Updated HTML docs

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Evennia docbuilder action 2022-11-09 20:52:30 +00:00
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commit 14d035bab3
97 changed files with 533 additions and 750 deletions

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@ -520,8 +520,7 @@ entities you can loop over in a for-loop. Attribute-saving supports the followin
<li><p><a class="reference external" href="https://docs.python.org/2/tutorial/datastructures.html#sets">Sets</a>, like <code class="docutils literal notranslate"><span class="pre">{1,2,&quot;test&quot;,&lt;dbobj&gt;}</span></code>.</p></li>
<li><p><a class="reference external" href="https://docs.python.org/2/library/collections.html#collections.OrderedDict">collections.OrderedDict</a>,
like <code class="docutils literal notranslate"><span class="pre">OrderedDict((1,2),</span> <span class="pre">(&quot;test&quot;,</span> <span class="pre">&lt;dbobj&gt;))</span></code>.</p></li>
<li><p><a class="reference external" href="https://docs.python.org/2/library/collections.html#collections.deque">collections.Deque</a>, like
<code class="docutils literal notranslate"><span class="pre">deque((1,2,&quot;test&quot;,&lt;dbobj&gt;))</span></code>.</p></li>
<li><p><a class="reference external" href="https://docs.python.org/2/library/collections.html#collections.deque">collections.Deque</a>, like <code class="docutils literal notranslate"><span class="pre">deque((1,2,&quot;test&quot;,&lt;dbobj&gt;))</span></code>.</p></li>
<li><p><em>Nestings</em> of any combinations of the above, like lists in dicts or an OrderedDict of tuples, each
containing dicts, etc.</p></li>
<li><p>All other iterables (i.e. entities with the <code class="docutils literal notranslate"><span class="pre">__iter__</span></code> method) will be converted to a <em>list</em>.

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@ -98,12 +98,14 @@
<h1>Default Commands<a class="headerlink" href="#default-commands" title="Permalink to this headline"></a></h1>
<p>The full set of default Evennia commands currently contains 88 commands in 9 source
files. Our policy for adding default commands is outlined <a class="reference internal" href="../Concepts/Using-MUX-as-a-Standard.html"><span class="doc std std-doc">here</span></a>. The
<a class="reference internal" href="Commands.html"><span class="doc std std-doc">Commands</span></a> documentation explains how Commands work as well as make new or customize
existing ones. Note that this page is auto-generated. Report problems to the <a class="reference external" href="https://github.com/evennia/evennia/blob/master/issues">issue
tracker</a>.</p>
<a class="reference internal" href="Commands.html"><span class="doc std std-doc">Commands</span></a> documentation explains how Commands work as well as how to make new or customize
existing ones.</p>
<blockquote>
<div><p>Note that this page is auto-generated. Report problems to the <a class="reference external" href="https://github.com/evennia/evennia/blob/master/issues">issue tracker</a>.</p>
</div></blockquote>
<div class="admonition note">
<p class="admonition-title">Note</p>
<p>Some game-states adds their own Commands which are not listed here. Examples include editing a text
<p>Some game-states add their own Commands which are not listed here. Examples include editing a text
with <a class="reference internal" href="EvEditor.html"><span class="doc std std-doc">EvEditor</span></a>, flipping pages in <a class="reference internal" href="EvMore.html"><span class="doc std std-doc">EvMore</span></a> or using the
<a class="reference internal" href="Batch-Processors.html"><span class="doc std std-doc">Batch-Processor</span></a>s interactive mode.</p>
</div>