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Fix merge conflicts
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2 changed files with 8 additions and 3 deletions
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@ -22,7 +22,8 @@
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N identical matches instead of triggering a multi-match error.
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- Add `tags.has()` method for checking if an object has a tag or tags (PR by ChrisLR)
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- Make IP throttle use Django-based cache system for optional persistence (PR by strikaco)
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- Renamed Tutorial classes "Weapon" and "WeaponRack" to "TutorialWeapon" and
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"TutorialWeaponRack" to prevent collisions with classes in mygame
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### Evennia 0.9.5 (master)
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- `is_typeclass(obj (Object), exact (bool))` now defaults to exact=False
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@ -98,8 +99,8 @@ without arguments starts a full interactive Python console.
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- `EvMenu.msg(txt)` added as a central place to send text to the user, makes it easier to override.
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Default `EvMenu.msg` sends with OOB type="menu" for use with OOB and webclient pane-redirects.
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- New EvMenu templating system for quickly building simpler EvMenus without as much code.
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- Renamed Tutorial classes "Weapon" and "WeaponRack" to "TutorialWeapon" and
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"TutorialWeaponRack" to prevent collisions with classes in mygame
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- Add `Command.client_height()` method to match existing `.client_width` (stricako)
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- Include more Web-client info in `session.protocol_flags`.
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## Evennia 0.9 (2018-2019)
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@ -117,6 +117,10 @@ class WebSocketClient(WebSocketServerProtocol, _BASE_SESSION_CLASS):
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self.sessid = old_session.sessid
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self.sessionhandler.disconnect(old_session)
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self.protocol_flags["CLIENTNAME"] = "Evennia Webclient (websocket)"
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self.protocol_flags["UTF-8"] = True
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self.protocol_flags["OOB"] = True
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# watch for dead links
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self.transport.setTcpKeepAlive(1)
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# actually do the connection
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