diff --git a/docs/source/Tutorials.md b/docs/source/Tutorials.md index 681539c33e..3b719298c6 100644 --- a/docs/source/Tutorials.md +++ b/docs/source/Tutorials.md @@ -44,8 +44,7 @@ understanding of [object-oriented programming](http://www.tutorialspoint.com/pyt external link with tutorials for those not familiar with coding in general or Python in particular. - [Tutorial: Version Control](./Version-Control.md) - use GIT to organize your code both for your own game project and for contributing to Evennia. -- MIT offers free courses in many subjects. Their [Introduction to Computer Science and Programming](https://ocw.mit.edu/courses/electrical-engineering-and-computer-science/6-00sc- -introduction-to-computer-science-and-programming-spring-2011/) uses Python as its language of +- MIT offers free courses in many subjects. Their [Introduction to Computer Science and Programming](https://ocw.mit.edu/courses/6-0001-introduction-to-computer-science-and-programming-in-python-fall-2016/) uses Python as its language of choice. Longer path, but more in-depth. Definitely worth a look. ### Coding - First Step tutorials @@ -77,10 +76,9 @@ _Examples of designing new objects for your game world_ - [Tutorial: Listening NPC's](./Tutorial-NPCs-listening.md) - [Tutorial: Creating a vehicle](./Tutorial-Vehicles.md) - [Tutorial: Making an NPC shop](./NPC-shop-Tutorial.md) (also advanced [EvMenu](./EvMenu.md) usage) -- [Tutorial: Implementing a Static In Game Map](./Static-In-Game-Map.md) (also [Batch Code](Batch-Code- -Processor) usage) +- [Tutorial: Implementing a Static In Game Map](./Static-In-Game-Map.md) (also [Batch Code](Batch-Code-Processor) usage) - [Tutorial: Implementing a Dynamic In Game Map](./Dynamic-In-Game-Map.md) -- [Tutorial: Writing your own unit tests](./Unit-Testing.md#testing-for-game-development-mini-tutorial) +- [Tutorial: Writing your own unit tests](Unit-Testing.md#testing-for-game-development-mini-tutorial) ### Game mechanics tutorials