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Updated HTML docs
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<h1>Default Commands<a class="headerlink" href="#default-commands" title="Permalink to this headline">¶</a></h1>
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<p>The full set of default Evennia commands currently contains 88 commands in 9 source
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files. Our policy for adding default commands is outlined <a class="reference internal" href="../Concepts/Using-MUX-as-a-Standard.html"><span class="doc std std-doc">here</span></a>. The
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<a class="reference internal" href="Commands.html"><span class="doc std std-doc">Commands</span></a> documentation explains how Commands work as well as make new or customize
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existing ones. Note that this page is auto-generated. Report problems to the <a class="reference external" href="https://github.com/evennia/evennia/blob/master/issues">issue
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tracker</a>.</p>
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<a class="reference internal" href="Commands.html"><span class="doc std std-doc">Commands</span></a> documentation explains how Commands work as well as how to make new or customize
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existing ones.</p>
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<blockquote>
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<div><p>Note that this page is auto-generated. Report problems to the <a class="reference external" href="https://github.com/evennia/evennia/blob/master/issues">issue tracker</a>.</p>
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</div></blockquote>
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<div class="admonition note">
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<p class="admonition-title">Note</p>
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<p>Some game-states adds their own Commands which are not listed here. Examples include editing a text
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<p>Some game-states add their own Commands which are not listed here. Examples include editing a text
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with <a class="reference internal" href="EvEditor.html"><span class="doc std std-doc">EvEditor</span></a>, flipping pages in <a class="reference internal" href="EvMore.html"><span class="doc std std-doc">EvMore</span></a> or using the
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<a class="reference internal" href="Batch-Processors.html"><span class="doc std std-doc">Batch-Processor</span></a>’s interactive mode.</p>
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</div>
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