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PEP8 cleanup of the entire codebase. Unchanged are many cases of too-long lines, partly because of the rewrite they would require but also because splitting many lines up would make the code harder to read. Also the third-party libraries (idmapper, prettytable etc) were not cleaned.
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30b7d2a405
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154 changed files with 5613 additions and 4054 deletions
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@ -10,7 +10,7 @@ are stored on the Portal side)
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import time
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from datetime import datetime
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from django.conf import settings
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from src.scripts.models import ScriptDB
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#from src.scripts.models import ScriptDB
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from src.comms.models import ChannelDB
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from src.utils import logger, utils
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from src.utils.utils import make_iter, to_str
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@ -53,7 +53,8 @@ class ServerSession(Session):
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self.cmdset = cmdsethandler.CmdSetHandler(self)
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def __cmdset_storage_get(self):
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return [path.strip() for path in self.cmdset_storage_string.split(',')]
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return [path.strip() for path in self.cmdset_storage_string.split(',')]
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def __cmdset_storage_set(self, value):
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self.cmdset_storage_string = ",".join(str(val).strip() for val in make_iter(value))
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cmdset_storage = property(__cmdset_storage_get, __cmdset_storage_set)
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@ -61,8 +62,8 @@ class ServerSession(Session):
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def at_sync(self):
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"""
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This is called whenever a session has been resynced with the portal.
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At this point all relevant attributes have already been set and self.player
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been assigned (if applicable).
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At this point all relevant attributes have already been set and
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self.player been assigned (if applicable).
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Since this is often called after a server restart we need to set up
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the session as it was.
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@ -78,7 +79,8 @@ class ServerSession(Session):
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self.cmdset.update(init_mode=True)
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if self.puid:
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# reconnect puppet (puid is only set if we are coming back from a server reload)
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# reconnect puppet (puid is only set if we are coming
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# back from a server reload)
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obj = _ObjectDB.objects.get(id=self.puid)
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self.player.puppet_object(self.sessid, obj, normal_mode=False)
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@ -139,7 +141,8 @@ class ServerSession(Session):
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def get_puppet_or_player(self):
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"""
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Returns session if not logged in; puppet if one exists, otherwise return the player.
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Returns session if not logged in; puppet if one exists,
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otherwise return the player.
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"""
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if self.logged_in:
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return self.puppet if self.puppet else self.player
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@ -192,7 +195,8 @@ class ServerSession(Session):
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# merge, give prio to the lowest level (puppet)
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nicks = list(puppet.db_attributes.filter(db_category__in=("nick_inputline", "nick_channel"))) + list(nicks)
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raw_list = text.split(None)
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raw_list = [" ".join(raw_list[:i+1]) for i in range(len(raw_list)) if raw_list[:i+1]]
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raw_list = [" ".join(raw_list[:i + 1])
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for i in range(len(raw_list)) if raw_list[:i + 1]]
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for nick in nicks:
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if nick.db_key in raw_list:
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text = text.replace(nick.db_key, nick.db_strvalue, 1)
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@ -209,7 +213,7 @@ class ServerSession(Session):
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if funcname:
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_OOB_HANDLER.execute_cmd(self, funcname, *args, **kwargs)
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execute_cmd = data_in # alias
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execute_cmd = data_in # alias
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def data_out(self, text=None, **kwargs):
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"""
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@ -255,7 +259,6 @@ class ServerSession(Session):
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"alias for at_data_out"
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self.data_out(text=text, **kwargs)
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# Dummy API hooks for use during non-loggedin operation
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def at_cmdset_get(self):
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@ -282,6 +285,7 @@ class ServerSession(Session):
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def all(self):
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return [val for val in self.__dict__.keys()
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if not val.startswith['_']]
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def __getattribute__(self, key):
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# return None if no matching attribute was found.
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try:
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@ -290,12 +294,14 @@ class ServerSession(Session):
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return None
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self._ndb_holder = NdbHolder()
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return self._ndb_holder
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#@ndb.setter
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def ndb_set(self, value):
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"Stop accidentally replacing the db object"
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string = "Cannot assign directly to ndb object! "
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string = "Use ndb.attr=value instead."
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raise Exception(string)
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#@ndb.deleter
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def ndb_del(self):
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"Stop accidental deletion."
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