diff --git a/docs/source/Howtos/Beginner-Tutorial/Part3/Beginner-Tutorial-NPCs.md b/docs/source/Howtos/Beginner-Tutorial/Part3/Beginner-Tutorial-NPCs.md index bba390a9cd..b4a2be590f 100644 --- a/docs/source/Howtos/Beginner-Tutorial/Part3/Beginner-Tutorial-NPCs.md +++ b/docs/source/Howtos/Beginner-Tutorial/Part3/Beginner-Tutorial-NPCs.md @@ -27,7 +27,7 @@ from evennia import DefaultCharacter, AttributeProperty from .characters import LivingMixin from .enums import Ability - +from .objects import get_bare_hands class EvAdventureNPC(LivingMixin, DefaultCharacter): """Base class for NPCs""" @@ -40,7 +40,7 @@ class EvAdventureNPC(LivingMixin, DefaultCharacter): morale = AttributeProperty(default=9, autocreate=False) allegiance = AttributeProperty(default=Ability.ALLEGIANCE_HOSTILE, autocreate=False) - weapon = AttributeProperty(default=BARE_HANDS, autocreate=False) # instead of inventory + weapon = AttributeProperty(default=get_bare_hands, autocreate=False) # instead of inventory coins = AttributeProperty(default=1, autocreate=False) # coin loot is_idle = AttributeProperty(default=False, autocreate=False)