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Updated HTML docs
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@ -43,41 +43,8 @@
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</div>
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<div class="document">
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<div class="documentwrapper">
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<div class="bodywrapper">
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<div class="body" role="main">
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<section class="tex2jax_ignore mathjax_ignore" id="evennia-multidescer">
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<h1>Evennia Multidescer<a class="headerlink" href="#evennia-multidescer" title="Permalink to this headline">¶</a></h1>
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<p>Contribution by Griatch 2016</p>
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<p>A “multidescer” is a concept from the MUSH world. It allows for
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creating, managing and switching between multiple character
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descriptions and is a way for quickly managing your look (such as when
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changing clothes) in more free-form roleplaying systems. This will also
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work well together with the <code class="docutils literal notranslate"><span class="pre">rpsystem</span></code> contrib.</p>
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<p>This multidescer will not
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require any changes to the Character class, rather it will use the <code class="docutils literal notranslate"><span class="pre">multidescs</span></code>
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Attribute (a list) and create it if it does not exist.</p>
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<section id="installation">
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<h2>Installation<a class="headerlink" href="#installation" title="Permalink to this headline">¶</a></h2>
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<p>Edit <code class="docutils literal notranslate"><span class="pre">mygame/commands/default_cmdsets.py</span></code> and add
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<code class="docutils literal notranslate"><span class="pre">from</span> <span class="pre">evennia.contrib.game_systems.multidescer</span> <span class="pre">import</span> <span class="pre">CmdMultiDesc</span></code> to the top.</p>
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<p>Next, look up the <code class="docutils literal notranslate"><span class="pre">at_cmdset_create</span></code> method of the <code class="docutils literal notranslate"><span class="pre">CharacterCmdSet</span></code>
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class and add a line <code class="docutils literal notranslate"><span class="pre">self.add(CmdMultiDesc())</span></code> to the end
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of it.</p>
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<p>Reload the server and you should have the +desc command available (it
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will replace the default <code class="docutils literal notranslate"><span class="pre">desc</span></code> command).</p>
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<hr class="docutils" />
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<p><small>This document page is generated from <code class="docutils literal notranslate"><span class="pre">evennia/contrib/game_systems/multidescer/README.md</span></code>. Changes to this
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file will be overwritten, so edit that file rather than this one.</small></p>
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</section>
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</section>
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<div class="clearer"></div>
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</div>
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</div>
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</div>
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<div class="sphinxsidebar" role="navigation" aria-label="main navigation">
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<div class="sphinxsidebarwrapper">
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<p class="logo"><a href="../index.html">
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@ -93,7 +60,7 @@ file will be overwritten, so edit that file rather than this one.</small></p>
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</div>
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</div>
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<script>$('#searchbox').show(0);</script>
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<p><h3><a href="../index.html">Table of Contents</a></h3>
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<h3><a href="../index.html">Table of Contents</a></h3>
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<ul>
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<li><a class="reference internal" href="#">Evennia Multidescer</a><ul>
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<li><a class="reference internal" href="#installation">Installation</a></li>
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@ -132,7 +99,40 @@ file will be overwritten, so edit that file rather than this one.</small></p>
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</div>
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</div>
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<div class="clearer"></div>
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<div class="bodywrapper">
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<div class="body" role="main">
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<section class="tex2jax_ignore mathjax_ignore" id="evennia-multidescer">
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<h1>Evennia Multidescer<a class="headerlink" href="#evennia-multidescer" title="Permalink to this headline">¶</a></h1>
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<p>Contribution by Griatch 2016</p>
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<p>A “multidescer” is a concept from the MUSH world. It allows for
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creating, managing and switching between multiple character
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descriptions and is a way for quickly managing your look (such as when
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changing clothes) in more free-form roleplaying systems. This will also
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work well together with the <code class="docutils literal notranslate"><span class="pre">rpsystem</span></code> contrib.</p>
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<p>This multidescer will not
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require any changes to the Character class, rather it will use the <code class="docutils literal notranslate"><span class="pre">multidescs</span></code>
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Attribute (a list) and create it if it does not exist.</p>
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<section id="installation">
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<h2>Installation<a class="headerlink" href="#installation" title="Permalink to this headline">¶</a></h2>
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<p>Edit <code class="docutils literal notranslate"><span class="pre">mygame/commands/default_cmdsets.py</span></code> and add
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<code class="docutils literal notranslate"><span class="pre">from</span> <span class="pre">evennia.contrib.game_systems.multidescer</span> <span class="pre">import</span> <span class="pre">CmdMultiDesc</span></code> to the top.</p>
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<p>Next, look up the <code class="docutils literal notranslate"><span class="pre">at_cmdset_create</span></code> method of the <code class="docutils literal notranslate"><span class="pre">CharacterCmdSet</span></code>
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class and add a line <code class="docutils literal notranslate"><span class="pre">self.add(CmdMultiDesc())</span></code> to the end
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of it.</p>
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<p>Reload the server and you should have the +desc command available (it
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will replace the default <code class="docutils literal notranslate"><span class="pre">desc</span></code> command).</p>
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<hr class="docutils" />
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<p><small>This document page is generated from <code class="docutils literal notranslate"><span class="pre">evennia/contrib/game_systems/multidescer/README.md</span></code>. Changes to this
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file will be overwritten, so edit that file rather than this one.</small></p>
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</section>
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</section>
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</div>
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</div>
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</div>
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</div>
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<div class="related" role="navigation" aria-label="related navigation">
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<h3>Navigation</h3>
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