Adding a new API system to Evennia. This centralizes all access of the evennia driver through a single module "ev". Importing ev one should be able to access (and also importantly, easily explore) Evennia's API much easier. This API goes a long way to "flatten" the structure so that one doesn't need to remember how to find some method in a deeply nested subdirectory.

As part of this work, I have also written full listings of all available properties on Typeclassed objects (including those inherited in various ways). Should hopefully make things easier to find.
One can of course still import things directly from src/ as before. But this is a first step towards removing the "base" objects in game/gamesrc and instead making those accessible through the core API.
This commit is contained in:
Griatch 2012-03-24 23:02:45 +01:00
parent 7a2cdd3842
commit 0d01462077
24 changed files with 519 additions and 93 deletions

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@ -5,6 +5,9 @@ The command template for the default MUX-style command set
from src.utils import utils
from src.commands.command import Command
# limit symbol import for API
__all__ = ("MuxCommand",)
class MuxCommand(Command):
"""
This sets up the basis for a MUX command. The idea