainsol's Ainneve Testers", 2076), ("Blaufeuer's Whitespace Fixers",
1903),
("Volund's Bikeshed Design Crew", 1764), ("Tehom's Misanthropes", 1)]
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@ -100,6 +100,7 @@
- [Howto/Starting/Part1/Adding Commands](Howto/Starting/Part1/Adding-Commands)
- [Howto/Starting/Part1/Building Quickstart](Howto/Starting/Part1/Building-Quickstart)
- [Howto/Starting/Part1/Creating Things](Howto/Starting/Part1/Creating-Things)
- [Howto/Starting/Part1/Django queries](Howto/Starting/Part1/Django-queries)
- [Howto/Starting/Part1/Evennia Library Overview](Howto/Starting/Part1/Evennia-Library-Overview)
- [Howto/Starting/Part1/Gamedir Overview](Howto/Starting/Part1/Gamedir-Overview)
- [Howto/Starting/Part1/Learning Typeclasses](Howto/Starting/Part1/Learning-Typeclasses)