diff --git a/evennia/server/connection_wizard.py b/evennia/server/connection_wizard.py index e8db990be1..26668bc5ec 100644 --- a/evennia/server/connection_wizard.py +++ b/evennia/server/connection_wizard.py @@ -8,6 +8,7 @@ import pprint from django.conf import settings from evennia.utils.utils import list_to_string, mod_import + class ConnectionWizard(object): def __init__(self): @@ -169,11 +170,13 @@ def node_start(wizard): Use `quit` at any time to abort and throw away unsaved changes. """ options = { - "1": ("Add game to Evennia game index (also for closed-dev games)", + "1": ("Add your game to the Evennia game index (also for closed-dev games)", node_game_index_start, {}), - "2": ("Add MSSP information (for mud-list crawlers)", - node_mssp_start, {}), - "3": ("View and Save created settings", + # "2": ("Add MSSP information (for mud-list crawlers)", + # node_mssp_start, {}), + # "3": ("Add Grapevine listing", + # node_grapevine_start, {}), + "2": ("View and Save created settings", node_view_and_apply_settings, {}), } @@ -203,6 +206,7 @@ def node_game_index_start(wizard, **kwargs): else: node_start(wizard) + def node_game_index_fields(wizard, status=None): # reset the listing if needed @@ -473,4 +477,3 @@ def node_view_and_apply_settings(wizard): wizard.display("... cancelled.") wizard.ask_continue() node_start(wizard) -