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<html>
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" /><meta name="generator" content="Docutils 0.17.1: http://docutils.sourceforge.net/" />
<title>Help System &#8212; Evennia 1.0-dev documentation</title>
<link rel="stylesheet" href="../_static/nature.css" type="text/css" />
<link rel="stylesheet" href="../_static/pygments.css" type="text/css" />
@ -37,7 +38,7 @@
<div class="bodywrapper">
<div class="body" role="main">
<div class="section" id="help-system">
<section id="help-system">
<h1>Help System<a class="headerlink" href="#help-system" title="Permalink to this headline"></a></h1>
<p>Evennia has an extensive help system covering both command-help and regular
free-form help documentation. It supports subtopics and if failing to find a
@ -67,7 +68,7 @@ finding mentions of the search term in help entries.</p>
<span class="o">-----------------------------------------------------------------------------</span>
</pre></div>
</div>
<div class="section" id="using-the-help-system-from-in-game">
<section id="using-the-help-system-from-in-game">
<h2>Using the help system from in-game<a class="headerlink" href="#using-the-help-system-from-in-game" title="Permalink to this headline"></a></h2>
<p>The help system is accessed in-game by use of the <code class="docutils literal notranslate"><span class="pre">help</span></code> command:</p>
<div class="highlight-default notranslate"><div class="highlight"><pre><span></span><span class="n">help</span> <span class="o">&lt;</span><span class="n">topic</span><span class="o">&gt;</span>
@ -85,8 +86,8 @@ finding mentions of the search term in help entries.</p>
<p>Use the <code class="docutils literal notranslate"><span class="pre">/edit</span></code> switch to open the EvEditor for more convenient in-game writing
(but note that devs can also create help entries outside the game using their
regular code editor, see below).</p>
</div>
<div class="section" id="sources-of-help-entries">
</section>
<section id="sources-of-help-entries">
<h2>Sources of help entries<a class="headerlink" href="#sources-of-help-entries" title="Permalink to this headline"></a></h2>
<p>Evennia collects help entries from three sources:</p>
<ul class="simple">
@ -99,7 +100,7 @@ as exemplified in the previous section).</p></li>
normal Python modules. They allows developers to write and maintain their help files using
a proper text editor.</p></li>
</ul>
<div class="section" id="the-help-entry">
<section id="the-help-entry">
<h3>The Help Entry<a class="headerlink" href="#the-help-entry" title="Permalink to this headline"></a></h3>
<p>All help entries (no matter the source) have the following properties:</p>
<ul class="simple">
@ -120,7 +121,7 @@ the <a class="reference internal" href="EvMore.html"><span class="doc">EvMore</s
<code class="docutils literal notranslate"><span class="pre">settings.HELP_MORE_ENABLED=False</span></code>). If you use EvMore and want to control
exactly where the pager should break the page, mark the break with the control
character <code class="docutils literal notranslate"><span class="pre">\f</span></code>.</p>
<div class="section" id="subtopics">
<section id="subtopics">
<h4>Subtopics<a class="headerlink" href="#subtopics" title="Permalink to this headline"></a></h4>
<div class="versionadded">
<p><span class="versionmodified added">New in version 1.0.</span></p>
@ -179,35 +180,35 @@ He always keeps an eye on the door and ...
(`help theatre/drama/gate`)
</pre></div>
</div>
</div>
</div>
<div class="section" id="command-auto-help-system">
</section>
</section>
<section id="command-auto-help-system">
<h3>Command Auto-help system<a class="headerlink" href="#command-auto-help-system" title="Permalink to this headline"></a></h3>
<p>The auto-help system uses the <code class="docutils literal notranslate"><span class="pre">__doc__</span></code> strings of your command classes and
formats this to a nice- looking help entry. This makes for a very easy way to
keep the help updated - just document your commands well and updating the help
file is just a <code class="docutils literal notranslate"><span class="pre">reload</span></code> away.</p>
<p>Example (from a module with command definitions):</p>
<div class="highlight-python notranslate"><table class="highlighttable"><tr><td class="linenos"><div class="linenodiv"><pre> 1
2
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20</pre></div></td><td class="code"><div class="highlight"><pre><span></span> <span class="k">class</span> <span class="nc">CmdMyCmd</span><span class="p">(</span><span class="n">Command</span><span class="p">):</span>
<div class="highlight-python notranslate"><table class="highlighttable"><tr><td class="linenos"><div class="linenodiv"><pre><span class="normal"> 1</span>
<span class="normal"> 2</span>
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<span class="normal">20</span></pre></div></td><td class="code"><div class="highlight"><pre><span></span> <span class="k">class</span> <span class="nc">CmdMyCmd</span><span class="p">(</span><span class="n">Command</span><span class="p">):</span>
<span class="sd">&quot;&quot;&quot;</span>
<span class="sd"> mycmd - my very own command</span>
<span class="sd"> </span>
@ -244,16 +245,16 @@ command definition.</p>
command helps. You can do so by overriding the commands <code class="docutils literal notranslate"><span class="pre">get_help(caller,</span> <span class="pre">cmdset)</span></code> method. By default, this
method will return the class docstring. You could modify it to add custom behavior: the text
returned by this method will be displayed to the character asking for help in this command.</p>
</div>
<div class="section" id="database-help-entries">
</section>
<section id="database-help-entries">
<h3>Database-help entries<a class="headerlink" href="#database-help-entries" title="Permalink to this headline"></a></h3>
<p>These are most commonly created in-game using the <code class="docutils literal notranslate"><span class="pre">sethelp</span></code> command. If you need to create one
manually, you can do so with <code class="docutils literal notranslate"><span class="pre">evennia.create_help_entry()</span></code>:</p>
<div class="highlight-python notranslate"><table class="highlighttable"><tr><td class="linenos"><div class="linenodiv"><pre>1
2
3
4
5</pre></div></td><td class="code"><div class="highlight"><pre><span></span>
<div class="highlight-python notranslate"><table class="highlighttable"><tr><td class="linenos"><div class="linenodiv"><pre><span class="normal">1</span>
<span class="normal">2</span>
<span class="normal">3</span>
<span class="normal">4</span>
<span class="normal">5</span></pre></div></td><td class="code"><div class="highlight"><pre><span></span>
<span class="kn">from</span> <span class="nn">evennia</span> <span class="kn">import</span> <span class="n">create_help_entry</span>
<span class="n">entry</span> <span class="o">=</span> <span class="n">create_help_entry</span><span class="p">(</span><span class="s2">&quot;emote&quot;</span><span class="p">,</span>
<span class="s2">&quot;Emoting is important because ...&quot;</span><span class="p">,</span>
@ -267,8 +268,8 @@ text is stored in a field <code class="docutils literal notranslate"><span class
like commands, stores and returns the <code class="docutils literal notranslate"><span class="pre">entrytext</span></code> directly.</p>
<p>You can search for <code class="docutils literal notranslate"><span class="pre">HelpEntry</span></code> objects using <code class="docutils literal notranslate"><span class="pre">evennia.search_help</span></code> but note
that this will not return the two other types of help entries.</p>
</div>
<div class="section" id="file-help-entries">
</section>
<section id="file-help-entries">
<h3>File-help entries<a class="headerlink" href="#file-help-entries" title="Permalink to this headline"></a></h3>
<div class="versionadded">
<p><span class="versionmodified added">New in version 1.0.</span></p>
@ -290,38 +291,38 @@ be ignored in this case.</p></li>
will override coming before.</p>
<p>Each entry dict must define keys to match that needed by all help entries.
Heres an example of a help module:</p>
<div class="highlight-python notranslate"><table class="highlighttable"><tr><td class="linenos"><div class="linenodiv"><pre> 1
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<span class="normal">32</span></pre></div></td><td class="code"><div class="highlight"><pre><span></span>
<span class="c1"># in a module pointed to by settings.FILE_HELP_ENTRY_MODULES</span>
<span class="n">HELP_ENTRY_DICTS</span> <span class="o">=</span> <span class="p">[</span>
@ -358,9 +359,9 @@ Heres an example of a help module:</p>
<p>The help entry text will be dedented and will retain paragraphs. You should try
to keep your strings a reasonable width (it will look better). Just reload the
server and the file-based help entries will be available to view.</p>
</div>
</div>
<div class="section" id="customizing-the-look-of-the-help-system">
</section>
</section>
<section id="customizing-the-look-of-the-help-system">
<h2>Customizing the look of the help system<a class="headerlink" href="#customizing-the-look-of-the-help-system" title="Permalink to this headline"></a></h2>
<p>This is done almost exclusively by overriding the <code class="docutils literal notranslate"><span class="pre">help</span></code> command
<a class="reference external" href="../api/evennia.commands.default.help.html#CmdHelp">evennia.commands.default.help.CmdHelp</a>.</p>
@ -372,8 +373,8 @@ the output.</p>
visual presentation has been broken out into separate methods <code class="docutils literal notranslate"><span class="pre">format_help_entry</span></code> and
<code class="docutils literal notranslate"><span class="pre">format_help_index</span></code> - override these in your version of <code class="docutils literal notranslate"><span class="pre">help</span></code> to change the display
as you please. See the api link above for details.</p>
</div>
<div class="section" id="technical-notes">
</section>
<section id="technical-notes">
<h2>Technical notes<a class="headerlink" href="#technical-notes" title="Permalink to this headline"></a></h2>
<p>Since it needs to search so different types of data, the help system has to
collect all possibilities in memory before searching through the entire set. It
@ -386,8 +387,8 @@ at that point).</p>
<div class="versionchanged">
<p><span class="versionmodified changed">Changed in version 1.0: </span>Replaced the bag-of-words algorithm with lunr.</p>
</div>
</div>
</div>
</section>
</section>
<div class="clearer"></div>