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- This implements an updated, clearer and more robust access system. The policy is now to lock that which is not explicitly left open. - Permission strings -> Lock strings. Separating permissions and locks makes more sense security-wise - No more permissiongroup table; permissions instead use a simple tuple PERMISSIONS_HIERARCHY to define an access hierarchy - Cleaner lock-definition syntax, all based on function calls. - New objects/players/channels get a default security policy during creation (set through typeclass) As part of rebuilding and testing the new lock/permission system I got into testing and debugging several other systems, fixing some outstanding issues: - @reload now fully updates the database asynchronously. No need to reboot server when changing cmdsets - Dozens of new test suites added for about 30 commands so far - Help for channels made more clever and informative.
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parent
c2030c2c0c
commit
08b3de9e5e
49 changed files with 1714 additions and 1877 deletions
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@ -19,8 +19,9 @@ try:
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except ImportError:
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from django.test import TestCase
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from django.conf import settings
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from src.utils import create
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from src.utils import create, ansi
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from src.server import session, sessionhandler
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from src.locks.lockhandler import LockHandler
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from src.config.models import ConfigValue
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#------------------------------------------------------------
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@ -29,6 +30,7 @@ from src.config.models import ConfigValue
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# print all feedback from test commands (can become very verbose!)
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VERBOSE = False
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NOMANGLE = False
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class FakeSession(session.Session):
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"""
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@ -55,8 +57,13 @@ class FakeSession(session.Session):
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else:
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rstring = return_list
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self.player.character.ndb.return_string = None
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if not message.startswith(rstring):
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retval = "Returned message ('%s') != desired message ('%s')" % (message, rstring)
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message_noansi = ansi.parse_ansi(message, strip_ansi=True).strip()
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rstring = rstring.strip()
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if not message_noansi.startswith(rstring):
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sep1 = "\n" + "="*30 + "Wanted message" + "="*34 + "\n"
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sep2 = "\n" + "="*30 + "Returned message" + "="*32 + "\n"
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sep3 = "\n" + "="*78
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retval = sep1 + rstring + sep2 + message_noansi + sep3
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raise AssertionError(retval)
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if VERBOSE:
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print message
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@ -77,17 +84,28 @@ class CommandTest(TestCase):
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self.room2 = create.create_object(settings.BASE_ROOM_TYPECLASS, key="room2")
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# create a faux player/character for testing.
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self.char1 = create.create_player("TestingPlayer", "testplayer@test.com", "testpassword", location=self.room1)
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self.char1 = create.create_player("TestChar", "testplayer@test.com", "testpassword", location=self.room1)
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self.char1.player.user.is_superuser = True
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self.char1.lock_storage = ""
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self.char1.locks = LockHandler(self.char1)
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self.char1.ndb.return_string = None
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sess = FakeSession()
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sess.connectionMade()
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sess.session_login(self.char1.player)
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# create second player and some objects
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self.char2 = create.create_object(settings.BASE_CHARACTER_TYPECLASS, key="char2", location=self.room1)
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# create second player
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self.char2 = create.create_player("TestChar2", "testplayer2@test.com", "testpassword2", location=self.room1)
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self.char2.player.user.is_superuser = False
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self.char2.lock_storage = ""
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self.char2.locks = LockHandler(self.char2)
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self.char2.ndb.return_string = None
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sess2 = FakeSession()
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sess2.connectionMade()
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sess2.session_login(self.char2.player)
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# A non-player-controlled character
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self.char3 = create.create_object(settings.BASE_CHARACTER_TYPECLASS, key="TestChar3", location=self.room1)
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# create some objects
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self.obj1 = create.create_object(settings.BASE_OBJECT_TYPECLASS, key="obj1", location=self.room1)
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self.obj2 = create.create_object(settings.BASE_OBJECT_TYPECLASS, key="obj2", location=self.room1)
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self.obj2 = create.create_object(settings.BASE_OBJECT_TYPECLASS, key="obj2", location=self.room1)
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self.exit1 = create.create_object(settings.BASE_EXIT_TYPECLASS, key="exit1", location=self.room1)
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self.exit2 = create.create_object(settings.BASE_EXIT_TYPECLASS, key="exit2", location=self.room2)
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@ -110,7 +128,7 @@ class CommandTest(TestCase):
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This also mangles the input in various ways to test if the command
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will be fooled.
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"""
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if not VERBOSE:
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if not VERBOSE and not NOMANGLE:
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# only mangle if not VERBOSE, to make fewer return lines
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test1 = re.sub(r'\s', '', raw_string) # remove all whitespace inside it
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test2 = "%s/åäö öäö;-:$£@*~^' 'test" % raw_string # inserting weird characters in call
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@ -129,52 +147,129 @@ class CommandTest(TestCase):
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# Default set Command testing
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#------------------------------------------------------------
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# general.py tests
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class TestLook(CommandTest):
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def test_call(self):
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self.execute_cmd("look here")
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class TestHome(CommandTest):
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def test_call(self):
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self.char1.location = self.room1
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self.char1.home = self.room2
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self.execute_cmd("home")
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self.assertEqual(self.char1.location, self.room2)
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class TestLook(CommandTest):
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def test_call(self):
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self.execute_cmd("look here")
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class TestPassword(CommandTest):
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def test_call(self):
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self.execute_cmd("@password testpassword = newpassword")
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class TestInventory(CommandTest):
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def test_call(self):
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self.execute_cmd("inv")
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class TestQuit(CommandTest):
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def test_call(self):
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self.execute_cmd("@quit")
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class TestPose(CommandTest):
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def test_call(self):
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self.execute_cmd("pose is testing","TestChar is testing")
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class TestNick(CommandTest):
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def test_call(self):
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self.char1.player.user.is_superuser = False
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self.execute_cmd("nickname testalias = testaliasedstring1")
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self.execute_cmd("nickname/player testalias = testaliasedstring2")
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self.execute_cmd("nickname/object testalias = testaliasedstring3")
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self.assertEquals(u"testaliasedstring1", self.char1.nickhandler("testalias"))
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self.assertEquals(u"testaliasedstring2", self.char1.nickhandler("testalias",nick_type="player"))
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self.assertEquals(u"testaliasedstring3", self.char1.nickhandler("testalias",nick_type="object"))
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self.assertEquals(u"testaliasedstring1", self.char1.nicks.get("testalias"))
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self.assertEquals(u"testaliasedstring2", self.char1.nicks.get("testalias",nick_type="player"))
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self.assertEquals(u"testaliasedstring3", self.char1.nicks.get("testalias",nick_type="object"))
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class TestGet(CommandTest):
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def test_call(self):
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self.obj1.location = self.room1
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self.execute_cmd("get obj1", "You pick up obj1.")
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class TestDrop(CommandTest):
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def test_call(self):
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self.obj1.location = self.char1
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self.execute_cmd("drop obj1", "You drop obj1.")
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class TestWho(CommandTest):
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def test_call(self):
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self.execute_cmd("who")
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class TestSay(CommandTest):
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def test_call(self):
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self.execute_cmd("say Hello", 'You say, "Hello')
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class TestAccess(CommandTest):
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def test_call(self):
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self.execute_cmd("access")
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class TestEncoding(CommandTest):
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def test_call(self):
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self.execute_cmd("@encoding", "Supported encodings")
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# help.py command tests
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class TestHelpSystem(CommandTest):
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def test_call(self):
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global NOMANGLE
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NOMANGLE = True
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sep = "-"*70 + "\n"
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self.execute_cmd("@help/add TestTopic,TestCategory = Test1", )
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self.execute_cmd("help TestTopic",sep + "Help topic for Testtopic\nTest1")
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self.execute_cmd("@help/merge TestTopic = Test2", "Added the new text right after")
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self.execute_cmd("help TestTopic", sep + "Help topic for Testtopic\nTest1 Test2")
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self.execute_cmd("@help/append TestTopic = Test3", "Added the new text as a")
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self.execute_cmd("help TestTopic",sep + "Help topic for Testtopic\nTest1 Test2\n\nTest3")
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self.execute_cmd("@help/delete TestTopic","Deleted the help entry")
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self.execute_cmd("help TestTopic","No help entry found for 'TestTopic'")
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NOMANGLE = False
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# system.py command tests
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class TestPy(CommandTest):
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def test_call(self):
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self.execute_cmd("@py 1+2", [">>> 1+2", "<<< 3"])
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class TestListScripts(CommandTest):
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class TestScripts(CommandTest):
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def test_call(self):
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self.execute_cmd("@scripts")
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class TestListObjects(CommandTest):
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self.execute_cmd("@scripts", "id")
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class TestObjects(CommandTest):
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def test_call(self):
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self.execute_cmd("@objects")
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class TestListService(CommandTest):
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def test_call(self):
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self.execute_cmd("@service")
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self.execute_cmd("@objects", "Database totals")
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# Cannot be tested since we don't have an active server running at this point.
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# class TestListService(CommandTest):
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# def test_call(self):
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# self.execute_cmd("@service/list", "---")
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class TestVersion(CommandTest):
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def test_call(self):
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self.execute_cmd("@version")
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self.execute_cmd("@version", '---')
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class TestTime(CommandTest):
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def test_call(self):
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self.execute_cmd("@time")
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class TestList(CommandTest):
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self.execute_cmd("@time", "Current server uptime")
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class TestServerLoad(CommandTest):
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def test_call(self):
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self.execute_cmd("@list")
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self.execute_cmd("@serverload", "Server load")
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class TestPs(CommandTest):
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def test_call(self):
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self.execute_cmd("@ps","\n{wNon-timed scripts")
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class TestStats(CommandTest):
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self.execute_cmd("@ps","Non-timed scripts")
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# admin.py command tests
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class TestBoot(CommandTest):
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def test_call(self):
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self.execute_cmd("@boot TestChar2","You booted TestChar2.")
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class TestDelPlayer(CommandTest):
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def test_call(self):
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self.execute_cmd("@delplayer TestChar2","Booting and informing player ...")
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class TestEmit(CommandTest):
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def test_call(self):
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self.execute_cmd("@stats")
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self.execute_cmd("@emit Test message", "Emitted to room1.")
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class TestUserPassword(CommandTest):
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def test_call(self):
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self.execute_cmd("@userpassword TestChar2 = newpass", "TestChar2 - new password set to 'newpass'.")
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class TestPerm(CommandTest):
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def test_call(self):
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self.execute_cmd("@perm TestChar2 = Builders", "Permission 'Builders' given to")
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# cannot test this at the moment, screws up the test suite
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#class TestPuppet(CommandTest):
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# def test_call(self):
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# self.execute_cmd("@puppet TestChar3", "You now control TestChar3.")
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# self.execute_cmd("@puppet TestChar", "You now control TestChar.")
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class TestWall(CommandTest):
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def test_call(self):
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self.execute_cmd("@wall = This is a test message", "TestChar shouts")
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# building.py command tests
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#TODO
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