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fix: remove erroneous links from the documentation
Sphinx assumes that WORD.py should be a link to https://WORD.py . This is not a problem in most of the documentation, since Sphinx won't turn those python filenames into links when they are wrapped in backticks, like `WORD.py`. Unfortunately, not always that was being done, and so there were several wrong, broken links in the documentation. This patch wraps all the occurrences I've found of this case with backticks, not only making the documentation more readible and homogeneous, but more importantly getting rid of those unwanted links in the generated HTML version of the documentation.
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18 changed files with 31 additions and 28 deletions
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@ -17,6 +17,8 @@
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- [Fix][issue3627]: Traceback from contrib `in-game reports` `help manage` command (Griatch)
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- [Fix][issue3643]: Fix for Commands metaclass interpreting e.g. `usercmd:false()` locks as
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a `cmd:` type lock for the purposes of default access fallbacks (Griatch).
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- [Fix][issue3651]: EvEditor `:j` defaulted to 'full' justify instead of 'left' as
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was documented (willmofield)
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- [Docs][pull3576]: Rework doc for [Pycharm howto][doc-pycharm]
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- Docs updates: feykrh, Griatch
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@ -30,6 +32,7 @@
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[pull3640]: https://github.com/evennia/evennia/pull/3640
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[pull3647]: https://github.com/evennia/evennia/pull/3647
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[pull3635]: https://github.com/evennia/evennia/pull/3635
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[pull3651]: https://github.com/evennia/evennia/pull/3651
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[issue3627]: https://github.com/evennia/evennia/issues/3627
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[issue3643]: https://github.com/evennia/evennia/issues/3643
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[doc-pycharm]: https://www.evennia.com/docs/latest/Coding/Setting-up-PyCharm.html
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@ -69,7 +72,7 @@ with dynamic keys (rather than just relying on typeclass' key) (Griatch)
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- [Fix][issue3590]: Make `examine` command properly show `strattr` type
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Attribute values (Griatch)
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- [Fix][issue3519]: `GLOBAL_SCRIPTS` container didn't list global scripts not
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defined explicitly to be restarted/recrated in settings.py (Griatch)
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defined explicitly to be restarted/recrated in `settings.py` (Griatch)
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- Fix: Passing an already instantiated Script to `obj.scripts.add` (`ScriptHandler.add`)
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did not add it to the handler's object (Griatch)
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- [Fix][pull3533]: Fix Lunr search issues preventing finding help entries with similar
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@ -139,7 +142,7 @@ underline reset, italic/reset and strikethrough/reset (0xDEADFED5)
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- [Fix][pull3580]: Fix typo that made `find/loc` show the wrong dbref in result (erratic-pattern)
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- [Fix][pull3571]: Issue disambiguating between certain partial multimatches
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(InspectorCaracal)
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- [Fix][pull3589]: Fix regex escaping in utils.py for future Python versions (hhsiao)
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- [Fix][pull3589]: Fix regex escaping in `utils.py` for future Python versions (hhsiao)
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- [Docs]: Add True-color description for Colors documentation (0xDEADFED5)
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- [Docs]: Doc fixes (Griatch, InspectorCaracal, 0xDEADFED5)
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@ -1493,7 +1496,7 @@ base-modules where removed from game/gamesrc. Instead admins are
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encouraged to explicitly create new modules under game/gamesrc/ when
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they want to implement their game - gamesrc/ is empty by default
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except for the example folders that contain template files to use for
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this purpose. We also added the ev.py file, implementing a new, flat
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this purpose. We also added the `ev.py` file, implementing a new, flat
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API. Work is ongoing to add support for mud-specific telnet
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extensions, notably the MSDP and GMCP out-of-band extensions. On the
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community side, evennia's dev blog was started and linked on planet
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