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Updated HTML docs
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@ -43,28 +43,8 @@
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</div>
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<div class="document">
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<div class="documentwrapper">
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<div class="bodywrapper">
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<div class="body" role="main">
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<section class="tex2jax_ignore mathjax_ignore" id="portal-and-server">
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<h1>Portal And Server<a class="headerlink" href="#portal-and-server" title="Permalink to this headline">¶</a></h1>
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<p>Evennia consists of two processes, known as <em>Portal</em> and <em>Server</em>. They can be controlled from
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inside the game or from the command line as described <a class="reference internal" href="../Setup/Start-Stop-Reload.html"><span class="doc std std-doc">here</span></a>.</p>
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<p>If you are new to the concept, the main purpose of separating the two is to have accounts connect to
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the Portal but keep the MUD running on the Server. This way one can restart/reload the game (the
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Server part) without Accounts getting disconnected.</p>
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<p></p>
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<p>The Server and Portal are glued together via an AMP (Asynchronous Messaging Protocol) connection.
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This allows the two programs to communicate seamlessly.</p>
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</section>
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<div class="clearer"></div>
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</div>
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</div>
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</div>
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<div class="sphinxsidebar" role="navigation" aria-label="main navigation">
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<div class="sphinxsidebarwrapper">
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<p class="logo"><a href="../index.html">
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@ -111,7 +91,27 @@ This allows the two programs to communicate seamlessly.</p>
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</div>
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</div>
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<div class="clearer"></div>
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<div class="bodywrapper">
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<div class="body" role="main">
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<section class="tex2jax_ignore mathjax_ignore" id="portal-and-server">
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<h1>Portal And Server<a class="headerlink" href="#portal-and-server" title="Permalink to this headline">¶</a></h1>
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<p>Evennia consists of two processes, known as <em>Portal</em> and <em>Server</em>. They can be controlled from
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inside the game or from the command line as described <a class="reference internal" href="../Setup/Start-Stop-Reload.html"><span class="doc std std-doc">here</span></a>.</p>
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<p>If you are new to the concept, the main purpose of separating the two is to have accounts connect to
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the Portal but keep the MUD running on the Server. This way one can restart/reload the game (the
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Server part) without Accounts getting disconnected.</p>
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<p></p>
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<p>The Server and Portal are glued together via an AMP (Asynchronous Messaging Protocol) connection.
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This allows the two programs to communicate seamlessly.</p>
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</section>
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</div>
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</div>
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</div>
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</div>
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<div class="related" role="navigation" aria-label="related navigation">
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<h3>Navigation</h3>
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