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Updated HTML docs
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<html>
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<head>
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<meta charset="utf-8" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0" /><meta name="generator" content="Docutils 0.17.1: http://docutils.sourceforge.net/" />
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<title>evennia.contrib.ingame_python.utils — Evennia 1.0-dev documentation</title>
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<link rel="stylesheet" href="../_static/nature.css" type="text/css" />
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<link rel="stylesheet" href="../_static/pygments.css" type="text/css" />
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<div class="bodywrapper">
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<div class="body" role="main">
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<div class="section" id="module-evennia.contrib.ingame_python.utils">
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<section id="module-evennia.contrib.ingame_python.utils">
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<span id="evennia-contrib-ingame-python-utils"></span><h1>evennia.contrib.ingame_python.utils<a class="headerlink" href="#module-evennia.contrib.ingame_python.utils" title="Permalink to this headline">¶</a></h1>
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<p>Functions to extend the event system.</p>
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<p>These functions are to be used by developers to customize events and callbacks.</p>
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@ -159,7 +160,7 @@ either “yes” or “okay” (maybe ‘say I don’t like it, but okay’).</p
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<strong>deny()</strong> function that handles it instead.</p>
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</dd></dl>
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</div>
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</section>
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<div class="clearer"></div>
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