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Updated HTML docs
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@ -200,7 +200,7 @@ and you’ll leave the menu;</p>
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<h2>Random tables<a class="headerlink" href="#random-tables" title="Permalink to this headline">¶</a></h2>
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<aside class="sidebar">
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<p>Full Knave random tables are found in
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<a class="reference internal" href="../../../api/evennia.contrib.tutorials.evadventure.random_tables.html#evennia-contrib-tutorials-evadventure-random-tables"><span class="std std-ref">evennia/contrib/tutorials/evadventure/random_tables.py</span></a>.</p>
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<a class="reference internal" href="../../../api/evennia.contrib.tutorials.evadventure.random_tables.html"><span class="doc std std-doc">evennia/contrib/tutorials/evadventure/random_tables.py</span></a>.</p>
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</aside>
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<blockquote>
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<div><p>Make a new module <code class="docutils literal notranslate"><span class="pre">mygame/evadventure/random_tables.py</span></code>.</p>
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@ -231,7 +231,7 @@ keep in here.</p>
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<h2>Storing state of the menu<a class="headerlink" href="#storing-state-of-the-menu" title="Permalink to this headline">¶</a></h2>
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<aside class="sidebar">
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<p>There is a full implementation of the chargen in
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<a class="reference internal" href="../../../api/evennia.contrib.tutorials.evadventure.chargen.html#evennia-contrib-tutorials-evadventure-chargen"><span class="std std-ref">evennia/contrib/tutorials/evadventure/chargen.py</span></a>.</p>
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<a class="reference internal" href="../../../api/evennia.contrib.tutorials.evadventure.chargen.html"><span class="doc std std-doc">evennia/contrib/tutorials/evadventure/chargen.py</span></a>.</p>
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</aside>
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<blockquote>
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<div><p>create a new module <code class="docutils literal notranslate"><span class="pre">mygame/evadventure/chargen.py</span></code>.</p>
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