<spanid="evennia-contrib-full-systems-evscaperoom-commands"></span><h1>evennia.contrib.full_systems.evscaperoom.commands<aclass="headerlink"href="#module-evennia.contrib.full_systems.evscaperoom.commands"title="Permalink to this headline">¶</a></h1>
<p>Commands for the Evscaperoom. This contains all in-room commands as well as
<emclass="property">class </em><codeclass="sig-prename descclassname">evennia.contrib.full_systems.evscaperoom.commands.</code><codeclass="sig-name descname">CmdEvscapeRoom</code><spanclass="sig-paren">(</span><emclass="sig-param"><spanclass="o">**</span><spanclass="n">kwargs</span></em><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/full_systems/evscaperoom/commands.html#CmdEvscapeRoom"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdEvscapeRoom"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">arg_regex</code><emclass="property"> = re.compile('(/\\w+?(\\s|$))|\\s|$', re.IGNORECASE)</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdEvscapeRoom.arg_regex"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">help_category</code><emclass="property"> = 'evscaperoom'</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdEvscapeRoom.help_category"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">obj1_search</code><emclass="property"> = None</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdEvscapeRoom.obj1_search"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">obj2_search</code><emclass="property"> = None</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdEvscapeRoom.obj2_search"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">parse</code><spanclass="sig-paren">(</span><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/full_systems/evscaperoom/commands.html#CmdEvscapeRoom.parse"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdEvscapeRoom.parse"title="Permalink to this definition">¶</a></dt>
<dd><p>Parse incoming arguments for use in all child classes.</p>
<emclass="property">property </em><codeclass="sig-name descname">focus</code><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdEvscapeRoom.focus"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">aliases</code><emclass="property"> = []</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdEvscapeRoom.aliases"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">key</code><emclass="property"> = 'command'</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdEvscapeRoom.key"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">lock_storage</code><emclass="property"> = 'cmd:all();'</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdEvscapeRoom.lock_storage"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">search_index_entry</code><emclass="property"> = {'aliases': '', 'category': 'evscaperoom', 'key': 'command', 'no_prefix': ' ', 'tags': '', 'text': "\n Base command parent for all Evscaperoom commands.\n\n This operates on the premise of 'focus' - the 'focus'\n is set on the caller, then subsequent commands will\n operate on that focus. If no focus is set,\n the operation will be general or on the room.\n\n Syntax:\n\n command [<obj1>|<arg1>] [<prep><obj2>|<arg2>]\n\n "}</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdEvscapeRoom.search_index_entry"title="Permalink to this definition">¶</a></dt>
<emclass="property">class </em><codeclass="sig-prename descclassname">evennia.contrib.full_systems.evscaperoom.commands.</code><codeclass="sig-name descname">CmdGiveUp</code><spanclass="sig-paren">(</span><emclass="sig-param"><spanclass="o">**</span><spanclass="n">kwargs</span></em><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/full_systems/evscaperoom/commands.html#CmdGiveUp"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGiveUp"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">key</code><emclass="property"> = 'give up'</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGiveUp.key"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">func</code><spanclass="sig-paren">(</span><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/full_systems/evscaperoom/commands.html#CmdGiveUp.func"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGiveUp.func"title="Permalink to this definition">¶</a></dt>
<dd><p>This is the actual executing part of the command. It is
called directly after self.parse(). See the docstring of this
module for which object properties are available (beyond those
<codeclass="sig-name descname">help_category</code><emclass="property"> = 'evscaperoom'</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGiveUp.help_category"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">lock_storage</code><emclass="property"> = 'cmd:all();'</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGiveUp.lock_storage"title="Permalink to this definition">¶</a></dt>
<emclass="property">class </em><codeclass="sig-prename descclassname">evennia.contrib.full_systems.evscaperoom.commands.</code><codeclass="sig-name descname">CmdLook</code><spanclass="sig-paren">(</span><emclass="sig-param"><spanclass="o">**</span><spanclass="n">kwargs</span></em><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/full_systems/evscaperoom/commands.html#CmdLook"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdLook"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">key</code><emclass="property"> = 'look'</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdLook.key"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">aliases</code><emclass="property"> = ['l', 'ls']</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdLook.aliases"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">obj1_search</code><emclass="property"> = None</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdLook.obj1_search"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">obj2_search</code><emclass="property"> = None</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdLook.obj2_search"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">func</code><spanclass="sig-paren">(</span><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/full_systems/evscaperoom/commands.html#CmdLook.func"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdLook.func"title="Permalink to this definition">¶</a></dt>
<dd><p>This is the actual executing part of the command. It is
called directly after self.parse(). See the docstring of this
module for which object properties are available (beyond those
<codeclass="sig-name descname">help_category</code><emclass="property"> = 'evscaperoom'</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdLook.help_category"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">lock_storage</code><emclass="property"> = 'cmd:all();'</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdLook.lock_storage"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">search_index_entry</code><emclass="property"> = {'aliases': 'l ls', 'category': 'evscaperoom', 'key': 'look', 'no_prefix': ' l ls', 'tags': '', 'text': '\n Look at the room, an object or the currently focused object\n\n Usage:\n look [obj]\n\n '}</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdLook.search_index_entry"title="Permalink to this definition">¶</a></dt>
<emclass="property">class </em><codeclass="sig-prename descclassname">evennia.contrib.full_systems.evscaperoom.commands.</code><codeclass="sig-name descname">CmdWho</code><spanclass="sig-paren">(</span><emclass="sig-param"><spanclass="o">**</span><spanclass="n">kwargs</span></em><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/full_systems/evscaperoom/commands.html#CmdWho"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdWho"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">key</code><emclass="property"> = 'who'</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdWho.key"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">obj1_search</code><emclass="property"> = False</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdWho.obj1_search"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">obj2_search</code><emclass="property"> = False</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdWho.obj2_search"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">func</code><spanclass="sig-paren">(</span><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/full_systems/evscaperoom/commands.html#CmdWho.func"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdWho.func"title="Permalink to this definition">¶</a></dt>
<dd><p>This is the actual executing part of the command. It is
called directly after self.parse(). See the docstring of this
module for which object properties are available (beyond those
<codeclass="sig-name descname">aliases</code><emclass="property"> = []</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdWho.aliases"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">help_category</code><emclass="property"> = 'evscaperoom'</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdWho.help_category"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">lock_storage</code><emclass="property"> = 'cmd:all()'</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdWho.lock_storage"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">search_index_entry</code><emclass="property"> = {'aliases': '', 'category': 'evscaperoom', 'key': 'who', 'no_prefix': ' ', 'tags': '', 'text': '\n List other players in the game.\n\n Usage:\n who\n who all\n\n Show who is in the room with you, or (with who all), who is online on the\n server as a whole.\n\n '}</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdWho.search_index_entry"title="Permalink to this definition">¶</a></dt>
<emclass="property">class </em><codeclass="sig-prename descclassname">evennia.contrib.full_systems.evscaperoom.commands.</code><codeclass="sig-name descname">CmdSpeak</code><spanclass="sig-paren">(</span><emclass="sig-param"><spanclass="o">**</span><spanclass="n">kwargs</span></em><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/full_systems/evscaperoom/commands.html#CmdSpeak"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdSpeak"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">key</code><emclass="property"> = 'say'</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdSpeak.key"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">aliases</code><emclass="property"> = ['shout', ';', 'whisper']</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdSpeak.aliases"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">arg_regex</code><emclass="property"> = re.compile('\\w|\\s|$', re.IGNORECASE)</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdSpeak.arg_regex"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">func</code><spanclass="sig-paren">(</span><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/full_systems/evscaperoom/commands.html#CmdSpeak.func"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdSpeak.func"title="Permalink to this definition">¶</a></dt>
<dd><p>This is the actual executing part of the command. It is
called directly after self.parse(). See the docstring of this
module for which object properties are available (beyond those
<codeclass="sig-name descname">help_category</code><emclass="property"> = 'general'</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdSpeak.help_category"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">lock_storage</code><emclass="property"> = 'cmd:all();'</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdSpeak.lock_storage"title="Permalink to this definition">¶</a></dt>
<emclass="property">class </em><codeclass="sig-prename descclassname">evennia.contrib.full_systems.evscaperoom.commands.</code><codeclass="sig-name descname">CmdEmote</code><spanclass="sig-paren">(</span><emclass="sig-param"><spanclass="o">**</span><spanclass="n">kwargs</span></em><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/full_systems/evscaperoom/commands.html#CmdEmote"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdEmote"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">key</code><emclass="property"> = 'emote'</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdEmote.key"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">aliases</code><emclass="property"> = ['pose', ':']</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdEmote.aliases"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">arg_regex</code><emclass="property"> = re.compile('\\w|\\s|$', re.IGNORECASE)</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdEmote.arg_regex"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">you_replace</code><spanclass="sig-paren">(</span><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/full_systems/evscaperoom/commands.html#CmdEmote.you_replace"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdEmote.you_replace"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">room_replace</code><spanclass="sig-paren">(</span><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/full_systems/evscaperoom/commands.html#CmdEmote.room_replace"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdEmote.room_replace"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">func</code><spanclass="sig-paren">(</span><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/full_systems/evscaperoom/commands.html#CmdEmote.func"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdEmote.func"title="Permalink to this definition">¶</a></dt>
<dd><p>This is the actual executing part of the command. It is
called directly after self.parse(). See the docstring of this
module for which object properties are available (beyond those
<codeclass="sig-name descname">help_category</code><emclass="property"> = 'general'</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdEmote.help_category"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">lock_storage</code><emclass="property"> = 'cmd:all();'</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdEmote.lock_storage"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">search_index_entry</code><emclass="property"> = {'aliases': 'pose :', 'category': 'general', 'key': 'emote', 'no_prefix': ' pose :', 'tags': '', 'text': '\n Perform a free-form emote. Use /me to\n include yourself in the emote and /name\n to include other objects or characters.\n Use "..." to enact speech.\n\n Usage:\n emote <emote>\n :<emote\n\n Example:\n emote /me smiles at /peter\n emote /me points to /box and /lever.\n\n '}</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdEmote.search_index_entry"title="Permalink to this definition">¶</a></dt>
<emclass="property">class </em><codeclass="sig-prename descclassname">evennia.contrib.full_systems.evscaperoom.commands.</code><codeclass="sig-name descname">CmdFocus</code><spanclass="sig-paren">(</span><emclass="sig-param"><spanclass="o">**</span><spanclass="n">kwargs</span></em><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/full_systems/evscaperoom/commands.html#CmdFocus"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdFocus"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">key</code><emclass="property"> = 'focus'</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdFocus.key"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">aliases</code><emclass="property"> = ['unfocus', 'ex', 'examine', 'e']</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdFocus.aliases"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">obj1_search</code><emclass="property"> = None</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdFocus.obj1_search"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">func</code><spanclass="sig-paren">(</span><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/full_systems/evscaperoom/commands.html#CmdFocus.func"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdFocus.func"title="Permalink to this definition">¶</a></dt>
<dd><p>This is the actual executing part of the command. It is
called directly after self.parse(). See the docstring of this
module for which object properties are available (beyond those
<codeclass="sig-name descname">help_category</code><emclass="property"> = 'evscaperoom'</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdFocus.help_category"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">lock_storage</code><emclass="property"> = 'cmd:all();'</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdFocus.lock_storage"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">search_index_entry</code><emclass="property"> = {'aliases': 'unfocus ex examine e', 'category': 'evscaperoom', 'key': 'focus', 'no_prefix': ' unfocus ex examine e', 'tags': '', 'text': '\n Focus your attention on a target.\n\n Usage:\n focus <obj>\n\n Once focusing on an object, use look to get more information about how it\n looks and what actions is available.\n\n '}</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdFocus.search_index_entry"title="Permalink to this definition">¶</a></dt>
<emclass="property">class </em><codeclass="sig-prename descclassname">evennia.contrib.full_systems.evscaperoom.commands.</code><codeclass="sig-name descname">CmdOptions</code><spanclass="sig-paren">(</span><emclass="sig-param"><spanclass="o">**</span><spanclass="n">kwargs</span></em><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/full_systems/evscaperoom/commands.html#CmdOptions"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdOptions"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">key</code><emclass="property"> = 'options'</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdOptions.key"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">aliases</code><emclass="property"> = ['option']</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdOptions.aliases"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">func</code><spanclass="sig-paren">(</span><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/full_systems/evscaperoom/commands.html#CmdOptions.func"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdOptions.func"title="Permalink to this definition">¶</a></dt>
<dd><p>This is the actual executing part of the command. It is
called directly after self.parse(). See the docstring of this
module for which object properties are available (beyond those
<codeclass="sig-name descname">help_category</code><emclass="property"> = 'evscaperoom'</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdOptions.help_category"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">lock_storage</code><emclass="property"> = 'cmd:all();'</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdOptions.lock_storage"title="Permalink to this definition">¶</a></dt>
<emclass="property">class </em><codeclass="sig-prename descclassname">evennia.contrib.full_systems.evscaperoom.commands.</code><codeclass="sig-name descname">CmdGet</code><spanclass="sig-paren">(</span><emclass="sig-param"><spanclass="o">**</span><spanclass="n">kwargs</span></em><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/full_systems/evscaperoom/commands.html#CmdGet"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGet"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">key</code><emclass="property"> = 'get'</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGet.key"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">aliases</code><emclass="property"> = ['give', 'inv', 'i', 'inventory']</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGet.aliases"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">func</code><spanclass="sig-paren">(</span><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/full_systems/evscaperoom/commands.html#CmdGet.func"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGet.func"title="Permalink to this definition">¶</a></dt>
<dd><p>This is the actual executing part of the command. It is
called directly after self.parse(). See the docstring of this
module for which object properties are available (beyond those
<codeclass="sig-name descname">help_category</code><emclass="property"> = 'evscaperoom'</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGet.help_category"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">lock_storage</code><emclass="property"> = 'cmd:all();'</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGet.lock_storage"title="Permalink to this definition">¶</a></dt>
<emclass="property">class </em><codeclass="sig-prename descclassname">evennia.contrib.full_systems.evscaperoom.commands.</code><codeclass="sig-name descname">CmdRerouter</code><spanclass="sig-paren">(</span><emclass="sig-param"><spanclass="o">**</span><spanclass="n">kwargs</span></em><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/full_systems/evscaperoom/commands.html#CmdRerouter"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdRerouter"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">key</code><emclass="property"> = 'open'</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdRerouter.key"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">aliases</code><emclass="property"> = ['@dig', '@open']</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdRerouter.aliases"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">func</code><spanclass="sig-paren">(</span><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/full_systems/evscaperoom/commands.html#CmdRerouter.func"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdRerouter.func"title="Permalink to this definition">¶</a></dt>
<dd><p>This is the hook function that actually does all the work. It is called
by the cmdhandler right after self.parser() finishes, and so has access
<codeclass="sig-name descname">help_category</code><emclass="property"> = 'general'</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdRerouter.help_category"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">lock_storage</code><emclass="property"> = 'cmd:all();'</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdRerouter.lock_storage"title="Permalink to this definition">¶</a></dt>
<emclass="property">class </em><codeclass="sig-prename descclassname">evennia.contrib.full_systems.evscaperoom.commands.</code><codeclass="sig-name descname">CmdFocusInteraction</code><spanclass="sig-paren">(</span><emclass="sig-param"><spanclass="o">**</span><spanclass="n">kwargs</span></em><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/full_systems/evscaperoom/commands.html#CmdFocusInteraction"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdFocusInteraction"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">key</code><emclass="property"> = '__nomatch_command'</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdFocusInteraction.key"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">obj1_search</code><emclass="property"> = None</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdFocusInteraction.obj1_search"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">obj2_search</code><emclass="property"> = None</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdFocusInteraction.obj2_search"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">parse</code><spanclass="sig-paren">(</span><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/full_systems/evscaperoom/commands.html#CmdFocusInteraction.parse"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdFocusInteraction.parse"title="Permalink to this definition">¶</a></dt>
<dd><p>We assume this type of command is always on the form <strong>command [arg]</strong></p>
<codeclass="sig-name descname">func</code><spanclass="sig-paren">(</span><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/full_systems/evscaperoom/commands.html#CmdFocusInteraction.func"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdFocusInteraction.func"title="Permalink to this definition">¶</a></dt>
<dd><p>This is the actual executing part of the command. It is
called directly after self.parse(). See the docstring of this
module for which object properties are available (beyond those
<codeclass="sig-name descname">aliases</code><emclass="property"> = []</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdFocusInteraction.aliases"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">help_category</code><emclass="property"> = 'evscaperoom'</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdFocusInteraction.help_category"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">lock_storage</code><emclass="property"> = 'cmd:all();'</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdFocusInteraction.lock_storage"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">search_index_entry</code><emclass="property"> = {'aliases': '', 'category': 'evscaperoom', 'key': '__nomatch_command', 'no_prefix': ' ', 'tags': '', 'text': '\n Interact with an object in focus.\n\n Usage:\n <action> [arg]\n\n This is a special catch-all command which will operate on\n the current focus. It will look for a method\n `focused_object.at_focus_<action>(caller, **kwargs)` and call\n it. This allows objects to just add a new hook to make that\n action apply to it. The obj1, prep, obj2, arg1, arg2 are passed\n as keys into the method.\n\n '}</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdFocusInteraction.search_index_entry"title="Permalink to this definition">¶</a></dt>
<emclass="property">class </em><codeclass="sig-prename descclassname">evennia.contrib.full_systems.evscaperoom.commands.</code><codeclass="sig-name descname">CmdStand</code><spanclass="sig-paren">(</span><emclass="sig-param"><spanclass="o">**</span><spanclass="n">kwargs</span></em><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/full_systems/evscaperoom/commands.html#CmdStand"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdStand"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">key</code><emclass="property"> = 'stand'</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdStand.key"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">func</code><spanclass="sig-paren">(</span><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/full_systems/evscaperoom/commands.html#CmdStand.func"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdStand.func"title="Permalink to this definition">¶</a></dt>
<dd><p>This is the actual executing part of the command. It is
called directly after self.parse(). See the docstring of this
module for which object properties are available (beyond those
<codeclass="sig-name descname">aliases</code><emclass="property"> = []</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdStand.aliases"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">help_category</code><emclass="property"> = 'evscaperoom'</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdStand.help_category"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">lock_storage</code><emclass="property"> = 'cmd:all();'</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdStand.lock_storage"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">search_index_entry</code><emclass="property"> = {'aliases': '', 'category': 'evscaperoom', 'key': 'stand', 'no_prefix': ' ', 'tags': '', 'text': '\n Stand up from whatever position you had.\n\n '}</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdStand.search_index_entry"title="Permalink to this definition">¶</a></dt>
<emclass="property">class </em><codeclass="sig-prename descclassname">evennia.contrib.full_systems.evscaperoom.commands.</code><codeclass="sig-name descname">CmdHelp</code><spanclass="sig-paren">(</span><emclass="sig-param"><spanclass="o">**</span><spanclass="n">kwargs</span></em><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/full_systems/evscaperoom/commands.html#CmdHelp"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdHelp"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">key</code><emclass="property"> = 'help'</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdHelp.key"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">aliases</code><emclass="property"> = ['?']</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdHelp.aliases"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">func</code><spanclass="sig-paren">(</span><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/full_systems/evscaperoom/commands.html#CmdHelp.func"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdHelp.func"title="Permalink to this definition">¶</a></dt>
<dd><p>This is the actual executing part of the command. It is
called directly after self.parse(). See the docstring of this
module for which object properties are available (beyond those
<codeclass="sig-name descname">help_category</code><emclass="property"> = 'evscaperoom'</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdHelp.help_category"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">lock_storage</code><emclass="property"> = 'cmd:all()'</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdHelp.lock_storage"title="Permalink to this definition">¶</a></dt>
<emclass="property">class </em><codeclass="sig-prename descclassname">evennia.contrib.full_systems.evscaperoom.commands.</code><codeclass="sig-name descname">CmdCreateObj</code><spanclass="sig-paren">(</span><emclass="sig-param"><spanclass="o">**</span><spanclass="n">kwargs</span></em><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/full_systems/evscaperoom/commands.html#CmdCreateObj"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdCreateObj"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">key</code><emclass="property"> = 'createobj'</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdCreateObj.key"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">aliases</code><emclass="property"> = ['cobj']</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdCreateObj.aliases"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">locks</code><emclass="property"> = 'cmd:perm(Admin)'</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdCreateObj.locks"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">obj1_search</code><emclass="property"> = False</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdCreateObj.obj1_search"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">obj2_search</code><emclass="property"> = False</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdCreateObj.obj2_search"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">func</code><spanclass="sig-paren">(</span><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/full_systems/evscaperoom/commands.html#CmdCreateObj.func"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdCreateObj.func"title="Permalink to this definition">¶</a></dt>
<dd><p>This is the actual executing part of the command. It is
called directly after self.parse(). See the docstring of this
module for which object properties are available (beyond those
<codeclass="sig-name descname">help_category</code><emclass="property"> = 'evscaperoom'</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdCreateObj.help_category"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">lock_storage</code><emclass="property"> = 'cmd:perm(Admin)'</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdCreateObj.lock_storage"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">search_index_entry</code><emclass="property"> = {'aliases': 'cobj', 'category': 'evscaperoom', 'key': 'createobj', 'no_prefix': ' cobj', 'tags': '', 'text': '\n Create command, only for Admins during debugging.\n\n Usage:\n createobj name[:typeclass]\n\n Here, :typeclass is a class in evscaperoom.commands\n\n '}</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdCreateObj.search_index_entry"title="Permalink to this definition">¶</a></dt>
<emclass="property">class </em><codeclass="sig-prename descclassname">evennia.contrib.full_systems.evscaperoom.commands.</code><codeclass="sig-name descname">CmdSetFlag</code><spanclass="sig-paren">(</span><emclass="sig-param"><spanclass="o">**</span><spanclass="n">kwargs</span></em><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/full_systems/evscaperoom/commands.html#CmdSetFlag"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdSetFlag"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">key</code><emclass="property"> = 'flag'</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdSetFlag.key"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">aliases</code><emclass="property"> = ['setflag']</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdSetFlag.aliases"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">locks</code><emclass="property"> = 'cmd:perm(Admin)'</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdSetFlag.locks"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">obj1_search</code><emclass="property"> = True</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdSetFlag.obj1_search"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">obj2_search</code><emclass="property"> = False</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdSetFlag.obj2_search"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">func</code><spanclass="sig-paren">(</span><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/full_systems/evscaperoom/commands.html#CmdSetFlag.func"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdSetFlag.func"title="Permalink to this definition">¶</a></dt>
<dd><p>This is the actual executing part of the command. It is
called directly after self.parse(). See the docstring of this
module for which object properties are available (beyond those
<codeclass="sig-name descname">help_category</code><emclass="property"> = 'evscaperoom'</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdSetFlag.help_category"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">lock_storage</code><emclass="property"> = 'cmd:perm(Admin)'</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdSetFlag.lock_storage"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">search_index_entry</code><emclass="property"> = {'aliases': 'setflag', 'category': 'evscaperoom', 'key': 'flag', 'no_prefix': ' setflag', 'tags': '', 'text': '\n Assign a flag to an object. Admin use only\n\n Usage:\n flag <obj> with <flagname>\n\n '}</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdSetFlag.search_index_entry"title="Permalink to this definition">¶</a></dt>
<emclass="property">class </em><codeclass="sig-prename descclassname">evennia.contrib.full_systems.evscaperoom.commands.</code><codeclass="sig-name descname">CmdJumpState</code><spanclass="sig-paren">(</span><emclass="sig-param"><spanclass="o">**</span><spanclass="n">kwargs</span></em><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/full_systems/evscaperoom/commands.html#CmdJumpState"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdJumpState"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">key</code><emclass="property"> = 'jumpstate'</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdJumpState.key"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">locks</code><emclass="property"> = 'cmd:perm(Admin)'</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdJumpState.locks"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">obj1_search</code><emclass="property"> = False</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdJumpState.obj1_search"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">obj2_search</code><emclass="property"> = False</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdJumpState.obj2_search"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">func</code><spanclass="sig-paren">(</span><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/full_systems/evscaperoom/commands.html#CmdJumpState.func"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdJumpState.func"title="Permalink to this definition">¶</a></dt>
<dd><p>This is the actual executing part of the command. It is
called directly after self.parse(). See the docstring of this
module for which object properties are available (beyond those
<codeclass="sig-name descname">aliases</code><emclass="property"> = []</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdJumpState.aliases"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">help_category</code><emclass="property"> = 'evscaperoom'</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdJumpState.help_category"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">lock_storage</code><emclass="property"> = 'cmd:perm(Admin)'</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdJumpState.lock_storage"title="Permalink to this definition">¶</a></dt>
<emclass="property">class </em><codeclass="sig-prename descclassname">evennia.contrib.full_systems.evscaperoom.commands.</code><codeclass="sig-name descname">CmdEvscapeRoomStart</code><spanclass="sig-paren">(</span><emclass="sig-param"><spanclass="o">**</span><spanclass="n">kwargs</span></em><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/full_systems/evscaperoom/commands.html#CmdEvscapeRoomStart"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdEvscapeRoomStart"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">key</code><emclass="property"> = 'evscaperoom'</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdEvscapeRoomStart.key"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">help_category</code><emclass="property"> = 'evscaperoom'</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdEvscapeRoomStart.help_category"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">func</code><spanclass="sig-paren">(</span><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/full_systems/evscaperoom/commands.html#CmdEvscapeRoomStart.func"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdEvscapeRoomStart.func"title="Permalink to this definition">¶</a></dt>
<dd><p>This is the actual executing part of the command. It is
called directly after self.parse(). See the docstring of this
module for which object properties are available (beyond those
<codeclass="sig-name descname">aliases</code><emclass="property"> = []</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdEvscapeRoomStart.aliases"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">lock_storage</code><emclass="property"> = 'cmd:all();'</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdEvscapeRoomStart.lock_storage"title="Permalink to this definition">¶</a></dt>
<emclass="property">class </em><codeclass="sig-prename descclassname">evennia.contrib.full_systems.evscaperoom.commands.</code><codeclass="sig-name descname">CmdSetEvScapeRoom</code><spanclass="sig-paren">(</span><emclass="sig-param"><spanclass="n">cmdsetobj</span><spanclass="o">=</span><spanclass="default_value">None</span></em>, <emclass="sig-param"><spanclass="n">key</span><spanclass="o">=</span><spanclass="default_value">None</span></em><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/full_systems/evscaperoom/commands.html#CmdSetEvScapeRoom"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdSetEvScapeRoom"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">path</code><emclass="property"> = 'evennia.contrib.full_systems.evscaperoom.commands.CmdSetEvScapeRoom'</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdSetEvScapeRoom.path"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">priority</code><emclass="property"> = 1</em><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdSetEvScapeRoom.priority"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">at_cmdset_creation</code><spanclass="sig-paren">(</span><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/full_systems/evscaperoom/commands.html#CmdSetEvScapeRoom.at_cmdset_creation"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.full_systems.evscaperoom.commands.CmdSetEvScapeRoom.at_cmdset_creation"title="Permalink to this definition">¶</a></dt>
<dd><p>Hook method - this should be overloaded in the inheriting
class, and should take care of populating the cmdset by use of