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Updated HTML docs
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@ -169,7 +169,7 @@ hitting 0. Death, if it happens, is permanent.</p></li>
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</div></blockquote>
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<aside class="sidebar">
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<p>A complete version of the rule module is found in
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<a class="reference internal" href="../../../api/evennia.contrib.tutorials.evadventure.rules.html#evennia-contrib-tutorials-evadventure-rules"><span class="std std-ref">evennia/contrib/tutorials/evadventure/rules.py</span></a>.</p>
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<a class="reference internal" href="../../../api/evennia.contrib.tutorials.evadventure.rules.html"><span class="doc std std-doc">evennia/contrib/tutorials/evadventure/rules.py</span></a>.</p>
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</aside>
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<p>There are three broad sets of rules for most RPGS:</p>
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<ul class="simple">
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@ -726,7 +726,7 @@ character!</p>
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<section id="mocking-and-patching">
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<h3>Mocking and patching<a class="headerlink" href="#mocking-and-patching" title="Permalink to this headline">¶</a></h3>
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<aside class="sidebar">
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<p>In <a class="reference internal" href="../../../api/evennia.contrib.tutorials.evadventure.tests.test_rules.html#evennia-contrib-tutorials-evadventure-tests-test-rules"><span class="std std-ref">evennia/contrib/tutorials/evadventure/tests/test_rules.py</span></a>
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<p>In <a class="reference internal" href="../../../api/evennia.contrib.tutorials.evadventure.tests.test_rules.html"><span class="doc std std-doc">evennia/contrib/tutorials/evadventure/tests/test_rules.py</span></a>
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has a complete example of rule testing.</p>
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</aside>
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<p>The <code class="docutils literal notranslate"><span class="pre">setUp</span></code> method is a special method of the testing class. It will be run before every
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