Resolve merge conflicts

This commit is contained in:
Griatch 2022-08-02 16:19:25 +02:00
commit 19bd7ce0b7
19 changed files with 32231 additions and 105 deletions

View file

@ -33,6 +33,7 @@ jobs:
postgresql db: 'evennia'
postgresql user: 'evennia'
postgresql password: 'password'
- name: Set up MySQL server
uses: mirromutth/mysql-action@v1.1
if: ${{ matrix.TESTING_DB == 'mysql'}}
@ -46,16 +47,48 @@ jobs:
mysql database: 'evennia'
mysql user: 'evennia'
mysql password: 'password'
mysql root password: root_password
# wait for db to activage, get logs from their start
- name: Wait / sleep
uses: jakejarvis/wait-action@v0.1.0
if: ${{ matrix.TESTING_DB == 'postgresql' || matrix.TESTING_DB == 'mysql' }}
with:
time: '10s'
# wait for db to activate
- name: wait for db to activate
if: matrix.TESTING_DB == 'postgresql' || matrix.TESTING_DB == 'mysql'
run: |
if [ ${{ matrix.TESTING_DB }} = mysql ]
then
while ! mysqladmin ping -h 127.0.0.1 -u root -proot_password -s >/dev/null 2>&1
do
sleep 1
echo -n .
done
echo
else
while ! pg_isready -h 127.0.0.1 -q >/dev/null 2>&1
do
sleep 1
echo -n .
done
echo
fi
- name: mysql privileges
if: matrix.TESTING_DB == 'mysql'
run: |
cat <<EOF | mysql -u root -proot_password -h 127.0.0.1 mysql
create user 'evennia'@'%' identified by 'password';
grant all on \`evennia%\`.* to 'evennia'@'%';
grant process on *.* to 'evennia'@'%';
flush privileges
EOF
# get logs from db start
- name: Database container logs
if: matrix.TESTING_DB == 'postgresql' || matrix.TESTING_DB == 'mysql'
uses: jwalton/gh-docker-logs@v1.0.0
- name: Check running containers
if: matrix.TESTING_DB == 'postgresql' || matrix.TESTING_DB == 'mysql'
run: docker ps -a
- name: Set up Python ${{ matrix.python-version }}
@ -71,6 +104,7 @@ jobs:
pip install mysqlclient
pip install coveralls
pip install codacy-coverage
pip install tblib
pip install -e .
- name: Install extra dependencies
@ -87,7 +121,15 @@ jobs:
- name: Run test suite
run: |
cd testing_mygame
coverage run --source=../evennia --omit=*/migrations/*,*/urls.py,*/test*.py,*.sh,*.txt,*.md,*.pyc,*.service ../bin/unix/evennia test --settings=settings --keepdb evennia
coverage run \
--source=../evennia \
--omit=*/migrations/*,*/urls.py,*/test*.py,*.sh,*.txt,*.md,*.pyc,*.service \
../bin/unix/evennia test \
--settings=settings \
--keepdb \
--parallel 4 \
--timing \
evennia
coverage xml
# we only want to run coverall/codacy once, so we only do it for one of the matrix combinations
@ -109,7 +151,7 @@ jobs:
with:
project-token: ${{ secrets.CODACY_PROJECT_TOKEN }}
coverage-reports: ./testing_mygame/coverage.xml
# docker setup and push
-
name: Set up QEMU

View file

@ -180,6 +180,15 @@ Up requirements to Django 4.0+, Twisted 22+, Python 3.9 or 3.10
e.g. webclient pane filtering where desired. (volund)
- Added `Account.uses_screenreader(session=None)` as a quick shortcut for
finding if a user uses a screenreader (and adjust display accordingly).
- Fixed bug in `cmdset.remove()` where a command could not be deleted by `key`,
even though doc suggested one could (ChrisLR)
- New contrib `name_generator` for building random real-world based or fantasy-names
based on phonetic rules.
- Enable proper serialization of dict subclasses in Attributes (aogier)
- `object.search` fuzzy-matching now uses `icontains` instead of `istartswith`
to better match how search works elsewhere (volund)
- The `.at_traverse` hook now receives a `exit_obj` kwarg, linking back to the
exit triggering the hook (volund)
## Evennia 0.9.5

View file

@ -1,35 +1,19 @@
BSD license
===========
BSD 3-Clause License
Evennia MU* creation system
Copyright (c) 2012-, Griatch (griatch <AT> gmail <DOT> com), Gregory Taylor
All rights reserved.
Copyright 2012- Griatch (griatch <AT> gmail <DOT> com), Gregory Taylor
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
- Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
- Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
- Neither the name of the Copyright Holders nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED
WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer
in the documentation and/or other materials provided with the distribution.
3. Neither the name of the copyright holder nor the names of its contributors may be used to endorse or promote products derived
from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

View file

@ -314,7 +314,7 @@ class DefaultAccount(AccountDB, metaclass=TypeclassBase):
return
if not obj.access(self, "puppet"):
# no access
self.msg("You don't have permission to puppet '{obj.key}'.")
self.msg(f"You don't have permission to puppet '{obj.key}'.")
return
if obj.account:
# object already puppeted

View file

@ -61,38 +61,14 @@ def build_matches(raw_string, cmdset, include_prefixes=False):
"""
matches = []
try:
if include_prefixes:
# use the cmdname as-is
l_raw_string = raw_string.lower()
for cmd in cmdset:
matches.extend(
[
create_match(cmdname, raw_string, cmd, cmdname)
for cmdname in [cmd.key] + cmd.aliases
if cmdname
and l_raw_string.startswith(cmdname.lower())
and (not cmd.arg_regex or cmd.arg_regex.match(l_raw_string[len(cmdname) :]))
]
)
else:
# strip prefixes set in settings
raw_string = (
raw_string.lstrip(_CMD_IGNORE_PREFIXES) if len(raw_string) > 1 else raw_string
)
l_raw_string = raw_string.lower()
for cmd in cmdset:
for raw_cmdname in [cmd.key] + cmd.aliases:
cmdname = (
raw_cmdname.lstrip(_CMD_IGNORE_PREFIXES)
if len(raw_cmdname) > 1
else raw_cmdname
)
if (
cmdname
and l_raw_string.startswith(cmdname.lower())
and (not cmd.arg_regex or cmd.arg_regex.match(l_raw_string[len(cmdname) :]))
):
matches.append(create_match(cmdname, raw_string, cmd, raw_cmdname))
orig_string = raw_string
if not include_prefixes and len(raw_string) > 1:
raw_string = raw_string.lstrip(_CMD_IGNORE_PREFIXES)
search_string = raw_string.lower()
for cmd in cmdset:
cmdname, raw_cmdname = cmd.match(search_string, include_prefixes=include_prefixes)
if cmdname:
matches.append(create_match(cmdname, raw_string, cmd, raw_cmdname))
except Exception:
log_trace("cmdhandler error. raw_input:%s" % raw_string)
return matches

View file

@ -27,6 +27,7 @@ Set theory.
"""
from weakref import WeakKeyDictionary
from django.utils.translation import gettext as _
from evennia.utils.utils import inherits_from, is_iter
@ -546,10 +547,7 @@ class CmdSet(object, metaclass=_CmdSetMeta):
commands[ic] = cmd # replace
except ValueError:
commands.append(cmd)
self.commands = commands
if not allow_duplicates:
# extra run to make sure to avoid doublets
self.commands = list(set(self.commands))
# add system_command to separate list as well,
# for quick look-up
if cmd.key.startswith("__"):
@ -559,6 +557,11 @@ class CmdSet(object, metaclass=_CmdSetMeta):
except ValueError:
system_commands.append(cmd)
self.commands = commands
if not allow_duplicates:
# extra run to make sure to avoid doublets
self.commands = list(set(self.commands))
def remove(self, cmd):
"""
Remove a command instance from the cmdset.
@ -568,6 +571,15 @@ class CmdSet(object, metaclass=_CmdSetMeta):
or the key of such a command.
"""
if isinstance(cmd, str):
_cmd = next((_cmd for _cmd in self.commands if _cmd.key == cmd), None)
if _cmd is None:
if not cmd.startswith("__"):
# if a syscommand, keep the original string and instantiate on it
return None
else:
cmd = _cmd
cmd = self._instantiate(cmd)
if cmd.key.startswith("__"):
try:
@ -591,6 +603,15 @@ class CmdSet(object, metaclass=_CmdSetMeta):
cmd (Command): The first matching Command in the set.
"""
if isinstance(cmd, str):
_cmd = next((_cmd for _cmd in self.commands if _cmd.key == cmd), None)
if _cmd is None:
if not cmd.startswith("__"):
# if a syscommand, keep the original string and instantiate on it
return None
else:
cmd = _cmd
cmd = self._instantiate(cmd)
for thiscmd in self.commands:
if thiscmd == cmd:

View file

@ -219,6 +219,7 @@ class Command(metaclass=CommandMeta):
"""
if kwargs:
_init_command(self, **kwargs)
self._optimize()
@lazy_property
def lockhandler(self):
@ -295,10 +296,15 @@ class Command(metaclass=CommandMeta):
Optimize the key and aliases for lookups.
"""
# optimization - a set is much faster to match against than a list
self._matchset = set([self.key] + self.aliases)
matches = [self.key.lower()]
matches.extend(x.lower() for x in self.aliases)
self._matchset = set(matches)
# optimization for looping over keys+aliases
self._keyaliases = tuple(self._matchset)
self._noprefix_aliases = {x.lstrip(CMD_IGNORE_PREFIXES): x for x in matches}
def set_key(self, new_key):
"""
Update key.
@ -334,7 +340,7 @@ class Command(metaclass=CommandMeta):
self.aliases = list(set(alias for alias in aliases if alias != self.key))
self._optimize()
def match(self, cmdname):
def match(self, cmdname, include_prefixes=True):
"""
This is called by the system when searching the available commands,
in order to determine if this is the one we wanted. cmdname was
@ -343,11 +349,23 @@ class Command(metaclass=CommandMeta):
Args:
cmdname (str): Always lowercase when reaching this point.
Kwargs:
include_prefixes (bool): If false, will compare against the _noprefix
variants of commandnames.
Returns:
result (bool): Match result.
"""
return cmdname in self._matchset
if include_prefixes:
for cmd_key in self._keyaliases:
if cmdname.startswith(cmd_key) and (not self.arg_regex or self.arg_regex.match(cmdname[len(cmd_key) :])):
return cmd_key, cmd_key
else:
for k, v in self._noprefix_aliases.items():
if cmdname.startswith(k) and (not self.arg_regex or self.arg_regex.match(cmdname[len(k) :])):
return k, v
return None, None
def access(self, srcobj, access_type="cmd", default=False):
"""

View file

@ -1927,7 +1927,7 @@ class CmdSetAttribute(ObjManipCommand):
if self.rhs is None:
# no = means we inspect the attribute(s)
if not attrs:
attrs = [attr.key for attr in obj.attributes.get(category=None, return_obj=True)]
attrs = [attr.key for attr in obj.attributes.get(category=None, return_obj=True, return_list=True)]
for attr in attrs:
if not self.check_attr(obj, attr, category):
continue

View file

@ -874,14 +874,14 @@ class CmdSetHelp(CmdHelp):
if isinstance(match, HelpCategory):
warning = (
f"'{querystr}' matches (or partially matches) the name of "
"help-category '{match.key}'. If you continue, your help entry will "
f"help-category '{match.key}'. If you continue, your help entry will "
"take precedence and the category (or part of its name) *may* not "
"be usable for grouping help entries anymore."
)
elif inherits_from(match, "evennia.commands.command.Command"):
warning = (
f"'{querystr}' matches (or partially matches) the key/alias of "
"Command '{match.key}'. Command-help take precedence over other "
f"Command '{match.key}'. Command-help take precedence over other "
"help entries so your help *may* be impossible to reach for those "
"with access to that command."
)

View file

@ -1199,3 +1199,21 @@ class TestCmdSetNesting(BaseEvenniaTest):
cmd = self.char1.cmdset.cmdset_stack[-1].commands[0]
self.assertEqual(cmd.obj, self.char1)
class TestCmdSet(BaseEvenniaTest):
"""
General tests for cmdsets
"""
def test_cmdset_remove_by_key(self):
test_cmd_set = _CmdSetTest()
test_cmd_set.remove("another command")
self.assertNotIn(_CmdTest2, test_cmd_set.commands)
def test_cmdset_gets_by_key(self):
test_cmd_set = _CmdSetTest()
result = test_cmd_set.get("another command")
self.assertIsInstance(result, _CmdTest2)

View file

@ -0,0 +1,277 @@
# Random Name Generator
Contribution by InspectorCaracal (2022)
A module for generating random names, both real-world and fantasy. Real-world
names can be generated either as first (personal) names, family (last) names, or
full names (first, optional middles, and last). The name data is from [Behind the Name](https://www.behindthename.com/)
and used under the [CC BY-SA 4.0 license](https://creativecommons.org/licenses/by-sa/4.0/).
Fantasy names are generated from basic phonetic rules, using CVC syllable syntax.
Both real-world and fantasy name generation can be extended to include additional
information via your game's `settings.py`
## Installation
This is a stand-alone utility. Just import this module (`from evennia.contrib.utils import name_generator`) and use its functions wherever you like.
## Usage
Import the module where you need it with the following:
```py
from evennia.contrib.utils.name_generator import namegen
```
By default, all of the functions will return a string with one generated name.
If you specify more than one, or pass `return_list=True` as a keyword argument, the returned value will be a list of strings.
The module is especially useful for naming newly-created NPCs, like so:
```py
npc_name = namegen.full_name()
npc_obj = create_object(key=npc_name, typeclass="typeclasses.characters.NPC")
```
## Available Settings
These settings can all be defined in your game's `server/conf/settings.py` file.
- `NAMEGEN_FIRST_NAMES` adds a new list of first (personal) names.
- `NAMEGEN_LAST_NAMES` adds a new list of last (family) names.
- `NAMEGEN_REPLACE_LISTS` - set to `True` if you want to use only the names defined in your settings.
- `NAMEGEN_FANTASY_RULES` lets you add new phonetic rules for generating entirely made-up names. See the section "Custom Fantasy Name style rules" for details on how this should look.
Examples:
```py
NAMEGEN_FIRST_NAMES = [
("Evennia", 'mf'),
("Green Tea", 'f'),
]
NAMEGEN_LAST_NAMES = [ "Beeblebrox", "Son of Odin" ]
NAMEGEN_FANTASY_RULES = {
"example_style": {
"syllable": "(C)VC",
"consonants": [ 'z','z','ph','sh','r','n' ],
"start": ['m'],
"end": ['x','n'],
"vowels": [ "e","e","e","a","i","i","u","o", ],
"length": (2,4),
}
}
```
## Generating Real Names
The contrib offers three functions for generating random real-world names:
`first_name()`, `last_name()`, and `full_name()`. If you want more than one name
generated at once, you can use the `num` keyword argument to specify how many.
Example:
```
>>> namegen.first_name(num=5)
['Genesis', 'Tali', 'Budur', 'Dominykas', 'Kamau']
>>> namegen.first_name(gender='m')
'Blanchard'
```
The `first_name` function also takes a `gender` keyword argument to filter names
by gender association. 'f' for feminine, 'm' for masculine, 'mf' for feminine
_and_ masculine, or the default `None` to match any gendering.
The `full_name` function also takes the `gender` keyword, as well as `parts` which
defines how many names make up the full name. The minimum is two: a first name and
a last name. You can also generate names with the family name first by setting
the keyword arg `surname_first` to `True`
Example:
```
>>> namegen.full_name()
'Keeva Bernat'
>>> namegen.full_name(parts=4)
'Suzu Shabnam Kafka Baier'
>>> namegen.full_name(parts=3, surname_first=True)
'Ó Muircheartach Torunn Dyson'
>>> namegen.full_name(gender='f')
'Wikolia Ó Deasmhumhnaigh'
```
### Adding your own names
You can add additional names with the settings `NAMEGEN_FIRST_NAMES` and
`NAMEGEN_LAST_NAMES`
`NAMEGEN_FIRST_NAMES` should be a list of tuples, where the first value is the name
and then second value is the gender flag - 'm' for masculine-only, 'f' for feminine-
only, and 'mf' for either one.
`NAMEGEN_LAST_NAMES` should be a list of strings, where each item is an available
surname.
Examples:
```py
NAMEGEN_FIRST_NAMES = [
("Evennia", 'mf'),
("Green Tea", 'f'),
]
NAMEGEN_LAST_NAMES = [ "Beeblebrox", "Son of Odin" ]
```
Set `NAMEGEN_REPLACE_LISTS = True` if you want your custom lists above to entirely replace the built-in lists rather than extend them.
## Generating Fantasy Names
Generating completely made-up names is done with the `fantasy_name` function. The
contrib comes with three built-in styles of names which you can use, or you can
put a dictionary of custom name rules into `settings.py`
Generating a fantasy name takes the ruleset key as the "style" keyword, and can
return either a single name or multiple names. By default, it will return a
single name in the built-in "harsh" style. The contrib also comes with "fluid" and "alien" styles.
```py
>>> namegen.fantasy_name()
'Vhon'
>>> namegen.fantasy_name(num=3, style="harsh")
['Kha', 'Kizdhu', 'Godögäk']
>>> namegen.fantasy_name(num=3, style="fluid")
['Aewalisash', 'Ayi', 'Iaa']
>>> namegen.fantasy_name(num=5, style="alien")
["Qz'vko'", "Xv'w'hk'hxyxyz", "Wxqv'hv'k", "Wh'k", "Xbx'qk'vz"]
```
### Multi-Word Fantasy Names
The `fantasy_name` function will only generate one name-word at a time, so for multi-word names
you'll need to combine pieces together. Depending on what kind of end result you want, there are
several approaches.
#### The simple approach
If all you need is for it to have multiple parts, you can generate multiple names at once and `join` them.
```py
>>> name = " ".join(namegen.fantasy_name(num=2))
>>> name
'Dezhvözh Khäk'
```
If you want a little more variation between first/last names, you can also generate names for
different styles and then combine them.
```py
>>> first = namegen.fantasy_name(style="fluid")
>>> last = namegen.fantasy_name(style="harsh")
>>> name = f"{first} {last}"
>>> name
'Ofasa Käkudhu'
```
#### "Nakku Silversmith"
One common fantasy name practice is profession- or title-based surnames. To achieve this effect,
you can use the `last_name` function with a custom list of last names and combine it with your generated
fantasy name.
Example:
```py
NAMEGEN_LAST_NAMES = [ "Silversmith", "the Traveller", "Destroyer of Worlds" ]
NAMEGEN_REPLACE_LISTS = True
>>> first = namegen.fantasy_name()
>>> last = namegen.last_name()
>>> name = f"{first} {last}"
>>> name
'Tözhkheko the Traveller'
```
#### Elarion d'Yrinea, Thror Obinson
Another common flavor of fantasy names is to use a surname suffix or prefix. For that, you'll
need to add in the extra bit yourself.
Examples:
```py
>>> names = namegen.fantasy_name(num=2)
>>> name = f"{names[0]} za'{names[1]}"
>>> name
"Tithe za'Dhudozkok"
>>> names = namegen.fantasy_name(num=2)
>>> name = f"{names[0]} {names[1]}son"
>>> name
'Kön Ködhöddoson'
```
### Custom Fantasy Name style rules
The style rules are contained in a dictionary of dictionaries, where the style name
is the key and the style rules are the dictionary value.
The following is how you would add a custom style to `settings.py`:
```py
NAMEGEN_FANTASY_RULES = {
"example_style": {
"syllable": "(C)VC",
"consonants": [ 'z','z','ph','sh','r','n' ],
"start": ['m'],
"end": ['x','n'],
"vowels": [ "e","e","e","a","i","i","u","o", ],
"length": (2,4),
}
}
```
Then you could generate names following that ruleset with `namegen.fantasy_name(style="example_style")`.
The keys `syllable`, `consonants`, `vowels`, and `length` must be present, and `length` must be the minimum and maximum syllable counts. `start` and `end` are optional.
#### syllable
The "syllable" field defines the structure of each syllable. C is consonant, V is vowel,
and parentheses mean it's optional. So, the example `(C)VC` means that every syllable
will always have a vowel followed by a consonant, and will *sometimes* have another
consonant at the beginning. e.g. `en`, `bak`
*Note:* While it's not standard, the contrib lets you nest parentheses, with each layer
being less likely to show up. Additionally, any other characters put into the syllable
structure - e.g. an apostrophe - will be read and inserted as written. The
"alien" style rules in the module gives an example of both: the syllable structure is `C(C(V))(')(C)`
which results in syllables such as `khq`, `xho'q`, and `q'` with a much lower frequency of vowels than
`C(C)(V)(')(C)` would have given.
#### consonants
A simple list of consonant phonemes that can be chosen from. Multi-character strings are
perfectly acceptable, such as "th", but each one will be treated as a single consonant.
The function uses a naive form of weighting, where you make a phoneme more likely to
occur by putting more copies of it into the list.
#### start and end
These are **optional** lists for the first and last letters of a syllable, if they're
a consonant. You can add on additional consonants which can only occur at the beginning
or end of a syllable, or you can add extra copies of already-defined consonants to
increase the frequency of them at the start/end of syllables.
For example, in the `example_style` above, we have a `start` of m, and `end` of x and n.
Taken with the rest of the consonants/vowels, this means you can have the syllables of `mez`
but not `zem`, and you can have `phex` or `phen` but not `xeph` or `neph`.
They can be left out of custom rulesets entirely.
#### vowels
Vowels is a simple list of vowel phonemes - exactly like consonants, but instead used for the
vowel selection. Single-or multi-character strings are equally fine. It uses the same naive weighting system
as consonants - you can increase the frequency of any given vowel by putting it into the list multiple times.
#### length
A tuple with the minimum and maximum number of syllables a name can have.
When setting this, keep in mind how long your syllables can get! 4 syllables might
not seem like very many, but if you have a (C)(V)VC structure with one- and
two-letter phonemes, you can get up to eight characters per syllable.

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@ -0,0 +1,355 @@
"""
Random Name Generator
Contribution by InspectorCaracal (2022)
A module for generating random names, both real-world and fantasy. Real-world
names can be generated either as first (personal) names, family (last) names, or
full names (first, optional middles, and last). The name data is from [Behind the Name](https://www.behindthename.com/)
and used under the [CC BY-SA 4.0 license](https://creativecommons.org/licenses/by-sa/4.0/).
Fantasy names are generated from basic phonetic rules, using CVC syllable syntax.
Both real-world and fantasy name generation can be extended to include additional
information via your game's `settings.py`
Available Methods:
first_name - Selects a random a first (personal) name from the name lists.
last_name - Selects a random last (family) name from the name lists.
full_name - Generates a randomized full name, optionally including middle names, by selecting first/last names from the name lists.
fantasy_name - Generates a completely new made-up name based on phonetic rules.
Method examples:
>>> namegen.first_name(num=5)
['Genesis', 'Tali', 'Budur', 'Dominykas', 'Kamau']
>>> namegen.full_name(parts=3, surname_first=True)
'Ó Muircheartach Torunn Dyson'
>>> namegen.full_name(gender='f')
'Wikolia Ó Deasmhumhnaigh'
>>> namegen.fantasy_name(num=3, style="fluid")
['Aewalisash', 'Ayi', 'Iaa']
Available Settings (define these in your `settings.py`)
NAMEGEN_FIRST_NAMES - Option to add a new list of first (personal) names.
NAMEGEN_LAST_NAMES - Option to add a new list of last (family) names.
NAMEGEN_REPLACE_LISTS - Set to True if you want to use ONLY your name lists and not the ones that come with the contrib.
NAMEGEN_FANTASY_RULES - Option to add new fantasy-name style rules.
Must be a dictionary that includes "syllable", "consonants", "vowels", and "length" - see the example.
"start" and "end" keys are optional.
Settings examples:
NAMEGEN_FIRST_NAMES = [
("Evennia", 'mf'),
("Green Tea", 'f'),
]
NAMEGEN_LAST_NAMES = [ "Beeblebrox", "Son of Odin" ]
NAMEGEN_FANTASY_RULES = {
"example_style": {
"syllable": "(C)VC",
"consonants": [ 'z','z','ph','sh','r','n' ],
"start": ['m'],
"end": ['x','n'],
"vowels": [ "e","e","e","a","i","i","u","o", ],
"length": (2,4),
}
}
"""
import random
import re
from os import path
from django.conf import settings
from evennia.utils.utils import is_iter
# Load name data from Behind the Name lists
dirpath = path.dirname(path.abspath(__file__))
_FIRSTNAME_LIST = []
with open(path.join(dirpath, "btn_givennames.txt"),'r', encoding='utf-8') as file:
_FIRSTNAME_LIST = [ line.strip().rsplit(" ") for line in file if line and not line.startswith("#") ]
_SURNAME_LIST = []
with open(path.join(dirpath, "btn_surnames.txt"),'r', encoding='utf-8') as file:
_SURNAME_LIST = [ line.strip() for line in file if line and not line.startswith("#") ]
_REQUIRED_KEYS = { "syllable", "consonants", "vowels", "length" }
# Define phoneme structure for built-in fantasy name generators.
_FANTASY_NAME_STRUCTURES = {
"harsh": {
"syllable": "CV(C)",
"consonants": [ "k", "k", "k", "z", "zh", "g", "v", "t", "th", "w", "n", "d", "d", ],
"start": ["dh", "kh", "kh", "kh", "vh", ],
"end": ["n", "x", ],
"vowels": [ "o", "o", "o", "a", "y", "u", "u", "u", "ä", "ö", "e", "i", "i", ],
"length": (1,3),
},
"fluid": {
"syllable": "V(C)",
"consonants": [ 'r','r','l','l','l','l','s','s','s','sh','m','n','n','f','v','w','th' ],
"start": [],
"end": [],
"vowels": [ "a","a","a","a","a","e","i","i","i","y","u","o", ],
"length": (3,5),
},
"alien": {
"syllable": "C(C(V))(')(C)",
"consonants": [ 'q','q','x','z','v','w','k','h','b' ],
"start": ['x',],
"end": [],
"vowels": [ 'y','w','o','y' ],
"length": (1,5),
},
}
_RE_DOUBLES = re.compile(r'(\w)\1{2,}')
# Load in optional settings
custom_first_names = settings.NAMEGEN_FIRST_NAMES if hasattr(settings, "NAMEGEN_FIRST_NAMES") else []
custom_last_names = settings.NAMEGEN_LAST_NAMES if hasattr(settings, "NAMEGEN_LAST_NAMES") else []
if hasattr(settings, "NAMEGEN_FANTASY_RULES"):
_FANTASY_NAME_STRUCTURES |= settings.NAMEGEN_FANTASY_RULES
if hasattr(settings, "NAMEGEN_REPLACE_LISTS") and settings.NAMEGEN_REPLACE_LISTS:
_FIRSTNAME_LIST = custom_first_names or _FIRSTNAME_LIST
_SURNAME_LIST = custom_last_names or _SURNAME_LIST
else:
_FIRSTNAME_LIST += custom_first_names
_SURNAME_LIST += custom_last_names
def fantasy_name(num=1, style="harsh", return_list=False):
"""
Generate made-up names in one of a number of "styles".
Keyword args:
num (int) - How many names to return.
style (string) - The "style" of name. This references an existing algorithm.
return_list (bool) - Whether to always return a list. `False` by default,
which returns a string if there is only one value and a list if more.
"""
def _validate(style_name):
if style_name not in _FANTASY_NAME_STRUCTURES:
raise ValueError(f"Invalid style name: '{style_name}'. Available style names: {' '.join(_FANTASY_NAME_STRUCTURES.keys())}")
style_dict = _FANTASY_NAME_STRUCTURES[style_name]
if type(style_dict) is not dict:
raise ValueError(f"Style {style_name} must be a dictionary.")
keys = set(style_dict.keys())
missing_keys = _REQUIRED_KEYS - keys
if len(missing_keys):
raise KeyError(f"Style dictionary {style_name} is missing required keys: {' '.join(missing_keys)}")
if not (type(style_dict['consonants']) is list and type(style_dict['vowels']) is list):
raise TypeError(f"'consonants' and 'vowels' for style {style_name} must be lists.")
if not (is_iter(style_dict['length']) and len(style_dict['length']) == 2):
raise ValueError(f"'length' key for {style_name} must have a minimum and maximum number of syllables.")
return style_dict
# validate num first
num = int(num)
if num < 1:
raise ValueError("Number of names to generate must be positive.")
style_dict = _validate(style)
syllable = []
weight = 8
# parse out the syllable structure with weights
for key in style_dict["syllable"]:
# parentheses mean optional - allow nested parens
if key == "(":
weight = weight/2
elif key == ")":
weight = weight*2
else:
if key == "C":
sound_type = "consonants"
elif key == "V":
sound_type = "vowels"
else:
sound_type = key
# append the sound type and weight
syllable.append( (sound_type, int(weight)) )
name_list = []
# time to generate a name!
for n in range(num):
# build a list of syllables
length = random.randint(*style_dict['length'])
name = ""
for i in range(length):
# build the syllable itself
syll = ""
for sound, weight in syllable:
# random chance to skip this key; lower weights mean less likely
if random.randint(0,8) > weight:
continue
if sound not in style_dict:
# extra character, like apostrophes
syll += sound
continue
# get a random sound from the sound list
choices = list(style_dict[sound])
if sound == "consonants":
# if it's a starting consonant, add starting-sounds to the options
if not len(syll):
choices += style_dict.get('start',[])
# if it's an ending consonant, add ending-sounds to the options
elif i+1 == length:
choices += style_dict.get('end',[])
syll += random.choice(choices)
name += syll
# condense repeating letters down to a maximum of 2
name = _RE_DOUBLES.sub(lambda m: m.group(1)*2, name)
# capitalize the first letter
name = name[0].upper() + name[1:] if len(name) > 1 else name.upper()
name_list.append(name)
if len(name_list) == 1 and not return_list:
return name_list[0]
return name_list
def first_name(num=1, gender=None, return_list=False, ):
"""
Generate first names, also known as personal names.
Keyword args:
num (int) - How many names to return.
gender (str) - Restrict names by gender association. `None` by default, which selects from
all possible names. Set to "m" for masculine, "f" for feminine, "mf" for androgynous
return_list (bool) - Whether to always return a list. `False` by default,
which returns a string if there is only one value and a list if more.
"""
# validate num first
num = int(num)
if num < 1:
raise ValueError("Number of names to generate must be positive.")
if gender:
# filter the options by gender
name_options = [ name_data[0] for name_data in _FIRSTNAME_LIST if all([gender_key in gender for gender_key in name_data[1]])]
if not len(name_options):
raise ValueError(f"Invalid gender '{gender}'.")
else:
name_options = [ name_data[0] for name_data in _FIRSTNAME_LIST ]
# take a random selection of `num` names, without repeats
results = random.sample(name_options,num)
if len(results) == 1 and not return_list:
# return single value as a string
return results[0]
return results
def last_name(num=1, return_list=False):
"""
Generate family names, also known as surnames or last names.
Keyword args:
num (int) - How many names to return.
return_list (bool) - Whether to always return a list. `False` by default,
which returns a string if there is only one value and a list if more.
"""
# validate num first
num = int(num)
if num < 1:
raise ValueError("Number of names to generate must be positive.")
# take a random selection of `num` names, without repeats
results = random.sample(_SURNAME_LIST,num)
if len(results) == 1 and not return_list:
# return single value as a string
return results[0]
return results
def full_name(num=1, parts=2, gender=None, return_list=False, surname_first=False):
"""
Generate complete names with a personal name, family name, and optionally middle names.
Keyword args:
num (int) - How many names to return.
parts (int) - How many parts the name should have. By default two: first and last.
gender (str) - Restrict names by gender association. `None` by default, which selects from
all possible names. Set to "m" for masculine, "f" for feminine, "mf" for androgynous
return_list (bool) - Whether to always return a list. `False` by default,
which returns a string if there is only one value and a list if more.
surname_first (bool) - Default `False`. Set to `True` if you want the family name to be
placed at the beginning of the name instead of the end.
"""
# validate num first
num = int(num)
if num < 1:
raise ValueError("Number of names to generate must be positive.")
# validate parts next
parts = int(parts)
if parts < 2:
raise ValueError("Number of name parts to generate must be at least 2.")
name_lists = []
middle = parts-2
if middle:
# calculate "middle" names.
# we want them to be an intelligent mix of personal names and family names
# first, split the total number of middle-name parts into "personal" and "family" at a random point
total_mids = middle*num
personals = random.randint(1,total_mids)
familys = total_mids - personals
# then get the names for each
personal_mids = first_name(num=personals, gender=gender, return_list=True)
family_mids = last_name(num=familys, return_list=True) if familys else []
# splice them together according to surname_first....
middle_names = family_mids+personal_mids if surname_first else personal_mids+family_mids
# ...and then split into `num`-length lists to be used for the final names
name_lists = [ middle_names[num*i:num*(i+1)] for i in range(0,middle) ]
# get personal and family names
personal_names = first_name(num=num, gender=gender, return_list=True)
last_names = last_name(num=num, return_list=True)
# attach personal/family names to the list of name lists, according to surname_first
if surname_first:
name_lists = [last_names] + name_lists + [personal_names]
else:
name_lists = [personal_names] + name_lists + [last_names]
# lastly, zip them all up and join them together
names = list(zip(*name_lists))
names = [ " ".join(name) for name in names ]
if len(names) == 1 and not return_list:
# return single value as a string
return names[0]
return names

View file

@ -0,0 +1,158 @@
"""
Tests for the Random Name Generator
"""
from evennia.utils.test_resources import BaseEvenniaTest
from evennia.contrib.utils.name_generator import namegen
_INVALID_STYLES = {
"missing_keys": {
"consonants": ['c','d'],
"length": (1,2),
},
"invalid_vowels": {
"syllable": "CVC",
"consonants": ['c','d'],
"vowels": "aeiou",
"length": (1,2),
},
"invalid_length": {
"syllable": "CVC",
"consonants": ['c','d'],
"vowels": ['a','e'],
"length": 2,
},
}
namegen._FANTASY_NAME_STRUCTURES |= _INVALID_STYLES
class TestNameGenerator(BaseEvenniaTest):
def test_fantasy_name(self):
"""
Verify output types and lengths.
fantasy_name() - str
fantasy_name(style="fluid") - str
fantasy_name(num=3) - list of length 3
fantasy_name(return_list=True) - list of length 1
raises KeyError on missing style or ValueError on num
"""
single_name = namegen.fantasy_name()
self.assertEqual(type(single_name), str)
fluid_name = namegen.fantasy_name(style="fluid")
self.assertEqual(type(fluid_name), str)
three_names = namegen.fantasy_name(num=3)
self.assertEqual(type(three_names), list)
self.assertEqual(len(three_names), 3)
single_list = namegen.fantasy_name(return_list=True)
self.assertEqual(type(single_list), list)
self.assertEqual(len(single_list), 1)
with self.assertRaises(ValueError):
namegen.fantasy_name(num=-1)
with self.assertRaises(ValueError):
namegen.fantasy_name(style="dummy")
def test_structure_validation(self):
"""
Verify that validation raises the correct errors for invalid inputs.
"""
with self.assertRaises(KeyError):
namegen.fantasy_name(style="missing_keys")
with self.assertRaises(TypeError):
namegen.fantasy_name(style="invalid_vowels")
with self.assertRaises(ValueError):
namegen.fantasy_name(style="invalid_length")
def test_first_name(self):
"""
Verify output types and lengths.
first_name() - str
first_name(num=3) - list of length 3
first_name(gender='f') - str
first_name(return_list=True) - list of length 1
"""
single_name = namegen.first_name()
self.assertEqual(type(single_name), str)
three_names = namegen.first_name(num=3)
self.assertEqual(type(three_names), list)
self.assertEqual(len(three_names), 3)
gendered_name = namegen.first_name(gender='f')
self.assertEqual(type(gendered_name), str)
single_list = namegen.first_name(return_list=True)
self.assertEqual(type(single_list), list)
self.assertEqual(len(single_list), 1)
with self.assertRaises(ValueError):
namegen.first_name(gender='x')
with self.assertRaises(ValueError):
namegen.first_name(num=-1)
def test_last_name(self):
"""
Verify output types and lengths.
last_name() - str
last_name(num=3) - list of length 3
last_name(return_list=True) - list of length 1
"""
single_name = namegen.last_name()
self.assertEqual(type(single_name), str)
three_names = namegen.last_name(num=3)
self.assertEqual(type(three_names), list)
self.assertEqual(len(three_names), 3)
single_list = namegen.last_name(return_list=True)
self.assertEqual(type(single_list), list)
self.assertEqual(len(single_list), 1)
with self.assertRaises(ValueError):
namegen.last_name(num=-1)
def test_full_name(self):
"""
Verify output types and lengths.
full_name() - str
full_name(num=3) - list of length 3
full_name(gender='f') - str
full_name(return_list=True) - list of length 1
"""
single_name = namegen.full_name()
self.assertEqual(type(single_name), str)
three_names = namegen.full_name(num=3)
self.assertEqual(type(three_names), list)
self.assertEqual(len(three_names), 3)
gendered_name = namegen.full_name(gender='f')
self.assertEqual(type(gendered_name), str)
single_list = namegen.full_name(return_list=True)
self.assertEqual(type(single_list), list)
self.assertEqual(len(single_list), 1)
parts_name = namegen.full_name(parts=4)
# a name made of 4 parts must have at least 3 spaces, but may have more
parts = parts_name.split(" ")
self.assertGreaterEqual(len(parts), 3)
with self.assertRaises(ValueError):
namegen.full_name(parts=1)
with self.assertRaises(ValueError):
namegen.full_name(num=-1)

View file

@ -324,7 +324,7 @@ class ObjectDBManager(TypedObjectManager):
search_candidates = (
self.filter(
type_restriction
& (Q(db_key__istartswith=ostring) | Q(db_tags__db_key__istartswith=ostring))
& (Q(db_key__icontains=ostring) | Q(db_tags__db_key__icontains=ostring))
)
.distinct()
.order_by("id")

View file

@ -815,6 +815,7 @@ class DefaultObject(ObjectDB, metaclass=TypeclassBase):
Keyword Args:
Passed on to announce_move_to and announce_move_from hooks.
Exits will set the "exit_obj" kwarg to themselves.
Returns:
result (bool): True/False depending on if there were problems with the move.
@ -2973,8 +2974,8 @@ class DefaultExit(DefaultObject):
)
)
# an exit should have a destination (this is replaced at creation time)
if self.location:
# an exit should have a destination - try to make sure it does
if self.location and not self.destination:
self.destination = self.location
def at_cmdset_get(self, **kwargs):
@ -3016,7 +3017,7 @@ class DefaultExit(DefaultObject):
"""
source_location = traversing_object.location
if traversing_object.move_to(target_location, move_type="traverse"):
if traversing_object.move_to(target_location, move_type="traverse", exit_obj=self):
self.at_post_traverse(traversing_object, source_location)
else:
if self.db.err_traverse:

View file

@ -2,9 +2,10 @@
Unit tests for typeclass base system
"""
from django.test import override_settings
from evennia.utils.test_resources import BaseEvenniaTest, EvenniaTestCase
from evennia.typeclasses import attributes
from evennia.utils.test_resources import BaseEvenniaTest, EvenniaTestCase
from mock import patch
from parameterized import parameterized
@ -13,6 +14,10 @@ from parameterized import parameterized
# ------------------------------------------------------------
class DictSubclass(dict):
pass
class TestAttributes(BaseEvenniaTest):
def test_attrhandler(self):
key = "testattr"
@ -22,6 +27,25 @@ class TestAttributes(BaseEvenniaTest):
self.obj1.db.testattr = value
self.assertEqual(self.obj1.db.testattr, value)
# "plain" subclasses
value = DictSubclass({"fo": "foo", "bar": "bar"})
self.obj1.db.testattr = value
self.assertEqual(self.obj1.db.testattr, value)
self.obj1.db.testattr["fo"] = "foo2"
value.update({"fo": "foo2"})
self.assertEqual(self.obj1.db.testattr, value)
self.assertEqual(self.obj1.attributes.get("testattr"), value)
# nested subclasses
value = DictSubclass({"nested": True, "deep": DictSubclass({"fo": "foo", "bar": "bar"})})
self.obj1.db.testattr = value
self.obj1.db.testattr["deep"]["fo"] = "nemo"
value["deep"].update({"fo": "nemo"})
self.assertEqual(self.obj1.db.testattr, value)
self.assertEqual(self.obj1.attributes.get("testattr"), value)
@override_settings(TYPECLASS_AGGRESSIVE_CACHE=False)
@patch("evennia.typeclasses.attributes._TYPECLASS_AGGRESSIVE_CACHE", False)
def test_attrhandler_nocache(self):
@ -35,6 +59,27 @@ class TestAttributes(BaseEvenniaTest):
self.assertEqual(self.obj1.db.testattr, value)
self.assertFalse(self.obj1.attributes.backend._cache)
# "plain" subclasses
value = DictSubclass({"fo": "foo", "bar": "bar"})
self.obj1.db.testattr = value
self.assertEqual(self.obj1.db.testattr, value)
self.obj1.db.testattr["fo"] = "foo2"
value.update({"fo": "foo2"})
self.assertEqual(self.obj1.db.testattr, value)
self.assertEqual(self.obj1.attributes.get("testattr"), value)
self.assertFalse(self.obj1.attributes.backend._cache)
# nested subclasses
value = DictSubclass({"nested": True, "deep": DictSubclass({"fo": "foo", "bar": "bar"})})
self.obj1.db.testattr = value
self.obj1.db.testattr["deep"]["fo"] = "nemo"
value["deep"].update({"fo": "nemo"})
self.assertEqual(self.obj1.db.testattr, value)
self.assertEqual(self.obj1.attributes.get("testattr"), value)
self.assertFalse(self.obj1.attributes.backend._cache)
def test_weird_text_save(self):
"test 'weird' text type (different in py2 vs py3)"
from django.utils.safestring import SafeText

View file

@ -243,6 +243,9 @@ class _SaverMutable(object):
def __or__(self, other):
return self._data | other
def __ror__(self, other):
return self._data | other
@_save
def __setitem__(self, key, value):
self._data.__setitem__(key, self._convert_mutables(value))
@ -263,7 +266,7 @@ class _SaverList(_SaverMutable, MutableSequence):
def __init__(self, *args, **kwargs):
super().__init__(*args, **kwargs)
self._data = list()
self._data = kwargs.pop("_class", list)()
@_save
def __iadd__(self, otherlist):
@ -307,7 +310,7 @@ class _SaverDict(_SaverMutable, MutableMapping):
def __init__(self, *args, **kwargs):
super().__init__(*args, **kwargs)
self._data = dict()
self._data = kwargs.pop("_class", dict)()
def has_key(self, key):
return key in self._data
@ -645,11 +648,20 @@ def to_pickle(data):
pass
if hasattr(item, "__iter__"):
# we try to conserve the iterable class, if not convert to list
try:
return item.__class__([process_item(val) for val in item])
except (AttributeError, TypeError):
return [process_item(val) for val in item]
# we try to conserve the iterable class, if not convert to dict
try:
return item.__class__(
(process_item(key), process_item(val)) for key, val in item.items()
)
except (AttributeError, TypeError):
return {process_item(key): process_item(val) for key, val in item.items()}
except Exception:
# we try to conserve the iterable class, if not convert to list
try:
return item.__class__([process_item(val) for val in item])
except (AttributeError, TypeError):
return [process_item(val) for val in item]
elif hasattr(item, "sessid") and hasattr(item, "conn_time"):
return pack_session(item)
try:
@ -714,11 +726,20 @@ def from_pickle(data, db_obj=None):
return deque(process_item(val) for val in item)
elif hasattr(item, "__iter__"):
try:
# we try to conserve the iterable class if
# it accepts an iterator
return item.__class__(process_item(val) for val in item)
except (AttributeError, TypeError):
return [process_item(val) for val in item]
# we try to conserve the iterable class, if not convert to dict
try:
return item.__class__(
(process_item(key), process_item(val)) for key, val in item.items()
)
except (AttributeError, TypeError):
return {process_item(key): process_item(val) for key, val in item.items()}
except Exception:
try:
# we try to conserve the iterable class if
# it accepts an iterator
return item.__class__(process_item(val) for val in item)
except (AttributeError, TypeError):
return [process_item(val) for val in item]
if hasattr(item, "__deserialize_dbobjs__"):
# this allows the object to custom-deserialize any embedded dbobjs
@ -780,13 +801,30 @@ def from_pickle(data, db_obj=None):
return dat
elif hasattr(item, "__iter__"):
try:
# we try to conserve the iterable class if it
# accepts an iterator
return item.__class__(process_tree(val, parent) for val in item)
except (AttributeError, TypeError):
dat = _SaverList(_parent=parent)
dat._data.extend(process_tree(val, dat) for val in item)
return dat
# we try to conserve the iterable class, if not convert to dict
try:
dat = _SaverDict(_parent=parent, _class=item.__class__)
dat._data.update(
(process_item(key), process_tree(val, dat)) for key, val in item.items()
)
return dat
except (AttributeError, TypeError):
dat = _SaverDict(_parent=parent)
dat._data.update(
(process_item(key), process_tree(val, dat)) for key, val in item.items()
)
return dat
except Exception:
try:
# we try to conserve the iterable class if it
# accepts an iterator
dat = _SaverList(_parent=parent, _class=item.__class__)
dat._data.extend(process_tree(val, dat) for val in item)
return dat
except (AttributeError, TypeError):
dat = _SaverList(_parent=parent)
dat._data.extend(process_tree(val, dat) for val in item)
return dat
if hasattr(item, "__deserialize_dbobjs__"):
try:
@ -800,7 +838,9 @@ def from_pickle(data, db_obj=None):
# convert lists, dicts and sets to their Saved* counterparts. It
# is only relevant if the "root" is an iterable of the right type.
dtype = type(data)
if dtype == list:
if dtype in (str, int, float, bool, bytes, SafeString, tuple):
return process_item(data)
elif dtype == list:
dat = _SaverList(_db_obj=db_obj)
dat._data.extend(process_tree(val, dat) for val in data)
return dat
@ -830,6 +870,34 @@ def from_pickle(data, db_obj=None):
dat = _SaverDeque(_db_obj=db_obj)
dat._data.extend(process_item(val) for val in data)
return dat
elif hasattr(data, "__iter__"):
try:
# we try to conserve the iterable class, if not convert to dict
try:
dat = _SaverDict(_db_obj=db_obj, _class=data.__class__)
dat._data.update(
(process_item(key), process_tree(val, dat)) for key, val in data.items()
)
return dat
except (AttributeError, TypeError):
dat = _SaverDict(_db_obj=db_obj)
dat._data.update(
(process_item(key), process_tree(val, dat)) for key, val in data.items()
)
return dat
except Exception:
try:
# we try to conserve the iterable class if it
# accepts an iterator
dat = _SaverList(_db_obj=db_obj, _class=data.__class__)
dat._data.extend(process_tree(val, dat) for val in data)
return dat
except (AttributeError, TypeError):
dat = _SaverList(_db_obj=db_obj)
dat._data.extend(process_tree(val, dat) for val in data)
return dat
return process_item(data)