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<html>
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<head>
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<meta charset="utf-8" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0" /><meta name="generator" content="Docutils 0.17.1: http://docutils.sourceforge.net/" />
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<title>Setup quickstart — Evennia 1.0-dev documentation</title>
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<link rel="stylesheet" href="../_static/nature.css" type="text/css" />
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<link rel="stylesheet" href="../_static/pygments.css" type="text/css" />
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@ -45,14 +46,14 @@
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<div class="bodywrapper">
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<div class="body" role="main">
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<div class="section" id="setup-quickstart">
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<section id="setup-quickstart">
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<h1>Setup quickstart<a class="headerlink" href="#setup-quickstart" title="Permalink to this headline">¶</a></h1>
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<p>The Evennia server is installed, run and maintained from the terminal (console/CMD on Windows). Starting the
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server doesn’t make anything visible online. Once you download everything you can in fact develop your game
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in complete isolation if you want, without needing any access to the internet.</p>
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<div class="section" id="installation">
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<section id="installation">
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<h2>Installation<a class="headerlink" href="#installation" title="Permalink to this headline">¶</a></h2>
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<p>Evennia requires Python3.7+. As with most Python packages, using a
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<p>Evennia supports Python 3.7 to 3.9. As with most Python packages, using a
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<a class="reference external" href="Glossary.html#virtualenv">virtualenv</a> is recommended in order to keep your
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installation independent from the system libraries. It’s <em>not</em> recommended
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to install Evennia as superuser.</p>
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@ -64,12 +65,13 @@ to install Evennia as superuser.</p>
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</pre></div>
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</div>
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<p>Make sure the <code class="docutils literal notranslate"><span class="pre">evennia</span></code> command works. Use <code class="docutils literal notranslate"><span class="pre">evennia</span> <span class="pre">-h</span></code> for usage help (or read on).</p>
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<p>If you are having trouble, want to install in some other way (like with Docker) or want to contribute to
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Evennia itself, check out the <a class="reference internal" href="Extended-Installation.html"><span class="doc">Extended Installation instructions</span></a>.
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It also has a <a class="reference external" href="Setup/Extended-Installation.html#Troubleshooting">troubleshooting section</a> for different operating
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<p>If you are having trouble, want to install in some other way (like with Docker)
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or want to contribute to Evennia itself, check out the <a class="reference internal" href="Extended-Installation.html"><span class="doc">Extended Installation
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instructions</span></a>. It also has a <a class="reference external" href="Setup/Extended-Installation.html#Troubleshooting">troubleshooting
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section</a> for different operating
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systems.</p>
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</div>
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<div class="section" id="initialize-a-new-game">
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</section>
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<section id="initialize-a-new-game">
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<h2>Initialize a new game<a class="headerlink" href="#initialize-a-new-game" title="Permalink to this headline">¶</a></h2>
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<p>Use <code class="docutils literal notranslate"><span class="pre">cd</span></code> to enter a folder where you want to do your game development. Here (and in
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the rest of the Evennia documentation) we call this folder <code class="docutils literal notranslate"><span class="pre">mygame</span></code>, but you should of course
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@ -79,8 +81,8 @@ name your game whatever you like:</p>
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</div>
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<p>This will create a new folder <code class="docutils literal notranslate"><span class="pre">mygame</span></code> (or whatever you chose) in your current location. This
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contains empty templates and all the default settings needed to start the server.</p>
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</div>
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<div class="section" id="start-the-new-game">
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</section>
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<section id="start-the-new-game">
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<h2>Start the new game<a class="headerlink" href="#start-the-new-game" title="Permalink to this headline">¶</a></h2>
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<p><code class="docutils literal notranslate"><span class="pre">cd</span></code> into your game folder (<code class="docutils literal notranslate"><span class="pre">mygame</span></code> in our case). Next, run</p>
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<div class="highlight-default notranslate"><div class="highlight"><pre><span></span><span class="n">evennia</span> <span class="n">migrate</span>
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@ -88,7 +90,7 @@ contains empty templates and all the default settings needed to start the server
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</div>
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<p>This will create the default database (Sqlite3). The database file ends up as <code class="docutils literal notranslate"><span class="pre">mygame/server/evennia.db3</span></code>. If you
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ever want to start from a fresh database, just delete this file and re-run <code class="docutils literal notranslate"><span class="pre">evennia</span> <span class="pre">migrate</span></code> again.</p>
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<div class="highlight-default notranslate"><div class="highlight"><pre><span></span><span class="n">evennia</span> <span class="n">start</span>
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<div class="highlight-default notranslate"><div class="highlight"><pre><span></span><span class="n">evennia</span> <span class="n">start</span>
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</pre></div>
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</div>
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<p>Set your user-name and password when prompted. This will be the “god user” or “superuser” in-game. The email is optional.</p>
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@ -97,43 +99,43 @@ a web browser at <a class="reference external" href="http://localhost:4001">http
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<blockquote>
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<div><p>If <code class="docutils literal notranslate"><span class="pre">localhost</span></code> doesn’t work on your computer, use <code class="docutils literal notranslate"><span class="pre">127.0.0.1</span></code>, which is the same thing.</p>
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</div></blockquote>
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</div>
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<div class="section" id="see-server-logs">
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</section>
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<section id="see-server-logs">
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<h2>See server logs<a class="headerlink" href="#see-server-logs" title="Permalink to this headline">¶</a></h2>
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<p>This will echol the server logs to the terminal as they come in:</p>
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<div class="highlight-default notranslate"><div class="highlight"><pre><span></span><span class="n">evennia</span> <span class="o">--</span><span class="n">log</span>
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</pre></div>
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</div>
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<p>or</p>
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<div class="highlight-default notranslate"><div class="highlight"><pre><span></span><span class="n">evennia</span> <span class="o">-</span><span class="n">l</span>
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<div class="highlight-default notranslate"><div class="highlight"><pre><span></span><span class="n">evennia</span> <span class="o">-</span><span class="n">l</span>
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</pre></div>
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</div>
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<p>You can also start logging immediately when running <code class="docutils literal notranslate"><span class="pre">evennia</span></code> commands, such as</p>
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<div class="highlight-default notranslate"><div class="highlight"><pre><span></span><span class="n">evennia</span> <span class="n">start</span> <span class="o">-</span><span class="n">l</span>
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<div class="highlight-default notranslate"><div class="highlight"><pre><span></span><span class="n">evennia</span> <span class="n">start</span> <span class="o">-</span><span class="n">l</span>
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</pre></div>
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</div>
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<p>To exit the log view, enter <code class="docutils literal notranslate"><span class="pre">Ctrl-C</span></code> (<code class="docutils literal notranslate"><span class="pre">Cmd-C</span></code> for Mac). This will not affect the server.</p>
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</div>
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<div class="section" id="restarting-and-stopping">
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</section>
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<section id="restarting-and-stopping">
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<h2>Restarting and stopping<a class="headerlink" href="#restarting-and-stopping" title="Permalink to this headline">¶</a></h2>
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<p>You can restart the server without disconnecting any connected players:</p>
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<div class="highlight-default notranslate"><div class="highlight"><pre><span></span><span class="n">evennia</span> <span class="n">restart</span>
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<div class="highlight-default notranslate"><div class="highlight"><pre><span></span><span class="n">evennia</span> <span class="n">restart</span>
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</pre></div>
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</div>
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<p>To do a full stop and restart (will disconnect everyone):</p>
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<div class="highlight-default notranslate"><div class="highlight"><pre><span></span><span class="n">evennia</span> <span class="n">reboot</span>
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<div class="highlight-default notranslate"><div class="highlight"><pre><span></span><span class="n">evennia</span> <span class="n">reboot</span>
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</pre></div>
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</div>
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<p>Full stop of the server (will need to use <code class="docutils literal notranslate"><span class="pre">start</span></code> to activate it again):</p>
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<div class="highlight-default notranslate"><div class="highlight"><pre><span></span><span class="n">evennia</span> <span class="n">stop</span>
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</pre></div>
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</div>
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</div>
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<div class="section" id="the-next-step">
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</section>
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<section id="the-next-step">
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<h2>The Next step<a class="headerlink" href="#the-next-step" title="Permalink to this headline">¶</a></h2>
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<p>Why not head into the <a class="reference internal" href="../Howto/Starting/Part1/Starting-Part1.html"><span class="doc">Starting Tutorial</span></a> to learn how to start making your new game!</p>
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</div>
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</div>
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</section>
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</section>
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<div class="clearer"></div>
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