<h1>Links<aclass="headerlink"href="#links"title="Permalink to this headline">¶</a></h1>
<p><em>A list of resources that may be useful for Evennia users and developers.</em></p>
<sectionid="official-evennia-resources">
<h2>Official Evennia resources<aclass="headerlink"href="#official-evennia-resources"title="Permalink to this headline">¶</a></h2>
<ulclass="simple">
<li><p><aclass="reference external"href="https://www.evennia.com">evennia.com</a> - Main Evennia portal page. Links to all corners of Evennia.</p></li>
<li><p><aclass="reference external"href="https://www.evennia.com/devblog/index.html">Evennia development blog</a> - Musings from the lead developer.</p></li>
<li><p><aclass="reference external"href="https://github.com/evennia/evennia">Evennia on GitHub</a> - Download code and read documentation.</p></li>
<li><p><aclass="reference external"href="https://pypi.python.org/pypi/evennia">Evennia on PyPi</a></p></li>
<li><p><aclass="reference external"href="https://www.openhub.net/p/6906">Evennia on Open Hub</a></p></li>
</ul>
</section>
<sectionid="evennia-community">
<h2>Evennia Community<aclass="headerlink"href="#evennia-community"title="Permalink to this headline">¶</a></h2>
<ulclass="simple">
<li><p><aclass="reference external"href="http://games.evennia.com/">Evennia Game Index</a> - An automated listing of Evennia games.</p></li>
<li><p><aclass="reference external"href="https://discord.gg/AJJpcRUhtF">Evennia official Discord channel</a> - Chat and get help!</p></li>
<li><p><aclass="reference external"href="https://github.com/evennia/evennia/discussions">Evennia official forums</a> on Github Discussions.</p></li>
<li><p><aclass="reference external"href="https://www.reddit.com/r/Evennia/">Evennia subreddit</a> - A little slower moving, but still active</p></li>
<li><p><aclass="reference external"href="https://chat.openai.com/g/g-Qu7AJQEbZ-evennia-guide">Search Evennia docs with chatGPT</a> - custom chatGPT loaded with the Evennia docs (as of Dec 2023)</p></li>
<li><p><aclass="reference external"href="https://github.com/InspectorCaracal/evennia-minimud">Evennia minimud</a> - minimal Evennia game using only contribs, based on Evennia 2.0.0 code. Useful to build from!</p></li>
<li><p><aclass="reference external"href="https://github.com/Griatch/evscaperoom">EvscapeRoom</a> Full code of Evennia-based multiplayer escaperoom (engine is an <aclass="reference internal"href="Contribs/Contrib-Evscaperoom.html"><spanclass="doc std std-doc">Evennia contrib</span></a>)</p></li>
<li><p><aclass="reference external"href="https://github.com/Arx-Game/arxcode">Arx sources</a> - Open-source code release of the very popular <aclass="reference external"href="https://play.arxmush.org/">Arx</a> Evennia-based game. <aclass="reference external"href="https://www.evennia.com/docs/1.0-dev/Howtos/Arxcode-Installation.html">Here are instructions for installing</a>. Uses a somewhat old version of Evennia.</p></li>
<li><p><aclass="reference external"href="https://github.com/whitehorse-io/encarnia">Encarnia sources</a> - An open-sourced game dir for an older version of Evennia with things like races, combat etc. <aclass="reference external"href="https://www.reddit.com/r/MUD/comments/6z6s3j/encarnia_an_evennia_python_mud_code_base_with/">Summary here</a>.</p></li>
<li><p><aclass="reference external"href="https://github.com/thedarknet/evennia">The dark net/March Hare MUD</a> from the 2019 <aclass="reference external"href="https://www.defcon.org/html/defcon-27/dc-27-index.html">DEF CON 27</a> hacker conference in Paris. This is an Evennia game dir with batchcode to build the custom <em>Hackers</em> style cyberspace zone with puzzles and challenges <aclass="reference external"href="https://dcdark.net/home">used during the conference</a>.</p></li>
</ul>
<sectionid="other">
<h3>Other<aclass="headerlink"href="#other"title="Permalink to this headline">¶</a></h3>
<ulclass="simple">
<li><p><aclass="reference external"href="https://musoapbox.net/topic/1150/evennia-for-mushers">Evennia for MUSHers</a> - An article describing Evennia for those used to the MUSH way of doing things.</p></li>
<li><p><em><aclass="reference external"href="http://news.mit.edu/2015/learning-language-playing-computer-games-0924#_msocom_1">Language Understanding for Text games using Deep reinforcement learning</a></em> (<aclass="reference external"href="https://people.csail.mit.edu/karthikn/pdfs/mud-play15.pdf">PDF</a>) - MIT research paper using Evennia to train AIs.</p></li>
</ul>
</section>
</section>
<hrclass="docutils"/>
<sectionid="general-mu-resources">
<h2>General MU* resources<aclass="headerlink"href="#general-mu-resources"title="Permalink to this headline">¶</a></h2>
<sectionid="tools">
<h3>Tools<aclass="headerlink"href="#tools"title="Permalink to this headline">¶</a></h3>
<ulclass="simple">
<li><p><aclass="reference external"href="https://github.com/ctoth/area_reader">ROM area reader</a> - Parser for converting ROM area files to Python objects.</p></li>
</ul>
</section>
<sectionid="informational">
<h3>Informational<aclass="headerlink"href="#informational"title="Permalink to this headline">¶</a></h3>
<ulclass="simple">
<li><p><aclass="reference external"href="http://tharsis-gate.org/articles/imaginary.html">Imaginary Realities unofficial archive</a> - An e-magazine on game and MUD design that has several articles about Evennia.</p></li>
<li><p><aclass="reference external"href="https://www.hayseed.net/MOO/">Lost Library of MOO</a> - Archive of scientific articles on mudding (in particular moo).</p></li>
<li><p><aclass="reference external"href="http://cryosphere.net/mud-protocol.html">Mud Client/Server Interaction</a> - A page on classic MUD telnet protocols.</p></li>
<li><p><aclass="reference external"href="http://mud-dev.wikidot.com/">Mud-dev wiki</a> - A (very) slowly growing resource on MUD creation.</p></li>
<li><p><aclass="reference external"href="https://gc-taylor.com/blog/2013/01/08/mud-tech-funcool-dont-forget-ship-damned-thing/">Mud Tech’s fun/cool but …</a> - Greg Taylor gives good advice on mud design.</p></li>
<li><p><aclass="reference external"href="http://www.gammon.com.au/forum/bbshowpost.php?bbsubject_id=5959">Nick Gammon’s hints thread</a> - Contains a very useful list of things to think about when starting your new MUD.</p></li>
<li><p><aclass="reference external"href="https://www.raphkoster.com/games/laws-of-online-world-design/the-laws-of-online-world-design/">Raph Koster’s laws of game design</a> - thought-provoking guidelines and things to think about when designing a virtual multiplayer world (Raph is known for <em>Ultima Online</em> among other things).</p></li>
</ul>
</section>
<sectionid="interesting-communities">
<h3>Interesting Communities<aclass="headerlink"href="#interesting-communities"title="Permalink to this headline">¶</a></h3>
<ulclass="simple">
<li><p><aclass="reference external"href="https://grapevine.haus/">Grapevine</a> - MUD listings and inter-game chat network</p></li>
<li><p><aclass="reference external"href="https://mudcoders.com/">MUD Coder’s Guild</a> - A blog and <aclass="reference external"href="https://slack.mudcoders.com/">associated Slack channel</a> with discussions on MUD development.</p></li>
<li><p><aclass="reference external"href="https://discord.gg/multi-user-dungeon-279748146316312576">Multi User Dungeon Discord</a> General MUD development discord server</p></li>
<li><p><aclass="reference external"href="http://www.mudbytes.net/">MudBytes</a> - MUD listing and forums</p></li>
<li><p><aclass="reference external"href="http://www.mudconnect.com/">MudConnector</a> - MUD listing and forums</p></li>
<li><p><aclass="reference external"href="https://hyperskill.org/onboarding?track=python">Jetbrains Python academy</a> - free online programming curriculum for different skill levels</p></li>
</ul>
</section>
<sectionid="general-rpg">
<h3>General RPG<aclass="headerlink"href="#general-rpg"title="Permalink to this headline">¶</a></h3>
<ulclass="simple">
<li><p><aclass="reference external"href="https://lostgarden.home.blog/">Lost Garden</a> - A game development blog with long and interesting articles (not MUD-specific)</p></li>
<li><p><aclass="reference external"href="http://whatgamesare.com/">What Games Are</a> - A blog about general game design (not MUD-specific)</p></li>
<li><p><aclass="reference external"href="https://thealexandrian.net/">The Alexandrian</a> - A blog about tabletop roleplaying and board games, but with lots of general discussion about rule systems and game balance that could be applicable also for MUDs.</p></li>
<li><p><aclass="reference external"href="https://www.reddit.com/r/rpg/">r/RPG on Reddit</a> General RPG subreddit</p></li>
</ul>
</section>
<sectionid="literature">
<h3>Literature<aclass="headerlink"href="#literature"title="Permalink to this headline">¶</a></h3>
Essential reading for the design of any persistent game
world, written by the co-creator of the original game <em>MUD</em>. Published in 2003 but it’s still as
relevant now as when it came out. Covers everything you need to know and then some.</p>
<p>When the rights to Designing Virtual Worlds returned to him, Richard Bartle
made the PDF of his Designing Virtual Worlds freely available through his own
website (<aclass="reference external"href="https://mud.co.uk/dvw/">Designing Virtual Worlds</a>). A direct link to
the PDF can be found <aclass="reference external"href="https://mud.co.uk/richard/DesigningVirtualWorlds.pdf">here</a>.</p>
</li>
<li><p>David M. Beazley <em>Python Essential Reference (4th ed)</em> (<aclass="reference external"href="https://www.amazon.com/Python-Essential-Reference-David-Beazley/dp/0672329786/">amazon page</a>) - Our recommended book on Python; it not only efficiently summarizes the language but is also an excellent reference to the standard library for more experienced Python coders.</p></li>
<li><p>Luciano Ramalho, <em>Fluent Python</em> (<aclass="reference external"href="https://shop.oreilly.com/product/0636920032519.do">O’Reilly page</a>) - This is an excellent book for experienced Python coders willing to take their code to the next level. A great read with a lot of useful info also for veteran Pythonistas.</p></li>
<li><p>Richard Cantillon <em>An Essay on Economic Theory</em> (<aclass="reference external"href="https://mises.org/books/essay_on_economic_theory_cantillon.pdf">free pdf</a>) - A very good English
translation of <em>Essai sur la Nature du Commerce en Général</em>, one of the foundations of modern economic theory. Written in 1730 but the translation is annotated and the essay is actually very easy to follow also for a modern reader. Required reading if you think of implementing a sane game economic system.</p></li>