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<h1>Part 2: What we want<a class="headerlink" href="#part-2-what-we-want" title="Permalink to this headline"></a></h1>
<aside class="sidebar">
<p class="sidebar-title">Beginner Tutorial Parts</p>
<dl class="simple">
<dt><a class="reference external" href="../Beginner-Tutorial-Intro.html">Introduction</a></dt><dd><p>Getting set up.</p>
</dd>
<dt>Part 1: <a class="reference external" href="../Part1/Beginner-Tutorial-Part1-Intro.html">What we have</a></dt><dd><p>A tour of Evennia and how to use the tools, including an introduction to Python.</p>
</dd>
<dt><strong>Part 2: What we want</strong></dt><dd><p>Planning our tutorial game and what to think about when planning your own in the future.</p>
</dd>
<dt>Part 3: <a class="reference external" href="../Part3/Beginner-Tutorial-Part3-Intro.html">How we get there</a></dt><dd><p>Getting down to the meat of extending Evennia to make our game</p>
</dd>
<dt>Part 4: <a class="reference external" href="../Part4/Beginner-Tutorial-Part4-Intro.html">Using what we created</a></dt><dd><p>Building a tech-demo and world content to go with our code</p>
</dd>
<dt>Part 5: <a class="reference external" href="../Part5/Beginner-Tutorial-Part5-Intro.html">Showing the world</a></dt><dd><p>Taking our new game online and let players try it out</p>
</dd>
</dl>
<ul class="simple">
<li><p><a class="reference internal" href="../Beginner-Tutorial-Intro.html"><span class="doc std std-doc">Introduction</span></a>
<br>Getting set up.</p></li>
<li><p>Part 1: <a class="reference internal" href="../Part1/Beginner-Tutorial-Part1-Intro.html"><span class="doc std std-doc">What we have</span></a>
<br>A tour of Evennia and how to use the tools, including an introduction to Python.</p></li>
<li><p><strong>Part 2: <a class="reference internal" href="#"><span class="doc std std-doc">What we want</span></a></strong>
<br>Planning our tutorial game and what to think about when planning your own in the future.</p></li>
<li><p>Part 3: <a class="reference internal" href="../Part3/Beginner-Tutorial-Part3-Intro.html"><span class="doc std std-doc">How we get there</span></a>
<br>Getting down to the meat of extending Evennia to make our game</p></li>
<li><p>Part 4: <a class="reference internal" href="../Part4/Beginner-Tutorial-Part4-Intro.html"><span class="doc std std-doc">Using what we created</span></a>
<br>Building a tech-demo and world content to go with our code</p></li>
<li><p>Part 5: <a class="reference internal" href="../Part5/Beginner-Tutorial-Part5-Intro.html"><span class="doc std std-doc">Showing the world</span></a>
<br>Taking our new game online and let players try it out</p></li>
</ul>
</aside>
<p>In Part two of the Beginner Tutorial well take a step back and plan out the kind of tutorial
game we want to make. This is a more theoretical part where we wont do any hands-on
<p>In Part two of the Evennia Beginner Tutorial well take a step back and plan out the kind of tutorial game we want to make. This is a more theoretical part where we wont do any hands-on
programming.</p>
<p>In the process well go through the common questions of “where to start”
and “what to think about” when creating a multiplayer online text game.</p>