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Started to go through the unittest errors, fixing player creation.
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11 changed files with 58 additions and 60 deletions
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@ -325,6 +325,8 @@ class TypedObject(SharedMemoryModel):
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sure nothing in the new typeclass clashes
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with the old one. If you supply a list,
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only those named attributes will be cleared.
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run_start_hooks - trigger the start hooks of the object, as if
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it was created for the first time.
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no_default - if this is active, the swapper will not allow for
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swapping to a default typeclass in case the given
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one fails for some reason. Instead the old one
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