mirror of
https://github.com/evennia/evennia.git
synced 2026-03-16 21:06:30 +01:00
Fix a layout issue in NPC tutorial lesson
This commit is contained in:
parent
45ae033343
commit
20d2949106
1 changed files with 5 additions and 3 deletions
|
|
@ -1,12 +1,14 @@
|
|||
# Non-Player-Characters
|
||||
|
||||
NPCs are all active agents that are not player characters. NPCs could be anything from merchants and quest givers, to monsters and bosses. They could also be 'flavor' - townsfolk doing their chores, farmers tending their fields - there to make the world feel "more alive".
|
||||
|
||||
```{sidebar} vNPCs
|
||||
You should usually avoid creating hundreds of NPC objects to populate your 'busy town' - in a text game so many NPCs will just spam the screen and annoy your players. Since this is a text game, you can usually get away with using _vNPcs_ - virtual NPCs. vNPCs are only described in text - a room could be described as a bustling street, farmers can be described shouting to each other. Using room descriptions for this works well, but the tutorial lesson about [EvAdventure Rooms](./Beginner-Tutorial-Rooms.md) has a section called [adding life to a room](./Beginner-Tutorial-Rooms.md#adding-life-to-a-room) that can be used for making vNPCs appear to do things in the background.
|
||||
```
|
||||
|
||||
In this lesson we will create the base class of _Knave_ NPCs. According to the _Knave_ rules, NPCs have some simplified stats compared to the [PC characters](./Beginner-Tutorial-Characters.md) we designed earlier:
|
||||
NPCs are all active agents that are _not_ player characters. NPCs could be anything from merchants and quest givers, to monsters and bosses. They could also be 'flavor' - townsfolk doing their chores, farmers tending their fields - there to make the world feel "more alive".
|
||||
|
||||
In this lesson we will create the base class of _EvAdventure_ NPCs based on the _Knave_ ruleset. According to the _Knave_ rules, NPCs have some simplified stats compared to the [PC characters](./Beginner-Tutorial-Characters.md) we designed earlier.
|
||||
|
||||
<div style="clear: right;"></div>
|
||||
|
||||
## The NPC base class
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue