PEP8 cleanup of the entire codebase. Unchanged are many cases of too-long lines, partly because of the rewrite they would require but also because splitting many lines up would make the code harder to read. Also the third-party libraries (idmapper, prettytable etc) were not cleaned.

This commit is contained in:
Griatch 2013-11-14 19:31:17 +01:00
parent 30b7d2a405
commit 1ae17bcbe4
154 changed files with 5613 additions and 4054 deletions

View file

@ -67,14 +67,14 @@ Here, the lock-function perm() will be called with the string
'Builders' (accessing_obj and accessed_obj are added automatically,
you only need to add the args/kwargs, if any).
If we wanted to make sure the accessing object was BOTH a Builders and a GoodGuy, we
could use AND:
If we wanted to make sure the accessing object was BOTH a Builders and a
GoodGuy, we could use AND:
'edit:perm(Builders) AND perm(GoodGuy)'
To allow EITHER Builders and GoodGuys, we replace AND with OR. perm() is just one example,
the lock function can do anything and compare any properties of the calling object to
decide if the lock is passed or not.
To allow EITHER Builders and GoodGuys, we replace AND with OR. perm() is just
one example, the lock function can do anything and compare any properties of
the calling object to decide if the lock is passed or not.
'lift:attrib(very_strong) AND NOT attrib(bad_back)'
@ -89,7 +89,8 @@ object would do something like this:
if not target_obj.lockhandler.has_perm(caller, 'edit'):
caller.msg("Sorry, you cannot edit that.")
All objects also has a shortcut called 'access' that is recommended to use instead:
All objects also has a shortcut called 'access' that is recommended to
use instead:
if not target_obj.access(caller, 'edit'):
caller.msg("Sorry, you cannot edit that.")
@ -104,13 +105,15 @@ to any other identifier you can use.
"""
import re, inspect
import re
import inspect
from django.conf import settings
from src.utils import logger, utils
from django.utils.translation import ugettext as _
__all__ = ("LockHandler", "LockException")
#
# Exception class
#
@ -119,6 +122,7 @@ class LockException(Exception):
"raised during an error in a lock."
pass
#
# Cached lock functions
#
@ -186,15 +190,16 @@ class LockHandler(object):
"""
Helper function. This is normally only called when the
lockstring is cached and does preliminary checking. locks are
stored as a string 'atype:[NOT] lock()[[ AND|OR [NOT] lock()[...]];atype...
stored as a string
'atype:[NOT] lock()[[ AND|OR [NOT] lock()[...]];atype...
"""
locks = {}
if not storage_lockstring:
return locks
duplicates = 0
elist = [] # errors
wlist = [] # warnings
elist = [] # errors
wlist = [] # warnings
for raw_lockstring in storage_lockstring.split(';'):
lock_funcs = []
try:
@ -234,7 +239,8 @@ class LockHandler(object):
{"access_type":access_type, "source":locks[access_type][2], "goal":raw_lockstring}))
locks[access_type] = (evalstring, tuple(lock_funcs), raw_lockstring)
if wlist and self.log_obj:
# a warning text was set, it's not an error, so only report if log_obj is available.
# a warning text was set, it's not an error, so only report
# if log_obj is available.
self._log_error("\n".join(wlist))
if elist:
# an error text was set, raise exception.
@ -252,10 +258,12 @@ class LockHandler(object):
def cache_lock_bypass(self, obj):
"""
We cache superuser bypass checks here for efficiency. This needs to be re-run when a player is assigned to a character.
We need to grant access to superusers. We need to check both directly on the object (players), through obj.player and using the
get_player method (this sits on serversessions, in some rare cases where a check is done
before the login process has yet been fully finalized)
We cache superuser bypass checks here for efficiency. This needs to
be re-run when a player is assigned to a character.
We need to grant access to superusers. We need to check both directly
on the object (players), through obj.player and using the get_player()
method (this sits on serversessions, in some rare cases where a
check is done before the login process has yet been fully finalized)
"""
self.lock_bypass = hasattr(obj, "is_superuser") and obj.is_superuser
@ -308,7 +316,7 @@ class LockHandler(object):
def get(self, access_type=None):
"get the full lockstring or the lockstring of a particular access type."
if access_type:
return self.locks.get(access_type, ["","",""])[2]
return self.locks.get(access_type, ["", "", ""])[2]
return str(self)
def delete(self, access_type):
@ -342,7 +350,7 @@ class LockHandler(object):
access_type - the type of access wanted
default - if no suitable lock type is found, use this
no_superuser_bypass - don't use this unless you really, really need to,
it makes supersusers susceptible to the lock check.
it makes supersusers susceptible to the lock check.
A lock is executed in the follwoing way:
@ -403,9 +411,11 @@ class LockHandler(object):
locks = self._parse_lockstring(lockstring)
for access_type in locks:
evalstring, func_tup, raw_string = locks[access_type]
true_false = tuple(tup[0](accessing_obj, self.obj, *tup[1], **tup[2]) for tup in func_tup)
true_false = tuple(tup[0](accessing_obj, self.obj, *tup[1],**tup[2])
for tup in func_tup)
return eval(evalstring % true_false)
def _test():
# testing