Updated HTML docs

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<h1>Default Commands<a class="headerlink" href="#default-commands" title="Permalink to this headline"></a></h1>
<p>The full set of default Evennia commands currently contains 88 commands in 9 source
files. Our policy for adding default commands is outlined <a class="reference internal" href="../Concepts/Using-MUX-as-a-Standard.html"><span class="doc std std-doc">here</span></a>. The
<a class="reference internal" href="Commands.html"><span class="doc std std-doc">Commands</span></a> documentation explains how Commands work as well as make new or customize
existing ones. Note that this page is auto-generated. Report problems to the <a class="reference external" href="https://github.com/evennia/evennia/blob/master/issues">issue
tracker</a>.</p>
<a class="reference internal" href="Commands.html"><span class="doc std std-doc">Commands</span></a> documentation explains how Commands work as well as how to make new or customize
existing ones.</p>
<blockquote>
<div><p>Note that this page is auto-generated. Report problems to the <a class="reference external" href="https://github.com/evennia/evennia/blob/master/issues">issue tracker</a>.</p>
</div></blockquote>
<div class="admonition note">
<p class="admonition-title">Note</p>
<p>Some game-states adds their own Commands which are not listed here. Examples include editing a text
<p>Some game-states add their own Commands which are not listed here. Examples include editing a text
with <a class="reference internal" href="EvEditor.html"><span class="doc std std-doc">EvEditor</span></a>, flipping pages in <a class="reference internal" href="EvMore.html"><span class="doc std std-doc">EvMore</span></a> or using the
<a class="reference internal" href="Batch-Processors.html"><span class="doc std std-doc">Batch-Processor</span></a>s interactive mode.</p>
</div>