From 112880a1c177dae9d2daf30cb4335018fdbe24ef Mon Sep 17 00:00:00 2001 From: Bradley Marques Date: Mon, 10 Apr 2023 12:18:01 +0200 Subject: [PATCH] Capitalizes 'Room' --- docs/source/Components/Exits.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/source/Components/Exits.md b/docs/source/Components/Exits.md index 91964dfab6..e3cf5de630 100644 --- a/docs/source/Components/Exits.md +++ b/docs/source/Components/Exits.md @@ -19,7 +19,7 @@ *Exits* are in-game [Objects](./Objects.md) connecting other objects (usually [Rooms](./Rooms.md)) together. -> Note that Exits are one-way objects, so in order for two rooms to be linked bi-directionally, there will need to be two exits. +> Note that Exits are one-way objects, so in order for two Rooms to be linked bi-directionally, there will need to be two exits. An object named `north` or `in` might be exits, as well as `door`, `portal` or `jump out the window`.