Remove @reboot alias for @reset command to avoid confusion on what

it does. See #3443
This commit is contained in:
Griatch 2024-03-10 22:42:20 +01:00
parent fd2cfd3781
commit 18e2081f56
2 changed files with 3 additions and 1 deletions

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@ -19,6 +19,8 @@
objects based on the visible key and desc. Useful for inventory listings (Griatch)
- Feature: Add `DefaultObject.get_numbered_name` `return_string` bool kwarg, for only
returning singular/plural based on count instead of a tuple with both (Griatch)
- [Fix][issue3443] Removed the `@reboot` alias to `@reset` to not mislead people
into thinking you can do a portal+server reboot from in-game (you cannot) (Griatch)
- Fix: `DefaultObject.get_numbered_name` used `.name` instead of
`.get_display_name` which broke recog systems. May lead to object's #dbref
will show for admins in some more places (Griatch)
@ -33,6 +35,7 @@
[pull3420]: https://github.com/evennia/evennia/pull/3420
[issue3438]: https://github.com/evennia/evennia/issues/3438
[issue3411]: https://github.com/evennia/evennia/issues/3411
[issue3443]: https://github.com/evennia/evennia/issues/3443
## Evennia 3.2.0

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@ -100,7 +100,6 @@ class CmdReset(COMMAND_DEFAULT_CLASS):
"""
key = "@reset"
aliases = ["@reboot"]
locks = "cmd:perm(reload) or perm(Developer)"
help_category = "System"