From 0ffe621e5a151879289d64dd9814bc1dbcfccf2e Mon Sep 17 00:00:00 2001 From: maiki Date: Sat, 10 Mar 2018 20:52:06 -0800 Subject: [PATCH] Minor update --- evennia/contrib/README.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/evennia/contrib/README.md b/evennia/contrib/README.md index ed3c048c32..ace81db8e5 100644 --- a/evennia/contrib/README.md +++ b/evennia/contrib/README.md @@ -16,7 +16,7 @@ things you want from here into your game folder and change them there. ## Contrib modules * Barter system (Griatch 2012) - A safe and effective barter-system - for any game. Allows safe trading of any godds (including coin) + for any game. Allows safe trading of any goods (including coin). * CharGen (Griatch 2011) - A simple Character creator for OOC mode. Meant as a starting point for a more fleshed-out system. * Clothing (BattleJenkins 2017) - A layered clothing system with @@ -33,7 +33,7 @@ things you want from here into your game folder and change them there. on a character and access it in an emote with a custom marker. * Mail (grungies1138 2016) - An in-game mail system for communication. * Menu login (Griatch 2011) - A login system using menus asking - for name/password rather than giving them as one command + for name/password rather than giving them as one command. * Map Builder (CloudKeeper 2016) - Build a game area based on a 2D "graphical" unicode map. Supports assymmetric exits. * Menu Login (Vincent-lg 2016) - Alternate login system using EvMenu. @@ -59,7 +59,7 @@ things you want from here into your game folder and change them there. ## Contrib packages * EGI_Client (gtaylor 2016) - Client for reporting game status - to the Evennia game index (games.evennia.com) + to the Evennia game index (games.evennia.com). * In-game Python (Vincent Le Goff 2017) - Allow trusted builders to script objects and events using Python from in-game. * Tutorial examples (Griatch 2011, 2015) - A folder of basic