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<html>
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
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<title>evennia.contrib.ingame_python.utils &#8212; Evennia 1.0-dev documentation</title>
<link rel="stylesheet" href="../_static/nature.css" type="text/css" />
<link rel="stylesheet" href="../_static/pygments.css" type="text/css" />
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<div class="bodywrapper">
<div class="body" role="main">
<div class="section" id="module-evennia.contrib.ingame_python.utils">
<section id="module-evennia.contrib.ingame_python.utils">
<span id="evennia-contrib-ingame-python-utils"></span><h1>evennia.contrib.ingame_python.utils<a class="headerlink" href="#module-evennia.contrib.ingame_python.utils" title="Permalink to this headline"></a></h1>
<p>Functions to extend the event system.</p>
<p>These functions are to be used by developers to customize events and callbacks.</p>
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<strong>deny()</strong> function that handles it instead.</p>
</dd></dl>
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</section>
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