Added more caching to channelhandler as well as players in order to cut back on unnecessary database calls.

This commit is contained in:
Griatch 2012-04-26 13:38:34 +02:00
parent a8373c685f
commit 1a6ef5d983
6 changed files with 75 additions and 45 deletions

View file

@ -193,7 +193,6 @@ class LockHandler(object):
locks = {}
if not storage_lockstring:
return locks
nlocks = storage_lockstring.count(';') + 1
duplicates = 0
elist = [] # errors
wlist = [] # warnings