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Add TagCategoryProperty.
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11 changed files with 251 additions and 65 deletions
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## Main branch
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- Feature: Attribute-support for saving/loading `deques` with `maxlen=` set.
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- Contrib: Container typeclass with new commands for storing and retrieving
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- New Contrib: `Container` typeclass with new commands for storing and retrieving
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things inside them (InspectorCaracal)
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- Feature: Add `TagCategoryProperty` for setting categories with multiple tags
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as properties directly on objects. Complements `TagProperty`.
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- Feature: Attribute-support for saving/loading `deques` with `maxlen=` set.
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- Feature: Refactor to provide `evennia.SESSION_HANDLER` for easier overloading
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and less risks of circular import problems (Volund)
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- Fix: Allow webclient's goldenlayout UI (default) to understand `msg`
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`cls` kwarg for customizing the CSS class for every resulting `div` (friarzen)
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- Fix: The `AttributeHandler.all()` now actually accepts `category=` as
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keyword arg, like our docs already claimed it should (Volund)
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- Fix: `TickerHandler` store key updating was refactored, fixing an issue with
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updating intervals (InspectorCaracal)
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- Docs: New Beginner-Tutorial lessons for NPCs, Base-Combat Twitch-Combat and
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Turnbased-combat (note that the Beginner tutorial is still WIP).
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