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@ -156,7 +156,7 @@ folders into packages Python understands to import from.</p>
<h2>Enums<a class="headerlink" href="#enums" title="Permalink to this headline"></a></h2>
<aside class="sidebar">
<p>A full example of the enum module is found in
<a class="reference internal" href="../../../api/evennia.contrib.tutorials.evadventure.enums.html#evennia-contrib-tutorials-evadventure-enums"><span class="std std-ref">evennia/contrib/tutorials/evadventure/enums.py</span></a>.</p>
<a class="reference internal" href="../../../api/evennia.contrib.tutorials.evadventure.enums.html"><span class="doc std std-doc">evennia/contrib/tutorials/evadventure/enums.py</span></a>.</p>
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<p>Create a new file <code class="docutils literal notranslate"><span class="pre">mygame/evadventure/enums.py</span></code>.</p>
<p>An <a class="reference external" href="https://docs.python.org/3/library/enum.html">enum</a> (enumeration) is a way to establish constants
@ -231,7 +231,7 @@ likely gradually expand on your enums as you figure out what youll need).</p>
</div></blockquote>
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<p>An example of the utility module is found in
<a class="reference internal" href="../../../api/evennia.contrib.tutorials.evadventure.utils.html#evennia-contrib-tutorials-evadventure-utils"><span class="std std-ref">evennia/contrib/tutorials/evadventure/utils.py</span></a></p>
<a class="reference internal" href="../../../api/evennia.contrib.tutorials.evadventure.utils.html"><span class="doc std std-doc">evennia/contrib/tutorials/evadventure/utils.py</span></a></p>
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<p>This is for general functions we may need from all over. In this case we only picture one utility,
a function that produces a pretty display of any object we pass to it.</p>