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Updated HTML docs
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<html>
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<head>
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<meta charset="utf-8" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0" /><meta name="generator" content="Docutils 0.17.1: http://docutils.sourceforge.net/" />
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<title>Tutorials — Evennia 0.9.5 documentation</title>
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<link rel="stylesheet" href="_static/nature.css" type="text/css" />
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<link rel="stylesheet" href="_static/pygments.css" type="text/css" />
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@ -44,7 +45,7 @@
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<div class="bodywrapper">
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<div class="body" role="main">
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<div class="section" id="tutorials">
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<section id="tutorials">
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<h1>Tutorials<a class="headerlink" href="#tutorials" title="Permalink to this headline">¶</a></h1>
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<p>Before continuing to read these tutorials (and especially before you start to code or build your
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game in earnest) it’s strongly recommended that you read the [Evennia coding introduction](Coding-
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@ -56,7 +57,7 @@ implementation and concepts. As such they give only brief explanations to use Ev
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providing ample links to the relevant detailed documentation.</p>
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<p>The main information resource for builders is the <a class="reference internal" href="Builder-Docs.html"><span class="doc">Builder Documentation</span></a>. Coders
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should refer to the <a class="reference internal" href="Developer-Central.html"><span class="doc">Developer Central</span></a> for further information.</p>
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<div class="section" id="building">
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<section id="building">
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<h2>Building<a class="headerlink" href="#building" title="Permalink to this headline">¶</a></h2>
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<p><em>Help with populating your game world.</em></p>
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<ul class="simple">
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@ -70,8 +71,8 @@ of building and of coding.</p></li>
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<li><p><a class="reference internal" href="Building-a-mech-tutorial.html"><span class="doc">Tutorial: Building a Giant Mech</span></a> - this starts as a building tutorial
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and transitions into writing code.</p></li>
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</ul>
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</div>
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<div class="section" id="general-development-tutorials">
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</section>
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<section id="general-development-tutorials">
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<h2>General Development tutorials<a class="headerlink" href="#general-development-tutorials" title="Permalink to this headline">¶</a></h2>
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<p><em>General code practices for newbie game developers.</em></p>
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<p>To use Evennia, you will need basic understanding of Python
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@ -95,8 +96,8 @@ Programming](https://ocw.mit.edu/courses/electrical-engineering-and-computer-sci
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introduction-to-computer-science-and-programming-spring-2011/) uses Python as its language of
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choice. Longer path, but more in-depth. Definitely worth a look.</p></li>
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</ul>
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</div>
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<div class="section" id="coding-first-step-tutorials">
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</section>
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<section id="coding-first-step-tutorials">
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<h2>Coding - First Step tutorials<a class="headerlink" href="#coding-first-step-tutorials" title="Permalink to this headline">¶</a></h2>
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<p><em>Starting tutorials for you who are new to developing with Evennia.</em></p>
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<ul class="simple">
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@ -115,8 +116,8 @@ add new objects.</p></li>
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<li><p><a class="reference internal" href="Tutorial-Searching-For-Objects.html"><span class="doc">Tutorial: Searching objects in the database</span></a> - how to find
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existing objects so you can operate on them.</p></li>
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</ul>
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</div>
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<div class="section" id="custom-objects-and-typeclasses">
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</section>
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<section id="custom-objects-and-typeclasses">
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<h2>Custom objects and typeclasses<a class="headerlink" href="#custom-objects-and-typeclasses" title="Permalink to this headline">¶</a></h2>
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<p><em>Examples of designing new objects for your game world</em></p>
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<ul class="simple">
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@ -130,8 +131,8 @@ Processor) usage)</p></li>
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<li><p><a class="reference internal" href="Dynamic-In-Game-Map.html"><span class="doc">Tutorial: Implementing a Dynamic In Game Map</span></a></p></li>
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<li><p><a class="reference external" href="Unit-Testing.html#testing-for-game-development-mini-tutorial">Tutorial: Writing your own unit tests</a></p></li>
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</ul>
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</div>
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<div class="section" id="game-mechanics-tutorials">
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</section>
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<section id="game-mechanics-tutorials">
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<h2>Game mechanics tutorials<a class="headerlink" href="#game-mechanics-tutorials" title="Permalink to this headline">¶</a></h2>
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<p><em>Creating the underlying game mechanics of game play.</em></p>
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<ul class="simple">
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@ -139,8 +140,8 @@ Processor) usage)</p></li>
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<li><p><a class="reference internal" href="Turn-based-Combat-System.html"><span class="doc">Tutorial: Implementing a Combat system</span></a></p></li>
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<li><p><a class="reference internal" href="Evennia-for-roleplaying-sessions.html"><span class="doc">Tutorial: Evennia for running tabletop rpgs</span></a></p></li>
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</ul>
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</div>
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<div class="section" id="miscellaneous-system-tutorials">
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</section>
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<section id="miscellaneous-system-tutorials">
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<h2>Miscellaneous system tutorials<a class="headerlink" href="#miscellaneous-system-tutorials" title="Permalink to this headline">¶</a></h2>
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<p><em>Design various game systems and achieve particular effects.</em></p>
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<ul class="simple">
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@ -161,8 +162,8 @@ Evennia.</p></li>
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<li><p>[Tutorial: Adding unit tests to your game project](./Unit-Testing#testing-for-game-development-mini-
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tutorial)</p></li>
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</ul>
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</div>
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<div class="section" id="contrib">
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</section>
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<section id="contrib">
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<h2>Contrib<a class="headerlink" href="#contrib" title="Permalink to this headline">¶</a></h2>
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<p><em>This section contains tutorials linked with contribs. These contribs can be used in your game, but
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you’ll need to install them explicitly. They add common features that can earn you time in
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@ -172,8 +173,8 @@ implementation.</em></p>
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<li><p><a class="reference internal" href="Dialogues-in-events.html"><span class="doc">In-game Python: dialogues with characters</span></a>.</p></li>
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<li><p><a class="reference internal" href="A-voice-operated-elevator-using-events.html"><span class="doc">In-game Python: a voice-operated elevator</span></a>.</p></li>
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</ul>
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</div>
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<div class="section" id="web-tutorials">
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</section>
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<section id="web-tutorials">
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<h2>Web tutorials<a class="headerlink" href="#web-tutorials" title="Permalink to this headline">¶</a></h2>
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<p><em>Expanding Evennia’s web presence.</em></p>
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<ul class="simple">
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@ -192,8 +193,8 @@ application form.</p></li>
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<li><p><a class="reference internal" href="Bootstrap-Components-and-Utilities.html"><span class="doc">Tutorial: Bootstrap Components and Utilities</span></a> - Describes
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some common Bootstrap Components and Utilities that might help in designing for Evennia</p></li>
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</ul>
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</div>
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<div class="section" id="evennia-for-engine-users">
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</section>
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<section id="evennia-for-engine-users">
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<h2>Evennia for [Engine]-Users<a class="headerlink" href="#evennia-for-engine-users" title="Permalink to this headline">¶</a></h2>
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<p><em>Hints for new users more familiar with other game engines.</em></p>
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<ul class="simple">
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</ul>
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<div class="toctree-wrapper compound">
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</div>
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</div>
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</div>
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</section>
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</section>
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<div class="clearer"></div>
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@ -272,7 +273,6 @@ to MUSH-style servers.</p></li>
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<li><a href="Tutorials.html">0.9.5 (v0.9.5 branch)</a></li>
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</ul>
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</div>
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</div>
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<div class="clearer"></div>
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